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Gliding is a recurring ability used by Link in The Legend of Zelda series.[1]


The main purpose of Gliding is to reach distant places crossing gaps. The way Link glides varies from game to game.

Link's Awakening

Ocarina of Time

Majora's Mask

Deku Link

Oracle of Seasons

Four Swords

The Wind Waker

The Deku Leaf have an important function is a glider. Link is able to Glide after jumping off of a ledge and using the Deku Leaf. Link holds the Deku Leaf above his head and can Glide for long distances. However, this consumes Magic Power. Link can change the direction of the wind with the "Wind's Requiem" to help him Glide faster, he can also glide to swirling updrafts get a lift in order to reach reach higher places.

The Minish Cap

One of the purpose of Ezlo in his cap form is a Glide ability. When Link jumps into an whirlwind he use Ezlo as a parachute to Glide through the air. Link can Glide through consecutive whirlwinds to gain boost in height to reach greater distances and regain any height he lost by Gliding.

Twilight Princess

Phantom Hourglass

Skyward Sword


Tri Force Heroes

Breath of the Wild

The Paraglider consumes Link's Stamina when used, limiting the time in which he may Glide through the air. If Link uses the Paraglider over a vertical draft caused by burning grass, he will be propelled upwards by the vent of wind.

Cucco Gliding

Present in Link's Awakening, Ocarina of Time, Twilight Princess, Phantom Hourglass, Tri Force Heroes,A Link Between Worlds

In order to use a Cucco to Glide, Link must grab a Cucco, run off a ledge, and he will Glide with the Cucco squirming and frantically flapping its wings.

Roc's Cape

Present in Oracle of Seasons, Four Swords, The Minish Cap



  1. "Glide" — N/A (Breath of the Wild)