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(I feel having their default forms used for the profile pic is best)
 
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{{Future game}}
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{{Future game|TFH}}
  +
{{Boss
{{Character
 
|name = Links
+
|name = Margoma
  +
|type =
|image = [[File:TFH Three Swords.png|250px]]
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|image = [[File:TFH Margoma Model.png|200px]]
|caption = Artwork of the Links from<br>''Tri Force Heroes''
 
  +
|caption =
|race = [[Hylian]]
 
|gender = Male
+
|title =
 
|race =
|game = {{FS}}<br>{{FSA}}<br>{{TMC}}<br>{{PH}}<br>{{ST}}<br>{{TFH}}
 
  +
|gender =
|other = {{Manga|Four Swords}}
 
  +
|game = {{TFH}}
|family =
 
  +
|dungeon = [[Forest Temple (Tri Force Heroes)|Forest Temple]]
  +
|weakness = [[Bomb]]s<br>[[Sword]]
  +
|reward =
  +
|exp =
  +
|theme music =
  +
|strategy =
  +
|voice actor =
 
}}
 
}}
  +
'''Margoma''' is the boss of [[Forest Temple (Tri Force Heroes)|Forest Temple]] in {{TFH}}. It is visually similar to [[Margomill]].
The '''Links''', also known as the '''Four-Who-Are-One''',<ref>{{Cite|According to the legends, when the boy drew his sword, he split into four, the four-who-are-one worked together to vanquish Vaati.|Narration|FSA}}</ref> refers to a group of characters who are the result of [[Link]] after he is split into multiple copies of himself. In {{FS}}, {{FSA}} and {{TMC}}, Link is split into four copies. In {{TFH}}, there are only three Links. In {{PH}} and {{ST}}, the Links are featured only in the games' [[Battle Mode]]s.
 
   
  +
==Strategy==
The series has used the Links for games that include [[multiplayer]] and co-op gameplay, with the exception of ''The Minish Cap'', where Link is only briefly split to solve certain puzzles and fight enemies. In multiplayer modes, each player takes control of a Link. In games where single-player mode is offered, the player can switch control between Links.
 
  +
Margoma will twirl around the pit that it is encountered in, eventually stopping to spin around rapidly and target one of the [[Links]]. When it has chosen a target, two holes on its side will glow the color of the targeted Link, prior to Margoma sprouting spikes from around its body and rushing towards that Link. The Links must trick Margoma into ramming into a wall, temporarily incapacitating it. While paralyzed, the center hole on Margoma will open, making it receptive to [[Bomb]]s thrown from atop a [[Totem]] formation. If a Bomb successfully enters the center hole, Margoma will be stunned by it, exposing its eye from the aperture, making it susceptible to [[Sword]] strikes.
   
  +
After enough hits, Margoma will gain a second layer. In this form, it attacks in the same manner, but it is now more difficult for the Links to subdue. Subsequent attacks will force Margoma's eye out of its protective platforms, leaving it to frantically bounce around the pit until it's destroyed. When defeated, Margoma will release a shower of [[Rupee]]s and the portal forward will activate.
==Appearances==
 
===''Four Swords''===
 
{{ImageCaption
 
|image = File:FS Link.png
 
|size = 135px
 
|align = left
 
|caption = Links in ''Four Swords''
 
|captionalign = center
 
}}
 
The Links made their first appearance in ''Four Swords''. After leaving to investigate the [[Four Sword]], which seals the wind mage [[Vaati]], [[Princess Zelda]] is captured by Vaati after he reveals himself. Link is unable to help her and is knocked out, later reawakened by the [[Great Fairy#Four Swords|Great Fairies]]. Link is split into four after he pulls the Four Sword out of its pedestal by the Fairies' urging. Now tasked with saving Zelda, the Links must work together to get to where she is being held and rescue her from Vaati's [[Palace of Winds]].
 
 
The Links travel across the land to several [[Stages in Four Swords|Stages]], fighting enemies and collecting [[Rupee]]s along the way. They compete against each other to collect as many Rupees as possible, but also cooperate with each other to accomplish tasks. At the end of the stage, depending on how many Rupees in total were accumulated, the Links receive a [[Great Key]] from the stage's Great Fairy and are then ranked by how many Rupees each Link collected. The Link with the most Rupees is awarded a [[Medal of Courage]].
 
 
The Links eventually reach the Palace of Winds and defeat Vaati. His body is absorbed back into the Four Sword, and Zelda is freed from his hold. With Vaati again imprisoned and the Links' destiny fulfilled, the Four Sword glows as it returns Link to his former self. The Four Sword is then returned to its pedestal.
 
 
If there are only two or three players, Link will only be split into two or three Links, respectively. In {{FSAE}}'s single-player, only two Links are used. The player can choose the tunic color of the second Link and switch between the two to complete tasks.
 
 
===''Four Swords Adventures''===
 
{{ImageCaption
 
|image = File:FSA - Links.png
 
|size = 135px
 
|align = right
 
|caption = Links in ''Four Swords Adventures''
 
|captionalign = center
 
}}
 
In the Hyrulean Adventures mode in ''Four Swords Adventures'', Link is again split into four copies of himself upon drawing the Four Sword. Link is called by Zelda to investigate the Four Sword's seal, after dark clouds sweep over [[Hyrule]]. However upon opening the [[Four Sword Sanctuary]]'s portal with the aide of the [[Maiden#Four Swords Adventures|Shrine Maiden]]s, [[Shadow Link]] emerges from the opening as Zelda and the Maidens are captured and encased in dark crystals. Link follows Shadow Link into the Sanctuary, where he willingly draws the Four Sword from its pedestal to combat Shadow Link, despite the risk of freeing Vaati, and splits into four. The removal of the blade subsequently releases Vaati, who then sends the Links flying away by a twister.
 
 
The Links awake to the voice of [[Kaepora Gaebora]] in [[Lake Hylia#Four Swords Adventures|Lake Hylia]], who tells them that Zelda and the six Maidens have been captured by evil forces. However, due to Vaati's magic, the Four Sword has been robbed of its former power to vanquish darkness. He informs them that they must collect [[Force Gem]]s to return the blade to its full strength, only then can they find and rescue the Maidens and Zelda, before finally facing Vaati. Like in ''Four Swords'', the Links work together and also compete to collect as many Force Gems as possible, as opposed to Rupees. At the end of every stage are [[Barrier#Vaati's Barrier|Dark Barrier]]s that must be dispelled, by collecting enough Force Gems to strengthen the Four Sword. After completing a stage, the Links are then ranked by how many Force Gems they have collected.
 
 
In a single-player game, the Links can group together to form preset [[Battle Formations]] (Cross, Wide, Long, Box), to aide in solving puzzles, pushing blocks, fighting enemies, and performing other tasks. Although the Link donning the green tunic is the default leader, the option exists to use any Link to lead the others.
 
 
In a [[Shadow Battle]], the Links instead fight each other in a competitive match.
 
 
===''The Minish Cap''===
 
[[File:TMC Links.png|thumb|right|Link and his copies in ''The Minish Cap'']]
 
During his adventure in ''The Minish Cap'', Link reforges and empowers the broken [[Picori Blade]] (which had been destroyed earlier by Vaati) into the [[White Sword]] with the four [[Elements]]. The empowered White Sword grants Link the ability to create an additional copy of himself at certain multi-colored tiles, by powering up a [[Spin Attack]] charge, holding it until the green gauge is filled, and moving across the colored tiles. The addition of each new Element in the [[Elemental Sanctuary]] grants Link an additional copy of himself, up to four.
 
 
The Link copies are not individual Links, but rather cloned apparitions that mimic Link's every movement and wear exactly the same green tunic. The clones can be used to perform grouped tasks such as pushing large blocks, or fighting certain bosses such as the [[Gyorg Pair]] and Vaati. The placement of the tiles set the formations in which the clones would aid Link in these instances. The Link copies do not last long, however, and will disappear as soon as the green gauge depletes itself. The clones will also instantly disappear if they are interrupted; such as from touching a wall or obstruction, or by being hit by an enemy attack. Pressing the R-button will also immediately make the Link clones vanish.
 
 
===''Tri Force Heroes''===
 
In {{TFH}}, there are only three Links: green, blue, and red. They are used in the game's multiplayer, and cooperate with each other to solve puzzles and defeat enemies. In single-player, there is only one Link and two dolls that can be controlled and switched between.<ref>{{Cite web|author=Antonia Pohl|published=June 16, 2015|url=http://www.zeldauniverse.net/2015/06/16/aonuma-and-shikata-discuss-more-tri-force-heroes-gameplay-details/|title=Aonuma and Shikata discuss more Tri Force Heroes gameplay details|site=Zelda Universe}}</ref> The Links can stack on top of each other as a [[Totem]] to reach higher elevations, allowing them to solve different puzzles and fight enemies. To help communicate between players, the bottom screen of the 3DS allows for icons to be pressed, which appear on the top screen. These icons display a range of simple messages, such as to form a Totem or to draw others near. The icons can grow larger with repeated use, to stress the respective message.
 
 
The Links arrive to [[Hytopia]] to help [[Princess Styla]], who has been cursed by a [[Sister Lady|witch]] to wear an ugly outfit she cannot take off.<ref name="Treehouse details">{{Cite web|author=Reece Heather|published=June 18, 2015|url=http://www.zeldauniverse.net/2015/06/18/nintendo-treehouse-footage-and-details-round-up-three-levels-two-bosses-gameplay-and-plot/|title=Nintendo Treehouse footage and details: Three levels, two bosses, gameplay and plot|site=Zelda Universe}}</ref> Her father, [[King Tuft]], employs the aid of the Links to save her.
 
 
==Battle Modes==
 
{{Sectstub}}
 
{{Main|Battle Mode}}
 
In ''Phantom Hourglass'' and ''Spirit Tracks'', the four Links appear only in the games' Battle Modes as their form of multiplayer, wherein players play as and battle each other as the Links.
 
 
===''Phantom Hourglass''===
 
''Phantom Hourglass''' Battle Mode is a two-player mode that only uses the red and blue tunic colors, and players are assigned randomly. While playing as Link, certain cloning items can be picked up to generate another exact copy which will run in the opposite direction, potentially luring the Phantoms away.<ref>{{Cite web|url= http://uk.ds.ign.com/articles/771/771138p1.html|title= Review of Phantom Hourglass Multiplayer |site= on ign.com}}</ref>
 
 
===''Spirit Tracks===
 
''Spirit Tracks''' Battle Mode features all four Links, and are used to differentiate up to four different players.<ref>{{Cite web|url= http://kotaku.com/5408886/the-legend-of-zelda-spirit-tracks-multiplayer-preview-spreading-the-phantom|title= Review of Spirit Tracks Multiplayer |site= on Kotaku.com}}</ref>
 
 
==Other Appearances==
 
{{Noncanon|Start}}
 
===''Four Swords'' Manga===
 
{{sectstub}}
 
In the {{Manga|Four Swords}}, Link is split into four when he draws the Four Sword in an effort to save Princess Zelda from Shadow Link. Each Link has his own individual personality: Green is focused and motivated, Blue is hotheaded and aggressive, Red is innocent and optimistic, and Violet is calm, cool and collected. Their conflicting personalities and refusal to work together nearly defeats them at the hands of Vaati, but the Links soon realize they need to cooperate and defeat him for the time.
 
{{Noncanon|End}}
 
{{clear}}
 
 
==Trivia==
 
*The Elements used to forge the Four Sword matches with each of the four Links' tunics.
 
*Although Link's clones in ''The Minish Cap'' retain the green tunic when he splits, using a [[Charm (The Minish Cap)|Charm]] has the effect of changing the original Link's tunic to either red, blue or violet, depending on the type. These colors are reminiscent of the Links' tunic colors in ''Four Swords''.
 
   
==Gallery==
+
==Etymology==
  +
{{Names
<gallery>
 
  +
|width=
File:WWLink Bow.png|Green Link drawing his Bow in {{FS}}
 
  +
|nwidth=
File:FS Red Link.png|Red Link jumping in ''Four Swords''
 
  +
|en=
File:BlueLinkRupeeFSA.png|Blue Link clutches a Red Rupee in ''Four Swords''
 
  +
|enM=
File:FS Purple Link.png|Purple Link blocking an attack in ''Four Swords''
 
  +
|ja= {{Japanese|メダマーゴ|Medamargo}}
File:FS Four Links.png|Artwork of the four Links in ''Four Swords''
 
  +
|jaM=
File:FS Links.png|Alternative artwork of the Links in ''Four Swords''
 
  +
|es=
File:FSA Link Octorok.png|Art of the Links fighting an Octorok in ''Four Swords''
 
  +
|esM=
File:Fourswordsposter.jpg|Artwork of the Links in ''Four Swords Adventures''
 
  +
|esS=
File:FSA Red Link.png|Red Link defending himself in ''Four Swords Adventures''
 
  +
|esSM=
File:FSA Fire Rod.png|Red Link using a [[Fire Rod]] in ''Four Swords Adventures''
 
  +
|esL=
File:FSA Blue Link.png|Blue Link preparing for attack in ''Four Swords Adventures''
 
  +
|esLM=
File:FSA Bomb.png|Blue Link about to throw a [[Bomb]] in ''Four Swords Adventures''
 
  +
|fr=
File:FSA Purple Link.png|Purple Link in ''Four Swords Adventures''
 
  +
|frM=
File:FSA Vio.png|Purple Link in battle in ''Four Swords Adventures''
 
  +
|frF=
File:FSA Full Power.png|Purple Link's [[Four Sword]] gaining the [[Power to Repel Evil]] in ''Four Swords Adventures''
 
  +
|frFM=
File:FourLinksPosing.png|Art of the Links in ''Four Swords Adventures''
 
  +
|frC=
File:Four Links.png|Art of the four Links in ''Four Swords Adventures'' ([[Navi Trackers]] mode)
 
  +
|frCM=
File:Two Links.png|Red Link burning Green Link with a Fire Rod in ''Four Swords Adventures''
 
  +
|de=
File:FS Green Link Sprite.png|Green Link in ''Four Swords''
 
  +
|deM=
File:FS Red Link Sprite.png|Red Link in ''Four Swords''
 
  +
|it=
File:FS Blue Link Sprite.png|Blue Link in ''Four Swords''
 
  +
|itM=
File:FS Purple Link Sprite.png|Purple Link in ''Four Swords''
 
  +
|pt=
File:Linkgreen.png|Green Link in ''Four Swords Adventures''
 
  +
|ptM=
File:Linkred.png|Red Link in ''Four Swords Adventures''
 
  +
|ptP=
File:Linkblue.png|Blue Link in ''Four Swords Adventures''
 
  +
|ptPM=
File:Linkpurple.png|Purple Link in ''Four Swords Adventures''
 
  +
|ptB=
File:FourLinks.png|The four Links in ''Four Swords Adventures''
 
  +
|ptBM=
File:PHredLinkwForceGem.png|Red Link in ''Phantom Hourglass''
 
  +
|nl=
File:Battle Mode ST.png|The four Links in ''Spirit Tracks''
 
  +
|nlM=
File:TFH Illustration.jpg|Promotional artwork of the Links fighting various enemies in ''Tri Force Heroes''
 
  +
|ru=
File:TFH Costumes Art.png|Artwork of the Links trying on [[Costume]]s
 
  +
|ruM=
File:TFH Illustration 5.png|The Links readying for battle in ''Tri Force Heroes''
 
  +
|ko=
File:TFH Playing Totem.png|The Links in a Totem playing ''Tri Force Heroes'' together
 
  +
|koM=
File:TFH Fire Arrow Artwork.png|Red Link lighting Blue Link's Arrow on fire in ''Tri Force Heroes''
 
  +
|ch=
File:TFH Stalfos Artwork.png|The Links fighting a [[Stalfos]] in ''Tri Force Heroes''
 
  +
|chM=
File:TFH Totem Moblin Art.png|The Links fighting a Moblin atop a Totem in ''Tri Force Heroes''
 
  +
|chT=
</gallery>
 
  +
|chTM=
  +
|chS=
  +
|chSM= }}
   
  +
==See Also==
{{Ref}}
 
  +
*[[Margomill]]
   
  +
{{Bosses|TFH}}
[[Category:Groups]]
 
  +
{{EyeEnemy}}
[[Category:Link]]
 
[[Category:Link Transformations]]
+
[[Category:Bosses in Tri Force Heroes]]
[[Category:Swordsmen]]
 
 

Revision as of 17:56, 21 October 2015

Template:Future game Template:Boss Margoma is the boss of Forest Temple in Tri Force Heroes. It is visually similar to Margomill.

Strategy

Margoma will twirl around the pit that it is encountered in, eventually stopping to spin around rapidly and target one of the Links. When it has chosen a target, two holes on its side will glow the color of the targeted Link, prior to Margoma sprouting spikes from around its body and rushing towards that Link. The Links must trick Margoma into ramming into a wall, temporarily incapacitating it. While paralyzed, the center hole on Margoma will open, making it receptive to Bombs thrown from atop a Totem formation. If a Bomb successfully enters the center hole, Margoma will be stunned by it, exposing its eye from the aperture, making it susceptible to Sword strikes.

After enough hits, Margoma will gain a second layer. In this form, it attacks in the same manner, but it is now more difficult for the Links to subdue. Subsequent attacks will force Margoma's eye out of its protective platforms, leaving it to frantically bounce around the pit until it's destroyed. When defeated, Margoma will release a shower of Rupees and the portal forward will activate.

Etymology

TMC Forest Minish Artwork Names in Other Regions TMC Jabber Nut Sprite
Language Name
Japan Japanese Template:Japanese

See Also

The Legend of ZeldaThe Adventure of LinkA Link to the PastLink's AwakeningOcarina of TimeMajora's MaskOracle of SeasonsOracle of AgesFour SwordsThe Wind WakerFour Swords AdventuresThe Minish CapTwilight PrincessPhantom HourglassSpirit TracksSkyward SwordA Link Between WorldsTri Force HeroesBreath of the WildTears of the Kingdom