Yoichi Yamada is a video game designer at Nintendo.
Biography[]
Yamada is one of the veteran game designers at Nintendo, who has been working on systems such as 3DCG and polygons since the early 1990s. In particular, he has long been a core game designer in The Legend of Zelda series to date.
The Legend of Zelda Games[]
Game | Position |
---|---|
A Link to the Past | Assistant director |
Ocarina of Time | Game system director |
Majora's Mask | Memory management director |
Oracle of Seasons | Supervisor |
Oracle of Ages | Supervisor |
A Link to the Past & Four Swords | Director (A Link to the Past) |
Four Swords | Supervisor |
The Wind Waker | Assistant director |
The Minish Cap | Supervisor |
Twilight Princess | Sub-director, dungeon director |
Phantom Hourglass | Supervisor |
Link's Crossbow Training | Assistant director |
Spirit Tracks | Supervisor |
Skyward Sword | Planning |
A Link Between Worlds | Field planning |
Tri Force Heroes | Game planning lead |
Breath of the Wild | Game designer |
Link's Awakening for Nintendo Switch | Original supervisor |
Nomenclature[]
Names in Other Regions | ||
---|---|---|
Language | Name | |
Japanese | 山田 洋一 (Yamada Yōichi) |