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(The model seems to be the exact same, though.)
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===''The Wind Waker''===
 
===''The Wind Waker''===
 
[[File:Ghost ship ww.jpg|250px|left|thumb|The Ghost Ship in ''The Wind Waker'']]
 
[[File:Ghost ship ww.jpg|250px|left|thumb|The Ghost Ship in ''The Wind Waker'']]
In ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', the Ghost Ship haunts several islands of the [[Great Sea]] during the night. It will appear at several different locations depending on the current state of the [[moon]]. The ship is doomed to sail the Great Sea until freed from its curse, and only the one holding the [[Special Charts#Ghost Ship Chart|Ghost Ship Chart]], hidden on [[Diamond Steppe Island]],<ref name="Diamond Steppe Island">{{cite|Oh, I've got some great information, small fry! Lucky you! If you use the treasure that's hidden on that island there, the thing that vanishes as soon as you get near it... It won't vanish anymore! You know...IT! I'm talking about IT! That thing that appears on nights when a wee bit of the right half of the moon is missing! Don't you know what I'm talking about?! IT!|Fishman, in the waters surrounding Diamond Steppe Island|The Wind Waker}}</ref> can enter the ship and free it from its curse. However, the souls of those who are still trapped on the ship will try to stop anyone who boards it.
+
In ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', the Ghost Ship haunts several islands of the [[Great Sea]] during the night. It will appear at several different locations depending on the current state of the [[moon]]. The ship is doomed to sail the Great Sea until freed from its curse, and only the one holding the [[Special Charts#Ghost Ship Chart|Ghost Ship Chart]], hidden on [[Diamond Steppe Island]],<ref name="Diamond Steppe Island">{{cite|Oh, I've got some great information, small fry! Lucky you! If you use the treasure that's hidden on that island there, the thing that vanishes as soon as you get near it... It won't vanish anymore! You know...IT! I'm talking about IT! That thing that appears on nights when a wee bit of the right half of the moon is missing! Don't you know what I'm talking about?! IT!|Fishman, in the waters surrounding Diamond Steppe Island|The Wind Waker}}</ref> can enter the ship and free it from its curse. However, the souls of those who are still trapped on the ship will try to stop anyone who boards it.
   
 
According to [[Lenzo]], the sailor who made the Ghost Ship Chart was following the frightening vessel across all of its destinations, drawing a map of its movements. When the map was done, he suddenly died.<ref>{{cite|The rumors I've heard tell of a man who researched the reaches of the sea where the Ghost Ship faded in and out of sight, and that he drew a map of its movements. But it is said that as soon as the man had finished drawing the lines of that cursed map...he died a most unexpected death.|Lenzo|The Wind Waker}}</ref> Interestingly, [[Link]] does not die if he continuously visits the Ghost Ship. In fact, there is actually nothing about the ship that can damage Link, except the enemies within; even so, for some reason, the [[Fishman|fishmen]] warn him steer clear of the ghostly vessel.
 
According to [[Lenzo]], the sailor who made the Ghost Ship Chart was following the frightening vessel across all of its destinations, drawing a map of its movements. When the map was done, he suddenly died.<ref>{{cite|The rumors I've heard tell of a man who researched the reaches of the sea where the Ghost Ship faded in and out of sight, and that he drew a map of its movements. But it is said that as soon as the man had finished drawing the lines of that cursed map...he died a most unexpected death.|Lenzo|The Wind Waker}}</ref> Interestingly, [[Link]] does not die if he continuously visits the Ghost Ship. In fact, there is actually nothing about the ship that can damage Link, except the enemies within; even so, for some reason, the [[Fishman|fishmen]] warn him steer clear of the ghostly vessel.
 
 
The Ghost Ship appears at the following islands in this order: [[Crescent Moon Island]],<ref>{{cite|You'd best be careful sailing these waters on nights when the moon is full. Well, if you like pure, soul-freezing horror, fry, then maybe you can handle it.|Fishman, in the waters surrounding Crescent Moon Island|The Wind Waker}}</ref> [[Diamond Steppe Island]],<ref name="Diamond Steppe Island"></ref> [[Bomb Island]],<ref>{{cite|You ought to come sail these seas on nights when the right half of the moon is missing... It'll give you shivers, fry!|Fishman, in the waters surrounding Bomb Island|The Wind Waker}}</ref> [[Spectacle Isle]],<ref>{{cite|Beware the night when the crescent moon faces up! That's all I can tell you, small fry.|Fishman, in the waters surrounding Spectacle Isle|The Wind Waker}}</ref> [[Star Isles#Five-Star Isles|Five-Star Isles]],<ref>{{cite|Have you seen it, small fry? ...The Ghost Ship? 'Cause it's real. It's even been seen here, in these very waters... On nights when the crescent moon faces down... That's when the horror rises...|Fishman, in the waters surrounding Five-Star Isles|The Wind Waker}}</ref> [[Star Isles#Star Belt Archipelago|Star Belt Archipelago]]<ref>{{cite|I wouldn't sail through these seas on nights when the left half of the moon is missing... You'll regret it if you do, fry! I'm warning you! It's not my fault if you get so scared that you can't go to the bathroom at night anymore!|Fishman, in the waters surrounding Star Belt Archipelago|The Wind Waker}}</ref> and [[Greatfish Isle]].<ref>{{cite|You should come around these parts on nights when just a wee bit of the left half of the moon is missing. ...That's when IT appears, fry!|Fishman, in the waters surrounding Greatfish Isle|The Wind Waker}}</ref> Because of this, there's no night during which the ship does not appear in the Great Sea. The battle on the Ghost Ship always starts against a [[Wizzrobe]] and two [[Poes]], however the Wizzrobe is able to summon more enemies into the battle; namely ones that are undead, such as [[ReDeads]] and [[Stalfos]].
+
The Ghost Ship appears at the following islands in this order: [[Crescent Moon Island]],<ref>{{cite|You'd best be careful sailing these waters on nights when the moon is full. Well, if you like pure, soul-freezing horror, fry, then maybe you can handle it.|Fishman, in the waters surrounding Crescent Moon Island|The Wind Waker}}</ref> [[Diamond Steppe Island]],<ref name="Diamond Steppe Island"></ref> [[Bomb Island]],<ref>{{cite|You ought to come sail these seas on nights when the right half of the moon is missing... It'll give you shivers, fry!|Fishman, in the waters surrounding Bomb Island|The Wind Waker}}</ref> [[Spectacle Isle]],<ref>{{cite|Beware the night when the crescent moon faces up! That's all I can tell you, small fry.|Fishman, in the waters surrounding Spectacle Isle|The Wind Waker}}</ref> [[Star Isles#Five-Star Isles|Five-Star Isles]],<ref>{{cite|Have you seen it, small fry? ...The Ghost Ship? 'Cause it's real. It's even been seen here, in these very waters... On nights when the crescent moon faces down... That's when the horror rises...|Fishman, in the waters surrounding Five-Star Isles|The Wind Waker}}</ref> [[Star Isles#Star Belt Archipelago|Star Belt Archipelago]]<ref>{{cite|I wouldn't sail through these seas on nights when the left half of the moon is missing... You'll regret it if you do, fry! I'm warning you! It's not my fault if you get so scared that you can't go to the bathroom at night anymore!|Fishman, in the waters surrounding Star Belt Archipelago|The Wind Waker}}</ref> and [[Greatfish Isle]].<ref>{{cite|You should come around these parts on nights when just a wee bit of the left half of the moon is missing. ...That's when IT appears, fry!|Fishman, in the waters surrounding Greatfish Isle|The Wind Waker}}</ref> Because of this, there's no night during which the ship does not appear in the Great Sea. The battle on the Ghost Ship always starts against a [[Wizzrobe]] and two [[Poes]], however the Wizzrobe is able to summon more enemies into the battle; namely ones that are undead, such as [[ReDeads]] and [[Stalfos]].
   
 
After defeating all the enemies within the ship, Link will be able to climb up a ladder to get to a chest which will contain a [[Triforce Chart]]. In this small room there is an engraved face on the wall that seems to have a wide, eerie smile from afar. However when Link approaches it the face quickly changes to that of an expressionless, normal face. Also notably, the camera zooms in closer to Link once he is closest to the face, seemingly and suspiciously to give the player a better view of the face to show the contrast.
 
After defeating all the enemies within the ship, Link will be able to climb up a ladder to get to a chest which will contain a [[Triforce Chart]]. In this small room there is an engraved face on the wall that seems to have a wide, eerie smile from afar. However when Link approaches it the face quickly changes to that of an expressionless, normal face. Also notably, the camera zooms in closer to Link once he is closest to the face, seemingly and suspiciously to give the player a better view of the face to show the contrast.
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==Trivia==
 
==Trivia==
*Although not referring to it by name, the [[Shadow Temple]] in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' houses an uninhabited ship in the last floor; said to carry its passengers to "the other world",<ref>{{cite|This wall...it's saying something! It says: If you want to see a ferry to the other world, come here...|[[Navi]], inside the Shadow Temple|Ocarina of Time}}</ref> it begins to travel across what seems to be an extremely murky river (except it has no liquid whatsoever) as soon as Link plays [[Zelda's Lullaby]] after boarding it.
+
*Although not referring to it by name, the [[Shadow Temple]] in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' houses an uninhabited ship in the last floor; said to carry its passengers to "the other world",<ref>{{cite|This wall...it's saying something! It says: If you want to see a ferry to the other world, come here...|[[Navi]], inside the Shadow Temple|Ocarina of Time}}</ref> it begins to travel across what seems to be an extremely murky river (except it has no liquid whatsoever) as soon as Link plays [[Zelda's Lullaby]] after boarding it. This could possibly mean to the underworld.
 
*In ''The Wind Waker'', the only enemies Link seems to encounter aboard the Ghost Ship are undead types, save for Wizzrobes. This is most likely because it is, in fact, a ghost ship and can only house the undead. Wizzrobes are inside probably due to their use of magic.
 
*In ''The Wind Waker'', the only enemies Link seems to encounter aboard the Ghost Ship are undead types, save for Wizzrobes. This is most likely because it is, in fact, a ghost ship and can only house the undead. Wizzrobes are inside probably due to their use of magic.
 
*The Ghost Ship has a background theme in ''The Wind Waker''; however, it can't be heard during the Pause Screens (nor when Link approaches too much to it and makes it disappear).
 
*The Ghost Ship has a background theme in ''The Wind Waker''; however, it can't be heard during the Pause Screens (nor when Link approaches too much to it and makes it disappear).

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Template:Dungeons The Ghost Ship has appeared on two different occasions. It is found in The Wind Waker and in Phantom Hourglass. It should be noted that these two incarnations are unrelated to each other.

Locations and Features

The Wind Waker

File:Ghost ship ww.jpg

The Ghost Ship in The Wind Waker

In The Wind Waker, the Ghost Ship haunts several islands of the Great Sea during the night. It will appear at several different locations depending on the current state of the moon. The ship is doomed to sail the Great Sea until freed from its curse, and only the one holding the Ghost Ship Chart, hidden on Diamond Steppe Island,[1] can enter the ship and free it from its curse. However, the souls of those who are still trapped on the ship will try to stop anyone who boards it.

According to Lenzo, the sailor who made the Ghost Ship Chart was following the frightening vessel across all of its destinations, drawing a map of its movements. When the map was done, he suddenly died.[2] Interestingly, Link does not die if he continuously visits the Ghost Ship. In fact, there is actually nothing about the ship that can damage Link, except the enemies within; even so, for some reason, the fishmen warn him steer clear of the ghostly vessel.

The Ghost Ship appears at the following islands in this order: Crescent Moon Island,[3] Diamond Steppe Island,[1] Bomb Island,[4] Spectacle Isle,[5] Five-Star Isles,[6] Star Belt Archipelago[7] and Greatfish Isle.[8] Because of this, there's no night during which the ship does not appear in the Great Sea. The battle on the Ghost Ship always starts against a Wizzrobe and two Poes, however the Wizzrobe is able to summon more enemies into the battle; namely ones that are undead, such as ReDeads and Stalfos.

After defeating all the enemies within the ship, Link will be able to climb up a ladder to get to a chest which will contain a Triforce Chart. In this small room there is an engraved face on the wall that seems to have a wide, eerie smile from afar. However when Link approaches it the face quickly changes to that of an expressionless, normal face. Also notably, the camera zooms in closer to Link once he is closest to the face, seemingly and suspiciously to give the player a better view of the face to show the contrast.

After Link collects the Triforce Chart hidden within, the Ghost Ship will stop roaming the seas and disappear entirely.

Phantom Hourglass

File:Ghost1.jpg

The Ghost Ship in Phantom Hourglass

The Ghost Ship is a plot device, dungeon, and boss battlefield in Phantom Hourglass. At the beginning of the game, it appears within a ghostly fog. Tetra boards it and shrieks once she is out of sight of the others, prompting Link to follow her in an attempt to rescue her. However, he instead falls into the ocean and is taken to the World of the Ocean King. He then searches for a ship captain who will give him a ship to use to chase the Ghost Ship. As a result, he comes across Linebeck, who agrees to help him find the ship with the ulterior motive of finding the riches inside.

After Link has received a bomb cannon for his boat, the Ghost Ship will soon reappear. Link attempts to follow it, but soon becomes lost in the fog. After traveling to Molida Island to find the path he must take, he is able to get away from it, although the fog does not dissipate until Link rescues Tetra from the ship.

After Link has obtained Leaf, the Spirit of Power, Neri, the Spirit of Wisdom, and has caused Ciela, the Spirit of Courage, to regain her memory, he once more sails into the fog. This time, he locates and boards the Ghost Ship, which is filled with Skulltulas, Reaplings, and other undead enemies. Once inside, he must reunite the four Cubus Sisters, who reveal themselves to demons. They then challenge Link to a game of Dead Man's Volley, after which Link is given the Ghost Key to open the door leading to Tetra's whereabouts.

When Tetra is rescued, Oshus reveals himself to be the Ocean King, and explains that the Ghost Ship is actually a way for Bellum to get victims. He spread rumors of a great treasure within the ship to lure people there.

After Bellum is defeated within the Temple of the Ocean King, he takes Tetra again and takes control of the Ghost Ship. Here, Link sails alongside it, launching bombs at Bellum's eyes. Eventually, it sinks, and the final boss battle takes place on its remains. After the game's credits, Link and Tetra awaken on the mysteriously repaired Ghost Ship. They go back onto their own ship, and the Ghost Ship soon disappears without a trace.

Trivia

  • Although not referring to it by name, the Shadow Temple in Ocarina of Time houses an uninhabited ship in the last floor; said to carry its passengers to "the other world",[9] it begins to travel across what seems to be an extremely murky river (except it has no liquid whatsoever) as soon as Link plays Zelda's Lullaby after boarding it. This could possibly mean to the underworld.
  • In The Wind Waker, the only enemies Link seems to encounter aboard the Ghost Ship are undead types, save for Wizzrobes. This is most likely because it is, in fact, a ghost ship and can only house the undead. Wizzrobes are inside probably due to their use of magic.
  • The Ghost Ship has a background theme in The Wind Waker; however, it can't be heard during the Pause Screens (nor when Link approaches too much to it and makes it disappear).
  • Looking through the missing part of the Ghost Ship's roof in The Wind Waker, Link can see a pattern of ghosts floating around. A very similar background pattern is found in Super Mario Galaxy's Ghostly Galaxy.
  • In The Wind Waker, the Ghost Ship and Tetra's Ship have identical models.
  • In the Ghost Ship in Phantom Hourglass on floor B2 in the southwest corner, after the spikes have retracted, the spikes can be seen under the floor; it is possible that this was overlooked by the developers.

Gallery

Template:Refbar

TMC Forest Minish Artwork Names in Other Regions TMC Jabber Nut Sprite
Language Name
The Legend of ZeldaThe Adventure of LinkA Link to the PastLink's AwakeningOcarina of TimeMajora's MaskOracle of AgesOracle of SeasonsFour SwordsThe Wind WakerFour Swords AdventuresThe Minish CapTwilight PrincessPhantom HourglassSpirit TracksSkyward SwordA Link Between WorldsTri Force HeroesBreath of the WildTears of the KingdomLink's Crossbow TrainingHyrule Warriors

Breath of the Wild


Main Dungeons

Divine Beast Vah Ruta  · Divine Beast Vah Rudania  · Divine Beast Vah Medoh  · Divine Beast Vah Naboris  · Hyrule Castle  · Final TrialTriforce piece (TCB)

Mini-Dungeons

Trial of the Sword (TMT ) · Yiga Clan Hideout

Ancient Shrines

Akh Va'quot · Bosh Kala · Chaas Qeta · Daag Chokah · Dagah Keek · Dah Kaso · Dah Hesho · Daka Tuss · Dako Tah · Daqa Koh ·
Daqo Chisay · Dila Maag · Dow Na'eh  · Dunba Taag · Gee Ha'rah · Gorae Torr · Ha Dahamar · Hawa Koth · Hia Miu · Hila Rao · Ishto Soh ·
Ja Baij · Jee Noh · Jitan Sa'mi · Joloo Nah · Ka'o Makagh · Kaam Ya'tak · Kah Mael Shrine · Kah Okeo Shrine · Kah Yah Shrine · Kam Urog Shrine · Katah Chuki · Katosa Aug  · Kay Noh · Kaya Wan · Kayra Mah · Ke'nai Shakah · Keeha Yoog · Keh Namut · Kema Kosassa ·
Kema Zoos · Keo Ruug · Ketoh Wawai · Korgu Chideh · Korsh O'hu · Kuh Takkar · Kuhn Sidajj · Lakna Rokee · Lanno Kooh · Maag Halan · Maag No'rah · Maka Rah · Mezza Lo · Mijah Rokee · Mirro Shaz · Misae Suma · Mo'a Keet · Mogg Latan · Monya Toma · Mozo Shenno ·
Muwo Jeem · Myahm Agana · Namika Ozz · Ne'ez Yohma · Noya Neha · Oman Au · Owa Daim · Pumaag Nitae · Qua Raym · Qaza Tokki · Qukah Nata · Raqa Zunzo · Ree Dahee · Rin Oyaa · Ritaag Zumo · Rok Uwog · Rona Kachta · Rota Ooh · Rucco Maag · Saas Ko'sah ·
Sah Dahaj · Sasa Kai · Sha Gehma · Sha Warvo · Shada Naw · Shae Katha · Shae Loya · Shae Mo'sah · Shai Utoh · Shai Yota · Shee Vaneer · Shee Venath · Sheem Dagoze · Sheh Rata · Sho Dantu · Shoda Sah · Shoqa Tatone · Shora Hah · Soh Kofi · Suma Sahma · Ta'loh Naeg ·
Tah Muhl · Tahno O'ah · Tawa Jinn · Tena Ko'sah · Tho Kayu · To Quomo · Toh Yahsa · Toto Sah · Tu Ka'loh · Tutsuwa Nima · Voo Lota ·
Wahgo Katta · Ya Naga · Yah Rin · Zalta Wa · Ze Kahso · Zuna Kai

Ancient Shrines (TCB)

Etsu Korima · Kamia Omuna · Kee Dafunia · Keive Tala · Kiah Toza · Kihiro Moh · Mah Eliya · Noe Rajee · Rinu Honika · Rohta Chigah · Ruvo Korbah · Sato Koda · Sharo Lun · Shira Gomar · Takama Shiri · Yowaka Ita


  1. 1.0 1.1 "Oh, I've got some great information, small fry! Lucky you! If you use the treasure that's hidden on that island there, the thing that vanishes as soon as you get near it... It won't vanish anymore! You know...IT! I'm talking about IT! That thing that appears on nights when a wee bit of the right half of the moon is missing! Don't you know what I'm talking about?! IT!" — Fishman, in the waters surrounding Diamond Steppe Island (The Wind Waker)
  2. "The rumors I've heard tell of a man who researched the reaches of the sea where the Ghost Ship faded in and out of sight, and that he drew a map of its movements. But it is said that as soon as the man had finished drawing the lines of that cursed map...he died a most unexpected death." — Lenzo (The Wind Waker)
  3. "You'd best be careful sailing these waters on nights when the moon is full. Well, if you like pure, soul-freezing horror, fry, then maybe you can handle it." — Fishman, in the waters surrounding Crescent Moon Island (The Wind Waker)
  4. "You ought to come sail these seas on nights when the right half of the moon is missing... It'll give you shivers, fry!" — Fishman, in the waters surrounding Bomb Island (The Wind Waker)
  5. "Beware the night when the crescent moon faces up! That's all I can tell you, small fry." — Fishman, in the waters surrounding Spectacle Isle (The Wind Waker)
  6. "Have you seen it, small fry? ...The Ghost Ship? 'Cause it's real. It's even been seen here, in these very waters... On nights when the crescent moon faces down... That's when the horror rises..." — Fishman, in the waters surrounding Five-Star Isles (The Wind Waker)
  7. "I wouldn't sail through these seas on nights when the left half of the moon is missing... You'll regret it if you do, fry! I'm warning you! It's not my fault if you get so scared that you can't go to the bathroom at night anymore!" — Fishman, in the waters surrounding Star Belt Archipelago (The Wind Waker)
  8. "You should come around these parts on nights when just a wee bit of the left half of the moon is missing. ...That's when IT appears, fry!" — Fishman, in the waters surrounding Greatfish Isle (The Wind Waker)
  9. "This wall...it's saying something! It says: If you want to see a ferry to the other world, come here..." — Navi, inside the Shadow Temple (Ocarina of Time)