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Master Ceadeus 27

aka Jon

  • I live in A state of constant existential dread
  • I was born on August 27
  • My occupation is Not very fun
  • I am At the mercy of the ghosts

Welcome to my userpage!

I'm not a very active user here, and I likely never will be, but Zeldapedia deserves more from me than a userpage template... So, here it is. My first attempt at a good userpage.

Well... I'm a big fan of The Zelda franchise, having grown up playing the first game and with every game except the Minish Cap and Oracle games under my belt. My other interests include Monster Hunter, website development, writing, and music, as well as World of Tanks, World of Warships (Alpha Tester) and War Thunder.

List of Games I've Played

Zelda Franchise

Key:

Completed Not Completed Completed with honors
✓✓
Final boss defeated, most items and upgrades obtained. Final boss not defeated and/or most items and upgrades not obtained. Final boss defeated; all items and upgrades obtained.
  • The Legend of Zelda - ✗
  • Zelda II: The Adventure of Link - ✗
  • The Legend of Zelda: A Link to the Past - ✗
  • The Legend of Zelda: Oracle of Seasons - ✗
  • The Legend of Zelda: Four Swords - ✗
  • The Legend of Zelda: Four Swords Adventures - ✓
  • The Legend of Zelda: Link's Awakening - ✗
  • The Legend of Zelda: Ocarina of Time - ✓
  • The Legend of Zelda: Majora's Mask - ✓✓
  • The Legend of Zelda: Wind Waker - ✗
  • The Legend of Zelda: Twilight Princess - ✓
  • The Legend of Zelda: Skyward Sword - ✓✓
  • The Legend of Zelda: Link Between Worlds - ✗
  • The Legend of Zelda: Ocarina of Time 3D - ✓
  • The Legend of Zelda: Majora's Mask 3D - ✓

Monster Hunter

Key:

Completed Not Completed Completed with honors
✓✓
Final boss defeated, most items and upgrades obtained. Final boss not defeated and/or most items and upgrades not obtained. Final boss defeated; all items and upgrades obtained.
  • Monster Hunter 3 Tri - ✓
  • Monster Hunter 3 Ultimate - ✓
  • Monster Hunter 4 Ultimate Special Demo - ✗
  • Monster Hunter 4 Ultimate - ✗

Things I Like, or find Interesting

  • Cats
  • Writing
  • Water
  • Blood (this falls under the "interesting" category, no worries)
  • Computer science
  • Tanks
  • Armored technology
  • Neue Deutsche Harte [Music]
  • Folk [Music]
  • Shoegaze [Music]
  • Palindromes
  • Sims games
  • Monster Hunter
  • Zelda
  • People who use blinkers
  • People who hold doors open
  • People with macabre senses of humor
  • The medical field
  • Wikia
  • Monster Hunter Fanon
  • The M22 Locust
  • the Wii U
  • The Wii
  • The Nintendo 64
  • The Nintendo Entertainment System
  • Theories
  • Creative thinking
  • Philosophy
  • Ideals
  • The movie Fury
  • Bananas
  • Dragon fruit
  • Cans of air
  • Dexter
  • Snow
  • The German language
  • Vodka
  • Wine
  • Irish cream

Things I don't like, or find Uninteresting

  • Sony
  • Microsoft
  • Accounting
  • math
  • The Playstation series of consoles
  • The KV-1S
  • Honeydews
  • Humidity
  • High heat
  • Extreme cold
  • Overwetness
  • Money
  • The Russian language
  • Rude drivers
  • Hypocritical behavior. Though this one might be pretty widely accepted.
  • Homophobia
  • Racism
  • Sexism
  • Nazism
  • Capitalism
  • Communism
  • Fire
  • Unnecessary killing
  • Black cables.
  • Dogs (yeah, yeah. Crucify me.)
  • Worms
  • Anything icky and slimy and generally distasteful
  • Beer
  • Idle minds
  • Screaming music. Not gonna hate if you like it, though.

Theories I Accept and Believe

  1. Skyward Sword is the Zelda franchise's "Origin" story. This theory is very widely accepted and has been either implied or stated by Nintendo on various occasions. Basically, it suggests that, chronologically, Skyward Sword is the oldest game in the timeline. It also suggests that Ocarina of Time comes a relatively short time after it. Proof:
    1. Skyward Sword's geography bears striking similarity to an OCarina of Time without all the buildings and decorations.
    2. It is largely hinted at that Skyward Sword's Demise comes back as Ganondorf in Ocarina of Time; this is very apparent when you look at what his last words are, which mention specifically that he will never truly die and will be resurrected or will be born again in some way, generation after generation, age after age.
    3. This is long. Bear with me. | In order to be after any of the other games, Skyward Sword would have to be thousands of years after them. Why? Because it is largely implied that before Skyloft and the Surface, only a basic civilization existed. It's also strongly implied that this civilization revolved around the Goddess, who was clearly amongst her people. If this were true, then that would mean Hyrule would have had to see a massive amount of conflict and forgetfulness for the society to forget basic things like the Three Goddesses (which are largely unheard-of in Skyward Sword) or the existence of Hyrule Castle. Societies don't generally forget that much unless thousands or hundreds of years pass. This just doesn't seem to be the case.
    4. The City in the Sky doesn't exist in Skyward Sword. Period. It isn't there. We know from looking carefully at Twilight Princess that it should damn well be where Skyloft is, which means if Skyward Sword were any time after Twilight Princess, the City in the Sky would have to be Skyloft's origin. Which brings me to the next theory...

  1. The "City in the Sky" is Skyloft, much advanced into the future. This one's also pretty simple: the location called "City in the Sky" in Twilight Princess is what became of Skyward Sword 's Skyloft. This would best explain why there's so much land in the sky; it seems unlikely to me that Skyloft descended as a whole and a whole new airborne civilization was created in the sky. Proof:
    1. The City in the Sky and Skyloft are in roughly the same position in the air
    2. The Ooccoo are the only creatures in the sky above, and they're said to be older than the Hylians... However, this could actually be misleading; it (the ancient text Shad uses to describe to Link the City in the Sky) could theoretically be referring to the ancient Hylians, who dwelt in Skyloft before they descended.
    3. No "City in the Sky" is found in Skyloft except for, well, Skyloft, meaning that unless it descends and a whole new patch of land was sent up, they have to be the same landmass.

  1. Sheik is Male. This is probably the most fiercely debated theory in the Zelda fandom. It states that Sheik, Zelda's alter-ego, is actually male, and not merely Zelda dressed up to play the part. While I do find it somewhat inconsequential to debate or even question the gender of a rather obscure, somewhat iconic and older Zelda character, it does hold the attention of many Zelda fans, so I took a stance. Proof:
    1. Sheik is referred to as "young man", "he", etc.; male pronouns.
    2. Other than that, there's the circumstantial evidence that Zelda could use the Triforce of Wisdom's power to change herself into another form; perhaps one of an ancient Shiekah hero?

  1. The Arbiter's Grounds is the Spirit Temple is the remains of the Temple of Time and Lanayru Mines. This theory states that the Arbiter's Grounds dungeon/location of Twilight Princess is what became after the Spirit Temple was presumably invaded and taken control of; it also states that the Spirit Temple was what the Gerudo decided to make out of the Temple of Time and Lanayru Mines. Support:
    1. The Arbiter's Grounds and the Spirit Temple are in almost the exact same location.
    2. The Spirit Temple and the Temple of Time and Lanayru Mines from Skyward Sword are in almost the exact same location, and as we know, the maps correspond very similarly.
    3. The Spirit Temple has a very interesting layout, consisting of a good degree of symmetry and an uncanny good design. Perhaps this was gleaned from the Ancient Robots? This would also explain various magic and some technology in Ocarina of Time that, interestingly, bears striking similarity to that which is in Ocarina of Time.
    4. The Arbiter's Grounds is almost surreal, like a Twilight Princess remake of Ikana's dungeons and canyons. This surreal feeling of deathly acceptance and sheer closure recalls the most common results of invasions when the invader is victorious: the buildings are arbitrated to whatever use they need, the people are sometimes systematically killed there, and their fortifications are very often re-purposed and adorned with the heraldry of the invader. This is what appears to have happened at Arbiter's Grounds, where an environment of deathly ending and spiritual death is found. It's like the area was once full of those who were dead, sure, but perhaps not malicious. Arbiter's Grounds' inhabitants are clearly malicious.

  1. The Hero's Shade is Link from Ocarina of Time, or even his son. This theory suggests that the Hero's Shade, the character who, in Twilight Princess, teaches Link hidden sword techniques, is the "Child Link" from Ocarina of Time and Majora's Mask. There's actually an incredible amount of supporting evidence for this.
    1. If you assume that Link isn't dead in Majora's Mask and lives past it, he likely grows up and one can assume that he doesn't migrate to the nearest Ranch to settle down and live a long, happy life with the first girl he met on his adventure. It's almost certain that he continued to travel, likely seeing all of Hyrule and likely even participating in Ganondorf's eventual capture. It can also be assumed that Link, during his time exploring and doing... whatever it is he does before most likely settling down, is learning new sword techniques. We know that one technique carries over in all the 3D Zelda games that occur in or before the Child Timeline; this is the most powerful Spin Attack. Interestingly, in Skyward Sword, charging the sword will create a very blue spin attack, very similar to the first level of charging for the OoT and MM magic spins. This highly suggests the moves are all the same, and are only taught to a certain line of heroes.

Theories I Am On the Fence About

  1. Link is Dead in Majora's Mask. This theory is one that concerns the plotline of Majora's Mask. In this game, Link visits five locales, and each one eerily corresponds to one stage of the Kublar-Ross Model of Grief. Clock Town represents Denial; the Southern Swamp represents Anger; Snowhead Mountain represents Bargaining; Great Bay represents Depression; and finally, Ikana Canyon represents Acceptance. There's a long, in-depth explanation for each one, but Ikana, Clock Town, and Southern Swamp are most obvious. Proof:
    1. It is said in Ocarina of Time that people lost in the Lost Woods become Stalfos. This could be Link's transformation into one. This would also explain Twilight Princess's Hero's Shade.
    2. All of the residents of Termina reflect the looks of people in Hyrule.
Disproof:
    1. Link is a child when he visits the Lost Woods at the beginning of Majora's Mask/Ending of Ocarina of Time [Child Timeline]. This would mean he would become a Skull Kid, and not a Stalfos at all.
    2. Link has never gotten "lost" in the Lost Woods before; why should he now?

Theories I Totally Disregard

  1. The Twili are collectively X race and they get Y trait from mixing with criminals of Z race. For one, this is really convoluted. I think it's easier to say the Twili are mostly of scattered Gerudo descent, with their most ancient ancestors likely being Sheikah, since we know the Sheikah betray the Royal Family at some point, and the Gerudo were presumably very involved in the war of the Triforce.
  2. Fierce Deity is Link's Terminian Counterpart. This is the theory that for some reason, Link's counterpart in Termina takes the form of some god-like, adult warrior figure, which would not be the case. If this were so, one would think he would appear elsewhere.
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