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Item Location
TP Purple Rupee Icon.png Purple Rupee (50) Inside a treasure chest in the eastern room of 8F.
TPHD Piece of Heart Icon.png Piece of Heart Inside a treasure chest in the southern room of 6F.


Item Location


TP Purple Rupee Icon.png Purple Rupee (50) Inside a treasure chest in the eastern room of 8F.

Mercay Island

Mercay Island
PH MercayIsland01.png
Mercay Island as seen from the SS Linebeck
Main appearance(s)
Related location(s)

Mercay Island is an island located in the southwestern quadrant of the World of the Ocean King in Phantom Hourglass. It is where Link wakes up after attempting to rescue Tetra from the Ghost Ship in the beginning of the game.[1] It is also where he meets his Fairy companion, Ciela, and Oshus.[2][3] The island is home to the Temple of the Ocean King, the main dungeon in the game.[4]



The broken bridge

Mercay Island is one of the largest islands in the game, as well as one of the most inhabited, and is divided into four main areas. A river runs down the middle of the island, separating the two southern sections, and many trees and steep cliffs make the northern sections of the island difficult to traverse. In addition, many monsters inhabit the north, and consequently, Oshus warns Link and Ciela not to travel that way.[5]

Due to Bellum's influence, many earthquakes occur on the island,[6] which often cause the bridge crossing the river in the island's center to collapse.[7] As a result of this, the inhabitants of the island are forced to either get from one side of the island to the other by going around the long way, which is home to dark caves and monsters, or wait until the bridge is fixed.[5][8]

Places of Interest

Oshus' House

Oshus' house

Oshus' House can be found in the southwestern corner of the island, on a ledge just to the north of the beach.[9] It is where Oshus resides for the majority of the game, and Link is required to visit it three times throughout his adventure. From the outside, Oshus' house appears larger than most other houses on the island. There is a fence encircling the building that prevents Link from traveling around the sides of it and reaching the back. In addition, a couple of barrels can be found in front of the building to the right of the entrance. The interior consists of one large room that is quite empty; most of the space is taken up by the the bare stone floor. A few pieces of furniture line the walls, alongside several jars and a single barrel in the bottom left-hand corner.

Link must first come here after Ciela finds him washed up on the beach, as she suggests that he visits Oshus to learn more about the Ghost Ship.[10] However, upon arriving, Oshus claims that Link shouldn't attempt to find it, as it is too dangerous a task.[11][12] This evokes a response from Ciela, who exclaims that they have to find and rescue Tetra.[13] After refusing to give up, Link is told by Oshus to visit the port and locate Linebeck, who will be willing to tell him more about the Ghost Ship.[14] Ciela explains that she remembers Linebeck from when he visited them to ask about the Ghost Ship, and asks Oshus if she can go with Link and help him.[15] Oshus agrees to this,[16] before warning Link about the recent increase in monsters, and bidding him farewell.[17] If Link returns after the bridge to the port is destroyed by an earthquake, Oshus will tell him and Ciela to wait for the bridge to be fixed and not try the path to the north.[18] If Link returns after trying to traverse the monster infested path, Oshus will scold him and Ciela for attempting to go that way.[5]

To the right of Oshus' house is a cave, which he uses as a storehouse.[19] The entrance to the storehouse is initially blocked off by a barrel which Link must pick up and throw to destroy. Just outside of the storehouse is a tree. By digging at the base of this tree, Link can find a Treasure Map.[20] The inside contains a small path leading up to a sealed door with a sign in front that tells people not to touch Oshus' things and ask for them first.[21] Initially, Link is given no clue on how to open the door. However, after Link tries to use the path to the north, Ciela will say that he needs something to defend himself with.[22] Upon returning to the storehouse, she states that Oshus stores a sword in the back of the cave, and tells Link exactly how to open the door; he must write the number of palm trees on the beach on the sign.[23] By writing down the correct answer, seven, the door will open. The back section of the storehouse contains a bridge that crosses a small length of water, followed by a treasure chest containing Oshus' Sword. To the right of the chest is a book explaining how to use the sword successfully.[24]

Farmer's House

The farmer

Also in the southwestern area of the island is a small hut home to a farmer and his wife. It is surrounded by a small pen which contains a handful of Cuccos.[25] [26] [27]

Mountain Passage

Main article: Mountain Passage


Mercay Island's port takes up the majority of the southeastern area of the island. It is one of the most populated locations in the game, and is home to several services, such as a shop and a tavern. Sailors used to pass through the port frequently, but this stopped once tales of the Ghost Ship's return began to circulate.[28] Both the island's mailbox and dock can be found in the southeast corner of the port, outside of the Shipyard. One of the island's two entrances to the Mountain Passage can be found in the north of the village, above the tavern. It is through here that Link first arrives at the port, due to the fact that the bridge to the west has collapsed. There are also several Cuccos inhabiting the area, which Link can use to glide across a gap to the west of the store. Doing so allows him to reach a treasure chest containing a random treasure.

Mercay Island Shop
Main article: Mercay Island Shop
Mercay Tavern
Main article: Mercay Tavern
Treasure Teller
Main article: Treasure Teller
Main article: Shipyard

Temple of the Ocean King

Main article: Temple of the Ocean King

Freedle's Island



  1. "Tetra boarded the Ghost Ship when it appeared before them, only to be kidnapped. Link rushed to her aid but was hurled into the depths of the ocean. The Hero found himself washed ashore on the beach of Mercay Island."  (Hyrule Historia (Dark Horse Books) pg. 130)
  2. "Oh, phew! You're awake! You weren't moving, so I thought you were done for! But it looks like you're going to be OK. I'm Ciela. You see, I'm a fairy! I was out fluttering around and found you here." — Ciela (Phantom Hourglass)
  3. "Ah, hello, traveler. So your name is Link? I am Oshus, and I live on this island." — Oshus (Phantom Hourglass)
  4. "Return to the Temple of the Ocean King on Mercay to find a new sea chart..." — Astrid (Phantom Hourglass)
  5. 5.0 5.1 5.2 "Tried the path to the north, did you? Ciela, don't pretend you forgot I told you never to go that way. We've seen so many quakes rattle the island lately, Link. And monsters have been seen closer and closer to town. Be cautious, young ones. That cave up north leads to the port, it's true. But that path will be crawling with monsters. Do not even think of it. I'm sure someone will get around to repairing the bridge..." — Oshus (Phantom Hourglass)
  6. "A-a-another earthquake! I can sense it... It's coming from the temple! Deep beneath it. So Bellum must be causing the earthquakes that keep rattling the island!" — Ciela (Phantom Hourglass)
  7. "Oh, heavens! That quake just broke the bridge again! So many quakes lately, and the bridge breaks every time there's a big one!" — Woman (Phantom Hourglass)
  8. "There's a second way to get to town, fortunately. Unfortunately, it leads through a frightening cave full of monsters. What to do? Well, wait for the bridge to be fixed, of course!" — Woman (Phantom Hourglass)
  9. "Our house is up there, off the beach. Come on!" — Ciela (Phantom Hourglass)
  10. "You want to know more about the Ghost Ship? Grandpa will know all about it." — Ciela (Phantom Hourglass)
  11. "I understand that you want to find the Ghost Ship. But you must not." — Oshus (Phantom Hourglass)
  12. "Pure evil fills the sails of the Ghost Ship. It roams the seas in search of victims to capture... And no one has ever escaped from it. It's best if you stay far away from that Ghost Ship. No. To seek out that ship is to seek out your doom." — Oshus (Phantom Hourglass)
  13. "But, Grandpa! What are you saying?! Link's friend was carried away!" — Ciela (Phantom Hourglass)
  14. "There is a port to the east of here. A sailor by the name of Linebeck should be there. He'll be willing to tell you more about the Ghost Ship." — Ciela (Phantom Hourglass)
  15. "You mean that guy who came to visit, Grandpa? He asked about the Ghost Ship! I remember him! I'll go with Link and show him who he is. It's OK, right, Grandpa?" — Ciela (Phantom Hourglass)
  16. "Yes. I don't see why you can't go along. I'm sure you can help Link." — Oshus (Phantom Hourglass)
  17. "Now, Link... Lately, there have been many monster sightings. I gave in to you and told you about Linebeck... But you be careful out there." — Oshus (Phantom Hourglass)
  18. "So that earthquake broke the bridge, did it? Ah, unfortunate. There is another way to the port, but it's far too dangerous. No, wait for someone to rebuild the bridge. That's the only safe course. Don't even think about braving the path to the north!" — Oshus (Phantom Hourglass)
  19. "Grandpa uses this cave as his storehouse." — Ciela (Phantom Hourglass)
  20. "Oshus's home has a storehouse... That storehouse has a tree outside...and its roots hide a buried prize. Dig there." — Boing Statue (Phantom Hourglass)
  21. "Keep your hands off my things. Please ask first. -Oshus-" — Sign (Phantom Hourglass)
  22. "MONSTERS! Look out, Link! It's way too dangerous! You need something to defend yourself with. We have to go back!" — Ciela (Phantom Hourglass)
  23. "I think I remember Grandpa storing a sword back there. Now, how to get this door open... I remember he cracks open the door by writing a number on that sign. I think he says it's the number of palm trees on the beach. Sneaky!" — Ciela (Phantom Hourglass)
  24. "~Using the Sword~ Basics: No. 1 Use the stylus to swing your sword. Tapping and drawing lines quickly is the key to deft swordplay." — N/A (Phantom Hourglass)
  25. "Anyway, I've just had a bad bit of luck with my garden here. That quake just heaved a bunch of rocks into the middle of my patch! Would you mind moving them? Simply tap on a rock to pick it up. Then tap where you want to throw it." — Lapelli (Phantom Hourglass)
  26. "What's with the dirty look? Think I'm a cheapskate? Fine. Then here's a hot tip. Look at your map. There's a tree on that spot. Go bash it really hard! I'd recommend that you jot that down on your map before you forget it! To scribble on your map, tap Menu, then tap Map." — Lapelli (Phantom Hourglass)
  27. "I ran across this while tilling my field. Why don't you take it, buddy?" — Lapelli (Phantom Hourglass)
  28. "Welcome to Mercay Island's port! You'd normally see sailors coming and going... But rumors that the Ghost Ship has returned have all but shut down our harbor!" — Woman (Phantom Hourglass)
TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name Meaning
Canada FrenchCA Ile Mercay Mercay Island
French Republic FrenchEU Ile Melka Melka Island
Federal Republic of Germany German Insel Melka Melka Island
Spanish-speaking countries Spanish Isla Mercay Mercay Island
Islands in Phantom Hourglass
Bannan Island#Phantom HourglassUncharted Island#Phantom HourglassIsle of Gust#Phantom HourglassIsle of Ruins#Phantom HourglassZauz's Island#Phantom HourglassMaze Island#Phantom HourglassIsle of the Dead#Phantom HourglassMercay Island#Phantom HourglassMolida Island#Phantom HourglassSpirit Island#Phantom HourglassCannon Island#Phantom HourglassIsle of Ember#Phantom HourglassHarrow Island#Phantom HourglassIsle of Frost#Phantom HourglassGoron Island#Phantom HourglassDee Ess Island#Phantom HourglassPHnavmap.png
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