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{{GameNav}}
Again, are these templates really necessary? I know you seem to love making them, but can there be some justification? You're sticking them all over the place, and they're pretty drastic changes. There is no dire need for them, nor any at all, so why are you making so many of them? --[[User:Jason|Jase]] 21:04, 14 February 2007 (CST)
 
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{{future game}}
   
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{{Game
== An addition ==
 
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|image = [[File:BotW NA Logo.png|250px]]<br>[[File:BotW NA Wii U Box Art.png|250px]]
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| caption=
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| developer= Nintendo
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| publisher= Nintendo
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| designer= [[Hidemaro Fujibayashi]] (director)<br>[[Eiji Aonuma]] (producer/group manager)
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| released= 2017<ref name= "Nintendo Twitter">{{Cite web|quote= #E3 2016 will focus on The Legend of Zelda, launching simultaneously on both Wii U and NX in 2017|author= Nintendo of America|published= April 27, 2016|retrieved= May 4, 2016|url= https://twitter.com/NintendoAmerica/status/725399132450480128 |title= Zelda at E3 2016|site= Twitter |type=}}</ref>
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| cero=
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| grb=
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| usk=
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| cb=
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| dejus=
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| gsrmr=
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| platforms= [[Wii U]]<br>[[Nintendo Switch]]
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| predecessor= {{TFH}}
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| successor=
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| futuregame= yes
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}}
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'''''The Legend of Zelda: Breath of the Wild''''' is an upcoming {{LZS}} game for the [[Wii U]] and [[Nintendo Switch]] slated to release in 2017.<ref name= "Nintendo Twitter"/>
   
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==Story==
What do people think about adding the fan made games to this template? {{:User:Melchizedek/sig}} 10:03, 9 November 2008 (UTC)
 
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[[Link]] awakens from a deep sleep and a mysterious voice guides him to discover what has become of the ruined Kingdom of [[Hyrule]]. Link meets an [[Old Man]] and learns from him that 100 years prior, a great evil known as the [[Calamity Ganon]] rose up and laid waste to Hyrule. Unable to be defeated, it was sealed within [[Hyrule Castle]] while the ruins of the land were ravaged by nature over time. Although trapped, the Calamity Ganon has grown in power, and Link must defeat it before it breaks free and destroys the world.<ref>{{cite|I assume you have caught full sight of that atrocity swarming around the castle. That... is the Calamity Ganon. It brought ruin and corruption upon the kingdom of Hyrule 100 years ago. It appeared suddenly... destroying everything in its path. Leaving countless innocents in its wake. Over the last century, the kingdom's purest symbol, Hyrule Castle, has been able to contain that evil. But just barely. There it festers, building its strength for the moment it will unleash its blight upon the land once again. It would appear that moment is fast approaching|Old Man|BotW}}.</ref><ref>{{Cite web|quote= A mysterious female voice over beckons Link to "open his eyes." Our hero has been asleep for 100 years, a callback to Link's previous adventures but he wakes up to some dire circumstances: the world has been ravaged in the time Link's been asleep by Calamity Ganon, a fog-like beast that creates a dark mist around what looks like Hyrule Castle. The voice tells Link if this calamity gains enough power, he could bring the world to an end.|url= http://uk.ign.com/articles/2016/06/14/e3-2016-the-legend-of-zelda-breath-of-the-wild-hands-on-preview?page=3|title= E3 2016: THE LEGEND OF ZELDA: BREATH OF THE WILD MIGHT BE THE OPEN WORLD ZELDA WE ALWAYS WANTED}}</ref><ref>{{Cite web|quote= The looming threat to Hyrule is equally familiar. Not long after the game starts, you learn that a being called Calamity Ganon had been trapped in Hyrule Castle for 100 years. In seeming tie to Link's own awakening, Ganon has been gathering power and is right on the cusp of breaking loose. Should that happen, Hyrule is doomed.|url= http://mashable.com/2016/06/14/legend-of-zelda-breath-wild-gameplay-preview-e3/#rSrb6Gxn4gqa|title= Freeform exploration in the new 'Zelda' game is an NES throwback}}</ref>
   
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==Game Information==
:I'd say no. But there could be one just for the fan games.<!--Yeah, I made a poll at ZU!-->{{:User:Matt/sig|~}} <span style="color:#C0C0C0;">10:06, November 9, 2008 (UTC)</span>
 
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===Development===
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The [[Zelda HD Experience|''Zelda'' HD Experience]], a ''The Legend of Zelda'' tech demo of the [[Wii U]], was shown at {{E3|2011}}. On June 20, 2011, [[Shigeru Miyamoto]] confirmed that [[Nintendo]] is planning on creating an HD ''The Legend of Zelda'' title.<ref>{{Cite web|quote= This is an HD system, our first HD system, and we want to create a real HD Zelda game for it. You will see a lot of these in-depth and deep experiences in terms of visual style. You will also see some play styles that are fun and interesting because of the play structure.|url= http://kotaku.com/5814227/how-the-wii-u-one-ups-television|title= How the Wii U One Ups Television|site= Kotaku}}</ref>
   
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''Breath of the Wild'' was officially announced in the Wii U Direct presentation on January 23, 2013. [[Eiji Aonuma]] stated that the game intended to challenge what was expected of ''The Legend of Zelda'' games, such as the player having to complete dungeons in a specific order or that it is a single player experience. The game was expected to have a long development time, so Nintendo released {{TWWHD}} for the Wii U to decrease the gap between releases.<ref>{{Cite web|author= Nintendo|url= https://www.youtube.com/watch?v=fIyU8-XTTLc |title= Wii U Direct Presentation - 23.01.2013|site= YouTube}}</ref> During {{E3|2014}}, the first video of the game was shown, revealing Link riding [[Epona]], in addition to a [[Guardian]] and [[Hyrule Field]]. Link was seen wearing an outfit similar to the one used in {{TWW}}. Eiji Aonuma responded to fan reactions to the character's design stating that the character was not explicitly stated to be Link,<ref>{{Cite web|quote= No one explicitly said that that was Link.|url= http://venturebeat.com/2014/06/10/zelda-creator-teases-that-we-didnt-see-link-in-wii-u-trailer/|title= Exclusive: That might not have been Link in the Wii U Zelda trailer, producer teases|site= Venture Beat}}</ref> but later stated that he was joking.<ref>{{Cite web|quote= It's a rumour. Actually that comment I made jokingly. It's not that I said that it wasn't Link. It's that I never said that it was Link. It's not really the same thing, but I can understand how it could be taken that way. It seems like it has kind of taken off where people are saying 'oh it's a female character' and it just kind of grew. But my intent in saying that was humour. You know, you have to show Link when you create a trailer for a Zelda announcement. I don't want people to get hung up on the way Link looks because ultimately Link represents the player in the game. I don't want to define him so much that it becomes limiting to the players. I want players to focus on other parts of the trailer and not specifically on the character because the character Link represents, again, the player.|url= http://nintendoeverything.com/aonuma-confirms-that-link-was-the-character-featured-in-zelda-wii-us-debut-video/|title= Aonuma confirms that Link was the character featured in Zelda Wii U's debut video|site= Nintendo Everything}}</ref>
::An idea. How about we split the current template into two? Nintendo made and other made. So the Nintendo made would include the actual series and spin offs, and placed on all those proper pages. The other one would include all the fan games mentioned, and then the Phillips Cd-i games. {{:User:Melchizedek/sig}} 07:53, 10 November 2008 (UTC)
 
   
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During the Game Awards 2014, Miyamoto and Aonuma showed a new gameplay video. It demonstrated the scale of Hyrule, which was designed with the open world concept of the original ''The Legend of Zelda'' in mind.<ref>{{Cite web|quote= One of the main things we wanted to do was go back to the open-world concept of the original 'Zelda' games and design with that in mind.|author= Derrik J. Lang|published= |retrieved= December 18, 2014|url= http://abcnews.go.com/Entertainment/wireStory/miyamoto-amiibo-zelda-mario-movie-27699825|title= Miyamoto on 'Amiibo,' 'Zelda' and 'Mario' Movie|site= ABC News|type=}}</ref> It also showed the use of the [[Sailcloth]] and the use of [[beacon]]s for pointing out important landmarks in the huge overworld. Different from previous games, riding horses is done automatically, with Link only needing to steer. This was made in order to focus on the surroundings with the fully controllable camera and on combat with the [[Sword]] or [[Bow]] while riding. Link is also able to vault and slow the game in order to attack enemies more precisely. If an enemy is hit by an Arrow, a metallic sound will play. Enemies also show a life meter above them, similar to when the [[Hero's Charm]] is worn in ''The Wind Waker''.
:::An interesting idea, yes, but one I'm hesitant to implement. A lot of the non-canon games aren't particularly well-known by a lot of people ''(especially games like Tingle's Balloon Fight DS)'', and so splitting up the template would make it less likely that someone could find that article and learn from the information.
 
:::A separate fan game template ''might'' work, but... I might be a little biased there; I'm kind of against the fan game pages as it is as they seem to serve as little more than promotion for a person's own game. I don't think that a fan game article has ever been made by a third-party NOT involved in the game's creation. ''(I haven't done any direct research, mind you - I'm only speaking based off of the page histories I've looked at)'' I find it hard to justify NOT creating the template, though, when I'm supporting keeping the main games template as it is, so I certainly wouldn't out-right halt the creation of such a thing. {{:User:Ando/sig}} 18:51, 10 November 2008 (UTC)
 
   
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The game was originally planned to be released in 2015, but due to new ideas added during the game's development, the release date was pushed forward past 2015.<ref>{{Cite web|quote= So, I must apologize to you all that were expecting the game by year's end, but we are no longer making a 2015 release our number one priority.|author= Nintendo|published= March 27, 2015|retrieved= March 27, 2015|url= https://www.facebook.com/video.php?v=866919960035802&permPage=1|title= Eiji Aonuma, producer of The Legend of Zelda, has a message to share.|site= Facebook|type=}}</ref> During E3 2015, Shigeru Miyamoto reassured in an IGN interview that the game is still planned for a Wii U release and has some "great footage," but is not ready to be shown yet.<ref>{{Cite web|quote= Miyamoto assured fans by stating through an IGN interview that the game is still planned to be released for the Wii U, and stated that 'great footage' would be revealed at some point in the future — just 'not today'.|author= Eduardo Hernandez|published= June 16, 2015|retrieved= |url= http://zeldauniverse.net/2015/06/16/miyamoto-has-great-footage-to-show-off-for-zelda-wii-u-just-not-today/|title= Miyamoto has 'great footage' to show off for Zelda Wii U, just 'not today'|site= Zelda Universe|type=}}</ref> During the Nintendo Direct in November 2015, it was announced that the game is still slated for a 2016 release.<ref name= "Nintendo Direct November 2015">{{Cite web|author= Nintendo |url= https://www.youtube.com/watch?v=VF3AnGHbG6s|title= Nintendo Direct November 2015|site= YouTube}}</ref> In financial documents released in March 2016, the game was shown to have been delayed to a 2017 release.<ref>{{Cite web|author= Nintendo|published= April 27, 2016|retrieved= April 27, 2016|url= https://www.nintendo.co.jp/ir/pdf/2016/160427_4e.pdf|title= Earnings Release for Fiscal Year Ended March 2016|site= Nintendo|type=}}</ref> This was also confirmed later in Nintendo's Twitter.<ref name= "Nintendo Twitter"/> ''Breath of the Wild'' was also confirmed to be released simultaneously on both the Wii U and Nintendo Switch.
::::I agree with you Ando. The fan articles are quite obviously written by the creators as endorcement. My idea for the two banners would separate them like this:
 
   
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During E3 2016, the first playable demo was shown. It showed many new features of the game, such as the [[Flurry Rush]], the creation of [[Food]] by collecting [[Material]]s, the use of enemy weapons, the return of the [[Stamina Gauge]], new mini-dungeons called [[Shrine (Breath of the Wild)|Shrines]], and the [[Sheikah Slate]], a new item which has multiple abilities called [[Rune]]s. The demo only featured the [[Great Plateau]] area.
::::'''Template 1: (Canon and Nintendo)'''
 
   
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===amiibo Support===
::::'''Main Games'''
 
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Along with {{TPHD}}, ''Breath of the Wild'' will be compatible with the [[Wolf Link]] [[amiibo]].<ref name= "Nintendo Direct November 2015"/> It will summon Wolf Link as a companion to aid Link defeating enemies and hunting animals. Wolf Link will have the same number of [[Heart]]s saved to the amiibo during the [[Cave of Shadows]]. Three new amiibo were announced for the game, Link Archer, Link Rider, and a Guardian. Their use is currently unknown. The four new amiibo that will be released for Zelda's [[The Legend of Zelda 30th Anniversary|30th Anniversary]] - 8-bit Link, {{OoT}} Link, and Toon Link and Zelda from {{TWW}} - will also have special features in the game, though what their purposes will be is as of yet unknown.
::::The Legend of Zelda · The Adventure of Link · A Link to the Past · Link's Awakening · Ocarina of Time (Master Quest) · Majora's Mask · Oracle of Ages · Oracle of Seasons · Four Swords · The Wind Waker · Four Swords Adventures · The Minish Cap · Twilight Princess · Phantom Hourglass
 
   
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==Listings==
::::'''Spin-Off Games'''
 
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<!--do not add text to the following sections-->
::::Freshly-Picked Tingle's Rosy Rupeeland · Link's Crossbow Training · Tingle's Balloon Fight DS
 
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===[[Characters in Breath of the Wild|Characters]]===
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===[[Animals in Breath of the Wild|Animals]]===
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===[[Bosses in Breath of the Wild|Bosses]]===
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===[[Enemies in Breath of the Wild|Enemies]]===
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===[[Dungeons in Breath of the Wild|Dungeons]]===
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===[[Places in Breath of the Wild|Places]]===
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===[[Items in Breath of the Wild|Items]]===
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===[[Breath of the Wild Translations|Translations]]===
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===[[The Legend of Zelda: Breath of the Wild/Credits|Credits]]===
   
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==Gallery==
::::'''Other Games'''
 
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{{GalleryPage|Gallery:Breath of the Wild}}
::::Super Smash Bros. · Super Smash Bros. Melee · Super Smash Bros. Brawl · Soul Calibur II · Captain Rainbow · The Legend of Zelda: Collector's Edition
 
   
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{{Ref}}
::::'''Template 2: (Others)'''
 
   
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{{Games}}
::::'''Philips CD-i Games'''
 
::::Link: The Faces of Evil · Zelda: The Wand of Gamelon · Zelda's Adventure
 
   
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{{DEFAULTSORT:Breath of the Wild}}
::::'''Fan Made Games'''
 
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[[Category:3D games]]
::::The Legend of Zelda: The Fallen Sage - The Legend of Zelda: The Fallen Sage/Liyer - The Legend of Zelda: The Gerudo Wars - Hyrule Adventures 2 - The Legend of Zelda War of Time - The Legend of Zelda: The Fallen Sage/Akazoo - The Legend of Zelda: The Fallen Sage/Sulkaris - The Legend of Zelda: Time's Menagerie
 
 
::::Zelda Game and Watch etc:
 
 
::::{{:User:Melchizedek/sig}} 07:22, 11 November 2008 (UTC)
 
 
There has been no opposition to this idea. So I'm doing it.{{:User:Matt/sig|~}} <span style="color:#C0C0C0;">22:20, November 27, 2008 (UTC)</span>
 
 
:I decided to leave out the Game & Watch thing. It is most because of the ampersand problem.{{:User:Matt/sig|~}} <span style="color:#C0C0C0;">22:36, November 27, 2008 (UTC)</span>
 
 
::I also decided that we shouldn't put those character subpages on there.{{:User:Matt/sig|~}} <span style="color:#C0C0C0;">22:52, November 27, 2008 (UTC)</span>
 
 
:::Good work Matt. Good that you seized the initiative... I'll link to it for handyness. [[Template:OtherGames]]. {{:User:Melchizedek/sig}} 10:44, 28 November 2008 (UTC)
 
 
::::Ehh... I have a tendency to make typos that completely mess up the sentence in question. But yeah, I came across it when fixing redirects and I decided to do it.{{:User:Matt/sig|~}} <span style="color:#C0C0C0;">10:59, November 28, 2008 (UTC)</span>
 
 
== Costume cameos? ==
 
 
Should games that include costumes as cameos really be included here? Namely Dynasty Warriors Vs. and Tekken Tag Tournament 2. I'm just thinking these are more along the lines of other cameos: we don't include Kirby games on here even though he pretty much dresses as Link and uses all his moves, for example. While interesting enough to mention on the wiki, for sure, I'm not sure they really count as being related to the Zelda series any more than any other cameos in various other Nintendo games, as it's just costumes rather than actual characters appearing. Heck, Link actually appears in Super Mario RPG and DKC2 and they're not listed here. {{:User:Fizzle/sig}} 18:32, 15 September 2012 (EDT)
 
 
:I've already proposed the deletion of Dynasty Warriors [[Talk:Dynasty Warriors VS|here]]. As for Tekken, I was thinking it might be best to play that by ear and wait for the release. At that point we'll really know how Zelda-relevant the game is. If the costumes have significant effect on gameplay—to the point where they might as well actually BE the characters—that would make the game almost as relevant as [[Soulcalibur II]] or even Smash Bros. {{:User:Hylian King/sig}} 18:40, 15 September 2012 (EDT)
 
::I suspect it'll be the same as Dynasty Warriors, and the Master Sword being used is simply a visual effect rather than anything, but we'll find out, I suppose. {{:User:Fizzle/sig}} 17:32, 18 September 2012 (EDT)
 

Revision as of 14:24, 20 October 2016

Template:GameNav Template:Future game

Template:Game The Legend of Zelda: Breath of the Wild is an upcoming Template:LZS game for the Wii U and Nintendo Switch slated to release in 2017.[1]

Story

Link awakens from a deep sleep and a mysterious voice guides him to discover what has become of the ruined Kingdom of Hyrule. Link meets an Old Man and learns from him that 100 years prior, a great evil known as the Calamity Ganon rose up and laid waste to Hyrule. Unable to be defeated, it was sealed within Hyrule Castle while the ruins of the land were ravaged by nature over time. Although trapped, the Calamity Ganon has grown in power, and Link must defeat it before it breaks free and destroys the world.[2][3][4]

Game Information

Development

The Zelda HD Experience, a The Legend of Zelda tech demo of the Wii U, was shown at E3 2011. On June 20, 2011, Shigeru Miyamoto confirmed that Nintendo is planning on creating an HD The Legend of Zelda title.[5]

Breath of the Wild was officially announced in the Wii U Direct presentation on January 23, 2013. Eiji Aonuma stated that the game intended to challenge what was expected of The Legend of Zelda games, such as the player having to complete dungeons in a specific order or that it is a single player experience. The game was expected to have a long development time, so Nintendo released The Wind Waker HD for the Wii U to decrease the gap between releases.[6] During E3 2014, the first video of the game was shown, revealing Link riding Epona, in addition to a Guardian and Hyrule Field. Link was seen wearing an outfit similar to the one used in The Wind Waker. Eiji Aonuma responded to fan reactions to the character's design stating that the character was not explicitly stated to be Link,[7] but later stated that he was joking.[8]

During the Game Awards 2014, Miyamoto and Aonuma showed a new gameplay video. It demonstrated the scale of Hyrule, which was designed with the open world concept of the original The Legend of Zelda in mind.[9] It also showed the use of the Sailcloth and the use of beacons for pointing out important landmarks in the huge overworld. Different from previous games, riding horses is done automatically, with Link only needing to steer. This was made in order to focus on the surroundings with the fully controllable camera and on combat with the Sword or Bow while riding. Link is also able to vault and slow the game in order to attack enemies more precisely. If an enemy is hit by an Arrow, a metallic sound will play. Enemies also show a life meter above them, similar to when the Hero's Charm is worn in The Wind Waker.

The game was originally planned to be released in 2015, but due to new ideas added during the game's development, the release date was pushed forward past 2015.[10] During E3 2015, Shigeru Miyamoto reassured in an IGN interview that the game is still planned for a Wii U release and has some "great footage," but is not ready to be shown yet.[11] During the Nintendo Direct in November 2015, it was announced that the game is still slated for a 2016 release.[12] In financial documents released in March 2016, the game was shown to have been delayed to a 2017 release.[13] This was also confirmed later in Nintendo's Twitter.[1] Breath of the Wild was also confirmed to be released simultaneously on both the Wii U and Nintendo Switch.

During E3 2016, the first playable demo was shown. It showed many new features of the game, such as the Flurry Rush, the creation of Food by collecting Materials, the use of enemy weapons, the return of the Stamina Gauge, new mini-dungeons called Shrines, and the Sheikah Slate, a new item which has multiple abilities called Runes. The demo only featured the Great Plateau area.

amiibo Support

Along with Twilight Princess HD, Breath of the Wild will be compatible with the Wolf Link amiibo.[12] It will summon Wolf Link as a companion to aid Link defeating enemies and hunting animals. Wolf Link will have the same number of Hearts saved to the amiibo during the Cave of Shadows. Three new amiibo were announced for the game, Link Archer, Link Rider, and a Guardian. Their use is currently unknown. The four new amiibo that will be released for Zelda's 30th Anniversary - 8-bit Link, Ocarina of Time Link, and Toon Link and Zelda from The Wind Waker - will also have special features in the game, though what their purposes will be is as of yet unknown.

Listings

Characters

Animals

Bosses

Enemies

Dungeons

Places

Items

Translations

Credits

Gallery

The following is a gallery regrouping all of the currently hosted images of Gallery:Breath of the Wild.



References

  1. 1.0 1.1 Cite error: Invalid <ref> tag; no text was provided for refs named Nintendo Twitter
  2. "I assume you have caught full sight of that atrocity swarming around the castle. That... is the Calamity Ganon. It brought ruin and corruption upon the kingdom of Hyrule 100 years ago. It appeared suddenly... destroying everything in its path. Leaving countless innocents in its wake. Over the last century, the kingdom's purest symbol, Hyrule Castle, has been able to contain that evil. But just barely. There it festers, building its strength for the moment it will unleash its blight upon the land once again. It would appear that moment is fast approaching" — Old Man (Breath of the Wild).
  3. Template:Cite web
  4. Template:Cite web
  5. Template:Cite web
  6. Template:Cite web
  7. Template:Cite web
  8. Template:Cite web
  9. Template:Cite web
  10. Template:Cite web
  11. Template:Cite web
  12. 12.0 12.1 Template:Cite web
  13. Template:Cite web
Games

TLoZ Link Kneeling Artwork Zelda Logo BoTW Era BotW Link Shooting Artwork

Main SeriesSpin-OffOther