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Zelda Wiki
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Planning and Management
Position Member
Director Eiji Aonuma
Sub-Directors Makoto Miyanaga
Yoichi Yamada
Shinichi Ikematsu
Daiji Imai
Koji Kitagawa
Hiromasa Shikata
Kentaro Tominaga
Script Aya Kyogoku
Takayuki Ikkaku
Level Planning Ryutaro Kanno
Minoru Narita
Yugo Hayashi
Kosuke Yabuki
Kosono Okina
Boss Battle Planning Kenta Usui
Data Management Shigeo Kimura
Hajime Nakamura
Programmers
Position Member
Program Directors Toshio Iwawaki
Kazuaki Morita
Main Programming Makoto Sasaki
Player Programming Hiroshi Umemiya
UI System Programming Nobuo Okajima
Atsushi Sakaguchi
Shigeki Yoshida
Enemy Programming Takamitsu Kuzuhara
Keigo Nakanishi
Hisashi Okada
Atsushi Yamazaki
Object Programming Kouji Sakai
Norihisa Ashida
NPC Programming Nobuhiro Sumiyoshi
Masayuki Kuwajima
Takashi Yoshimi
Keiji Takahashi
Technical Programming Kenzo Hayakawa
Kenji Matsutani
Camera Programming Masatoshi Ogawa
Designers
Position Member
Art Director Satoru Takizawa
Player Design Keisuke Nishimori
Enemy Design Lead Yoshiyuki Oyama
Enemy Design Yasutomo Nishibe
Takafumi Kiuchi
Rikuto Yoshida
Character Design Lead Satomi Asakawa
Character Design Michiko Iwasawa
Tsubasa Sakaguchi
Daisuke Watanabe
Tomomi Marunami
Field Design Lead Atsushi Miyagi
Field Design Eiji Mukao
Hanako Hisada
Takuro Shimizu
Masahiro Kawanishi
Mizue Suetake
Dungeon Design Hiromu Takemura
Shinko Takeshita
Akito Osanai
Kazunori Hashimoto
Effect Design Haruyasu Ito
Yoko Fukuda
UI Design Tokihiko Toyoda
Mei Ide
Main Character Design/Illustration Yusuke Nakano
3‑D Player Animation Marumi Nakajo
Yuko Yoshimura
3‑D Enemy/Character Animation Takeshi Yamaguchi
Chikako Nishizaki
Takeshi Arima
Hiroki Motoshiromizu
Mieko Ajima
Kimihiro Ozaki
Hiroki Ishibashi
3‑D Cinema Scene Animation Hiroko Ihara
Satoru Yasumura
Takahiro Koizumi
Katsuki Hisanaga
Kazuhide Hiura
Masayuki Kawakita
3‑D Enemy/Character Modeling Hiroyuki Inoue
Yasutaka Maeki
Masanori Esaki
Takumi Ishii
Kazuhiro Saito
Shunsuke Yamamoto
3‑D Field/Dungeon Modeling Shunichi Shirai
Sanae Suzuki
Tomoko Kusano
Ritsuko Tanaka
Mizuki Tashima
Mari Fujita
Kyohei Yamaguchi
Mariko Sanefuji
Masami Naito
3‑D Object Modeling Mutsumi Oda
Fumihiro Matsumoto
Cinema Scene Directors Mitsuhiro Takano
Takumi Kawagoe
Cinema Scene Planning Shigeki Yoshida
Daisuke Nobori
Hiroyasu Kuwabara
Hitoshi Kobayashi
Eriko Kimura
Chiaki Aida
Naoki Mori
Motion Capture Koichi Natsuyama
Hitomi Hiraki
Miwa Hashiguchi
Music Toru Minegishi
Asuka Ohta
Koji Kondo
Sound Effects/Programming Takahiro Watanabe
Yohei Miyagawa
Atsushi Masaki
Mitsuhiro Kida
Voice Akira Sasanuma
Akiko Koumoto
Hironori Miyata
Junji Kitajima
Jun Mizusawa
Takeharu Onishi
Juri Takita
Sayaka Aida
Hiromi Hirata
Naomi Wakabayashi
Teaser Music Orchestration Music Mahito Yokota
Teaser Music Orchestration Arrangement Michiru Oshima
Support
Position Member
Progress Management Keizo Kato
Supervisors Takashi Tezuka
Toshihiko Nakago
Technical Support Hironobu Kakui
Yoshito Yasuda
Shingo Okamoto
Debug Ryosuke Yamada
Naoki Takami
Super Mario Club
Programming Support Masato Kimura
Shinichi Sasaki
Masafumi Kawamura
Hideaki Shimizu
Programming Support Group
Localization Management Jeff Miller
Leslie Swan
Bill Trinen
Localization Nate Bihldorff
Reiko Ninomiya
Scot Ritchey
Product Testing Shuji Hashimoto
Robert Crombie
Kyle Hudson
Eric Bush
Sean Egan
Thomas Hertzog
Mika Kurosawa
Teresa Lillygren
Tomoko Mikami
Kathy Huguenard
Jeffrey Storbo
Special Thanks Yuri Adachi
Jin Ikeda
Yoji Inagaki
Keijiro Inoue
Keizo Ohta
Yoshinori Kiuchi
Shinya Kitai
Keiko Kinoshita
Tomoaki Kuroume
Hiroyasu Sasano
Kaoru Sato
Takao Shimizu
Tadashi Sugiyama
Toshiaki Suzuki
Shinya Takahashi
Masahiro Takeguchi
Takuhiro Douta
Takahiro Hamguchi
Yoshiki Haruhana
Shunsuke Makita
Keisuke Matsui
Yumiko Matsumiya
Shigehiro Kasamatsu
Kiyoshi Koda
Atsushi Nishiwaki
Kunihiro Komatsu
Masaro Sakakibara
Gentaro Takaki
Hiromichi Miyake
Yuji Sawatani
Takafumi Noma
Kei Uramoto
SRD
DIGITALSCAPE Co. Ltd
JAE
Sanda Heartland Ranch
Producer Shigeru Miyamoto
Executive Producer Satoru Iwata
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