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(Mentioned in game)
 
 
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{{Enemy
[[File:PH Sea Map.png|right|thumb|Map of the World of the Ocean King in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'']] The World of the Ocean King is the presumed name of the place in which most of the events of ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' take place.<ref>{{cite|We are inhabitants of this world. We must return to the world of the Ocean King!|N/A|Phantom Hourglass}}</ref> It is home to the [[Oshus|Ocean King]] as well as his spirits. It bears a striking resemblance to the [[Great Sea]], and as such, [[Tetra]] and [[Link]] are not even aware that they are in another world during their adventures.<ref>{{cite|Our world? So what is the world that we are in now? What is this place...|[[Tetra]]|Phantom Hourglass}}</ref>
 
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|name = Bubble
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|image = [[File:Blue Bubble.png|180px]]
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|game = ''[[The Legend of Zelda (Game)|The Legend of Zelda]]''<br>''[[Zelda II: The Adventure of Link|The Adventure of Link]]''<br>''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''<br>''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''<br>''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br>''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''<br>''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''<br>''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''<br>''[[The Legend of Zelda: Four Swords|Four Swords]]''<br>''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''<br>''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''<br>''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''<br>''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''<br>''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''<br>''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''
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|habitat = [[Dungeon]]s
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|weapon = [[Magic Powder]]<br>[[Sword]]<br>[[Fairy Slingshot]]<br>[[Bow]]<br>[[Boomerang]]<br>[[Deku Leaf]]<br>[[Gust Jar]]<br>[[Whirlwind]]
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|spoils =
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}}
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The '''Bubble''' is a spirit in the form of an animated skull with fire surrounding it in [[The Legend of Zelda (Game)|''The Legend of Zelda'' series]]. The main purpose of the Bubble is to [[Jinx|curse]] those that they touch, leaving the victim unable to wield a blade for brief period of time.<ref>{{Cite manual|quote=The spirit of the dead. When it clings onto Link, he won't be able to unsheathe his sword for a while.|game=The Legend of Zelda (Game)|page=38}}</ref> This leaves the victim open to attack from any nearby enemies and monsters. While this is their most dangerous curse, the actual effects of touching a Bubble vary from game to game; sometimes they steal magic, in others they will simply set Link on fire or merely cause damage. They first appeared in the original ''[[The Legend of Zelda (Game)|The Legend of Zelda]]'' and have appeared in numerous games since then. They are known in certain games by alternate names such as '''Fire Faerie''', '''Anti-Fairy''' or '''Whisp'''. Including all their varieties, they have appeared in every main Zelda game to date.
   
==Etymology==
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==Characteristics==
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[[File:BubbleLoZ.png|left|Bubble in ''The Legend of Zelda'']]
Although the name "World of the Ocean King" is implied by one of the [[fairy]] spirits of the Ocean King, the sea of ''Phantom Hourglass'' has no verified name. The instruction manual, however, strictly hints that the sea in which Link and Tetra stumble upon is different from the Great Sea,<ref>{{cite manual|quote=Afterward, the pair set out to explore together. This time, they happen upon seas protected by a great spirit, the Ocean King.|game=Phantom Hourglass|page=5}}</ref> but the manual as well as the game do not give it an official name to go by.
 
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The Bubbles in ''[[The Legend of Zelda (Game)|The Legend of Zelda]]'' were simply animated skulls with crackling flames surrounding them. Their movements were erratic, and they often appeared in swarms along with other enemies. They were entirely invincible, but they did not cause damage. A touch from them would cause [[Link]] to be unable to use his sword for a short time, meaning he would have to rely on other weapons to defend himself, or simply flee until the curse wears off. The exception to this rule occurs in the [[Second Quest#The Legend of Zelda|Second Quest]], where Red and Blue Bubbles make their first appearance. In this game, Red Bubbles will curse Link permanently, while Blue Bubbles will dispel a curse. Thankfully, a Blue Bubble is usually not far away from a Red Bubble. Blue Bubbles, despite knocking Link back, are therefore entirely benign.
   
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[[File:AntiFairy ALttP.png|left]]
==History and Mythology==
 
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Starting from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'', Bubbles started to vary from their original form. While visually similar, Bubbles now moved differently, reflecting around dungeon walls in straight diagonal lines. Instead of making Link unable to use his sword, these Bubbles would now cause damage and steal magic. This type of Bubble would also later appear in a number of other 2D games, such as ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'', ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]'', ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'' and ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'', stealing magic where available, but otherwise simply causing damage and being a dangerous obstacle. This type of Bubble is also often known as an '''Anti-Fairy''' or sometimes '''Fire Faerie''', possibly due to the fact that using [[Magic Powder]] on them in ''A Link to the Past'' will transform them into a [[Fairy]]. This Bubble commonly has four distinctive balls of fire that circle it.
It's unknown how the [[World of the Ocean King]] was actually created, since there is no information on what land existed in its place before the [[Great Flood]]. However, it's known that it used to be ruled by the [[Ocean King]], [[Oshus]], along with his [[Servant Spirit]]s. At some point, however, an evil entity known as [[Bellum]] began to absorb the life force of the inhabitants of this world's islands, which made him more powerful; the Ocean King tried to stop Bellum from continuing his evil deeds, but not only lost to him, he had to escape from his reach
 
without his powers (and therefore losing his true form), while two of the Servant Spirits were imprisoned inside dungeons. [[Ciela]], the Spirit of Courage, managed to escape, but in the process lost her memories and her powers as well.
 
   
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{{ImageCaption|image=File:TP Bubble.png|size=200px|align=left|caption=Bubble in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''|captionalign=center}}
Meanwhile, Bellum continued absorbing the life force of the now defenseless inhabitants, with the help of a [[Ghost Ship#Phantom Hourglass|Ghost Ship]] that began lurking through the waters of the ocean. The [[Temple of the Ocean King]], formerly a tribute to the titular King, began to remain cursed by Bellum, and is now a place that absorbs the life force of anyone venturing within. It's not until the arrival of [[Link]], who fails to rescue [[Tetra]] when (due to her powerful life force) she is abducted by the Ghost Ship, when there is a possibility to revert the situation, first by rescuing the captured Servant Spirits, then by lifting the curse of the [[Ghost Ship]] (and rescuing Tetra in the process), and finally by preparing a [[Phantom Sword|weapon]] capable of defeating Bellum once and for all.
 
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In the [[:Category:3D Games|3D ''Zelda'' games]], the Bubbles have little in common with the Bubbles of the previous games other than similarity in appearance. They are usually considerably easier to destroy than the near invincible appearances in previous games. Their attack patterns primarily do damage and while some will fly in set patterns similar to those in the 2D adventures, often they will directly react to Link's presence and attack aggressively. In ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', they had a surprising amount of diversity, with [[#Blue Bubble|Blue]], [[#Green Bubble|Green]], [[#Red Bubble|Red]] and [[#White Bubble|White Bubble]]s, each representing different attack patterns, with Blue being the most common. While they simply caused damage in ''Ocarina of Time'', when they returned in ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', Blue Bubbles were able to [[jinx]] Link, which caused him to be unable to use his sword. This ability was carried over to ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''. Other varieties of Bubble will set fire to or freeze Link with their flames, while the normal Bubbles of ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' lost their flames altogether.
   
==Governance==
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==Varieties==
 
===Whisp===
As in the case of the [[Great Sea]], there is little political division, especially after the apparent disappearance of the Ocean King. Neither island in the Southwestern quadrant is governed, and the Northwestern quadrant is actually uninhabited with few exceptions. Only in the Southeastern quadrant there are governed islands ([[Goron Island]] by a [[Goron Elder]], and [[Isle of Frost]] by an [[Anouki]] chieftain); lastly, the Northeastern quadrant used to be ruled by the [[Cobble]] kingdom (a King and four Knights), until they were extinct for unknown reasons.
 
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[[File:Whisp(LA).gif|50px|thumb|right|A Whisp, in ''Link's Awakening'' and the ''Oracle'' series.]]
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A '''Whisp''' or '''Wisp''' is the name given to a specific type of Bubble based on the Bubbles of the original ''The Legend of Zelda''. This name was originally given to a separate variety of Bubble in the ''Oracle'' games to distinguish it from the normal variety<ref>{{cite|My books tell me there is a beast called a Whisp that jinxes you when you touch it. You won't be able to draw your sword!|Dr. Left|Oracle of Seasons}}</ref> (which was also known at the time as an Anti-Fairy, adding to confusion) which also appeared in the game. Whisps look and behave exactly like the Bubbles from the original game, cursing Link so he cannot use his sword, moving erratically around the room and not causing damage and being invincible. Whisps in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' are named Wisp and will behave extremely similarly, but Blue Wisps will move faster and vanish after cursing Link, while Red Wisps will move slower but will return after cursing. They can be defeated by sucking them up using the [[Gust Jar]]. Whisp appears be used as an alternate name for the original Bubbles of ''The Legend of Zelda''. The [[Whisp Ring]] in the [[Oracle Series|''Oracle'' games]] will stop the effects of being jinxed.
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{{figurine|TMC|Wisp|Appears in dungeons. They float in midair. They won't hurt you,but if you touch them, you won't be able to use your sword for a while.|[[File:Wisp Figurine.gif‎]]}}
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<br>
   
==Economy==
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===Giant Bubble===
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[[File:KingBubble.gif|left|50px|Giant Bubble in ''The Adventure of Link'']][[File:SparkGiant.png|right|50px|Giant Bubble in ''Link's Awakening'']]
The '''World of the Ocean King''' primarily uses [[Rupee]]s as its medium of exchange between inhabitants. Rupees seem to be more abundant here in comparison to other theaters of adventure. Unsurprisingly, the largest [[wallet]], thus far, is utilized here. Much like [[Hyrule]] and other lands trading also seems to be acceptable to acquire new goods.
 
  +
A larger version of the normal Bubbles, '''Giant Bubbles''' can be found in the [[Great Palace]] in ''The Adventure of Link''. It behaves just like a normal Bubble, but if struck three times, it splits into two fast-moving normal Bubbles. In ''Link's Awakening'', the Giant Bubble returns as an enemy that only appears in [[Face Shrine]], in a sidescrolling passageway. The Giant Bubble now looks very different from regular Bubbles, but behaves similarly, bouncing around the room in the same manner. The enemy cannot be harmed with any of Link's weapons and will simply cause damage like regular Bubbles when it comes into contact with Link.
 
{{clear}}
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===Bubble Group===
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[[File:BubbleGroup.png|left]]The '''Bubble Group''' is a congregation of four Bubbles in ''A Link to the Past''. They appear in the [[Eastern Palace]], and swarm around a lone [[jar]] in one room. The jar sits atop a switch that needs to be hit to get the [[Big Key]], but the jar cannot be reached with the Bubbles protecting it. To dispel the Bubble Group, Link must defeat all the enemies in the room except for them, at which point the group will split and fly around the room as normal Bubbles.
   
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===Blue Bubble===
==Technology in the World of the Ocean King==
 
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[[File:Bluebubble.png|right|100px|Blue Bubble in ''Ocarina of Time'']]
Although not to the same extent as the [[Great Sea]], the World of the Ocean King has shown some technological advances, mostly revolving transportation (see [[S.S. Linebeck]]).
 
  +
'''Blue Bubbles''' first appeared in the dungeons of the Second Quest of the ''The Legend of Zelda''. Rather than curse Link, they would dispel curses from normal and Red Bubbles. Blue Bubbles would later reappear as dangerous varieties in ''Ocarina of Time'' and then in ''Majora's Mask'' and ''The Wind Waker''. They are still found in many dungeons but sometimes also appear in the overworld. Defending with Link's [[shield]] will knock its blue flame out. Other items will also accomplish this purpose, but defending is the safest method. They also seem to be attracted to bombs. When Link throws one near a Blue Bubble in ''Ocarina of Time'', they circle it until the bomb explodes. When Bubbles drop to the floor, Link can simply attack it with his sword. The ability to jinx was returned to Bubbles in ''Majora's Mask'', as contact with its blue flames will cause curses that cause Link to be unable to use his sword for a few seconds (this curse can instantly can be removed by the [[Song of Storms]]). If it touches the hero in ''The Wind Waker'', he will be unable to use any item at all. In ''The Wind Waker'', rather than blocking with the shield to put out the flames, Link must use the [[Hookshot]] or [[Deku Leaf]]. [[Ice Arrow]]s are also effective, but it costs arrows and magic.
   
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{{Navi|Blue Bubble|'''Blue Bubble'''
==Geography==
 
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Guard against its blue flame with your shield!}}
Much like the Great Sea, the overall area is water covered, and primary transportation is via ship. The Islands have little difference in landscape features and consist of mostly grassy jagged surfaces. The inhabitants have bridges and stairs built, leaving few places inaccessible without other means.
 
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{{clear|left}}
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{{Tatl|Blue Bubble|That's a '''Blue Bubble'''! Quick! Run! Don't let it [[Jinx|curse]] you! If it comes after you, defend yourself to block it!}}
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{{clear|left}}
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{{Figurine|TWW|Red Bubble & Blue Bubble|Habitat: [[Tower of the Gods]]<br>Stronger Form: Blue Bubble<br>The cursed blue flames of the Blue Bubble steal the power away from all of your attacks. Bubbles can be easily blown away by the Deku Leaf.|[[file:Bubble Figurine.png|100px]]|100px}}
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<br>
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===Red Bubble===
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[[File:Red Bubble.png|right|75px]]
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The '''Red Bubble''' also first appeared in the Second Quest of ''The Legend of Zelda''. They were the most dangerous variety of Bubble, as their curse would remain until Link touched a Blue Bubble. They later appeared in ''Ocarina of Time'' and ''Majora's Mask'', where they would leap from the lava of places [[Death Mountain]] or the [[Fire Temple]] and bounce around, attempt to set fire to Link with their red flames before returning to the lava. This variety would later appear in ''The Wind Waker'', flying normally like Blue Bubbles, but attempting to set him on fire rather than curse him. They can be defeated in the same manner as Blue Bubbles.
   
  +
[[File:Fire Bubble.png|left]] In ''Twilight Princess'', a nearly identical enemy called the '''Fire Bubble''' can be found, and just like Red Bubbles in ''The Wind Waker'' it will fly at Link to attack him. When they attack Link, they can damage him and set him on fire. The flame can be extinguished with the [[Boomerang#Gale Boomerang|Gale Boomerang]], then they can be slashed with the Sword. Fire Bubbles also appear in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'', where they are defeated by stunning it with the [[Boomerang]] then attacking it with a [[Sword]], [[Bomb]], or [[Bombchu]]. Sword is most suggested, as the Bomb and Bombchu are too time-consuming. These Bubbles can also be destroyed instantly by a single [[arrow]], though they are fairly hard to hit. Their movement pattern and red fire is based on that of the Bubbles of the old 2D games.
===Islands===
 
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{{clear}}
The World of the Ocean King is known to have sixteen islands:
 
  +
{{Navi|Red Bubble|'''Red Bubble'''
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Guard against its attack with your shield!}}
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{{clear|left}}
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{{Tatl|Red Bubble|What?! You don't know about the '''Red Bubble'''? If it comes at you, get in the defensive position to bounce it back...Got it?}}
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{{clear|left}}
   
  +
===Green Bubble===
'''Southwestern Sea'''
 
  +
[[File:Green Bubble.png|left|50px]]
*[[Cannon Island]]
 
  +
The '''Green Bubble''' appears in various dungeons throughout ''Ocarina of Time''. They float in a set pattern with their green flames acting as a barrier. To defeat them, Link must simply wait until their flames die down or put them out with the shield, and then attack them, or attack them with a projectile weapon like the [[Bow]]. They won't attack directly and so can be considered easier than most. They often appear in groups of two. One appears floating around the water way in the [[Bottom of the Well]] dungeon. This one is larger than usual but still as easy to kill.
*[[Isle of Ember]]
 
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{{clear}}
*[[Mercay Island]]
 
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{{Navi|Green Bubble|'''Green Bubble'''
*[[Molida Island]]
 
  +
Use your sword when its green fire vanishes!}}
*[[Spirit Island]]
 
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{{clear|left}}
   
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===White Bubble===
'''Northwestern Sea'''
 
  +
[[File:White Bubble.png|right|75px]]
*[[Bannan Island]]
 
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In ''Ocarina of Time'', '''White Bubbles''' bear no flames of any color. They are simply the animated skull of a Bubble with no additional features, yet still are able to fly and do not hop around. They leave trails of white behind them as they move. The White Bubble only appears in the [[Spirit Temple]]. Similar to the [[#Green Bubble|Green Bubble]], the White Bubble follows a set path, but they are more erratic, stopping still then moving swiftly from one spot to another. They are often seen in groups, so it is a good tactic to pick them out one by one from a distance, but unlike most other Bubbles they have no flames to dispel, so they can be easily destroyed with a sword. Interestingly, they do not appear in the ''[[The Legend of Zelda: Ocarina of Time Master Quest|Master Quest]]'' version, making them the only enemy from the original version to be excluded from ''Master Quest''.
*[[Isle of Gust]]
 
*[[Uncharted Island]]
 
*[[Zauz's Island]]
 
   
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{{clear}}
'''Southeastern Sea'''
 
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{{Navi|White Bubble|'''White Bubble'''
*[[Dee Ess Island]]
 
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Aim for it when it stops!}}
*[[Goron Island]]
 
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{{clear|left}}
*[[Harrow Island]]
 
*[[Isle of Frost]]
 
   
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===Ice Bubble===
'''Northeastern Sea'''
 
  +
[[File:Ice Bubble PH.png|left|Ice Bubble in Phantom Hourglass]]
*[[Isle of the Dead]]
 
  +
'''Ice Bubbles''' appear in ''Twilight Princess'' and ''Phantom Hourglass''. As a counterpart to Fire Bubbles, they instead freeze the young hero in a small block of ice when upon contact. They are defeated in much the same manner as their fire-based counterparts in either game, but the [[Clawshot]] is not advised. In ''Phantom Hourglass'', the Bow, Boomerang, and [[Grappling Hook]] work best.
*[[Isle of Ruins]]
 
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{{clear}}
*[[Maze Island]]
 
   
==Population==
+
==Trivia==
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[[File:Bonehead.jpg‎|thumb|right|Bonehead from ''Kirby 64'']]
===Races===
 
  +
*Using the [[Whistle]] will have a side effect of dispelling the curse in the original ''The Legend of Zelda'' simply by freezing time long enough for the curse to wear off in most circumstances. In ''Majora's Mask'', the Song of Storms will dispel the curse possibly as reference to this.
The predominant inhabitants of the Islands seem to be humans. The main villages are on Mercay and Molida Islands although others can be found throughout the four quadrants of the sea. [[Goron]]s inhabit an island of the same name, as well as populate Dee Ess Island. The [[Anouki]] and [[Yook]] share the Isle of Frost. And a seemingly extinct race, the [[Cobble]] have elaborate ruins in the Northeastern Seas.
 
  +
*[[Stalfos]] heads can sometimes be seen floating around dungeons in ''A Link to the Past'', chasing after Link when he turns his back. These heads do not have flames, but are similar to Bubbles.
  +
*Bubbles in ''Four Swords Adventures'' will also behave a lot like [[Spark]]s, and also appear during the battle with the [[Big Poe]].
  +
*[[Stallord]] can summon huge swarms of Fire Bubbles during the battle with him in ''[[Link's Crossbow Training]]''. His appearance as a floating skull in ''Twilight Princess'' is also very similar to the appearance of Bubbles in the game.
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*A similar creature named Bonehead appears in the [[Nintendo Consoles#Nintendo 64|Nintendo 64]] game ''[[wk:Kirby 64: The Crystal Shards|Kirby 64: The Crystal Shards]]''. Both monsters share a few notable similarities including having wings and growing the wings when it is approached.
   
  +
{{clear}}
===Creatures===
 
:''Main article: [[:Category:Enemies in The Legend of Zelda: Phantom Hourglass|Enemies]]
 
As with its closest counterpart, the [[Great Sea]], these seas and islands are treacherous for travelers. Many of the series's familiar enemies return. Link's most notable new foe are the [[Phantom]]s.
 
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
  +
File:PH endslides03.png|Link and Linebeck sailing the World of the Ocean King in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''
 
File:PH endslides07.png|Link sailing the World of the Ocean King in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''
+
File:BubbleLOZ.png|Artwork of Bubble in ''The Legend of Zelda''
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File:BubbleLoZArt.png|Artwork of Bubble in ''The Legend of Zelda''
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File:BubbleRedLoZ.png|Red Bubble in ''The Legend of Zelda''
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File:BubbleBlueLoZ.png|Blue Bubble in ''The Legend of Zelda''
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File:RedBubble(AoL).gif|Bubble in ''The Adventure of Link''
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File:KingBubbleyeah.png|Giant Bubble in ''The Adventure of Link''
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File:Bubbleyeah.png|A Bubble flashing blue in ''The Adventure of Link''
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File:Whisp(LA).gif|A Bubble, also known as an Anti-Fairy in ''Link's Awakening''
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File:BlueBubble s.jpg|Blue Bubble in ''Majora's Mask''
  +
File:Bluebubble.jpg|Blue Bubble in ''Majora's Mask''
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File:RedBubble s.jpg|Red Bubbles in ''Majora's Mask''
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File:Whisp.png|A Bubble in ''Oracle of Ages'' and ''Oracle of Seasons''
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File:Whisp-blue_FS.png|A Whisp in ''Four Swords''
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File:BubbleFSA.png|A Bubble in ''Four Swords Adventures''
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File:WispBlueSprite.gif|A Blue Wisp in ''The Minish Cap''
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File:WispRedSprite.gif|A Red Wisp in ''The Minish Cap''
  +
File:Bubble Large.png|Bubble as they appear in ''Spirit Tracks''
 
</gallery>
 
</gallery>
   
  +
==See Also==
{{Ref}}
 
  +
*[[Spark]]
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*[[Rabbit Beam]]
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*[[Stal]]
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{{ref}}
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<br>
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<center>{{AdFilter|Start}}
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{| class="wikitable" style="text-align: left; margin: 0 0 1em 1em; border: 1px solid #{{ZWborder}}; background-color: #{{ZWbgcolor}}; border-collapse: collapse; font-size: 95%;" cellpadding="2"
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! colspan="11" style="font-size:110%; text-align: center; background-color: #{{ZWheader}}; border: 1px solid #{{ZWborder}}" | [[File:Forest minish.png|20px]] Names in Other Regions [[File:Jabber Nut MC.gif]]
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|-
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! rowspan="2" |Language
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! rowspan="2" |Region
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! colspan="10" |Name
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|-
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! Bubble
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! Giant Bubble
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! White Bubble
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! Red Bubble
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! Blue Bubble
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! Ice Bubble
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! Green Bubble
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! Bubble Group
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! Whisp
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|-
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| '''Japanese'''
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| '''Japan'''
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| {{Japanese|バブル|Baburu|Bubble|3}}
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| {{Japanese|デグバブル|Degu Baburu|Big Bubble|3}}
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| {{Japanese|白バブル|Shiro Baburu|White Bubble|3}}
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| {{Japanese|赤バブル|Aka Baburu|Red Bubble|3}}
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| {{Japanese|青バブル|Ao Baburu|Blue Bubble|3}}
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| {{Japanese|アイスバブル|Aisu Baburu|Ice Bubble|3}}
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| {{Japanese|緑バブル|Midori Baburu|Green Bubble|3}}
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| {{Japanese|集団バブル|Shuudan Baburu|Bubble Group|3}}
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| {{Japanese|ウィスプ|Uisupu|Whisp|3}}
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|-
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| '''Spanish'''
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| '''Spain'''
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| Bubble
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|
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|
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| {{exp|Red Bubble|Bubble roja}}
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| {{exp|Blue Bubble|Bubble azul}}
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|
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|
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|
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| Whisp
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|-
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| '''French'''
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| '''France/Canada'''
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| Tetdoss
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|
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|
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| {{exp|Red Tetdoss|Tetdoss Rouge}}
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| {{exp|Blue Tetdoss|Tetdoss Bleue}}
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|
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|
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|
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| Wisp
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|-
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| '''German'''
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| '''Germany'''
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| [[Zeldapendium:Knochenfratze|Knochenfratze]]
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|
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|
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| [[Zeldapendium:Knochenfratze|Roter Tod]]
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| [[Zeldapendium:Knochenfratze|Blauer Tod]]
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|
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|
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|
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| Tod
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|-
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| '''Italian'''
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| '''Italy'''
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| {{exp|Nimbus|Nembo}}
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|
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|
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| {{exp|Red Nimbus|Nembo Rossa}}
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| {{exp|Blue Nimbus|Nembo Blu}}
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|
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|
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|
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| Uisp
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|-
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|}
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{{AdFilter|Finish}}</center>
   
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{{Template:Stal}}
[[Category:Places]]
 
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{{Template:Enemies}}
[[Category:Countries]]
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[[Category:Enemies]]
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[[Category:Enemies in The Legend of Zelda]]
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[[Category:Enemies in Zelda II: The Adventure of Link]]
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[[Category:Enemies in The Legend of Zelda: A Link to the Past]]
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[[Category:Enemies in The Legend of Zelda: Link's Awakening]]
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[[Category:Enemies in The Legend of Zelda: Ocarina of Time]]
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[[Category:Enemies in The Legend of Zelda: Majora's Mask]]
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[[Category:Enemies in The Legend of Zelda: Oracle of Ages]]
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[[Category:Enemies in The Legend of Zelda: Oracle of Seasons]]
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[[Category:Enemies in The Legend of Zelda: The Wind Waker]]
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[[Category:Enemies in The Legend of Zelda: Four Swords]]
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[[Category:Enemies in The Legend of Zelda: Four Swords Adventures]]
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[[Category:Enemies in The Legend of Zelda: The Minish Cap]]
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[[Category:Enemies in The Legend of Zelda: Twilight Princess]]
 
[[Category:Enemies in The Legend of Zelda: Phantom Hourglass]]
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[[Category:Enemies in The Legend of Zelda: Spirit Tracks]]
 
[[Category:Undead]]
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Revision as of 11:24, 18 November 2011

Template:Enemy The Bubble is a spirit in the form of an animated skull with fire surrounding it in The Legend of Zelda series. The main purpose of the Bubble is to curse those that they touch, leaving the victim unable to wield a blade for brief period of time.[1] This leaves the victim open to attack from any nearby enemies and monsters. While this is their most dangerous curse, the actual effects of touching a Bubble vary from game to game; sometimes they steal magic, in others they will simply set Link on fire or merely cause damage. They first appeared in the original The Legend of Zelda and have appeared in numerous games since then. They are known in certain games by alternate names such as Fire Faerie, Anti-Fairy or Whisp. Including all their varieties, they have appeared in every main Zelda game to date.

Characteristics

The Bubbles in The Legend of Zelda were simply animated skulls with crackling flames surrounding them. Their movements were erratic, and they often appeared in swarms along with other enemies. They were entirely invincible, but they did not cause damage. A touch from them would cause Link to be unable to use his sword for a short time, meaning he would have to rely on other weapons to defend himself, or simply flee until the curse wears off. The exception to this rule occurs in the Second Quest, where Red and Blue Bubbles make their first appearance. In this game, Red Bubbles will curse Link permanently, while Blue Bubbles will dispel a curse. Thankfully, a Blue Bubble is usually not far away from a Red Bubble. Blue Bubbles, despite knocking Link back, are therefore entirely benign.

Starting from The Adventure of Link, Bubbles started to vary from their original form. While visually similar, Bubbles now moved differently, reflecting around dungeon walls in straight diagonal lines. Instead of making Link unable to use his sword, these Bubbles would now cause damage and steal magic. This type of Bubble would also later appear in a number of other 2D games, such as A Link to the Past, Link's Awakening, Oracle of Ages, Oracle of Seasons and Four Swords Adventures, stealing magic where available, but otherwise simply causing damage and being a dangerous obstacle. This type of Bubble is also often known as an Anti-Fairy or sometimes Fire Faerie, possibly due to the fact that using Magic Powder on them in A Link to the Past will transform them into a Fairy. This Bubble commonly has four distinctive balls of fire that circle it.

In the 3D Zelda games, the Bubbles have little in common with the Bubbles of the previous games other than similarity in appearance. They are usually considerably easier to destroy than the near invincible appearances in previous games. Their attack patterns primarily do damage and while some will fly in set patterns similar to those in the 2D adventures, often they will directly react to Link's presence and attack aggressively. In Ocarina of Time, they had a surprising amount of diversity, with Blue, Green, Red and White Bubbles, each representing different attack patterns, with Blue being the most common. While they simply caused damage in Ocarina of Time, when they returned in Majora's Mask, Blue Bubbles were able to jinx Link, which caused him to be unable to use his sword. This ability was carried over to The Wind Waker. Other varieties of Bubble will set fire to or freeze Link with their flames, while the normal Bubbles of Twilight Princess lost their flames altogether.

Varieties

Whisp

File:Whisp(LA).gif

A Whisp, in Link's Awakening and the Oracle series.

A Whisp or Wisp is the name given to a specific type of Bubble based on the Bubbles of the original The Legend of Zelda. This name was originally given to a separate variety of Bubble in the Oracle games to distinguish it from the normal variety[2] (which was also known at the time as an Anti-Fairy, adding to confusion) which also appeared in the game. Whisps look and behave exactly like the Bubbles from the original game, cursing Link so he cannot use his sword, moving erratically around the room and not causing damage and being invincible. Whisps in The Minish Cap are named Wisp and will behave extremely similarly, but Blue Wisps will move faster and vanish after cursing Link, while Red Wisps will move slower but will return after cursing. They can be defeated by sucking them up using the Gust Jar. Whisp appears be used as an alternate name for the original Bubbles of The Legend of Zelda. The Whisp Ring in the Oracle games will stop the effects of being jinxed.

Giant Bubble

A larger version of the normal Bubbles, Giant Bubbles can be found in the Great Palace in The Adventure of Link. It behaves just like a normal Bubble, but if struck three times, it splits into two fast-moving normal Bubbles. In Link's Awakening, the Giant Bubble returns as an enemy that only appears in Face Shrine, in a sidescrolling passageway. The Giant Bubble now looks very different from regular Bubbles, but behaves similarly, bouncing around the room in the same manner. The enemy cannot be harmed with any of Link's weapons and will simply cause damage like regular Bubbles when it comes into contact with Link.

Bubble Group

The Bubble Group is a congregation of four Bubbles in A Link to the Past. They appear in the Eastern Palace, and swarm around a lone jar in one room. The jar sits atop a switch that needs to be hit to get the Big Key, but the jar cannot be reached with the Bubbles protecting it. To dispel the Bubble Group, Link must defeat all the enemies in the room except for them, at which point the group will split and fly around the room as normal Bubbles.

Blue Bubble

Blue Bubbles first appeared in the dungeons of the Second Quest of the The Legend of Zelda. Rather than curse Link, they would dispel curses from normal and Red Bubbles. Blue Bubbles would later reappear as dangerous varieties in Ocarina of Time and then in Majora's Mask and The Wind Waker. They are still found in many dungeons but sometimes also appear in the overworld. Defending with Link's shield will knock its blue flame out. Other items will also accomplish this purpose, but defending is the safest method. They also seem to be attracted to bombs. When Link throws one near a Blue Bubble in Ocarina of Time, they circle it until the bomb explodes. When Bubbles drop to the floor, Link can simply attack it with his sword. The ability to jinx was returned to Bubbles in Majora's Mask, as contact with its blue flames will cause curses that cause Link to be unable to use his sword for a few seconds (this curse can instantly can be removed by the Song of Storms). If it touches the hero in The Wind Waker, he will be unable to use any item at all. In The Wind Waker, rather than blocking with the shield to put out the flames, Link must use the Hookshot or Deku Leaf. Ice Arrows are also effective, but it costs arrows and magic.


Red Bubble

The Red Bubble also first appeared in the Second Quest of The Legend of Zelda. They were the most dangerous variety of Bubble, as their curse would remain until Link touched a Blue Bubble. They later appeared in Ocarina of Time and Majora's Mask, where they would leap from the lava of places Death Mountain or the Fire Temple and bounce around, attempt to set fire to Link with their red flames before returning to the lava. This variety would later appear in The Wind Waker, flying normally like Blue Bubbles, but attempting to set him on fire rather than curse him. They can be defeated in the same manner as Blue Bubbles.

In Twilight Princess, a nearly identical enemy called the Fire Bubble can be found, and just like Red Bubbles in The Wind Waker it will fly at Link to attack him. When they attack Link, they can damage him and set him on fire. The flame can be extinguished with the Gale Boomerang, then they can be slashed with the Sword. Fire Bubbles also appear in Phantom Hourglass, where they are defeated by stunning it with the Boomerang then attacking it with a Sword, Bomb, or Bombchu. Sword is most suggested, as the Bomb and Bombchu are too time-consuming. These Bubbles can also be destroyed instantly by a single arrow, though they are fairly hard to hit. Their movement pattern and red fire is based on that of the Bubbles of the old 2D games.

Green Bubble

The Green Bubble appears in various dungeons throughout Ocarina of Time. They float in a set pattern with their green flames acting as a barrier. To defeat them, Link must simply wait until their flames die down or put them out with the shield, and then attack them, or attack them with a projectile weapon like the Bow. They won't attack directly and so can be considered easier than most. They often appear in groups of two. One appears floating around the water way in the Bottom of the Well dungeon. This one is larger than usual but still as easy to kill.

White Bubble

In Ocarina of Time, White Bubbles bear no flames of any color. They are simply the animated skull of a Bubble with no additional features, yet still are able to fly and do not hop around. They leave trails of white behind them as they move. The White Bubble only appears in the Spirit Temple. Similar to the Green Bubble, the White Bubble follows a set path, but they are more erratic, stopping still then moving swiftly from one spot to another. They are often seen in groups, so it is a good tactic to pick them out one by one from a distance, but unlike most other Bubbles they have no flames to dispel, so they can be easily destroyed with a sword. Interestingly, they do not appear in the Master Quest version, making them the only enemy from the original version to be excluded from Master Quest.

Ice Bubble

Ice Bubbles appear in Twilight Princess and Phantom Hourglass. As a counterpart to Fire Bubbles, they instead freeze the young hero in a small block of ice when upon contact. They are defeated in much the same manner as their fire-based counterparts in either game, but the Clawshot is not advised. In Phantom Hourglass, the Bow, Boomerang, and Grappling Hook work best.

Trivia

File:Bonehead.jpg

Bonehead from Kirby 64

  • Using the Whistle will have a side effect of dispelling the curse in the original The Legend of Zelda simply by freezing time long enough for the curse to wear off in most circumstances. In Majora's Mask, the Song of Storms will dispel the curse possibly as reference to this.
  • Stalfos heads can sometimes be seen floating around dungeons in A Link to the Past, chasing after Link when he turns his back. These heads do not have flames, but are similar to Bubbles.
  • Bubbles in Four Swords Adventures will also behave a lot like Sparks, and also appear during the battle with the Big Poe.
  • Stallord can summon huge swarms of Fire Bubbles during the battle with him in Link's Crossbow Training. His appearance as a floating skull in Twilight Princess is also very similar to the appearance of Bubbles in the game.
  • A similar creature named Bonehead appears in the Nintendo 64 game Kirby 64: The Crystal Shards. Both monsters share a few notable similarities including having wings and growing the wings when it is approached.

Gallery

See Also

References

  1. "The spirit of the dead. When it clings onto Link, he won't be able to unsheathe his sword for a while." (The Legend of Zelda (Game) manual, pg. 38)
  2. "My books tell me there is a beast called a Whisp that jinxes you when you touch it. You won't be able to draw your sword!" — Dr. Left (Oracle of Seasons)


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File:Forest minish.png Names in Other Regions File:Jabber Nut MC.gif
Language Region Name

Bubble Giant Bubble White Bubble Red Bubble Blue Bubble Ice Bubble Green Bubble Bubble Group Whisp
Japanese Japan Template:Japanese Template:Japanese Template:Japanese Template:Japanese Template:Japanese Template:Japanese Template:Japanese Template:Japanese Template:Japanese
Spanish Spain Bubble Bubble roja Bubble azul Whisp
French France/Canada Tetdoss Tetdoss Rouge Tetdoss Bleue Wisp
German Germany Knochenfratze Roter Tod Blauer Tod Tod
Italian Italy Nembo Nembo Rossa Nembo Blu Uisp
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Knochenfratze