Zelda Wiki

OoT Navi.png

Hey! Listen!

This wiki contains spoilers! Read at your own risk!


Zelda Wiki
The Legend of Zelda: Link's Awakening DX
LADX logo.png
Link's Awakening DX USA cover art
Nintendo (EAD)
Yosinori Tutiyama (director)
Takashi Tezuka (supervisor)
Kazumi Totaka (sound composer)
Minako Hamano (sound composer)
Kozue Ishikawa (sound composer)
Yuichi Ozaki (sound composer)
Koji Kondo (sound advisor)
Release date(s)
Game Boy Color
North America December 15, 1998[1]
Japan December 12, 1998[1]
European Union January 1999

Nintendo 3DS Virtual Console
North America June 7, 2011[2]
Japan June 8, 2011[3]
European Union June 8, 2011[4]
Commonwealth of Australia June 8, 2011[5]
Republic of Korea March 1, 2016[6]
Content ratings
  • ESRB: E
  • PEGI: 7
  • CB: G8+
Canon (Remake)[7][8]
StrategyWiki Favicon.png The Legend of Zelda: Link's Awakening DX guide
at StrategyWiki
This article is about the color remaster of the original Link's Awakening. For other uses, see Link's Awakening (Disambiguation).

The Legend of Zelda: Link's Awakening DX for Game Boy Color is an updated re-release of Link's Awakening with several new additions, the most notable of which being the entire game is now in color. It was released just after Ocarina of Time. The engines and color palettes in both of Oracle of Seasons and Oracle of Ages games are likely based on Link's Awakening DX's. It can also be played on a Game Boy, with some features disabled.

The game was also made available on the Nintendo 3DS eShop on June 7, 2011 at the price of $5.99 US.[9]

Differences from Link's Awakening

The Camera Shop

Main articles: Camera Shop and The Travels of Link

In northern Ukuku Prairie is a Camera Shop owned by a mouse photographer. At certain times in the game, the photographer will take a photo of Link and the event. The photo can then be viewed at any time in the photo album within the shop, and the photograph will sometimes fade in seven different colors when viewed. There are a total of twelve photographs, and each can be printed by the Game Boy Printer. The Game Boy Printer function does not work with the Nintendo eShop re-release of the game on the Nintendo 3DS, as the original hardware is not compatible with the console anyway.

One of the photographs is taken within the photo shop by asking the photographer to take Link's picture, and he will ask Link several questions if Link wants his photo taken. This photograph actually has an alternate photo. If Link agrees that he wants his photo taken, he will pose with a peace sign. If he answers all of the questions with no, he will be stunned by the camera's flash. There is no way to get both photos in a single game file.

To actually start getting photographs, Link will need to visit the photo shop to get his picture taken. Afterwards, the mouse will give him the photo album. Link will only be able to encounter the other photograph events once he has gotten this photograph and the photo album, else the events would be ignored. The mouse will not take a photo of Link if he has Madame MeowMeow's Chain Chomp, BowWow; or the Blue Rooster following him. If Marin is following him, all photos except those that involve her are inaccessible.

The Color Dungeon

Main article: Color Dungeon

One of the other most notable changes in Link's Awakening DX is the optional, hidden Color Dungeon. Unlike the other dungeons in the game, it is shorter than most. Link can go into the dungeon as soon as he returns BowWow to Madam MeowMeow after clearing the second dungeon, Bottle Grotto.

Although the updated version overall is compatible with previous Game Boy models, the dungeon has many puzzles that are highly based on actual colors, therefore the Color Dungeon cannot be entered when playing Link's Awakening DX on the older models, thus requiring the use of a Game Boy Color.


  • The game has been given a color palette.
  • The original had an all-green Super Game Boy color palette but no special SGB border. DX has a Super Game Boy border and a standard color palette.
  • The Instruments of the Sirens now fade in seven different colors.
  • Fade in/out effects are less exaggerated, such as when using a bomb or a dungeon warp.


  • The Photographer and the photo side quest were added.
  • An additional dungeon called the Color Dungeon was added. It was added to take advantage of the Game Boy Color's color screen, therefore it's inaccessible when played on a Game Boy. The reward for completing the dungeon is a colored tunic that boosts Link's attack or defensive power.
  • The Start menu has been modified to show the different color tunics, if Select is pressed.
  • Various chest contents were changed in dungeons.
  • Some areas have had their landscape changed between the games.
  • The Genie boss now throws fireballs more slowly.

Other Changes

  • Various glitches and bugs were fixed.
  • The title screen has been slightly altered, most noticeable being the addition of clouds around the egg.
  • Additional dialogue has been added, for example upon receiving the L2 Sword.
  • In the original Japanese and localized versions (except for the US localization), Martha the mermaid loses her bikini top. In all localized DX versions (but not the Japanese DX), now she loses her Necklace.
  • The German versions of the game have new dialogue for Cukeman, which removes the sexual allusions that were originally said in the original game.[10]
  • The Stone Slabs were changed into Owl Statues that resemble the game's owl character and the Stone Slab Fragments were also changed into Stone Beaks. More hints were also added.
  • The secret ending has been changed. Instead of Marin floating across the screen with wings, she is now seen as a seagull with her image on the screen.
  • Additional music was composed by Yuichi Ozaki (who also wrote music for Super Mario Bros. Deluxe).
  • Players can no longer skip all of a character's dialogue by pressing B.[verification needed]

Speedrun Records

Main article: Speedrun Records
Category Runner Time Date Link to Run
Any% SeYsEy 2m 12s 633ms May 6, 2020 Speedrun.com
Any% (No ACE) Riddler 4m 34s 100ms May 25, 2019 Speedrun.com
Any% (No Wrong Warp or ACE) GreenTunic 7m 49s April 24, 2019 Speedrun.com
Any% (No Wrong Warp, System Transitions, or ACE) TGH 31m 57s April 12, 2021 Speedrun.com
Any% (No Out of Bounds, Wrong Warp, or ACE) TGH 48m 59s Feburary 27, 2021 Speedrun.com
Any% (No Save & Quit, Out of Bounds, Wrong Warp, or ACE) TGH 51m 31s Janurary 26, 2021 Speedrun.com
Any% (Glitchless) Gabe 1h 18m 48s May 20, 2021 Speedrun.com
100% SeYsEy 32m 44s May 8, 2021 Speedrun.com
100% (No Wrong Warp or Out of Bounds) TGH 1h 16m 39s Februrary 3, 2021 Speedrun.com
All Instruments aulos 16m 15s October 16, 2019 Speedrun.com
Reverse Dungeon Order Zintrothen 28m 46s June 9, 2020 Speedrun.com


TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name Meaning
Japan Japanese ゼルダの伝説 夢をみる島 DX (Zeruda no Densetsu: Yume o Miru Shima DX) The Legend of Zelda: The Dreaming Island DX


View Gallery View Gallery


  1. 1.0 1.1 Encyclopedia (Dark Horse Books) pg. 7
  2. The Legend of Zelda: Link's Awakening DX, Nintendo of America, retrieved March 2, 2016.
  3. ゼルダの伝説 夢をみる島DX, Nintendo, retrieved March 2, 2016.
  4. The Legend of Zelda™: Link's Awakening DX™, Nintendo UK, retrieved March 2, 2016.
  5. Daniel Vuckovic, VIDEO: LINKS AWAKENING DX FROM THE ESHOP ON THE 3DS, Vooks, published June 8, 2011, retrieved March 2, 2016.
  6. Virtual Console, Nintendo Korea, retrieved March 2, 2016.
  7. Encyclopedia (Dark Horse Books) pg. 10
  8. Encyclopedia (Dark Horse Books) pg. 231
  9. The Legend of Zelda: Link's Awakening Available Today on 3DS eShop, Kotaku.
  10. http://www.schnittberichte.com/schnittbericht.php?ID=3918 (German)
Main SeriesSpin-OffOther