- For the stage in the Super Smash Bros. series, see Hyrule: Temple.
Temples are recurring locations in The Legend of Zelda series.[1][name reference needed] They are temples of power and function, and may perform the act of an art gallery, a place of worship, a factory, etc.
Characteristics[]
In most installments of the series, Temples are a heavily common type of Dungeon whose purposes, design and features vary significantly from game to game.
In the majority of the cases, in a Temple there is usually a central puzzle device, which Link must deal with in order to meet the Boss and complete the objectives of the main quest. For example, in the Water Temple in Ocarina of Time, the central mechanic revolves around changing the water level; in the Temple of Time in Twilight Princess, the main puzzle is about finding and guiding a statue to gain access to the Boss's hideout; and so on.
It's not uncommon for a Temple to show a fixation towards an element in particular. Therefore, the central puzzle may depend on its thematic motif.
List of Temples[]
Ocarina of Time[]
In Ocarina of Time, these Temples are built to awaken the chosen Sages who contribute on the defeat of evil, as well as to worship sacred deities.
- Temple of Light
- Location: Sacred Realm
- Forest Temple
- Location: Sacred Forest Meadow
- Fire Temple
- Location: Death Mountain Crater
- Water Temple
- Location: Lake Hylia
- Shadow Temple
- Location: Kakariko Graveyard
- Spirit Temple
- Location: Desert Colossus
- Temple of Time
- Location: Hyrule Castle Town
Majora's Mask[]
In Majora's Mask, the Temples guard the Guardian Deities that aid the people of Termina when disgrace is foreseen.
- Woodfall Temple
- Location: Southern Swamp
- Snowhead Temple
- Location: Snowhead
- Great Bay Temple
- Location: Great Bay
- Stone Tower Temple
- Location: Ikana Canyon
Oracle of Seasons[]
- Temple of Seasons
- Location: Holodrum
The Wind Waker[]
In The Wind Waker, there are two Temples whose Sages pray to bless the power of the Master Sword. Unlike the rest of the Temples in the series, these Temples must be explored by at least two people, as the residing puzzles are impossible to solve for only one person.
- Earth Temple
- Location: Headstone Island
- Wind Temple
- Location: Gale Isle
Four Swords Adventures[]
- Eastern Temple
- Location: Eastern Hyrule
- Temple of Darkness
- Location: Dark World
- Desert Temple
- Location: Desert of Doubt
- Temple of Ice
- Location: Frozen Hyrule
Twilight Princess[]
In Twilight Princess, two Temples guard some of the Fused Shadows, while one guards a fragment of the Mirror of Twilight.
- Forest Temple
- Location: Faron Woods
- Lakebed Temple
- Location: Lake Hylia
- Temple of Time
- Location: Sacred Grove
Phantom Hourglass[]
In Phantom Hourglass, three Temples guard the Spirits loyal to the Ocean King, three guard the Pure Metals that are needed to forge the legendary Phantom Sword, and the Temple of the Ocean King serves as the lair of the antagonist Bellum.
- Temple of Fire
- Location: Isle of Ember
- Temple of Wind
- Location: Isle of Gust
- Temple of Courage
- Location: Molida Island
- Goron Temple
- Location: Goron Island
- Temple of Ice
- Location: Isle of Frost
- Mutoh's Temple
- Location: Isle of Ruins
- Temple of the Ocean King
- Location: Mercay Island
Spirit Tracks[]
In Spirit Tracks, four Temples serve as the whereabouts of the Force Gems that restore the various Spirit Tracks leading toward the Tower of Spirits, whose floors are restored for exploration when the aforementioned Force Gems start working. One Temple guards the legendary Bow of Light.
- Forest Temple
- Location: Forest Realm
- Snow Temple
- Location: Snow Realm
- Ocean Temple
- Location: Ocean Realm
- Fire Temple
- Location: Fire Realm
- Sand Temple
- Location: Sand Realm
Skyward Sword[]
In Skyward Sword, two Temples serve as the locations of two sacred springs: Skyview Spring and the Earth Spring. Two other Temples house Gates of Time.
- Skyview Temple
- Location: Deep Woods
- Earth Temple
- Location: Eldin Volcano
- Sealed Temple
- Location: Sealed Grounds
- Temple of Time
- Location: Lanayru Desert
Tri Force Heroes[]
In Tri Force Heroes, Temples are the fourth and final Levels of each Area of the Drablands, except for the Fortress and Den of Trials. One Temple guards the Lady's Glasses, and another guards the Lady's Parasol.
- Forest Temple
- Location: Woodlands
- Water Temple
- Location: Riverside
- Fire Temple
- Location: Volcano
- Ice Temple
- Location: Ice Cavern
- Desert Temple
- Location: The Dunes
- Grim Temple
- Location: The Ruins
- Sky Temple
- Location: Sky Realm
Breath of the Wild[]
- Temple of Time
- Location: Great Plateau
Tears of the Kingdom[]
- Water Temple
- Location: Wellspring Island
- Fire Temple
- Location: Abandoned Eldin Mine
- Wind Temple
- Rising Island Chain
- Lightning Temple
- Spirit Temple
- Depths Underneath Faron
Nomenclature[]
Names in other regions | |||
---|---|---|---|
Language | Name | Meaning | |
Japanese | 神殿 (Shinden) (OoT)[2] | Sanctuary/Temple | |
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
References
- ↑ Encyclopedia, Dark Horse Books, pg. 149 (OoT | OoT3D), 150 (MM | MM3D), 152 (TWW | TWWHD), 153 (TWW | TWWHD | FSA), 154 (FSA | TMC), 155 (TP | TPHD), 156 (PH), 157 (ST | SS), 159 (ALBW), 251 (OoS)
- ↑ Nintendo Official Guidebook—The Legend of Zelda: Ocarina of Time (Shogakukan) pg. 155