Zelda Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!

Come join the Zelda Wiki community Discord server!

READ MORE

Zelda Wiki
 
 
Line 1: Line 1:
{{Place
+
{{Enemy
|name = Stamp Station
+
|name = Darknut
|image = [[File:Stampstation_aboda.png|120px]]
+
|image = [[File:Darknut.png|250px]]
|caption = A Stamp Station
+
|caption = Darknut from ''Twilight Princess''
  +
|game = {{LOZ}}<br>{{LA}}<br>{{OoA}}<br>{{OoS}}<br>{{FS}}<br>{{TWW}}<br>{{FSA}}<br>{{TMC}}<br>{{TP}}
|game = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''
 
  +
|other = [[The Legend of Zelda (TV series)|Animated series]]<br>[[The Legend of Zelda (Comic)|''The Legend of Zelda'' comic]]<br>''[[The Crystal Trap]]''<br>''[[The Shadow Prince]]''<br>{{LCT}}<br>{{HW}}<br>{{SSBB}}{{exp|as a Trophy and Sticker}}<br>{{SSB4|3DS}}<br>{{TFoE}}<br>{{WOG}}
|inhab =
 
|items =
+
|habitat = Dungeons
  +
|weapon = Sword and Shield<br>[[Bomb]]s<br>[[Bomb Arrow]]s
|related =
 
  +
|spoils = [[Knight's Crest]]
|theme music =
 
 
}}
 
}}
  +
'''Darknuts''' are recurring enemies in {{LZS|Series}}, that debuted in {{TLoZ}}.
'''Stamp Stations''' appear in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' and can be used to stamp the [[Stamp Book]] given to [[Link]] by [[Niko]] in [[Aboda Village]]. Some Stamp Stations are hidden, while some are out in the open. They are found in most areas, and are even found inside of Sanctuaries and Temples. Each Stamp Station has its own design.
 
  +
{{clear|left}}
  +
{{TLoZManual|Darknut|The knight who lives in the labyrinths. He has lots of attacking power. He repels Link's attacks from the front with his shield.}}
  +
{{Tingle|Darknut|Oh! A '''Darknut'''!<br><br>Cut off his armor with your parry attack! ♥}}
  +
{{Midna|Darknut|I have no idea what to do against these knight things! Just try using the sword techniques you know, [Link]!}}
  +
{{Midna|Darknut (asked again)|The only thing to do is try all your sword techniques on it until you find one that works! Don't worry! You have what it takes to beat him, [Link]!}}
   
==Rewards==
+
==Characteristics==
  +
[[File:TLoZ Darknut Artwork.png|left|140px]]
*'''10 Stamps:''' Niko will give Link a choice of using the [[Shield of Antiquity]] instead of the normal shield, with the ability to switch out at any time.
 
  +
The Darknut resembles a large knight, equipped with heavy armor and a large sword, and a wide shield. Darknuts are notoriously difficult to defeat, and are considered by many fans as the hardest non-boss/non-mini-boss enemy in games in which they appear. These foes share trite similarities to the [[Iron Knuckle]], though there are a few discernible differences, one being the Gothic appearance of Darknut's armor as opposed to the somewhat Eastern appearance of the Iron Knuckle's armor. Apart from that, the two have never appeared in a game together (aside from the non-canon {{TWoG}}, where Darknuts are a common enemy and an Iron Knuckle is a boss). Additionally, since ''Ocarina of Time'', Iron Knuckles have wielded two-handed axes while Darknuts prefer swords or maces.
*'''15 Stamps:''' Niko will let Link choose if he wants to wear the [[Tunic#Engineer's Clothes|Engineer's Clothes]] instead of the Recruit Uniform, with the ability to switch out at any time.
 
*'''20 Stamps:''' Niko will teach the [[Spin Attack#Great Spin Attack|Great Spin Attack]] to Link.
 
   
  +
These enemies, though sometimes denoted in strength by differences in coloration, are all masters of swordfighting, seen most vividly during battles fought with them in {{TWW}} and {{TP}}, where the differences in size between Link and the Darknut in three dimensions further emphasizes this accurate behavior. Darknuts are known to charge at Link, as in {{LA}}, parry and block his sword strikes, as in ''The Wind Waker'', and even possess a highly mobile second form, most notable in ''Twilight Princess''.
==Locations==
 
  +
{{clear|left}}
Below is a location of the Stamp Stations, ordered by place appearance unless otherwise noted.
 
   
  +
{{figurine|TMC|Dark Nut| Appears in Dark Hyrule Castle. These armor-clad soldiers are tough. Use your [[shield]] and rolling skills to find an opening in their defenses...|[[File:Dark Nut Figurine.gif‎]]}}
{| class="wikitable sortable" border="1"
 
  +
  +
{{figurine|TWW|Darknut|Habitat: [[Tower of the Gods]]<BR>Spoils: [[Knight's Crest]]<BR><BR>These mighty knights are protected by heavy-duty armor. Rather than attacking from the front, it might be best to slip around behind them and cut their armor off.|[[File:Darknut Figurine TWW.png|150px]]}}
  +
  +
{{figurine|TWW|Darknut| Habitat: [[Earth Temple (The Wind Waker)|Earth Temple]]<BR>Spoil: [[Knight's Crest]]<BR><BR>These knights are well protected by their round bucklers and mighty armor. If you use a [[Parry|parry attack]] to jump up and knock off their helmets, it'll spell their doom.|[[File:Darknut Figurine 2 TWW.png|150px]]}}
  +
  +
==Variations==
  +
===Coloration and Weaponry===
  +
[[File:DarknutRed.png|left]]
  +
[[File:DarknutBlue.png|left]]
  +
[[File:Golden Darknut.png|right]]
  +
In {{TLoZ}} and the {{OoX}}, these enemies come in red and blue types, with blue being the stronger of the two. They move slowly and were only a danger when [[Link]] came in direct contact with them. Only attacking them from behind or the side will hurt them, and touching them causes Link a lot of damage.<ref>{{cite manual|quote=The knight who lives in the labyrinths. He has lots of attacking power. He repels Link's attacks from the front with his shield.|game=The Legend of Zelda (Game)|page=36}}</ref> However, in ''The Legend of Zelda'', if Link has the [[Magical Sword]], he can defeat a red Darknut with one strike with the sword, regardless of where he strikes it. In {{OoS}}, a [[Golden Monsters|Gold Darknut]] exists and is twice as powerful as any other Darknut in the game.
  +
  +
In ''Link's Awakening'' and the ''Oracle'' titles, the Darknuts vary from carrying a shield and sword to a bow. The Darknuts with a bow are generally less aggressive than Darknuts that carry a sword and shield, as they don't charge Link like the sword-carriers do. Both types are more common in [[Labrynna]] than they are in [[Holodrum]]. However, only in the ''Oracle'' titles can Link use the [[Magnetic Glove]] to repel and attract Darknuts, the blue edge having an Northern charge and the red having a Southern charge.
  +
  +
===The Redesign of ''The Wind Waker'' and ''The Minish Cap''===
  +
{{ImageCaption|image=File:TWW Darknut.png|size=200px|align=left|caption=Darknut from ''The Wind Waker''|captionalign=center}}
  +
In its first appearance in a [[:Category:3D games|3D Zelda]], the Darknut increases lethality tenfold in {{TWW}}. Wielding a thick-bladed flamberge, and wearing strong armor, they are one of the most difficult non-boss enemies in the game. The Darknut is also resourceful. If it drops its sword, it can pick up fallen weapons, such as a [[Moblin]]'s polearm, or engage in hand-to-hand combat. They also tend to perform the Great Spin attack if they see Link charging said attack. Another thing that makes unarmored Darknuts difficult to fight is that they cannot be attacked normally as they can dodge Link's sword and the [[Grappling Hook]]. These unarmored Darknuts use counterattacks that can take two full [[Heart]]s of health if landed. Their martial arts skills are formidable; unarmed Darknuts attack with either a flurry of quick karate chops or a spinning jump kick that can send Link reeling. Underneath their helmet, they resemble a humanoid [[wikipedia:Doberman Pinscher|Doberman Pinscher]] but with a more [[wikipedia:Felidae|felid]] snout and nose. Finding a Darknut normally means the presence of the [[Puzzle#Enemy Puzzle|enemy scenario]].
  +
  +
[[File:NoArmorDarknut.png|thumb|150px|right|Link doing a parry attack on an armorless Darknut]]
  +
Its only weak point is the back, where a seam in its armor leaves it vulnerable. The best way to deal with these powerful enemies is the [[Parry|Parry Attack]], which avoids the sword and allows easy removal of the helmet or armor.<ref>{{Cite|These knights are well-protected by their round bucklers and mighty armor. If you use a parry attack to jump up and knock off their helmets, it'll spell their doom|Darknut Figurine|TWW}}</ref> Depending on where the hit landed, either its body armor or helmet falls off, leaving either their head vulnerable to a boomerang, or their body open to sword hits. Darknut armor can also be destroyed by repeated sword strikes, but this strategy is hazardous.
  +
  +
Darknuts in this game have varying armor, which may denote ranks. The armor colors are silver, gold, black and red. Most Darknuts use round bucklers, although there are some that don't. Highly ranked black and red armored Darknuts sometimes wear differently shaped helmets. It will also be revealed that they have a beard and doberman-like features if Link removes the helmet with a parry technique. Darknuts are also the only enemy to carry [[Knight's Crest]]s with them. Once the main body armor is off, Link can use the [[Grappling Hook]] to [[Thievery#Looting|steal]] them. Collecting ten crests and taking them to [[Orca]] on [[Outset Island]] will earn Link the right to learn the [[Spin Attack|Hurricane Spin]].
  +
  +
The first Darknut that is fought serves as a mini-boss in [[Tower of the Gods]], and it guards the [[Bow|Hero's Bow]]. It should also be mentioned that shooting [[Light Arrow]]s at a Darknut, even in full armor, will instantly kill the unfortunate Darknut, suggesting that Darknuts are followers, or perhaps even creations of, [[Ganon]]dorf, seeing as regular, fire, and ice arrows will simply bounce off a Darknut's armor.
  +
  +
====Mighty Darknut and Black Knight====
  +
{{ImageCaption|image=File:MightyDarknut.png|size=200px|align=right|caption=Mighty Darknut from ''The Wind Waker''|captionalign=center}}
  +
'''Mighty Darknuts''' are captains,<ref>{{Cite|These are Darknut captains. Some wear capes that must be burned off before their armor straps can be cut.|Mighty Darknut Figurine|TWW}}</ref> and are essentially stronger, more heavily armored versions of lower-ranking Darknuts. They have a different appearance than the original, with shining red or black armor and a long red cape with a black tunic underneath. In ''The Minish Cap'', Mighty Darknuts are called Red Dark Nuts and have an extra electrical attack that is capable of sending Link reeling.
  +
  +
It should be noted that although the Nintendo Gallery mentions that only "some" wear capes, only caped Darknuts are considered to be acceptable for a Mighty Darknut figurine. Other Darknut captains can be found in places such as the [[Savage Labyrinth]], the [[Wind Temple]] and [[Ice Ring Isle]], but they are not considered a Mighty Darknut unless they are wearing a cape. Caped Darknuts are only found in [[Hyrule Castle]] (after Princess Zelda has been captured) and [[Ganon's Tower]].
  +
  +
[[File:BlackKnight(Sword).gif|left|50px|Black Knight]]
  +
The '''Black Knight''' appears exclusively in ''The Minish Cap'', and only in [[Dark Hyrule Castle]]. Its endurance and strength exceeds all others, and it recovers from attacks and blocks much quicker than regular Darknuts, but it still features the same moves and attack patterns as the other Darknuts in {{TMC}}. The Black Knight also uses a powerful electricity attack. Link encounters the Black Knight twice, once as the sub-boss of Dark Hyrule Castle, and again, along with two Royal Darknuts, to attempt to stop Link from interrupting [[Vaati]]'s ritual.
  +
  +
{{figurine|TMC|Black Knight| Appears in Dark Hyrule Castle. This is the strongest Dark Nut, with a good balance of attack and defense. They will do anything to stop you.|[[File:Black Knight Figurine.gif‎]]}}
  +
  +
{{figurine|TMC|Red Dark Nut| Appears in [[Dark Hyrule Castle]]. These Dark Nut commanders are strong, but if you relax and find an opening you can still defeat them.|[[File:Red Dark Nut Figurine.gif‎]]}}
  +
  +
{{figurine|TWW|Mighty Darknut| Habitat: [[Hyrule Castle]]<br>Spoil: [[Knight's Crest]]<BR><BR>These are Darknut captains. Some wear capes that must be burned or cut off before their armor straps can be cut.|[[File:Mighty Darknut Figurine.png|150px]]}}
  +
  +
===Darknuts in ''Twilight Princess''===
  +
{{Image
  +
|image =Darknut 2.png
  +
|size =170px
  +
|align =right
  +
|caption =Darknut in battle position in ''Twilight Princess''
  +
}}
  +
In {{TP}}, Darknuts remain one of the most powerful enemies in the game, becoming even harder than their ''The Wind Waker'' counterparts. They still retain some of their characteristics like removable armor and high defense, but now have increased speed and more sword techniques. Its armor has become less bulky and more streamlined like a medieval knight. They still use a large [[Sword]] and [[Shield]]. Midna does not know how to beat them, but suggests to Link he try using all of his sword techniques.<ref>{{Cite|I have no idea what to do against these knight things! Just try using the sword techniques you know, Link!|Midna|TP}}</ref><ref>{{Cite|The only thing to do is try all your sword techniques on it until you find one that works! Don't worry! You have what it takes to beat him, Link!|Midna|TP}}</ref>
  +
  +
====Armored Phase====
  +
Darknuts come in two phases, the first being armored. The best strategy is for Link to draw it towards him, backflip when they plunge their sword down, and then land a [[Hidden Skill#Jump Strike|Jump Strike]]. The [[Hidden Skill#Back Slice|Back Slice]], [[Hidden Skill#Helm Splitter|Helm Splitter]] and [[Hidden Skill#Mortal Draw|Mortal Draw]] are also effective. [[Bomb Arrow]]s can be used to remove a Darknut's armor from afar (or [[Bombling]]s provided Link angles them so as to not hit the Darknut head-on), but the Darknut's shield will soak up any arrows aimed at it directly. Link must instead target the ground immediately next to or behind the Darknut. When Link lands a hit on it, some of its armor strips off, though not as quickly or in as large amounts as in {{TWW}}.
  +
  +
====Chain Mail Phase====
  +
Eventually, when all its armor is off, revealing its under-armor chain mail, it proceeds to jump back and throw its weapon at Link. It then pulls out a smaller sword (a longsword), granting it different attacks, and becomes much more agile, having shed its bulky armor. An unarmored Darknut tends to attack with two cuts in succession, which give Link a split-second opening to counterattack; a thrust; or a kick which can briefly throw Link off balance. The Darknut also becomes far more adept at blocking Link's attacks and can dodge explosions and arrows effortlessly. Jump attacks, jump strikes, and back slices can send a Darknut reeling just long enough to attack.
  +
  +
One Darknut with a different helmet, sword and shield is the mini-boss in the [[Temple of Time]], while others commonly guard items such as keys or new areas. Red and blue variants of the Darknut are also found in the [[Cave of Ordeals]]. However, the differently colored equipment does not denote any change in the Darknut's physical attributes.
  +
  +
==Other Appearances==
  +
{{ambig|start}}
  +
===''Link's Crossbow Training''===
  +
In the spin-off title {{LCT}}, a Darknut appears as the boss of stage 8-3. His appearance is identical to the [[Temple of Time]] Darknut in ''Twilight Princess,'' but he attacks by unleashing a swarm of bats in addition to sword swings. His shield is invulnerable, so Link must wait until the Darknut attacks to shoot his armor off with the crossbow. The armor appears to be enchanted, as each piece turns into a larger bat that attacks Link after it has been shot off the Darknut.
  +
When all of the Darknut's armor is gone, he proceeds to attack with his short-sword, similar to his attacks in ''Twilight Princess,'' but he also gains a teleportation move, in which he turns into a swarm of bats in order to move closer to Link and attack. When Link lands several consecutive hits on him, he begins to use this move, only with one or more white bats that are worth 100-300 points. By shooting these white bats, Link can whittle down Darknut's health and defeat him.
  +
{{ambig|end}}
  +
  +
{{noncanon|start}}
  +
===Animated series===
  +
[[File:Darknut (VC).png|thumb|right|Zelda fighting against a Darknut in ''The Legend of Zelda'' comic]]
  +
In the [[The Legend of Zelda (TV series)|animated series]], a Darknut appears in only one episode: "[[That Sinking Feeling]]". In this episode, [[Link]] and [[Princess Zelda]] encounter a Darknut as they are journeying through the [[Underworld]]. The Darknut blocks most of Link's sword attacks, and when the Darknut swings his sword at the young hero, Link manages to evade it but falls in the process. Just as the Darknut is about to strike at him, Link kicks the foe's ankle and the Darknut falls, allowing the young hero to deliver the final blow. The Darknut leaves behind a [[Power Bracelet#Magic Bracelets|Magic Bracelet]], which proves to be useful later on in the battle against [[Ganon]].<ref>{{cite episode|quote=Look! It dropped a magic bracelet!|name=Princess Zelda|show=The Legend of Zelda|episode=6}}</ref>
  +
  +
===''The Legend of Zelda'' comic===
  +
:''See also: [[Darknut Prime]]''
  +
In [[The Legend of Zelda (Comic)|''The Legend of Zelda'' comic]], Darknuts mostly resemble their artwork depiction of the original ''The Legend of Zelda''. Like in the games, there are red and blue Darknuts, with the blue Darknut being known as [[Darknut Prime]].<ref name=dp>{{cite book|quote=HA! You flee in FEAR from the might of the Darknut Prime!|book=The Legend of Zelda|publisher=Valiant Comics|page=2 [The Power]}}</ref> Like most of Ganon's minions, these foes are also capable of speech.<ref name=dp/> Although a robed Darknut makes an appearance in ''[[The Legend of Zelda (Comic)/Issue 1#He Also Serves|He Also Serves]]'', normal Darknuts are first introduced in ''[[The Legend of Zelda (Comic)/Issue 3#The Power|The Power]]'', where Link and Zelda encounter them upon entering the [[Underworld]]. The young hero manages to bury them under a pile of rubble thanks to a [[bomb|bomb's]] explosion,<ref>{{cite book|quote=I just need a little DISTANCE to throw this bomb! Cave in!|book=The Legend of Zelda|publisher=Valiant Comics|page=2 [The Power]}}</ref> but the mighty foes recover and start chasing Link again. Eventually, Link is able to easily defeat them with the use of the [[Triforce#Triforce of Power|Triforce of Power]].
  +
  +
In ''[[The Legend of Zelda (Comic)/Issue 6#Choices|Choices]]'', Zelda encounters a Darknut after fleeing from Ganon's grasps, but her life force is nearly gone from having used all her magic to escape and is unable to put up a fight against the knight.<ref>{{cite book|quote=Yield, Princess Zelda! You are so weary from running you can barely lift that bow! You are no match for Darknut!|book=The Legend of Zelda|publisher=Valiant Comics|page=1}}</ref><ref>{{cite book|quote=He's right. The magic spell I cast to escape Ganon...almost destroyed me... My life force is nearly gone! I'm in no shape to fight one of Ganon's knights!|book=The Legend of Zelda|publisher=Valiant Comics|page=1}}</ref> However, the princess refuses to give up,<ref>{{cite book|quote=But NOTHING is going to stop me.|book=The Legend of Zelda|publisher=Valiant Comics|page=1}}</ref> and although she is weak, she manages to win against the Darknut by sending him down a bottomless pit.
  +
  +
===''The Crystal Trap''===
  +
In ''[[The Crystal Trap]]'', a Darknut will greet Princess Zelda's arrival to the [[Dark Tower]] by promptly attacking her upon sight. By shooting an [[arrow]] at the Darknut's back, Zelda defeats the foe and climbs up the tower to find that the Darknut was actually protecting the [[Handprint]], one of the three items necessary to free Link from the [[Crystal]].<ref>{{cite book|quote='Welcome!' an inhuman voice whispers from the shadows. 'Who's there?' Zelda demands, pulling back on her bowstring. A tall, armored figure steps into the moonlight. 'A darknut!' Zelda whispers. Without another word, the evil knight charges, his shield held high, his long blade slicing the air.|book=The Crystal Trap|publisher=Archway|page=49}}</ref>
  +
  +
===''The Shadow Prince''===
  +
In ''[[The Shadow Prince]]'', one or more Darknuts ambush [[Princess Zelda]], [[Charles of Moria]] and Link while they're in the woods, depending on which path Link takes. If the young hero chose to go back to [[North Castle]] to get help for the fainting Zelda, he will return only to hear the princess excitedly flatter Charles, saying that, while Link was gone, Charles defeated a Darknut and caused the other two to run away in fear. However, if the young hero agrees to let the [[Moria]]n knight take Zelda back to North Castle, a Darknut will suddenly appear and charge at Charles, who confidently faces his enemy with having two weapons to choose from: his axe or sword. Although Link tries to help Charles in the fight, he will be unable to draw his sword since it seems to be stuck to the sheath, forcing Zelda to fight with her dagger instead. The Darknut, once defeated by Charles's axe and Zelda's dagger, will leave behind a [[Red Darknut Arrow]].
  +
  +
Later on in the book, after the [[King of Hyrule]] calls a Royal Council informing about the latest sightings of monsters appearing in strange places, he mentions that an entire mob of Darknuts were spotted in the [[Jungle of Favors]] the night before.<ref>{{cite book|quote='Word came last night that an entire gang of Darknuts were spotted in the Jungle of Favors.'|book=The Shadow Prince|publisher=Mammoth|page=5}}</ref> Since Darknuts don't usually appear outside of a cave or a castle,<ref>{{cite book|quote='And then there's the matter of Darknuts in the woods. I've never heard of a Darknut appearing outside of a cave or a castle. Why are they turning up in our forest all of a sudden?'|book=The Shadow Prince|publisher=Mammoth|page=92}}</ref> the king considers the spotting of the Darknuts in a jungle to be alarming and decides that the [[Triforce#Triforce of Wisdom|Triforce of Wisdom]] should be immediately delivered to the [[Fifth Castle of Ancient Hyrule]] to keep it safe from [[Ganon]].<ref>{{cite book|quote='I believe Ganon is after our Triforce of Wisdom again. It's in danger here. We must move it.' [...] To the Fifth Castle of Ancient Hyrule.'|book=The Shadow Prince|publisher=Mammoth|page=6}}</ref>
  +
  +
===''Super Smash Bros.'' Series===
  +
In {{SSBB}}, Darknuts appear as a [[Trophies in Super Smash Bros. Brawl|Trophy]] and [[Sticker]]. In {{SSB4|3DS}}, Darknuts in their ''Twilight Princess'' appearance also appear as enemies in the {{ssb|Smash Run}} mode and as a Trophy.
  +
  +
====Trophy Information====
  +
{| class=wikitable sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse;"
 
|-
 
|-
  +
!width="inherited"|Game
! '''Place'''
 
  +
!width="inherited"|Image
! '''Requirements'''
 
  +
!width="inherited"|Description
!class="unsortable" |'''Location'''
 
  +
!width="inherited"|How to Unlock
! '''Stamp design'''
 
 
|-
 
|-
  +
|''Super Smash Bros. Brawl''
| <center>'''[[Aboda Village]]'''</center>
 
  +
|[[File:Darknut Trophy.png|100px]]
| None
 
  +
|A knight enemy clad in heavy armor that defends with a shield and attacks with sword techniques and kicks. Darknuts lose their armor as they take hits, but they grow faster in the process. Their sword skills are quite accomplished. The most fundamental way of dealing with Darknuts is having good command of [[Spin Attack|spin attacks]] and [[Hidden Skill#Back Slice|back slices]].
| Northern part of map. West of [[Alfonzo|Alfonzo's]] house.
 
  +
|{{Exp|Can be obtained via Coin Launcher, in certain rounds of All-Star Mode, or during Subspace Emissary mode|Random}}
| [[File: Aboda Village Stamp.png|center|50px]]
 
 
|-
 
|-
  +
|''Super Smash Bros. for Nintendo 3DS''
| <center>'''[[Castle Town#Spirit Tracks|Castle Town]]'''</center>
 
  +
|[[File:SSB4 Darknut Trophy.png]]
| [[Bombs]]
 
  +
|These heavily armored, bulky enemies often seen in the Legend of Zelda series are slow but powerful and can use their swords to block attacks and projectiles. When you're faced with one, you'll need to slowly cut away its armor. Once it's gone, the Darknut will become more agile, but it'll also be more vulnerable!
| The bricks must be blown up on top of the staircase to the northeast, then Link must head west across the city walls. It'll be at the northwestern corner.
 
  +
|{{Exp|Can be obtained in Classic Mode, in All-Star Mode, in Trophy Rush, in Smash Run, or purchased from the Trophy Shop|Random}}
| [[File:Castle Town Stamp.png|center|50px]]
 
|-
+
|}
  +
| <center>'''[[Whittleton]]'''</center>
 
  +
====Sticker Information====
| None
 
  +
{| class="wikitable" border="1" cellpadding="2" style="text-align:center;"
| Area northeast of village.
 
| [[File: Wittletown Village Stamp.png|center|50px]]
 
 
|-
 
|-
  +
!width="150px"|Name
| <center>'''[[Forest Sanctuary]]'''</center>
 
  +
!width="50px"|Image
| None
 
  +
!Artwork from
| Across the bridge, on the way to [[Gage|Gage's]] chamber.
 
  +
!Effect in [[The Subspace Emissary]]
| [[File:Forest Sanctuary Stamp.png|center|50px]]
 
  +
!Usable by
 
|-
 
|-
  +
|Darknut
| <center>'''[[Forest Temple (Spirit Tracks)|Forest Temple]]'''</center>
 
  +
|[[File:Darknut Sticker.png|80px]]
| [[Whirlwind]]
 
  +
|'' The Wind Waker
| Inside a mist of poison gas in the first room.
 
  +
|align=left|[Slash] - Attack +13
| [[File: Forest Temple Stamp.png|center|50px]]
 
  +
|[[File:LZGT.png|100px|This sticker is usable by Link, Zelda, Ganondorf, and Toon Link]]
|-
 
| <center>'''[[Anouki Village]]'''</center>
 
| None
 
| Hidden around the eastern part of the map behind some trees.
 
| [[File:Anouki Village Stamp.png|center|50px]]
 
|-
 
| <center>'''[[Snow Sanctuary]]'''</center>
 
| None
 
| On the way to [[Steem|Steem's]] chamber
 
| [[File:Snow Sanctuary Stamp.png|center|50px]]
 
|-
 
| <center>'''[[Wellspring Station]]'''</center>
 
| [[Boomerang]]
 
| Link must freeze the water with the boomerang to get across.
 
| [[File:Wellspring Station Stamp.png|center|50px]]
 
|-
 
| <center>'''[[Snow Temple]]'''</center>
 
| [[Boomerang]]
 
| On Northeastern side of B1 floor, Link must use [[boomerang]] on the cold fire to make a bridge across the body of water to the station.
 
| [[File:Snow Temple Stamp.png|center|50px]]
 
|-
 
| <center>'''[[Trading Post (Spirit Tracks)|Trading Post]]'''</center>
 
| [[Bombs]]
 
| On a small island at the northern most point inside the cave filled with [[Like Like]]s.
 
| [[File: Trading Post Stamp.png|center|50px]]
 
|-
 
| <center>'''[[Papuchia Village]]'''</center>
 
| [[Song of Birds]], [[Whip]]
 
| Link must play the Song of Birds where he previously met Carben and they'll take him to a series of islands. The station is on the southwestern island.
 
| [[File: Papuchia Village Stamp.png|center|50px|50px]]
 
|-
 
| <center>'''[[Ocean Sanctuary]]'''</center>
 
| [[Song of Birds]], [[Whip]]
 
| The [[Song of Birds]] must be played in front of [[Carben|Carben's]] lair and the fowl will take Link straight to the station.
 
| [[File: Ocean Sanctuary Stamp.png|center|50px]]
 
|-
 
| <center>'''[[Ocean Temple]]'''</center>
 
| [[Bombs]], [[Whip]]
 
| Hidden room on 2F. Across a crevice.
 
| [[File: Ocean Temple Stamp.png|center|50px]]
 
|-
 
| <center>'''[[Goron Village (Spirit Tracks)|Goron Village]]'''</center>
 
| [[Whip]]
 
| Western half of Goron Village, northwestern part of map.
 
| [[File:Goron Village Stamp.png|center|50px]]
 
|-
 
| <center>'''[[Fire Sanctuary (Spirit Tracks)|Fire Sanctuary]]'''</center>
 
| [[Boomerang]]
 
| All the torches must be lit in the area littered with [[Fire Baba]]s and the bridge to the station will appear.
 
| [[File:Fire Sanctuary Stamp.png|center|50px]]
 
|-
 
| <center>'''[[Fire Temple (Spirit Tracks)|Fire Temple]]'''</center>
 
| [[Bow]]
 
| B1 Floor, Link must navigate the carts in the correct order to reach the station.
 
| [[File:Fire Temple Stamp.png|center|50px]]
 
|-
 
| <center>'''[[Pirate Hideout]]'''</center>
 
| [[Song of Birds]], [[Whip]]
 
| Link must use the Song of Birds at the entrance and a bird will carry him straight to it.
 
| [[File:Pirate Hideout Stamp.png|center|50px]]
 
|-
 
| <center>'''[[Sand Sanctuary]]'''</center>
 
| [[Cuccos]]
 
| Once Link has brought five [[Cucco]]s to [[Rael]], he must grab one and use it to flutter over to the larger of two islands to the south.
 
| [[File:Sand Sanctuary Stamp.png|center|50px]]
 
|-
 
| <center>'''[[Sand Temple]]'''</center>
 
| [[Sand Wand]]
 
| Northern part of floor B1, a [[Gerune]] must be used to activate a switch and navigate through the room to reach the station.
 
| [[File:Sand Temple Stamp.png|center|50px]]
 
|-
 
| <center>'''[[Tower of Spirits]]'''</center>
 
| None
 
| At the very top of the tower. Though Link can reach there upon defeat of [[Byrne]], he can only approach to this stamp anytime after the escape of [[Chancellor Cole]] and [[Malladus]] through the [[Demon Train]]. In practice, it can be collected after the [[Sand Temple]] is beaten.
 
| [[File:Tower of Spirits Stamp.png|center|50px]]
 
 
|}
 
|}
  +
{{clear}}
 
  +
===''Hyrule Warriors''===
{{Names
 
  +
{{sectstub|HW}}
|en= Stamp Stand
 
  +
Darknuts appear in {{HW}} as regular, medium-strong [[Captain (Hyrule Warriors)|Captain]]s. Their design resembles their {{TP}} appearance. Darknuts can be stunned by dodging around to their backs while they are preoccupied, such as when their shields are raised.
|enM=
 
  +
|ja=
 
  +
When defeated, they may drop the [[Piece of Darknut Armor]] and [[Large Darknut Sword]] [[Material]]s.
|jaM=
 
  +
{{Noncanon|end}}
|es= Insignias repartidas por todo el reino
 
  +
|esM= Stamps distributed across the entire kingdom
 
  +
==Theory==
|esS=
 
  +
{{theory|Start}}
|esSM=
 
  +
Although the Darknuts are very few in ''Twilight Princess'', some believe that the one final Darknut fought before entering the battle with [[Ganon]]dorf is indeed a Mighty Darknut. Some reasons for this thought is because it has different patterns than the other two fought earlier. Also, his armor is gilded unlike all other Darknuts in the game.
|esL=
 
  +
|esLM=
 
  +
Another Darknut in ''Twilight Princess'' believed to be a Mighty Darknut is the first one fought in the Temple of Time. Unlike the other Darknuts in ''Twilight Princess'', this one has a different style helmet (which bears a resemblance to the helmet of the Mighty Darknuts in ''The Wind Waker''), a round shield, a double-edged sword and unique gold and red markings. However, these differences could also be temporal, as the Temple of Time itself (the chamber before the dungeon) is shown obviously to be the Sacred Grove many years in the past, possibly the same era as the Hero of Time.
|fr=
 
  +
{{noncanon|End}}
|frM=
 
  +
|frF= Monument à Tampon
 
  +
==Trivia==
|frFM=
 
  +
*These enemies are called [[Soldier (Enemy)|Soldiers]] in the English guide for ''Link's Awakening'', but were always known as Darknuts in the Japanese version.
|frC= Monument à étampes
 
  +
*Shooting [[Fire Arrow|Fire]] or [[Ice Arrow]]s at a Darknut's back and/or cape in ''The Wind Waker'' is amongst the easiest and most life-preserving ways to eliminate a Darknut.
|frCM=
 
  +
*Darknuts in ''The Minish Cap'' generally carry their shields with their left hands, but their shield-hand changes when they face east. This is because the Darknut's sprite is being horizontally flipped, mirroring the graphic. This may be so Link can constantly attack Darknuts from the top instead of having to alternate between top and bottom every time they turn left or right.
|de=
 
  +
*[[Chief Soldier]]s are known as Darknuts in the Japanese version of ''Four Swords Adventures''. In the English guide, [[Soldier (Enemy)|Soldiers]] are sometimes erroneously called Darknuts.
|deM=
 
  +
*The Darknut in the Temple of Time in ''Twilight Princess'' has a Sword that resembles [[Ganon#Ganon's Swords|Ganondorf's Sword]] from the [[SpaceWorld 2000 GameCube Tech Demo]] and {{SSBM}}.
|it=
 
  +
*The Japanese name for a Darknut can be translated as "Tart Knuckle", implying some relation between Darknuts and Iron Knuckles.
|itM=
 
  +
|pt=
 
  +
==Etymology==
|ptM=
 
  +
{{Names Table
|ptP=
 
|ptPM=
+
|align= left
  +
|name1= Darknut
|ptB=
 
  +
|name2= Black Knight
|ptBM=
 
  +
|name3= Red Dark Nut
|nl=
 
  +
|name4= Mighty Darknut
|nlM=
 
  +
|ru=
 
  +
|ja1= {{Romanize|タートナック|Tāto Nakku|Tartnuc, Tart Knuckle|3}}
|ruM=
 
  +
|ja2= {{Romanize|ブラックナイト|Burakku Naito|Black Knight|3}}
|ko=
 
  +
|ja3= {{Romanize|タートナック赤|Tāto Nakku Aka|Red Tart Knuckle|3}}
|koM=
 
|ch=
+
|ja4=
  +
|chM=
 
  +
|esS1= Ferrus
|chT=
 
  +
|esS2= Blacknut
|chTM=
 
  +
|esS3= Ferrus Rojo
|chS=
 
  +
|esS4= Ferrus
|chSM=
 
  +
}}
 
  +
|esL1= Ferrus
[[Category:Places in Spirit Tracks]]
 
  +
|esL2=
[[Category:Sidequests]]
 
  +
|esL3= Ferrus
  +
|esL4= Ferrus
  +
  +
|fr1= Darknut
  +
|fr2= Darknut Noir
  +
|fr3= {{exp|Red Darknut|Darknut Rouge}}
  +
|fr4=
  +
  +
|de1= {{de|Schattengarde}}<br>{{exp|Dark Guard|Finstergarde}} {{ExpGame|WW}}
  +
|de2= {{de|Black Knight|Schwarzer Ritter}}
  +
|de3= {{exp|Numbus Guard|Nimbusgarde}}
  +
|de4= {{exp|Numbus Guard|Nimbusgarde}}
  +
  +
|it1= {{exp|Titan|Titanus}}
  +
|it2=
  +
|it3=
  +
|it4= {{exp|Great Titan|Titanus Magnus}}
  +
  +
|ko1= {{Romanize|터틀너크|Teotlneokeu|Turtlenuc, Tart Knuckle}}
  +
|ko2=
  +
|ko3=
  +
|ko4= }}
  +
  +
==Gallery==
  +
<gallery>
  +
File:RedDarknutLoZ.png|Red Darknut from ''The Legend of Zelda''
  +
File:BlueDarknutLoZ.png|Blue Darknut from ''The Legend of Zelda''
  +
File:TLoZ Darknut Battle Artwork.png|Link fighting a Darknut artwork form ''The Legend of Zelda''
  +
File:TLoZ Darknut Battle Artwork 2.png|Link fighting a Darknut artwork from ''The Legend of Zelda''
  +
File:Darknut AOL.jpg|Darknut artwork from ''The Adventure of Link''
  +
File:BSDarknut.gif|Darknut from ''BS The Legend of Zelda''
  +
File:DarknuteLA.png|Darknut from ''Link's Awakening''
  +
File:Darknut FS.gif|Darknut from ''Four Swords''
  +
File:WWHD Darknut and Mighty Darknut.jpg|Dark Nut and Mighty Dark Nut from ''The Wind Waker HD''
  +
File:RDarknut(TMC).gif|Darknut from ''The Minish Cap''
  +
File:GDarknut(TMC).gif|Darknut from ''The Minish Cap''
  +
File:MDarknut(TMC).gif|Red Darknut from ''The Minish Cap''
  +
File:BlackKnight(Shield).gif|Black Knight from ''The Minish Cap''
  +
File:Darkhyrulecastle.jpg|Link fighting a Darknut artwork from ''The Minish Cap''
  +
File:Armorless Darknut.png|Darknut without armor from ''Twilight Princess''
  +
File:Miniboss Darknut Sword.png|Temple of Time Darknut mini-boss Sword from ''Twilight Princess''
  +
File:Normal Darknut Sword.png|Normal Darknut Sword from ''Twilight Princess''
  +
File:Backup Darknut Sword.png|Darknut's small Sword from ''Twilight Princess''
  +
File:Temple O Time Darknut.png|Darknut without armor from ''Twilight Princess''
  +
File:Link Darknuts.jpg|Link facing two Darknuts artwork from ''Twilight Princess''
  +
File:RedDarknutLoZArt.png|Red Darknut Million Publishing guide artwork from ''The Legend of Zelda''
  +
File:BlueDarknutLoZArt.png|Blue Darknut Million Publishing guide artwork from ''The Legend of Zelda''
  +
File:TLoZ Darknuts Roaming Artwork.png|Darknut artwork from ''The Legend of Zelda'' strategy guide
  +
File:Dark Nut WoG.png|Darknut from ''The Faces of Evil'' and ''The Wand of Gamelon''
  +
File:SSB4 Darknut.jpg|Darknut from ''Super Smash Bros. for Nintendo 3DS''
  +
File:Darknut (That Sinking Feeling).png|Darknut from the animated series
  +
File:HW Darknut Artwork.png|Artwork of a Darknut from ''Hyrule Warriors''
  +
File:HW Darknut Portrait.png|Darknut portrait from ''Hyrule Warriors''
  +
File:HW Dark Darknut Portrait.png|Dark Darknut portrait from ''Hyrule Warriors''
  +
File:HWL VS Darknut Icon.png|VS Darknut icon from ''Hyrule Warriors''
  +
File:HWL VS Dark Darknut Icon.png|VS Dark Darknut icon from ''Hyrule Warriors''
  +
File:HW Adventure Mode Darknut Icon.png|Adventure Mode Darknut icon from ''Hyrule Warriors''
  +
</gallery>
  +
  +
==See Also==
  +
* [[Iron Knuckle]]
  +
* [[Phantom]]
  +
  +
{{Ref}}
  +
  +
{{Bosses|TP}}
  +
{{KnightEnemy}}
  +
{{Enemies}}
  +
[[Category:Mini-Bosses]]
  +
[[Category:Undead]]
  +
[[Category:Enemies in The Legend of Zelda]]
  +
[[Category:Enemies in Link's Awakening]]
  +
[[Category:Enemies in Oracle of Ages]]
  +
[[Category:Enemies in Oracle of Seasons]]
  +
[[Category:Enemies in Four Swords]]
  +
[[Category:Enemies in The Wind Waker]]
  +
[[Category:Bosses in The Wind Waker]]
  +
[[Category:Enemies in The Minish Cap]]
  +
[[Category:Bosses in The Minish Cap]]
  +
[[Category:Enemies in Twilight Princess]]
  +
[[Category:Bosses in Twilight Princess]]
  +
[[Category:Enemies in the Zelda animated series]]
  +
[[Category:Enemies in Link: The Faces of Evil]]
  +
[[Category:Enemies in Zelda: The Wand of Gamelon]]
  +
[[Category:Enemies in BS The Legend of Zelda]]
  +
[[Category:Enemies in Hyrule Warriors]]
  +
[[Category:Characters in The Legend of Zelda (Valiant)]]

Revision as of 02:04, 21 July 2016

Template:Enemy Darknuts are recurring enemies in Template:LZS, that debuted in The Legend of Zelda.

Template:TLoZManual

Characteristics

TLoZ Darknut Artwork

The Darknut resembles a large knight, equipped with heavy armor and a large sword, and a wide shield. Darknuts are notoriously difficult to defeat, and are considered by many fans as the hardest non-boss/non-mini-boss enemy in games in which they appear. These foes share trite similarities to the Iron Knuckle, though there are a few discernible differences, one being the Gothic appearance of Darknut's armor as opposed to the somewhat Eastern appearance of the Iron Knuckle's armor. Apart from that, the two have never appeared in a game together (aside from the non-canon The Wand of Gamelon, where Darknuts are a common enemy and an Iron Knuckle is a boss). Additionally, since Ocarina of Time, Iron Knuckles have wielded two-handed axes while Darknuts prefer swords or maces.

These enemies, though sometimes denoted in strength by differences in coloration, are all masters of swordfighting, seen most vividly during battles fought with them in The Wind Waker and Twilight Princess, where the differences in size between Link and the Darknut in three dimensions further emphasizes this accurate behavior. Darknuts are known to charge at Link, as in Link's Awakening, parry and block his sword strikes, as in The Wind Waker, and even possess a highly mobile second form, most notable in Twilight Princess.

Variations

Coloration and Weaponry

In The Legend of Zelda and the Template:OoX, these enemies come in red and blue types, with blue being the stronger of the two. They move slowly and were only a danger when Link came in direct contact with them. Only attacking them from behind or the side will hurt them, and touching them causes Link a lot of damage.[1] However, in The Legend of Zelda, if Link has the Magical Sword, he can defeat a red Darknut with one strike with the sword, regardless of where he strikes it. In Oracle of Seasons, a Gold Darknut exists and is twice as powerful as any other Darknut in the game.

In Link's Awakening and the Oracle titles, the Darknuts vary from carrying a shield and sword to a bow. The Darknuts with a bow are generally less aggressive than Darknuts that carry a sword and shield, as they don't charge Link like the sword-carriers do. Both types are more common in Labrynna than they are in Holodrum. However, only in the Oracle titles can Link use the Magnetic Glove to repel and attract Darknuts, the blue edge having an Northern charge and the red having a Southern charge.

The Redesign of The Wind Waker and The Minish Cap

File:TWW Darknut.png
Darknut from The Wind Waker

In its first appearance in a 3D Zelda, the Darknut increases lethality tenfold in The Wind Waker. Wielding a thick-bladed flamberge, and wearing strong armor, they are one of the most difficult non-boss enemies in the game. The Darknut is also resourceful. If it drops its sword, it can pick up fallen weapons, such as a Moblin's polearm, or engage in hand-to-hand combat. They also tend to perform the Great Spin attack if they see Link charging said attack. Another thing that makes unarmored Darknuts difficult to fight is that they cannot be attacked normally as they can dodge Link's sword and the Grappling Hook. These unarmored Darknuts use counterattacks that can take two full Hearts of health if landed. Their martial arts skills are formidable; unarmed Darknuts attack with either a flurry of quick karate chops or a spinning jump kick that can send Link reeling. Underneath their helmet, they resemble a humanoid Doberman Pinscher but with a more felid snout and nose. Finding a Darknut normally means the presence of the enemy scenario.

File:NoArmorDarknut.png

Link doing a parry attack on an armorless Darknut

Its only weak point is the back, where a seam in its armor leaves it vulnerable. The best way to deal with these powerful enemies is the Parry Attack, which avoids the sword and allows easy removal of the helmet or armor.[2] Depending on where the hit landed, either its body armor or helmet falls off, leaving either their head vulnerable to a boomerang, or their body open to sword hits. Darknut armor can also be destroyed by repeated sword strikes, but this strategy is hazardous.

Darknuts in this game have varying armor, which may denote ranks. The armor colors are silver, gold, black and red. Most Darknuts use round bucklers, although there are some that don't. Highly ranked black and red armored Darknuts sometimes wear differently shaped helmets. It will also be revealed that they have a beard and doberman-like features if Link removes the helmet with a parry technique. Darknuts are also the only enemy to carry Knight's Crests with them. Once the main body armor is off, Link can use the Grappling Hook to steal them. Collecting ten crests and taking them to Orca on Outset Island will earn Link the right to learn the Hurricane Spin.

The first Darknut that is fought serves as a mini-boss in Tower of the Gods, and it guards the Hero's Bow. It should also be mentioned that shooting Light Arrows at a Darknut, even in full armor, will instantly kill the unfortunate Darknut, suggesting that Darknuts are followers, or perhaps even creations of, Ganondorf, seeing as regular, fire, and ice arrows will simply bounce off a Darknut's armor.

Mighty Darknut and Black Knight

MightyDarknut
Mighty Darknut from The Wind Waker

Mighty Darknuts are captains,[3] and are essentially stronger, more heavily armored versions of lower-ranking Darknuts. They have a different appearance than the original, with shining red or black armor and a long red cape with a black tunic underneath. In The Minish Cap, Mighty Darknuts are called Red Dark Nuts and have an extra electrical attack that is capable of sending Link reeling.

It should be noted that although the Nintendo Gallery mentions that only "some" wear capes, only caped Darknuts are considered to be acceptable for a Mighty Darknut figurine. Other Darknut captains can be found in places such as the Savage Labyrinth, the Wind Temple and Ice Ring Isle, but they are not considered a Mighty Darknut unless they are wearing a cape. Caped Darknuts are only found in Hyrule Castle (after Princess Zelda has been captured) and Ganon's Tower.

The Black Knight appears exclusively in The Minish Cap, and only in Dark Hyrule Castle. Its endurance and strength exceeds all others, and it recovers from attacks and blocks much quicker than regular Darknuts, but it still features the same moves and attack patterns as the other Darknuts in The Minish Cap. The Black Knight also uses a powerful electricity attack. Link encounters the Black Knight twice, once as the sub-boss of Dark Hyrule Castle, and again, along with two Royal Darknuts, to attempt to stop Link from interrupting Vaati's ritual.

Darknuts in Twilight Princess

File:Darknut 2
Darknut in battle position in Twilight Princess

In Twilight Princess, Darknuts remain one of the most powerful enemies in the game, becoming even harder than their The Wind Waker counterparts. They still retain some of their characteristics like removable armor and high defense, but now have increased speed and more sword techniques. Its armor has become less bulky and more streamlined like a medieval knight. They still use a large Sword and Shield. Midna does not know how to beat them, but suggests to Link he try using all of his sword techniques.[4][5]

Armored Phase

Darknuts come in two phases, the first being armored. The best strategy is for Link to draw it towards him, backflip when they plunge their sword down, and then land a Jump Strike. The Back Slice, Helm Splitter and Mortal Draw are also effective. Bomb Arrows can be used to remove a Darknut's armor from afar (or Bomblings provided Link angles them so as to not hit the Darknut head-on), but the Darknut's shield will soak up any arrows aimed at it directly. Link must instead target the ground immediately next to or behind the Darknut. When Link lands a hit on it, some of its armor strips off, though not as quickly or in as large amounts as in The Wind Waker.

Chain Mail Phase

Eventually, when all its armor is off, revealing its under-armor chain mail, it proceeds to jump back and throw its weapon at Link. It then pulls out a smaller sword (a longsword), granting it different attacks, and becomes much more agile, having shed its bulky armor. An unarmored Darknut tends to attack with two cuts in succession, which give Link a split-second opening to counterattack; a thrust; or a kick which can briefly throw Link off balance. The Darknut also becomes far more adept at blocking Link's attacks and can dodge explosions and arrows effortlessly. Jump attacks, jump strikes, and back slices can send a Darknut reeling just long enough to attack.

One Darknut with a different helmet, sword and shield is the mini-boss in the Temple of Time, while others commonly guard items such as keys or new areas. Red and blue variants of the Darknut are also found in the Cave of Ordeals. However, the differently colored equipment does not denote any change in the Darknut's physical attributes.

Other Appearances

Link's Crossbow Training

In the spin-off title Link's Crossbow Training, a Darknut appears as the boss of stage 8-3. His appearance is identical to the Temple of Time Darknut in Twilight Princess, but he attacks by unleashing a swarm of bats in addition to sword swings. His shield is invulnerable, so Link must wait until the Darknut attacks to shoot his armor off with the crossbow. The armor appears to be enchanted, as each piece turns into a larger bat that attacks Link after it has been shot off the Darknut. When all of the Darknut's armor is gone, he proceeds to attack with his short-sword, similar to his attacks in Twilight Princess, but he also gains a teleportation move, in which he turns into a swarm of bats in order to move closer to Link and attack. When Link lands several consecutive hits on him, he begins to use this move, only with one or more white bats that are worth 100-300 points. By shooting these white bats, Link can whittle down Darknut's health and defeat him.

Animated series

Darknut (VC)

Zelda fighting against a Darknut in The Legend of Zelda comic

In the animated series, a Darknut appears in only one episode: "That Sinking Feeling". In this episode, Link and Princess Zelda encounter a Darknut as they are journeying through the Underworld. The Darknut blocks most of Link's sword attacks, and when the Darknut swings his sword at the young hero, Link manages to evade it but falls in the process. Just as the Darknut is about to strike at him, Link kicks the foe's ankle and the Darknut falls, allowing the young hero to deliver the final blow. The Darknut leaves behind a Magic Bracelet, which proves to be useful later on in the battle against Ganon.[6]

The Legend of Zelda comic

See also: Darknut Prime

In The Legend of Zelda comic, Darknuts mostly resemble their artwork depiction of the original The Legend of Zelda. Like in the games, there are red and blue Darknuts, with the blue Darknut being known as Darknut Prime.[7] Like most of Ganon's minions, these foes are also capable of speech.[7] Although a robed Darknut makes an appearance in He Also Serves, normal Darknuts are first introduced in The Power, where Link and Zelda encounter them upon entering the Underworld. The young hero manages to bury them under a pile of rubble thanks to a bomb's explosion,[8] but the mighty foes recover and start chasing Link again. Eventually, Link is able to easily defeat them with the use of the Triforce of Power.

In Choices, Zelda encounters a Darknut after fleeing from Ganon's grasps, but her life force is nearly gone from having used all her magic to escape and is unable to put up a fight against the knight.[9][10] However, the princess refuses to give up,[11] and although she is weak, she manages to win against the Darknut by sending him down a bottomless pit.

The Crystal Trap

In The Crystal Trap, a Darknut will greet Princess Zelda's arrival to the Dark Tower by promptly attacking her upon sight. By shooting an arrow at the Darknut's back, Zelda defeats the foe and climbs up the tower to find that the Darknut was actually protecting the Handprint, one of the three items necessary to free Link from the Crystal.[12]

The Shadow Prince

In The Shadow Prince, one or more Darknuts ambush Princess Zelda, Charles of Moria and Link while they're in the woods, depending on which path Link takes. If the young hero chose to go back to North Castle to get help for the fainting Zelda, he will return only to hear the princess excitedly flatter Charles, saying that, while Link was gone, Charles defeated a Darknut and caused the other two to run away in fear. However, if the young hero agrees to let the Morian knight take Zelda back to North Castle, a Darknut will suddenly appear and charge at Charles, who confidently faces his enemy with having two weapons to choose from: his axe or sword. Although Link tries to help Charles in the fight, he will be unable to draw his sword since it seems to be stuck to the sheath, forcing Zelda to fight with her dagger instead. The Darknut, once defeated by Charles's axe and Zelda's dagger, will leave behind a Red Darknut Arrow.

Later on in the book, after the King of Hyrule calls a Royal Council informing about the latest sightings of monsters appearing in strange places, he mentions that an entire mob of Darknuts were spotted in the Jungle of Favors the night before.[13] Since Darknuts don't usually appear outside of a cave or a castle,[14] the king considers the spotting of the Darknuts in a jungle to be alarming and decides that the Triforce of Wisdom should be immediately delivered to the Fifth Castle of Ancient Hyrule to keep it safe from Ganon.[15]

Super Smash Bros. Series

In Super Smash Bros. Brawl, Darknuts appear as a Trophy and Sticker. In Super Smash Bros. for Nintendo 3DS, Darknuts in their Twilight Princess appearance also appear as enemies in the Smash Run mode and as a Trophy.

Trophy Information

Game Image Description How to Unlock
Super Smash Bros. Brawl File:Darknut Trophy.png A knight enemy clad in heavy armor that defends with a shield and attacks with sword techniques and kicks. Darknuts lose their armor as they take hits, but they grow faster in the process. Their sword skills are quite accomplished. The most fundamental way of dealing with Darknuts is having good command of spin attacks and back slices. Random
Super Smash Bros. for Nintendo 3DS File:SSB4 Darknut Trophy.png These heavily armored, bulky enemies often seen in the Legend of Zelda series are slow but powerful and can use their swords to block attacks and projectiles. When you're faced with one, you'll need to slowly cut away its armor. Once it's gone, the Darknut will become more agile, but it'll also be more vulnerable! Random

Sticker Information

Name Image Artwork from Effect in The Subspace Emissary Usable by
Darknut File:Darknut Sticker.png The Wind Waker [Slash] - Attack +13 This sticker is usable by Link, Zelda, Ganondorf, and Toon Link

Hyrule Warriors

Template:Sectstub Darknuts appear in Hyrule Warriors as regular, medium-strong Captains. Their design resembles their Twilight Princess appearance. Darknuts can be stunned by dodging around to their backs while they are preoccupied, such as when their shields are raised.

When defeated, they may drop the Piece of Darknut Armor and Large Darknut Sword Materials.

Theory

Theory Warning

Although the Darknuts are very few in Twilight Princess, some believe that the one final Darknut fought before entering the battle with Ganondorf is indeed a Mighty Darknut. Some reasons for this thought is because it has different patterns than the other two fought earlier. Also, his armor is gilded unlike all other Darknuts in the game.

Another Darknut in Twilight Princess believed to be a Mighty Darknut is the first one fought in the Temple of Time. Unlike the other Darknuts in Twilight Princess, this one has a different style helmet (which bears a resemblance to the helmet of the Mighty Darknuts in The Wind Waker), a round shield, a double-edged sword and unique gold and red markings. However, these differences could also be temporal, as the Temple of Time itself (the chamber before the dungeon) is shown obviously to be the Sacred Grove many years in the past, possibly the same era as the Hero of Time.

Trivia

  • These enemies are called Soldiers in the English guide for Link's Awakening, but were always known as Darknuts in the Japanese version.
  • Shooting Fire or Ice Arrows at a Darknut's back and/or cape in The Wind Waker is amongst the easiest and most life-preserving ways to eliminate a Darknut.
  • Darknuts in The Minish Cap generally carry their shields with their left hands, but their shield-hand changes when they face east. This is because the Darknut's sprite is being horizontally flipped, mirroring the graphic. This may be so Link can constantly attack Darknuts from the top instead of having to alternate between top and bottom every time they turn left or right.
  • Chief Soldiers are known as Darknuts in the Japanese version of Four Swords Adventures. In the English guide, Soldiers are sometimes erroneously called Darknuts.
  • The Darknut in the Temple of Time in Twilight Princess has a Sword that resembles Ganondorf's Sword from the SpaceWorld 2000 GameCube Tech Demo and Super Smash Bros. Melee.
  • The Japanese name for a Darknut can be translated as "Tart Knuckle", implying some relation between Darknuts and Iron Knuckles.

Etymology

TMC Forest Minish Artwork Names in Other Regions TMC Jabber Nut Sprite
Language Name
Darknut Black Knight Red Dark Nut Mighty Darknut
Japan Japanese タートナック ブラックナイト タートナック赤
French-speaking countries French Darknut Darknut Noir Darknut Rouge
Federal Republic of Germany German Schattengarde
Finstergarde Template:ExpGame
Schwarzer Ritter Nimbusgarde Nimbusgarde
Italian Republic Italian Titanus Titanus Magnus
ERROR: You must enter a country code. Korean 터틀너크 (Teotlneokeu)
Kingdom of Spain SpanishEU Ferrus Blacknut Ferrus Rojo Ferrus
Community of Latin American and Caribbean States SpanishLA Ferrus Ferrus Ferrus

Gallery

See Also

References

  1. "The knight who lives in the labyrinths. He has lots of attacking power. He repels Link's attacks from the front with his shield." (The Legend of Zelda (Game) manual, pg. 36)
  2. "These knights are well-protected by their round bucklers and mighty armor. If you use a parry attack to jump up and knock off their helmets, it'll spell their doom" — Darknut Figurine (The Wind Waker)
  3. "These are Darknut captains. Some wear capes that must be burned off before their armor straps can be cut." — Mighty Darknut Figurine (The Wind Waker)
  4. "I have no idea what to do against these knight things! Just try using the sword techniques you know, Link!" — Princess Midna (Twilight Princess)
  5. "The only thing to do is try all your sword techniques on it until you find one that works! Don't worry! You have what it takes to beat him, Link!" — Princess Midna (Twilight Princess)
  6. Template:Cite episode
  7. 7.0 7.1 Template:Cite book
  8. Template:Cite book
  9. Template:Cite book
  10. Template:Cite book
  11. Template:Cite book
  12. Template:Cite book
  13. Template:Cite book
  14. Template:Cite book
  15. Template:Cite book
The Legend of ZeldaThe Adventure of LinkA Link to the PastLink's AwakeningOcarina of TimeMajora's MaskOracle of SeasonsOracle of AgesFour SwordsThe Wind WakerFour Swords AdventuresThe Minish CapTwilight PrincessPhantom HourglassSpirit TracksSkyward SwordA Link Between WorldsTri Force HeroesBreath of the WildTears of the Kingdom

Template:KnightEnemy