There are keese that freeze you on Ice Ring Isle??? Portal-Kombat
AuronKaizer - "Well, it got so that every ticked-off prairie punk who thought he could shoot a gun would ride into town to try out the Waco Kid. I must have killed more men than Cecil B. DeMille. It got pretty gritty. I started to hear the word "draw" in my sleep. Then one day, I was just walking down the street when I heard a voice behind me say, "Reach for it, mister!" I spun around... and there I was, face-to-face with a six-year old kid. Well, I just threw my guns down and walked away. Little bastard shot me in the ass! So I limped to the nearest saloon, crawled inside a whiskey bottle... and I've been there ever since." TALK - THE LIST - GAMES - PIT OF RECKONING - SANDBOX - WALRUS GUMBOOT
Umm, don't most people answer with...answers, not questions?
They are the mini-boss of the Snow Temple because you get the Boomerang when you defeat them...isn't that what a mini-boss is in dungeons? J-man Zelda Fan (talk) 00:38, May 5, 2010 (UTC)
and the same with Vengas in the Forest Temple. You get the Whirlwind. J-man Zelda Fan (talk) 00:39, May 5, 2010 (UTC)
They are also normal enemies. For the Mothula, you can't progress without defeating it, and it's more difficult to defeat, so that's why it's called a minboss. I also think that the strategy guide lists the Mothula as a min-boss.
Um...you can't progress without defeating the enemy that gives you the freakin' dungeon item either...So I guess that means I can't put Stalfos Warrior (which you have to defeat to get the Sand Wand in the Sand Temple) as a mini-boss either? J-man Zelda Fan (talk) 00:44, May 5, 2010 (UTC)
A mini-boss must be beaten, have the dungeon item, and not respawn. I don't know who decided on those rules, but those are the rules.
In the Snow Temple, you must to defeat three Ice Keese to obtain the Boomerang. That means they must be beaten. Sure, there are others in the dungeon, but that doesn't exactly count as respawning, does it? J-man Zelda Fan (talk) 00:48, May 5, 2010 (UTC)
Gee...then that means that the temples in Spirit Tracks must be the first dungeons in the series to not have a mini-boss! J-man Zelda Fan (talk) 00:54, May 5, 2010 (UTC)
are we talking respawning only within the same dungeon or any time in the game? Because if it's the second option, then Spirit Tracks has no mini-bosses. J-man Zelda Fan (talk) 00:59, May 5, 2010 (UTC)
And Rocktites and Dark Link aren't either, because they don't give you an item. I think it's time to reform these rules... J-man Zelda Fan (talk) 01:05, May 5, 2010 (UTC)
I'm not entirely sure on it. It may have been just any item. I wasn't here at the time. Ask around the forums for both the rules and what to do on this occasion.
EveryDayJoe45– "Courage is the art of being the only one who knows you're scared to death."--Earl Wilson TALK
The ST's guide doesn't refer to any of them as mini-bosses just regular enemies. Thats why I tried to prevent people from adding mini-bosses to the dungeons in the beginning. Maybe we should go back to that because of that as well as these new reasons.
I think he means the fact they are called flames. The substance behaves like fire, but whatever it are, it isn't fire. It's been too long since I've played OoT...as long as it's specified as blue fire, what we have should be okay.