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This glitched on me when I used an Action Replay one time. For some reason, one of the codes (ironically, I think it was the Infinite Health code) made it so that Link's health was never completely full; when I used the Soup, the game pretty much froze because Link kept drinking to fill up the fraction of a Heart that the code was keeping me from healing. Grounogeos 00:36, 4 April 2009 (UTC)

Well, I would advise against repeating this move...psst, also, this soup has another glitch, but you need at least two bottles. Set the full potion at x (it really doesn't matter what button you set it to, I'm just used to x) press start and x at the same time( the timing is a b**ch, so it may take practice.) In the pause screen, set the EMPTY bottle to x, and unpause. Link will drink. Don't freak at the half soup yet, check the pause screen, you should have 1 1/2 bottles of elixir soup. User:Redeadhunter 2 August 2009

Is the Elixir Soup a Potion?

Gleeok Skeleton (Oracle of Seasons)
Sir Real DON'T PANIC!
TALK
Should the Elixir Soup be considered a potion? No, it doesn't have "potion" in its name, but it is a potion by definition, being a magical liquid with healing properties. I don't think it should be considered a potion, but I wanted to get others' views on the subject.
This is weird, I could have sword I wrote a response to this already. I guess I messed up and didn't submit it. Anyway, in what way can we consider it a potion? Whether it would count would depend on the context (i.e. a list of potions in Zelda should probably include this, whereas using the word potion in story descriptions of it is unnecessary). I guess I'm saying I need to know what specifically you're thinking about changing before I can give a definitive answer.--FierceDeku 02:33, April 2, 2011 (UTC)

Spammable in Wind Waker HD?

Okay, if your Wallet has been fully upgraded, and has been filled to the brim, I believe you could use the Magic Armor to basically spam the doubled attack. After all, it keeps your attack doubled until the next time you take damage. And in Wind Waker HD, the Magic Armor doesn't deplete your Magic Gauge, but instead depletes your Rupees. And going off of 5,000 Rupees, the fight would, it seems to me, be over long before you were in danger of running out of Rupees, and because the Magic Armor prevents you from taking damage, you would, if I'm right, keep that boost for the duration of the entire battle.

Does this sound like a spammable combo to you guys?

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