Zelda Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!

Come join the Zelda Wiki community Discord server!

READ MORE

Zelda Wiki
 
(notice changes)
 
Line 1: Line 1:
  +
{{#switch:{{{1|}}}
{{Boss
 
  +
|start={{Notice/Start
|name = The Imprisoned
 
  +
|text= [[Zelda Wiki:Canon Policy|<span style="color:#0c0;" title="The following section or article is not Zelda canon and shouldn't be taken as such.">Non-Canon Information</span>]]
|image = [[File:SS TheImprisoned.png|200px]]
 
  +
|subtext= The following section or article is not Zelda canon and shouldn't be taken as such.
|caption = Artwork of The Imprisoned
 
  +
|textcolor= #0c0
|title = The Imprisoned
 
  +
|bordercolor= #090
|race = Demon
 
 
}}
|gender = <!--Male-->
 
  +
|end={{Notice/End}}
|game = ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
 
  +
|#default={{Notice
|dungeon = [[Sealed Grounds]]
 
  +
|text= [[Zelda Wiki:Canon Policy|<span style="color:#0c0;" title="The following section or article is not Zelda canon and shouldn't be taken as such.">Non-Canon Information</span>]]
|weakness = [[Goddess Sword]], [[Bomb]]s
 
  +
|subtext= The following section or article is not Zelda canon and shouldn't be taken as such.
|reward =
 
  +
|textcolor= #0c0
|theme music =
 
  +
|bordercolor= #090
|strategy =
 
 
}}
|voice actor =
 
  +
}}<includeonly>{{#ifeq:{{NAMESPACE}}||[[Category:Non-canon media]]}}</includeonly><noinclude>
}}
 
  +
=='''Usage'''==
{{spoiler}}
 
  +
This template indicates that either a section or an entire article contains [[Zelda Wiki:Canon Policy|non-canon content]]. This template will automatically place the article in the category [[:Category:Non-canon media|Non-Canon Media]]. Pages outside the {{dict|mainspace}} will not be categorized.
   
  +
To use this template type:
'''The Imprisoned''' is a black beast featured in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. This monster is imprisoned in the [[Sealed Grounds]], and haunts [[Link|Link's]] dreams in the opening of the game. Due to the seal placed in the past upon [[Demise]] by the goddess [[Hylia]] after failing to obtain the [[Triforce]], he assumes this monstrous form throughout most of the game.<ref>{{cite|Stripped of his true physical form by the seal that binds him, he takes the shape of an abomination. But even in his hideous state, he's more than capable of devouring this land if we allow him to do what he desires.|Zelda|Skyward Sword}}</ref>
 
  +
<pre style="float:left;">
  +
{{Noncanon}}
  +
</pre>
 
{{clear}}
   
  +
or wrap the content as follows:
{{Fi|The Imprisoned (first battle)|I have insufficient data on this monster. Its enormous size and ominous aura cannot be compared with previously encountered monsters.
 
  +
<pre style="float:left;">
  +
{{Noncanon|Start}}
  +
Content
  +
{{Noncanon|End}}
  +
</pre>
   
  +
[[Category:Notice Templates]]</noinclude>
I can confirm that the '''sealing spike''' observed at the top of its head is the same object originally found in the '''Sealed Grounds'''. I hypothesize that damage can be inflicted by driving the stone pillar into the monster's head. But first, I recommend attacking the beast's feet--where your sword can reach--to stop it from moving.
 
 
It is probable that the monster will be unable to move if you destroy all of its toes. I recommend using the air vents to move ahead of the monster instead of chasing it from behind.
 
 
If you are able to get between the monster's toes, my analysis indicates you can effectively inflict great damage with a '''spin attack'''. You can also choose to decrease your risk of physical harm by using '''bombs''' to attack from a distance.}}
 
{{Fi|The Imprisoned (second battle)|There is insufficient data on this target to make a full report at this time. But I can confirm the appearance of limb-like appendages that were not previously present. The evil power of this creature has also increased.
 
 
Analysis indicates that you should be able to use the same basic strategy as in the previous encounter to seal the monster in its prison once more. The fingers and toes on its limbs can be destroyed with a physical attack, but you should wait to do so until these targets become a very high priority.
 
 
I calculate a 100% probability that the large apparatus Groose constructed will be effective against this monster. It is likely that a direct hit from this apparatus will stop the monster's movement, creating a window of opportunity for you to attack.
 
 
'''Groose''''s defense apparatus can be repositioned by pushing Up. When the monster is in your blind spot, I recommend you reposition the apparatus and target the monster.}}
 
{{Fi|The Imprisoned (third battle)|Though the details are still unclear, this monstrosity is the demonic vessel of '''Demise'''. I can confirm a previously unseen taillike appendage. I recommend generous use of '''Groose''''s catapult.
 
 
You must attempt to seal this beast away again. I suggest a plan of attack similar to what you used in previous encounters. The monster's fingers, like its toes, are comparatively soft targets and can be destroyed by physical attack.
 
 
After toppling the monster, it is possible that the beast's enormous bulk may prevent you from approaching the '''sealing spike'''. In this scenario, I recommend that you descend a level and use an air vent to travel to the head of the monster.
 
 
The monster has evolved to an immensely powerful state. I calculate the odds you will defeat it by sword alone at approximately 0%. I recommend you utilize Groose's defense apparatus. As a last-ditch measure, you can launch '''yourself''', Master, as a projectile.
 
}}
 
 
==Appearance==
 
The Imprisoned is a massive beast with three rows of teeth, and large black scales across its body that have blood-red detailing. It has black flame-like spines across its back, and large four white appendages on each of its feet that resemble toes.
 
 
The first time the beast escapes its seal, it only has two legs. The second time it gains arms which also have white appendages and tries to climb up to the Sealed Temple. During the third battle, it has a tail and can fly by releasing a large black ring from its back which carries it through the air.
 
 
==History==
 
In the present era, Zelda uses the [[Gate of Time]] in order to return to the time where Demise was recently sealed. Entering an age-long sleep to sustain her mortal body, she managed to keep the seal intact until, thousands of years later, The Imprisoned grows strong enough to overcome it. He is driven back three times, initially by Link alone and later with Groose's help. In each instance, Link must topple The Imprisoned over and drive the sealing spike back into its forehead, and finally deliver a [[Skyward Strike]] to the spike to reset the seal.
 
 
Eventually, Link manages to acquire the complete [[Triforce]], and wishes for the eradication of Demise. With Demise gone, Zelda awakes, since the seal she was sustaining was no longer necessary. At this point however, [[Ghirahim]] intervenes, capturing Zelda and bringing her to the past, where his master could still be revived. Despite his subsequent defeat by Link's hands, the ritual Ghirahim had begun to perform completes, restoring Demise in his previous form.
 
 
==Strategy==
 
In all three battles, the general strategy for The Imprisoned is to destroy all eight of the appendages on its feet, causing it to fall down, and then driving the [[Sealing Spike|spike]] into its head. Doing this three times will cause it to be absorbed into the spike, which Link will seal into the ground.
 
 
During the second and third battle, Link will be accompanied by [[Groose]] who has built a machine, the [[Groosenator]], which is a rail around the pit with a cart that has a catapult which he uses to fling large bombs at The Imprisoned, temporarily stunning him. Link can use the Groosenator to prevent The Imprisoned from climbing up the slopes of the pit, and also to stun him if The Imprisoned gets too far ahead or unapproachable. When The Imprisoned takes flight, a hit from the Groosenator will knock him back down to earth. During the third battle, Groose's stash of bomb flowers will be blocked off, and he will have to fling Link onto The Imprisoned's head.
 
 
Another tactic during the second and third battle is for Link to get a level above The Imprisoned and have Groose stun him with a bomb, then jump on The Imprisoned's head and attack the spike. Doing this quickly will result in The Imprisoned beginning its next wave of attacks. However, if Link is too slow, The Imprisoned will throw him off his head and Link will have to try again, although the spike will remain in its depth. This tactic can be essential during [[Lanayru (Dragon)|Lanayru]]'s Boss Challenge as Link can receive little to no damage using this tactic, and get the battle over quickly.
 
 
==Trivia==
 
*The Imprisoned's new traits after each "defeat," possibly foreshadow his true form, taking on the shapes they do as a result of his demonic disfigurement. While the arms might merely resemble his actual arms, his tail could indicate his trailing kilt while the halo he sprouts might further represent his fiery mane with its red accent.
 
*The Imprisoned's physical form might be explained by the very nature in which it is imprisoned. Forced underground, and possibly into the sealing spike itself, it is rendered physically blind. Knowing nothing more than an insatiable appetite for power and destruction, as well as a soul to assume its original form, its body is little more than a walking mouth. This inclination is best illustrated as it devours Zelda's soul within [[Hylia's Realm]] in the past.
 
*Its flaming mane seems to indicate its state of being. Upon its transformation into Demise, the mane remains black for a mere moment until Demise stands erect. After he's composed, it ignites and glows like fire. The blackened shade it formerly has would then indicate his dormancy.
 
 
==Gallery==
 
<gallery>
 
File:Imprisoned.jpg|The Imprisoned, as seen in Link's dream
 
File:The Imprisoned (Round 2) SS.png|The Imprisoned's second form
 
File:The Imprisoned (Round 3) SS.png|The Imprisoned's third form
 
</gallery>
 
{{ref}}
 
<br>
 
{{Names
 
|English=
 
|Japanese= {{Japanese|封印されしもの|Fūinchireshi Mono|The Sealed}}
 
|Spanish=
 
|Spanish(LA)= {{exp|The Captive|El Cautivo}}
 
|Spanish(SP)= {{exp|The Sleeper|El Durmiente}}
 
|French= {{exp|The Banned|Le Banni}}
 
|French(CA)=
 
|French(FR)=
 
|German= Der Verbannte
 
|Italian= {{exp|The Imprisoned|Il Recluso}}}}
 

Revision as of 21:29, 26 April 2017

Usage

This template indicates that either a section or an entire article contains non-canon content. This template will automatically place the article in the category Non-Canon Media. Pages outside the mainspace will not be categorized.

To use this template type:

{{Noncanon}}

or wrap the content as follows:

{{Noncanon|Start}}
Content
{{Noncanon|End}}