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The Smithy is a store in the Bazaar in Hyrule Warriors.[1] It becomes available once "The Sorceress of the Woods" Scenario has been cleared.[2]

Features and Overview[]

In the Smithy, there are four options that can be chosen to work with Weapons: fusing Weapons, removing Skills, appraising Sealed Skills, and selling Weapons.[3]

Skill on Weapons can be transferred to different Weapons through fusion.[4] In order to fuse Weapons, a Warrior must select a base Weapon which will receive a Skill and a source Weapon which will provide a Skill. Both Weapons must be of the same archetype and the Warrior must have the appropriate amount of Rupees, which are determined by the source Weapon and by the type of skills being transferred.[5] Upon fusing two Weapons, the base Weapon can only receive one Skill from the source Weapon, and the source Weapon will be destroyed in the process.[6][5] Only Weapons with empty Skill slots are permitted to serve as source Weapons, and Sealed Skills cannot be transferred to a different Weapon until unlocked.[7]

In addition to fusion, Skills may be removed from a Weapon to provide an empty Skill slot to work with.[8] All Skills cost 30,000 Rupees to remove, and Skills that have been removed cannot be restored.[9] Sealed Skills cannot be removed until they are unlocked.[10]

Warriors may also have Sealed Skills on their Weapons which cannot be moved off through fusion or removal. Sealed Skills can be appraised, which means to view what the hidden Skill at a rate of 10 Rupees for each KO required to unlock the Skill.[11][12] When a Sealed Skill is appraised, the game is saved. This prevents the appraisal process from being abused.

Finally, Weapons may also be sold at the Smithy, with their price varying based on the Skills and star rating that the Weapon has. Empty Skill slots do not contribute to the value of a Weapon and Sealed Skills only contribute once they have been unlocked.[13] The equation for the value of a Weapon is dependent upon Weapon's tier, number of stars (between 0 to 5), and the value of a given Skill. The formulas for these are:

ALBW Heart Three Quarters
This section is incomplete.

Reason: Needs Lv. 4 and Lv. 4+ tiers
You can help by adding the missing information.

Weapon Equations
Weapon Tier Base Price Equation
Lv. 1 1000 1000+100(S)+X
Lv. 2 2000 2000+200(S)+X
Lv. 3 3000 3000+300(S)+X
S — the total number of Stars that a Weapon has (between 0 to 5).
X — the value of a given Skill.
† — if the Star count for a Lv. 3 weapon is 3, the value is 300(3)-1. All other cases follow naturally.

Nomenclature[]

TMC Forest Minish Artwork Names in other regions TMC Jabber Nut Sprite
LanguageName
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

References

  1. "In the Smithy, you can customize your weapons by fusing new skills onto them or by removing existing skills." — Tutorial (Hyrule Warriors: Definitive Edition)
  2. "The Smithy is now open for business! You can use it to combine weapon skills by fusing weapons! Press R Button now to go to the Bazaar." — N/A (Hyrule Warriors: Definitive Edition)
  3. "Fuse Weapons:
    Combine weapons to add skills.
    Remove Skills:
    Remove a skill from a weapon.
    Appraise Skills:
    Check the contents of a sealed skill.
    Sell Weapons:
    Sell a weapon for Rupees.
    " — Tutorial (Hyrule Warriors: Definitive Edition)
  4. "By fusing weapons, you can transfer skills between weapons you own." — Tutorial (Hyrule Warriors: Definitive Edition)
  5. 5.0 5.1 "To transfer a skill, you will need to spend an amount of Rupees based on the source weapon and the type of skill. The source weapon will also be destroyed in the process." — Tutorial (Hyrule Warriors: Definitive Edition)
  6. "Select weapon to take skill from. (This weapon will be consumed.)" — Smithy (Hyrule Warriors: Definitive Edition)
  7. "You can only add skills to weapons with empty skill slots. Overwriting previously activated skills and moving sealed skills won't work." — Tutorial (Hyrule Warriors: Definitive Edition)
  8. "By removing a skill, you can change an unlocked skill into an empty skill slot." — Tutorial (Hyrule Warriors: Definitive Edition)
  9. "However, removing a skill requires a lot of Rupees. What's more, removed skills can never be restored, so make sure to think twice before removing one." — Tutorial (Hyrule Warriors: Definitive Edition)
  10. "You cannot select empty slots or locked skills." — Smithy (Hyrule Warriors: Definitive Edition)
  11. "Check the contents of sealed skills." — Smithy (Hyrule Warriors: Definitive Edition)
  12. "By appraising a sealed weapon skill, you can find out what the sealed skill actually is. The Rupees required to appraise a sealed skill change according to the KO count required to unlock the skill." — Tutorial (Hyrule Warriors: Definitive Edition)
  13. "When you sell a weapon, you will receive an amount of Rupees dependent on the skills attached to that weapon. The weapons you sell will be lost. Also, sealed skills and empty skill slots do not contribute to the weapon's value, so keep that in mind!" — Tutorial (Hyrule Warriors: Definitive Edition)
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