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:''This article is about the eighth dungeon in ''The Legend of Zelda''. For the character in [[Ripened Tingle's Balloon Trip of Love]], see [[Lion (Tingle's Balloon Trip of Love)]]. For this dungeon in {{BSTLoZ}}, see [[Level 8 (BS The Legend of Zelda)]].''''
{{Enemy
 
  +
|name = Poe
 
  +
{{Dungeon
|image = [[File:Poe.png|180px]]
 
  +
|name = Lion
|caption = Poe artwork from ''Ocarina of Time''
 
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|image = [[File:LionLabyrinth.png|170px]]
|game = {{ALttP}}<br>{{OoT}}<br>{{OoA}}<br>{{TWW}}<br>{{FSA}}<br>{{TP}}<br>{{PH}}<br>{{ALBW}}<br>{{TFH}}
 
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|caption = The labyrinth's symbol and internal form
|other =
 
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|location = [[Hyrule]]
|habitat = Graveyards<br>Dungeons<br>Forests<br>Deserts
 
  +
|game = {{TLoZ}}
|weapon = [[Sword]]<br>[[Bow]]<br>[[Hookshot]]
 
  +
|item = [[Magical Key]]{{exp|Both Quests}}<br>[[Book of Magic]]{{exp|First Quest}}<br>[[Magic Rod]], [[Bomb]] upgrade{{exp|Second Quest}}
  +
|mini-boss = [[Manhandla]]s, [[Gohma]]s{{Exp|First Quest}}<br>[[Aquamentus]], [[Digdogger]]{{Exp|Second Quest}}
  +
|boss = [[Gleeok]]{{Exp|First Quest}}<br>[[Dodongo]]s ×3{{Exp|Second Quest}}
  +
|quest = [[Triforce Fragment]]<br>[[Heart Container]]
 
}}
 
}}
  +
'''Lion''' is the eighth dungeon in {{TLoZ}}.
'''Poes''' are recurring enemies in {{LZS|Series}}. They are spirits of concentrated hatred that freely roam [[graveyard]]s and other haunted locales about [[Hyrule]] and other lands. They carry a [[lantern]] with them that serves as the container for that specific [[Poe Soul]].
 
   
  +
==Entrance==
{{Navi|Poe|'''Poe'''
 
  +
[[File:TLoZ Lion Labyrinth Entrance.png|thumb|left|The entrance to the dungeon in the First Quest]]
If you stare at it with Z Targeting, it will disappear...}}
 
  +
In the First Quest, the labyrinth is located under a lone tree that blocks Link's path in a southeastern forest (once Link burns it with fire, the entrance will be revealed).
{{Navi|Poe|'''Poe'''
 
This Poe doesn't disappear even if you stare at it. It doesn't spook easily, does it...}}
 
{{clear|left}}
 
{{clear|left}}
 
{{Tatl|Poe|What?! You don't know about the '''Poe'''? If you try to use Z Targeting, it vanishes. {{ExpGame|MM}}
 
----
 
That's a '''Poe'''. If you try to use L-Targeting, it vanishes. {{ExpGame|MM3D}}}}
 
{{clear|left}}
 
{{Tingle|Poe|It's a '''Poe'''! Eeeeew, creepy! If he drops his torch, you'll be cursed, sir! For now, run!
 
----
 
:''(After obtaining the Mirror Shield)''
 
It's a '''Poe'''!<br><br>Use your Mirror Shield to find the real one...then stab it!}}
 
{{Midna|Poe|
 
''(Asked as a human)''
 
I have a bad feeling about this... Let's hurry up and finish him off. Ohh... I get it! You can't see it with your human vision. In that case, why not use your beast senses?
 
----
 
:''(Asked as a wolf)''
 
I have a bad feeling about this... Let's hurry up and finish him off. Since you can transform into a beast, this guy is nothing!
 
----
 
:''(Asked as a human after seeing it)''
 
Wolves can see things with their senses that humans can't, right?
 
----
 
:''(Asked as a wolf after seeing it)''
 
I have a bad feeling about this... Let's hurry up and finish him off.
 
----
 
:''(After defeating one)''
 
We have to search for the three ghosts that fled... But we'd get destroyed just looking around randomly... You don't suppose there's any clue as to their whereabouts, do you? Let's look for a clue that'll help us find those ghosts!
 
----
 
:''(After getting scent)''
 
Let's use the scent of those three ghosts that fled to track them down!
 
----
 
:''(After defeating two)''
 
Two more ghosts left for us to catch... Be careful, and make sure you don't get lost trying to figure out which scent you're chasing.
 
----
 
:''(After defeating three)''
 
Good. We're down to one ghost... Just follow that last scent trail!}}
 
{{clear|left}}
 
   
  +
In the [[Second Quest]], the dungeon is located west of the desert, accessible only by blowing up a part of the northern wall with a bomb and then crossing the river with the [[Stepladder]].
==Characteristics==
 
Poes are wandering spirits that frequently inhabit haunted or decaying areas, such as graveyards and tombs. They appear as cloaked specters and are nearly always seen carrying lanterns with them, which serves as a container for their Poe Souls. When a Poe is defeated, its physical body disappears and its lantern is dropped and breaks, sometimes releasing its Poe Soul, which may be collected in certain games. These Souls are often important as sidequest items, or can be sold for [[Rupee]]s. As ghosts, Poes can disappear and reappear as part of their strategy, and can easily move through walls. Most Poes are known for being wicked, vengeful spirits, however some Poes are helpful and serve as guides, although not without their deceitful trickery. The Poe bares many similarities to [[Ghini]]s, and may serve as a replacement to them in console ''Zelda'' games since {{ALttP}}, as Poes behaved identically to them in that title. Poes have since developed separately from the Ghini, and now often employ different strategies and behavior. Poes are not common in the 2D games, and Ghinis otherwise take their place in those games.
 
   
  +
==Themes and Navigation==
Poes can be defeated with merely the [[Sword]] in most games, however they will often have high health or defense mechanisms in place to hinder [[Link]], such as repeatedly turning invisible, which makes them invulnerable to all attacks until again visible. The [[Bow]] can also be an effective weapon, and in some cases is the only weapon that can defeat them. Poes of {{TWW}} are permanently translucent until light is shone onto them, using either the [[Mirror Shield]] or [[Medli's Harp]] in the [[Earth Temple (The Wind Waker)|Earth Temple]]. The Poes in {{TP}} can only be seen while using [[Wolf Link]]'s senses, and likewise can only be attacked in that form.
 
  +
===First Quest===
  +
[[File:TLoZ Level-8 Map.png|right|100px|First Quest map]]
  +
This is the first of two white-colored dungeons. The Lion dungeon is populated by [[Darknut]]s, although they're not too menacing if Link already has the Magic Sword. Like in the very first dungeon of the game ([[Eagle (Dungeon)|Eagle]]), ''two'' dungeon items can be won here: The first is the [[Book of Magic]], which gives the wave beams of the [[Magic Rod]] the additional property of burning their targets, therefore rendering the [[Candle]] decidedly useless for the rest of the game; the second major item is the [[Magical Key]], which can open infinite doors, therefore rendering the dungeon keys completely unnecessary from now on. Interestingly, the dungeon is relatively close to the ''very early'' second dungeon ([[Moon (Dungeon)|Moon]]), but there are no clues on where it actually is, so it's up to Link to discover it. The boss is a four-headed [[Gleeok]], considered to be its toughest incarnation in the entire game.
  +
{{clear|right}}
  +
===Second Quest===
  +
[[File:TLoZ Level-8 Second Quest Map.png|right|120px|Second Quest map]]
  +
In the [[Second Quest]], this dungeon structurally resembles a vortex similar to the spiral from the Second Quest's [[Demon (Dungeon)|Demon]] dungeon, but larger and positioned differently. It is green-colored, somewhat reminiscent of the First Quest's Demon dungeon, but it is also more complex than the other dungeons in the game due to the countless underground passages leading to dead-ends or even the entrance itself, although some passages do favor the exploration.
   
  +
The [[Dungeon Item List|main items]] of the dungeon are the [[Magic Rod]] (which finally gives use to the [[Book of Magic]] found in the fourth dungeon) and the [[Magical Key]]. The boss is a a group of three [[Dodongo]]s.
===Big Poe===
 
{{Main|Big Poe}}
 
The Big Poe is a variation of the Poe that appears in certain games. It is typically a much bigger and stronger version of the Poe, hence its name. In {{OoT}}, their [[Poe Soul|souls]] can be sold to the [[Poe Collector]], who will reward Link with a [[Bottle]] when all ten of them are sold. They appear while riding on Epona, as crossing their spawn point on foot will often trigger a normal Poe. Big Poe appearances can also be randomly triggered while on foot. However, due to their fast movement, it is advised to chase them while on horseback.
 
   
  +
There is an [[Old Man]] in the dungeon who will increase Link's [[bomb]] capacity for 100 [[Rupee]]s. The dungeon also contains a hungry [[Goriya]] who will hinder the already difficult exploration if he's not satiated with [[food]]. Many [[Dodongo]]s appear throughout the dungeon.
===Prankster Poe===
 
{{Main|Prankster Poe}}
 
The Prankster Poe is a variation of the Poe that appears exclusively in {{TFH}}. It closely resembles the [[Link]]s, and attacks by picking them up and throwing them over ledges. A visually-identical variation of this Poe, called the [[Key Bandit Poe]], carries [[Key]]s and will pursue after any of the Links who carries one.
 
   
  +
==Minor Enemies and Traps==
==Appearances==
 
===''A Link to the Past''===
+
===First Quest===
  +
<gallery>
[[File:Poe ALttP.png|left|40px]]
 
  +
File:TLoZ Bubble Red Sprite.png|[[Bubble]]
In {{ALttP}}, Poes appear in grave sites, flying sporadically around the area and emerging from beneath disturbed tombstones. They behave identically to the Ghinis of the first game. Much like the Ghini, they also have high health and endurance, and tend to take many hits before they can be defeated. Their [[Dark World]] equivalent is the [[Hyu]], which acts and appears in similar areas to the Poe.
 
  +
File:TLoZ Darknut Red Sprite.png|[[Darknut]]
  +
File:TLoZ Gibdo Sprite.png|[[Gibdo]]
  +
File:TLoZ Gohma Red Sprite.png|[[Gohma]]
  +
File:TLoZ Keese Blue Sprite.png|[[Keese]]
  +
File:TLoZ Manhandla Sprite.png|[[Manhandla]]
  +
File:TLoZ Pols Voice Sprite.png|[[Pols Voice]]
  +
File:TLoZ Zol Green Sprite.png|[[Zol]]
  +
</gallery>
   
  +
===Second Quest===
===''Ocarina of Time'' and ''Majora's Mask''===
 
[[File:Poe2.png|right|150px]]
 
In {{OoT}} and {{MM}}, Poes take on the appearance of hooded wraiths with glowing eyes, and faces shrouded under their oversized cloaks. Their distinctive lanterns immediately identifies them, and is the only part of them that will not turn invisible, and the Poe will come into view as Link approaches. [[Targeting System|Targeting]] Poes in these games will cause them to become temporarily invisible, although they will reappear in even, predictable intervals. These Poes appear predominately in the [[Kakariko Graveyard]] in ''Ocarina of Time'', and in the [[Stone Tower Temple]] in ''Majora's Mask''. In ''Ocarina of Time'', a second kind of Poe with a square-shaped head will also appear around [[Hyrule Field]] when Link is an adult, and appears in the same spawn spots as Big Poes, except that they will appear when Link is not riding Epona. These Poes do not disappear when Z-Targeted, and instead circle around Link and drop flames around him. All Poes in these games will leave Poe Souls when defeated. Poe Souls can be collected inside [[Bottle]]s in these games,<ref>{{Cite|You caught a Poe in a bottle! Something good might happen!|N/A|OoT}}</ref> which can then be sold to either the Poe Collector in ''Ocarina of Time'', or to the [[Curiosity Shop]] in ''Majora's Mask''. The Poe Soul is a purple-flamed face with melancholy, which will disappear after a short while of inactivity.
 
 
====Notable Poes====
 
Several notable Poes appear in ''Ocarina of Time'' and ''Majora's Mask''.
 
 
*The [[Poe Sisters]]: The four Poe Sisters are a group of Poe siblings encountered in the [[Forest Temple (Ocarina of Time)|Forest Temple]] in ''Ocarina of Time'' and the [[Spirit House]] in ''Majora's Mask''. They are [[Joelle]],<ref>{{Cite|Joelle – one of the Poe Sisters! Aim for her when she appears!|Navi|OoT}}</ref> [[Beth (Poe)|Beth]],<ref>{{Cite|Beth – one of the Poe Sisters! Aim for her when she appears!|Navi|OoT}}</ref> [[Amy]],<ref>{{Cite|Amy – one of the Poe Sisters! Aim for her when she appears!|Navi|OoT}}</ref> and [[Meg]].<ref>{{Cite|Meg – one of the Poe Sisters! If she splits into multiple images, you have to figure out which one is the real one.|Navi|OoT}}</ref> In the Forest Temple, they are the mini-bosses of the temple and must be defeated to retrieve the torches they stole. In the Spirit House, they are fought as part of a mini-game.
 
 
*[[Composer Brothers|Flat and Sharp]]: Flat and Sharp are the Poe ghosts of the Royal [[Composer Brothers]]. In ''Ocarina of Time'', they appear in the Kakariko Graveyard where they can be encountered as enemies, and tell Link about the "[[Sun's Song]]" after he defeats them.<ref>{{Cite|Whenever you are in darkness, that song should bring the sun's light to you.|Flat|OoT}}</ref><ref>{{Cite|Like I told you before, with that song, you can turn day to night or night to day whenever you want.|Flat|OoT}}</ref> In ''Majora's Mask'', Flat rewards Link with the "[[Song of Storms]]" which is used to defeat Sharp later in the game.<ref>{{Cite|You who do not fear the dead, learn well the song that is inscribed behind me... And if you ever meet my brother, I'd like you to inform him... The thousand years of raindrops summoned by my song are my tears. The thunder that strikes the earth is my anger!|Flat|MM}}</ref>
 
 
*The '''[[Haunted Wasteland#Phantom Guide|Phantom Guide]]''': The Phantom Guide is a Poe that only appears in ''Ocarina of Time''. It is a helpful spirit that guides Link to the [[Spirit Temple]] through the [[Haunted Wasteland]], and is necessary to follow to avoid getting lost and starting over.<ref>{{Cite|Your second trial is... the Phantom Guide!|Gerudo at the Gate|OoT}}</ref> It can only be seen with the [[Lens of Truth]].<ref>{{Cite|One with the eye of truth shall be guided to the Spirit Temple by an inviting ghost.|Tablet in the Gerudo Desert|OoT}}</ref>
 
 
===''Oracle of Ages''===
 
[[File:Poe OOA.png|left]]
 
In {{OoA}}, a lone Poe appears inside a fenced tomb in [[Yoll Graveyard]]. On his way to the [[Spirit's Grave]], Link overhears a group of young boys speaking in fear of the ghost.<ref>{{Cite|No way! It's too scary! It's pitch black inside that grave beneath the tree! Besides... It might come out... ...The ghost.|Boy|OoA}}</ref> With the [[Power Bracelet]] obtained in the dungeon nearby, Link can lift the rock blocking the entrance to the tomb and investigate for himself. The young hero discovers that the Poe is harmless and that it simply wishes to have its headstone moved, as its actual self is trapped within the grave.<ref>{{Cite|Someone finally came! This headstone blocks my path to the afterlife. I'm actually below here, right? I'd appreciate it if you could help me out.|Poe|OoA}}</ref> With the Power Bracelet, Link is able to accord him the favor, allowing the Poe to move on to the afterlife.<ref>{{Cite|You must have moved my headstone! That means I can move on to the afterworld. My heart lifts at the thought of it! Thanks!|Poe|OoA}}</ref> As thanks, the Poe gives the young hero its [[Oracle of Ages Trading Sequence#Poe Clock|Poe Clock]], which is the first item in the [[Oracle of Ages Trading Sequence|''Oracle of Ages'' Trading Sequence]].<ref>{{Cite|You came out! Since I'm moving on, I don't need this anymore. Take it! I hope you can reach the afterworld soon, too!|Poe|OoA}}</ref>
 
 
===''The Wind Waker''===
 
In {{TWW}}, Poes have a distinctively different appearance, and appear as multicolored ghosts wearing masks. They harass Link by ramming, throwing, and burning him with their lamps. If Link attacks them enough to make them drop their lanterns, they can also jump into his body, possessing him and temporarily reversing his movement controls. After the possession is over with, they leave and disappear, as if they had been defeated. The Poes are now permanently translucent<ref>{{Cite|These ghostly creatures have no physical form.|Nintendo Gallery|TWW}}</ref> until direct light is shone on them using the Mirror Shield (or [[Medli]]'s Harp, in the Earth Temple).<ref>{{Cite|Shining light on them with the Mirror Shield makes them take form.|Nintendo Gallery|TWW}}</ref> The Poes will then become solid and run frantically about the room in an attempt to avoid Link's now effective attacks. They appear in the [[Earth Temple (The Wind Waker)|Earth Temple]] and also inhabit the [[Ghost Ship (The Wind Waker)|Ghost Ship]], among other places. The boss of the temple, [[Jalhalla]], is composed entirely of Poes, and is said to rule over all Poes.<ref>{{Cite|This gigantic ghost rules over all Poes.|Nintendo Gallery|TWW}}</ref>
 
 
{{figurine|TWW|Poe|Habitat: Earth Temple<br>Best Attack: Possession<br>These ghostly creatures have no physical form, so physical attacks pass right through them. Shining light on them with the Mirror Shield makes them take form.|[[File:Poe Figurine TWW.png|150px]]}}
 
 
===''Twilight Princess''===
 
[[File:ImpPoe.png|100px|right]]
 
In {{TP}}, Poes take on a role similar to that of the [[Gold Skulltula]]s in ''Ocarina of Time''. A man in [[Hyrule Castle Town|Castle Town]] named [[Jovani]] was cursed for his greed and had his soul stolen by "'''Imp Poes'''," of which there are a total of 60 throughout Hyrule. Imp Poes only come out at night and can only be defeated using Wolf Link's heightened senses.<ref>{{Cite|Spirits held by the Poes visible to honed senses.|N/A|TP}}</ref> Once a Poe has been damaged, it will fall to the ground and its Soul will become visible, which can be ripped out and collected by performing the [[Ending Blow]] on it while still in Wolf form. Collecting 20 souls will break part of the curse on Jovani,<ref>{{Cite|Collect 20 or more of them and take them to Jovani.|N/A|TP}}</ref> and he will give Link a Bottle full of [[Great Fairy's Tears]] as thanks. After all 60 souls have been collected, the curse will lift completely, and Jovani's cat [[Gengle]] will give Link 200 Rupees every time he enters the room thereafter, similarly to father of the family in the [[House of Skulltula]].
 
 
Four Poes also appear in [[Arbiter's Grounds]]. Similarly to the Poe Sisters of ''Ocarina of Time'', they steal the fire from four torches in the central room, thereby impeding Link's progress and must be defeated to retrieve the fire. Like the Imp Poes, they can only be seen and attacked while as Wolf Link, and carry Souls which can be ripped from them. The last Poe has the strategy of duplicating itself and encircling Link, the same strategy used by Meg, the last of the four Poe Sisters.
 
 
===''Phantom Hourglass''===
 
[[File:Poe PH.png|left|30px]]
 
In {{PH}}, Poes appear aboard the [[Ghost Ship (Phantom Hourglass)|Ghost Ship]] and have a radically different look in comparison to their earlier incarnations. They resemble puffer fish with purple body markings, having floating tadpoles for arms. They attack by teleporting back and forth, and periodically spitting a ball of blue fire at Link. They can only be struck when visible and will actively avoid Link's attacks.
 
{{Clear}}
 
 
===''A Link Between Worlds''===
 
[[File:PoeModelALBW.png|right|45px]]
 
In {{ALBW}}, a group of nine Poes appear in the [[Lost Woods]]. They help guide Link to the resting place of the [[Master Sword]], however, they also try to mislead him by moving in tricky formations and having Link follow the correct Poe through the woods. The Poes test him several times doing this. If Link fails and makes a wrong turn, he will have to start over from the beginning. After the Master Sword has been retrieved, they will no longer appear in the Lost Woods, and entering the woods will immediately bring Link back to the sword's resting place.
 
 
=== ''Tri Force Heroes''===
 
In {{TFH}}, Poes appear in Levels of [[Drablands#The Ruins|The Ruins]]. They appear in four different colors: white, green, red, and blue. The white Poes can be attacked by any [[Links|Link]], however the colored Poes can only be attacked by the Link whose color matches with it. Some of the Poes also float at higher elevations, requiring that the Links form a [[Totem]] to reach it with the top Link as the one who matches the target Poe. When the Links battle [[Grim Repoe]], they first encounter three colored Poes, however these Poes will actively flee from the Links, making attacking them directly difficult.
 
 
A variation of this Poe, called the '''Lantern Poe''',<ref>{{Cite book|quote=You can't actually damage a Lantern Poe directly. They'll light the area around them in dark rooms. The way to defeat them is by lighting all the torches in the room they are in.|book=Tri Force Heroes Official Player's Guide|publisher=Prima Games|page=18}}</ref> appears in the first Stage of [[Palace Noir]]. True to its name, it is a Poe that flies around the room carrying a lantern. It cannot be harmed directly by the Links, and the only means of defeating it is to light all the torches in the room. Once it is defeated, the Triforce Gateway to the next stage will open.
 
 
In addition to these Poes, there are also [[Prankster Poe]]s and [[Key Bandit Poe]]s, both which closely resemble the Links.
 
 
==Trivia==
 
*In ''Majora's Mask'', the [[Ghost (Majora's Mask)|ghostly aliens]] that invade [[Romani's Ranch]] bear a resemblance to Poes. The balloons [[Romani]] practices on bare a much stronger resemblance to Poes than to the invaders.
 
*If Link uses his [[Grappling Hook]] on a solidified Poe in ''The Wind Waker'', it will float motionlessly in the air for several seconds, in a different stance than if it had been stunned with the [[Boomerang]].
 
*The [[Cubus Sisters]] from ''Phantom Hourglass'' bare a resemblance to previous incarnations of Poes, and are often thought as similar to the Poe Sisters of ''Ocarina of Time'' and ''Majora's Mask''.
 
*In {{SS}}, the [[Watcher]]s, patrolling the trials of the [[Silent Realm]], bear a striking resemblance to Poes, even holding lanterns. However, their function is completely different and may merely be meant as a reference by the designers.
 
 
==Etymology==
 
Poe may be derived from the name of the famous poet {{wp|Edgar Allan Poe}}, who is known for his dark, gloomy works. It could also come from the Chinese word "po," meaning spirit.
 
 
{{Names Table|align=left
 
|name1= Poe
 
|name2= Imp Poe
 
 
|ja1= {{Japanese|ポゥ|Pō|Poe}}
 
|ja2= {{Japanese|ポゥフィー|Pōfuii|Poeffy}}
 
 
|es1=
 
|es2=
 
 
|esS1= {{exp|Spirit|Espíritu}}<br>Poe
 
|esS2=
 
 
|esL1= Poe {{ExpGame|OoT3D}}<br>{{exp|Cemetery Poe|Poe del cementerio}} <small>(Composer Brothers as enemies)</small> {{ExpGame|OoT3D}}
 
|esL2=
 
 
|fr1= {{exp|Spirit|Esprit}}<br>{{exp|Ghost|Fantôme}}
 
|fr2= Ghost Spirit
 
 
|frF1=
 
|frF2=
 
 
|frC1= {{exp|Spirit|Esprit}} {{ExpGame|OoT3D}}<br>{{exp|Cemetery Spirit|Esprit du cimetière}} <small>(Composer Brothers as enemies)</small> {{ExpGame|OoT3D}}
 
|frC2=
 
 
|de1= {{de|Irrlicht (Gegner)|Irrlicht}}
 
|de2=
 
 
|it1= {{exp|Spectrum|Spettro}}<br>Poo
 
|it2=
 
 
|ko1=
 
|ko2=
 
}}
 
 
==Gallery==
 
 
<gallery>
 
<gallery>
  +
File:TLoZ Aquamentus Sprite.png|[[Aquamentus]]
File:Phantom Guide.png|Hyrule Field Poe from ''Ocarina of Time''
 
  +
File:TLoZ Bubble Red Sprite.png|[[Bubble]]
File:Twilightbigpoe.png|Arbiter's Grounds Poe from ''Twilight Princess''
 
  +
File:TLoZ Digdogger Sprite.png|[[Digdogger]]
File:Poe's Tomb.png|The friendly Poe's grave from ''Oracle of Ages''
 
  +
File:TLoZ Goriya Red Sprite.png|[[Goriya]]
File:Poe Clock.png|Link receiving the Poe Clock in ''Oracle of Ages''
 
  +
File:TLoZ Keese Blue Sprite.png|[[Keese]]
File:TP Poes.jpg|Poes taking the torches of Arbiter's Grounds in ''Twilight Princess''
 
  +
File:TLoZ Moldorm Sprite.png|[[Moldorm]]
File:LostWoodsPoesALBW.jpg|Lost Woods Poes from ''A Link Between Worlds''
 
  +
File:TLoZ Rope Red Sprite.png|[[Rope]]
File:TPPoeConcept1.jpg|Poe concept art from ''Twilight Princess''
 
  +
File:TLoZ Stalfos Sprite.png|[[Stalfos]]
File:TPPoeConcept2.jpg|Poe concept art from ''Twilight Princess''
 
  +
File:TLoZ Wall Master Sprite.png|[[Wall Master]]
 
</gallery>
 
</gallery>
  +
<br>
 
  +
{{Names
==See Also==
 
  +
|en=
* [[Ghini]]
 
  +
|enM=
* [[Hyu]]
 
  +
|ja= {{Romanize|ライオン|Raion}}
* [[Big Poe]]
 
  +
|jaM= Lion
 
  +
|es=
{{Ref}}
 
  +
|esM=
 
  +
|esS=
{{GhostEnemy}}
 
  +
|esSM=
{{Enemies}}
 
  +
|esL=
 
  +
|esLM=
[[Category:Enemies in A Link to the Past]]
 
  +
|fr=
[[Category:Enemies in Ocarina of Time]]
 
  +
|frM=
[[Category:Enemies in Majora's Mask]]
 
  +
|frF=
[[Category:Characters in Oracle of Ages]]
 
  +
|frFM=
[[Category:Enemies in The Wind Waker]]
 
  +
|frC=
[[Category:Enemies in Twilight Princess]]
 
  +
|frCM=
[[Category:Enemies in Phantom Hourglass]]
 
  +
|de=
[[Category:Enemies in A Link Between Worlds]]
 
  +
|deM=
[[Category:Enemies in Tri Force Heroes]]
 
  +
|it=
[[Category:Undead]]
 
  +
|itM=
  +
|pt=
  +
|ptM=
  +
|ptP=
  +
|ptPM=
  +
|ptB=
  +
|ptBM=
  +
|nl=
  +
|nlM=
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|ru=
  +
|ruM=
  +
|ko=
  +
|koM=
  +
|ch=
  +
|chM=
  +
|chT=
  +
|chTM=
  +
|chS=
  +
|chSM=
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}}
  +
{{DungeonNav2|LOZ}}
  +
[[Category:Dungeons]]
  +
[[Category:Dungeons in The Legend of Zelda]]

Revision as of 15:04, 27 March 2017

This article is about the eighth dungeon in The Legend of Zelda. For the character in Ripened Tingle's Balloon Trip of Love, see Lion (Tingle's Balloon Trip of Love). For this dungeon in BS The Legend of Zelda, see Level 8 (BS The Legend of Zelda).''

Template:Dungeon Lion is the eighth dungeon in The Legend of Zelda.

Entrance

File:TLoZ Lion Labyrinth Entrance.png

The entrance to the dungeon in the First Quest

In the First Quest, the labyrinth is located under a lone tree that blocks Link's path in a southeastern forest (once Link burns it with fire, the entrance will be revealed).

In the Second Quest, the dungeon is located west of the desert, accessible only by blowing up a part of the northern wall with a bomb and then crossing the river with the Stepladder.

Themes and Navigation

First Quest

First Quest map

This is the first of two white-colored dungeons. The Lion dungeon is populated by Darknuts, although they're not too menacing if Link already has the Magic Sword. Like in the very first dungeon of the game (Eagle), two dungeon items can be won here: The first is the Book of Magic, which gives the wave beams of the Magic Rod the additional property of burning their targets, therefore rendering the Candle decidedly useless for the rest of the game; the second major item is the Magical Key, which can open infinite doors, therefore rendering the dungeon keys completely unnecessary from now on. Interestingly, the dungeon is relatively close to the very early second dungeon (Moon), but there are no clues on where it actually is, so it's up to Link to discover it. The boss is a four-headed Gleeok, considered to be its toughest incarnation in the entire game.

Second Quest

Second Quest map

In the Second Quest, this dungeon structurally resembles a vortex similar to the spiral from the Second Quest's Demon dungeon, but larger and positioned differently. It is green-colored, somewhat reminiscent of the First Quest's Demon dungeon, but it is also more complex than the other dungeons in the game due to the countless underground passages leading to dead-ends or even the entrance itself, although some passages do favor the exploration.

The main items of the dungeon are the Magic Rod (which finally gives use to the Book of Magic found in the fourth dungeon) and the Magical Key. The boss is a a group of three Dodongos.

There is an Old Man in the dungeon who will increase Link's bomb capacity for 100 Rupees. The dungeon also contains a hungry Goriya who will hinder the already difficult exploration if he's not satiated with food. Many Dodongos appear throughout the dungeon.

Minor Enemies and Traps

First Quest

Second Quest


TMC Forest Minish Artwork Names in Other Regions TMC Jabber Nut Sprite
Language Name Meaning
Japan Japanese ライオン (Raion) Lion
The Legend of ZeldaThe Adventure of LinkA Link to the PastLink's AwakeningOcarina of TimeMajora's MaskOracle of AgesOracle of SeasonsFour SwordsThe Wind WakerFour Swords AdventuresThe Minish CapTwilight PrincessPhantom HourglassSpirit TracksSkyward SwordA Link Between WorldsTri Force HeroesBreath of the WildTears of the KingdomLink's Crossbow TrainingHyrule Warriors

Breath of the Wild


Main Dungeons

Divine Beast Vah Ruta  · Divine Beast Vah Rudania  · Divine Beast Vah Medoh  · Divine Beast Vah Naboris  · Hyrule Castle  · Final TrialTriforce piece (TCB)

Mini-Dungeons

Trial of the Sword (TMT ) · Yiga Clan Hideout

Ancient Shrines

Akh Va'quot · Bosh Kala · Chaas Qeta · Daag Chokah · Dagah Keek · Dah Kaso · Dah Hesho · Daka Tuss · Dako Tah · Daqa Koh ·
Daqo Chisay · Dila Maag · Dow Na'eh  · Dunba Taag · Gee Ha'rah · Gorae Torr · Ha Dahamar · Hawa Koth · Hia Miu · Hila Rao · Ishto Soh ·
Ja Baij · Jee Noh · Jitan Sa'mi · Joloo Nah · Ka'o Makagh · Kaam Ya'tak · Kah Mael Shrine · Kah Okeo Shrine · Kah Yah Shrine · Kam Urog Shrine · Katah Chuki · Katosa Aug  · Kay Noh · Kaya Wan · Kayra Mah · Ke'nai Shakah · Keeha Yoog · Keh Namut · Kema Kosassa ·
Kema Zoos · Keo Ruug · Ketoh Wawai · Korgu Chideh · Korsh O'hu · Kuh Takkar · Kuhn Sidajj · Lakna Rokee · Lanno Kooh · Maag Halan · Maag No'rah · Maka Rah · Mezza Lo · Mijah Rokee · Mirro Shaz · Misae Suma · Mo'a Keet · Mogg Latan · Monya Toma · Mozo Shenno ·
Muwo Jeem · Myahm Agana · Namika Ozz · Ne'ez Yohma · Noya Neha · Oman Au · Owa Daim · Pumaag Nitae · Qua Raym · Qaza Tokki · Qukah Nata · Raqa Zunzo · Ree Dahee · Rin Oyaa · Ritaag Zumo · Rok Uwog · Rona Kachta · Rota Ooh · Rucco Maag · Saas Ko'sah ·
Sah Dahaj · Sasa Kai · Sha Gehma · Sha Warvo · Shada Naw · Shae Katha · Shae Loya · Shae Mo'sah · Shai Utoh · Shai Yota · Shee Vaneer · Shee Venath · Sheem Dagoze · Sheh Rata · Sho Dantu · Shoda Sah · Shoqa Tatone · Shora Hah · Soh Kofi · Suma Sahma · Ta'loh Naeg ·
Tah Muhl · Tahno O'ah · Tawa Jinn · Tena Ko'sah · Tho Kayu · To Quomo · Toh Yahsa · Toto Sah · Tu Ka'loh · Tutsuwa Nima · Voo Lota ·
Wahgo Katta · Ya Naga · Yah Rin · Zalta Wa · Ze Kahso · Zuna Kai

Ancient Shrines (TCB)

Etsu Korima · Kamia Omuna · Kee Dafunia · Keive Tala · Kiah Toza · Kihiro Moh · Mah Eliya · Noe Rajee · Rinu Honika · Rohta Chigah · Ruvo Korbah · Sato Koda · Sharo Lun · Shira Gomar · Takama Shiri · Yowaka Ita