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Template:Dungeons The Forest Temple is the fourth Level in Tri Force Heroes. It is the fourth and last Level of the Woodlands area.

Themes and Navigation

The Level consists of an ancient temple situated within a dense forest. It features numerous types of traps and obstacles that the Links must overcome.

In Stage 1, the Links enter a torch room where a pair of Bombs and a Bow can be found. A gate blocks the rest of the passage, and must be opened by lighting the unlit torches in the room. The torches can be lit by having one Link fire an Arrow towards it from one of the lit torches, which will carry the flame over and light it. The second torch near the gate is too high for one Link to reach, thus requiring that the Links form a Totem and have the top Link light it with an Arrow. Lighting both torches opens the gate to a room with spinning, spiked traps that follow a set path. These obstacles must be destroyed by having the Links throw Bombs into their openings. The last trap will drop a Key that opens the gate to the Triforce Gateway.

Stage 2 is a large chamber with a heavy switch in the center, that can only be pressed down with all three Links. Pressing it makes pillars raise from the floor, and summons spinning traps and Tektites that the Links must defeat. The traps will move along a set path around the room, while the Tektites will hop along the pillars. The Tektites can be attacked either by forming a Totem, by firing Arrows at them from one of the ledges, or by destroying the cracked pillars with Bombs when they jump onto them. The Tektites can then be attacked from the floor once they are knocked off, but they will soon hop back onto the pillars. Defeating all the enemies opens the gate to the next Triforce Gateway.

Stage 3 places the Links in a large chasm with narrow paths over a pit. The Links must carefully follow this path, while dodging trap arrows shot constantly from the walls. One of the trap arrows will fly into the path of a torch and carry its flame, but is blocked by stone cubes preventing it from flying any further. The Links must destroy both cubes, allowing the trap arrows to light a torch at the far end of the path. Once this torch is lit, the Links can use it to light the other torches and raise a staircase. The Links walk along more narrow paths while dodging trap arrows, eventually reaching the end where a heavy, steel block sits atop a ledge. The Links must use their combined effort to push this block into the path of oncoming arrows, protecting them while they move towards the Triforce Gateway.

Stage 4 is where Margoma is fought in a courtyard outside the temple.

Enemies

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