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For the recurring Item in The Legend of Zelda series, see Crystal Ball.

Shock Switches,(MM)[1][name reference needed] also known as Crystal Switches,(ALttP | LA | FSA | ALBW | ZA)[2][3][4][5][6] Crystal Balls,(OoA)[7] and Crystals,(BotW)[8] are recurring Objects in The Legend of Zelda series.[note 1] Shock Switches go unnamed in Link's Awakening for Nintendo Switch, The Minish Cap, Phantom Hourglass, Spirit Tracks, and Tri Force Heroes.

Location and Uses[]

Shock Switches are small sphere- or obelisk-shaped Switches that can be activated by being slashed by a Sword or hit by another weapon. They will then change color. Shock Switches are usually a two-position toggle with effects that last until they are hit again, but single-use and timed varieties also exist. Sometimes several Shock Switches will be connected to the same puzzle, each one acting as a toggle. They frequently move barriers and walls into new positions and affect everything in the Dungeon, rather than just the immediate area like other Switches. In some cases, a Bomb must be used to activate a Shock Switch after a time delay so Link can get ready for its effect.

A Link to the Past[]

A Link to the Past Manual Description
A Link to the Past logo
Crystal Switches
In the dungeons there are blue and orange blocks which rise and fall into the floors. These will often block your path. Strike the Crystal Switch with your sword or some other weapon to make the blocks retract. When the Crystal Switch is red, the orange blocks will retract. When the the Crystal Switch is blue, the blue blocks will retract.

In A Link to the Past, shock switches are used mainly for Barrier block puzzles used throughout dungeons. When link hits one and it changes color, the blocks will either lift or recede into the ground, changing the path link can take.

Link's Awakening[]

Link's Awakening Manual Description
Link's Awakening logo
Crystal Switches
In some dungeons, cubical barriers may prevent you from advancing. You can make these blocks rise and fall by applying force to the Crystal Switches with your sword or other items. Note that each switch will affect every block in the dungeon.

In Link's Awakening, shock switches retain many of their properties from a link to the past, and are used in barrier block puzzles throughout dungeons.

Ocarina of Time[]

In Ocarina of Time, Shock Switches are used in several dungeons and mini dungeons, most notably the Fire Temple, where they are frequently used to solve puzzles and open Goron cells throughout the dungeon.

Majora's Mask[]

In Majora's Mask, hit switches are used in several dungeons and mini dungeons, notably the Ancient Castle of Ikana where they are used to solve puzzles and preserve progress throughout the dungeon.

Oracle of Ages[]

Four Swords Adventures[]

Four Swords Adventures Manual Description
Four Swords Adventures logo
Crystal Switches
Activate these switches by hitting them with items like the boomerang or the bow.

The Minish Cap[]

Two varieties of Shock Switches appear in The Minish Cap, often in Dungeons or cave systems in areas such as Mount Crenel and Veil Falls. Both can be activated if Link strikes them with a Sword, a Bomb or Remote Bomb, an Arrow or Light Arrow, the Boomerang or Magical Boomerang, or by firing a Sword Beam or Peril Beam at them. The gray variety, once struck and activated, turn yellow and their effects are permanent. While some appear on their own, they often come in groups and must be struck simultaneously to activate their effect. The colored variety are either blue or red, and act as a toggle that alternates between the two colors as they are struck. Both varieties of Shock Switches often activate bridges or cause various Objects to appear, such as Minish Portals.

Phantom Hourglass[]

Spirit Tracks[]

A Link Between Worlds[]

Tri Force Heroes[]

In Tri Force Heroes, many Shock Switches contain protective metal flaps which close around the Switch if any of the Links approach them, forcing the heroes to activate them from a distance using their Items.

Breath of the Wild[]

In Breath of the Wild, striking Shock Switches with a Weapon does not damage the Weapon.

Other Appearances[]

Zelda's Adventure[]


TMC Forest Minish Artwork Names in other regions TMC Jabber Nut Sprite
JapanJapaneseクリスタルスイッチ (Kurisutaru Suitchi) (ALttP)[10]
衝撃スイッチ (Shōgeki suitchi) (TMC)[11]
Crystal Switch
Hit Switch
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.


See Also[]


  1. Shock Switches were referred to as Crystals in The Legend of Zelda: Four Swords Adventures — The Official Nintendo Player's Guide by Nintendo Power.[9] However, as this contradicts the name given in the game's manual, it is not considered Canon


  1. "Canyon, #3: Shock Switch A" — Sheikah Stone (Majora's Mask 3D)
  2. The Legend of Zelda: A Link to the Past — Nintendo Player's Guide, Nintendo of America, pg. 63
  3. The Legend of Zelda: Link's Awakening — Nintendo Player's Guide, Nintendo of America, pg. 36
  4. The Legend of Zelda: A Link Between Worlds Prima Official Game Guide, Prima Games, pg. 16
  5. Four Swords Adventures manual, pg. 32
  6. Zelda's Adventure manual, pg. 9
  7. The Legend of Zelda: Oracle of Seasons and Oracle of Ages — Official Strategy Guide (Pocket Guide), BradyGames, pg. 60
  8. The Legend of Zelda: Breath of the Wild — The Complete Official Guide (Expanded Edition), Piggyback Interactive Limited, pg. 31
  9. The Legend of Zelda: Four Swords Adventures — The Official Nintendo Player's Guide, Nintendo of America, pg. 102
  10. A Link to the Past manual, [which page?]
  11. Nintendo Official Guidebook—The Legend of Zelda: The Minish Cap (Shogakukan) pg. 34