m (Just realised that the numbers I translated from the bottom of the scope were just where the pins go. While that does mean that each pin has a number written on it, which isn’t on this page, I don’t know which right now and as the information I put up wasn’t accurate I undid my edit.) Tags: Visual edit Mobile edit Mobile web edit |
Nerdyarchimedes (talk | contribs) (Added new entry - central shaft has non-glowing text) |
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| MOVE<br>''Move'' {{Small|(repeating)}} |
| MOVE<br>''Move'' {{Small|(repeating)}} |
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+ | |- |
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+ | | Main shaft engravings |
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+ | | Final Trial |
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+ | | |
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+ | | THEBRAVETRIAL<br>''The Brave Trial'' {{Small|(fragmented, repeating)}} |
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| Large stone door's four bolts |
| Large stone door's four bolts |
Revision as of 20:01, 19 February 2020
Breath of the Wild is the only title in which the Sheikah Language appears. As its name implies, the Sheikah Language appears exclusively on Sheikah architecture and technology.
The Sheikah Language is based on English, as its letters are a cipher of the Latin alphabet.
Sheikah Slate
Subject | Image | Location | Sheikah Script | English |
---|---|---|---|---|
Map locations | ARTIFACT LOCATION MOUNTAIN PLACE REGION TIMBER WATER | |||
Map HUD | CLOCK THERMOMETER ACHIEVEMENT SheikahSensor | |||
Damaged Sheikah Slate | ALBUM HYRULECOMPENDIUM | |||
horizontal text along top and bottom | SHEIKAHSLATE Sheikah Slate (repeating) | |||
blinking text | (portions of the alphabet)(repeating, lines alternate between going forwards and backwards) | |||
Rune page | FirstItem SecondItem ThirdItem FourthItem FifthItem SixthItem SeventhItem | |||
Final Trial map | N E S W (one at each cardinal direction) |
Sheikah Towers
Subject | Location | Sheikah Script | English |
---|---|---|---|
Sheikah Tower roof | S HEIKAHTOWE R Sheikah Tower | ||
Distilling stone | MASTER USING IT AND YOU CAN HAVE THIS |
Divine Beasts
Subject | Location | Sheikah Script | English |
---|---|---|---|
Travel gate | Divine Beasts | TRANSPORT transport (repeating) | |
Hump elevators rails | Divine Beast Vah Naboris | LINE Line (repeating) | |
Moving platform between the humps | Divine Beast Vah Naboris | MOVE Move (repeating) | |
Main shaft engravings | Final Trial | THEBRAVETRIAL The Brave Trial (fragmented, repeating) | |
Large stone door's four bolts | Final Trial | W(upper left) A (upper right) E (lower left) F (lower right) | |
Monk Maz Koshia arena floor, pillars and pedestal | Final Trial | TRIAL Trial (repeating) | |
Monk Maz Koshia small incantation circle | Final Trial | R (Rin - Power) P (Hyo/Pyo - Energy) T (Toh - Harmony) S (Sha - Healing) K (Kai - Intuition) J (Jin - Awareness) R (Retsu - Dimension) Z (Zai - Creation) Z (Zen - Absolute) (The Nine Syllable Seals) | |
Monk Maz Koshia large incantation circle | Final Trial | R (Rin - Power) P (Hyo/Pyo - Energy) T (Toh - Harmony) S (Sha - Healing) K (Kai - Intuition) J (Jin - Awareness) R (Retsu - Dimension) Z (Zai - Creation) Z (Zen - Absolute) (The Nine Syllable Seals, repeated once) |
Shrines
Subject | Location | Sheikah Script | English |
---|---|---|---|
Link's resurrection bed | Shrine of Resurrection | CAREUNIT Care Unit | |
Shrine of Resurrection door | Shrine of Resurrection | SHUTOUT Shut Out | |
One-Hit Obliterator stand | Shrine of Resurrection | TAKEIT Take It | |
Sheikah Monk pagoda | Ancient Shrines | GOALPOINT Goal Point | |
floor tile used to interact with Monk | Ancient Shrines | GO AL goal | |
Entrance portal | Ancient Shrines | DUNGEON Dungeon (rotated 180°, repeating) | |
Text adorning walls along Sheikah architecture | Ancient Shrines | DUNGEON Dungeon (repeating) | |
Lift | Ancient Shrines | MOVINGPLATE Moving Plate (repeating) | |
Barred gate | Kaam Ya'tak Shrine | DUNGEON Dungeon (rotated 90°, repeating) | |
Portcullis | Keh Namut Shrine | SLIDEUP Slide Up (rotated left 90°, repeating) | |
Gear | Kam Urog Shrine | ROTATE Rotate | |
Gyros | Kaam Ya'tak Shrine | GYROS Gyros (repeating) | |
Stone plaque signs | Shee Vaneer Shrine | READ ME HINT read me hint | |
metal plates | Oman Au Shrine | PLATE plate (repeating) | |
Hinges of large metal doors | Oman Au Shrine | INWARD inward (written twice per door) | |
Text on floor tiles before metal door (end tiles) | Oman Au Shrine | (period)MOVE(period) move (written 3 times, rotating each time) | |
Text on floor tiles before metal door (middle tiles) | Oman Au Shrine | MOVE(space)ON move on (because tiles repeat, text seems to say "move_onmove_on...") | |
Stake Switch | Gee Ha'rah Shrine | STAKESWITCH Stake Switch | |
Carved text atop Cannons | Bareeda Naag Shrine | CANNONCANNON | |
Glowing text along Cannons | Bareeda Naag Shrine | DUNGEON (repeating) | |
Arch | Mirro Shaz Shrine | GOAL GOAL | |
Ramp | Rok Uwog Shrine | GOAHEAD Go Ahead (in mirror reverse fashion, repeating) | |
Exterior of Champion Ballad Shrine | Sharo Lun Shrine | THEBRAVETRIAL The Brave Trial |
Ancient Tech Labs
Subject | Location | Sheikah Script | English |
---|---|---|---|
Rails near Distilling Stone | Hateno Ancient Tech Lab | SHUTTER shutter (repeating) | |
Base of Cherry | Akkala Ancient Tech Lab | CHERRY Cherry (repeating) |
Impa's Tapestry
Whereas most Sheikah text enciphers English text, an exception to this rule is the tapestry found behind Impa, which instead enciphers a romanization of Japanese text.
Sheikah Script | Japanese | English |
---|---|---|
taiko no mukashi "hylia" no chi ni haneisita oukoku ooku no tami-ra ga kurashi bunmei ga haguku-mareta |
太古 の 昔 "Hylia" の 地 に 繁栄した 王国 多く の 民等 が 暮らし 文明 が 育むまれた |
Long ago, in ancient times, a kingdom prospered in the land of Hylia. Many people/citizens lived there, and civilization was cultivated. |
Misc
Subject | Image | Location | Sheikah Script | English |
---|---|---|---|---|
Outer edge of Pedestals | Overworld or Shrines | STONESPHERESOCKET stone sphere socket (repeating) | ||
Inner text of Pedestals | Overworld or Shrines | SOCKET TEKCOS socket tekcos (rotates by 90 degrees) | ||
Ancient Orbs | Overworld or Shrines | STONESPHERE stone sphere (repeating) | ||
Travel Gates | Shrine entrance, Ancient Lab entrance, Travel Medallion | CALLING calling (repeating) | ||
Text on Beacons | Overworld, where player places map pins | ITS DANGEROUS TO GO ALONE it's dangerous to go alone (repeating) | ||
Dinraal's Horns | Dinraal's horns during the EX Champion Revali's Song quest | HORN | ||
Rings of Light | Death Mountain, must fly through many of these to access Sharo Lun shrine | 9876543210 | ||
Ring on Astral Observatory floor | Astral Observatory | LABORATORY (repeating) |
Other Appearances
Game | Subject | Sheikah Script | English |
---|---|---|---|
Super Smash Bros. Ultimate | Platform on the Great Plateau Tower Stage | SMASHBROS Smash Bros. |
References
Link's Awakening (Nintendo Switch)
Bosses · Characters · Enemies · Items · Locations · Miscellaneous
Ocarina of Time 3D
Characters · Enemies · Items · Locations · Miscellaneous
Four Swords Anniversary Edition
Characters · Enemies · Items · Locations · Miscellaneous
The Wind Waker HD
Characters · Enemies · Items · Locations · Miscellaneous
Twilight Princess HD
Characters · Enemies · Items · Locations · Miscellaneous
Freshly-Picked Tingle's Rosy Rupeeland
Characters · Enemies · Items · Locations · Miscellaneous
Characters · Enemies · Items · Locations · Miscellaneous
Ocarina of Time · Ocarina of Time 3D · Majora's Mask · Majora's Mask 3D · The Wind Waker · The Minish Cap · Four Swords Adventures · Twilight Princess · Phantom Hourglass · Spirit Tracks · Skyward Sword · A Link Between Worlds · Tri Force Heroes · Breath of the Wild
Freshly-Picked Tingle's Rosy Rupeeland · Link's Crossbow Training
Sheikah Language