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Seek Out Impa
BotW Seek Out Impa.png
Quest Giver King Rhoam
Location Great Plateau
Previous QuestNext Quest
"The Isolated Plateau""Free the Divine Beasts"
"Locked Mementos"

"Seek Out Impa" is a Main Quest in Breath of the Wild.[1]


Link receives this Main Quest from King Rhoam after being informed of the events 100 years ago. King Rhoam instructs Link to meet with Impa in Kakariko Village,[2] as he can learn about his journey from her.[3] He tells Link to use the Map on the Sheikah Slate for the exact location of Kakariko Village.[4] He also gives Link directions, saying to go past the Dueling Peaks and to follow the road north.[5] The Quest begins alongside "Destroy Ganon" once King Rhoam fades away.

At Kakariko Village, Link can find Impa in her home. He is intially stopped by her guards, Cado and Dorian,[6] but they calm down once they notice he is carrying a Sheikah Slate.[7] Upon realizing who he is,[8] the pair apologize and allow Link through.[9]

Once Link enters Impa's House, she is pleased to see that he is awake,[10] and despite how long it has been, she asks if he remembers her.[11] However, she quickly notices that Link has no recollection of her,[12] and she asks if he at least recognizes her name.[13] Seeing that Link has lost his memory,[14] she decides that it may be a blessing for the time being.[15]

Impa beckons Link closer,[16] where she begins to tell him the story of 100 years ago.[17] After he fell, Princess Zelda wished for Link to be placed into a sacred slumber.[18] Zelda went on her own to fight Calamity Ganon.[19] She entrusted Impa with message for Link,[20] which she has held onto since then.[21] If Link wants to hear this message, though, he must be prepared to risk his own life.[22] She is fearful that Link would be burdened by it when he lacks his memories,[23] so she tells him to return when he wants to hear it.[24]

When Link returns, Impa reiterates that she can not pass Zelda's message to someone who lacks conviction.[25] When he agrees to listen, Impa notes that he is still as courageous as he was before he lost his memories.[26] Since Link has no memory, she decides to recount what happened for him.[27]

Impa tells Link the history of Calamity Ganon and how it is tied to the history of the Royal Family of Hyrule.[28] Whenever the Calamity has arisen, it has been turned back by a warrior with the soul of a hero and a princess with the blood of the Goddess.[29] Every conflict eventually faded into legend,[30] so Impa tells Link of the first Great Calamity, ten thousand years ago.[31]

Prior to the first Great Calamity, Hyrule Kingdom was a flourishing and advanced civilization.[32] Due to their technological prowess, the people decided to create defenses against Calamity Ganon in the event of his return.[33] They constructed the four Divine Beasts,[34] in addition to an army of Guardians.[35] Four individuals, all of whom had exceptional skill, were selected to pilot the Divine Beasts as part of the plan to defeat Ganon.[36]

When Calamity Ganon returned to Hyrule, the princess, hero, and Champions fought together against him.[37] The Guardians protected the hero while the Divine Beasts attacked Ganon.[38] Using the Master Sword, the hero dealt a final blow that allowed the princess to seal Calamity Ganon away.[39]

100 years ago, the people of Hyrule tried to follow in their footsteps.[40] However, they underestimated Calamity Ganon's power.[41] To avoid this happening again, Princess Zelda left her message for Link with Impa.[42] Her message told Link to free the Divine Beasts.[43] Impa explains that the Divine Beasts are ancient Sheikah weapons wielded by the defeated Champions.[44] They are Divine Beast Vah Rudania,[45] Divine Beast Vah Medoh,[46] Divine Beast Vah Ruta,[47] and Divine Beast Vah Naboris.[48]

Impa discourages Link from attempting to fight Calamity Ganon without the power of the Divine Beasts.[49] She tells him to infiltrate the {{Plural|BotW|Divine Beast|| and bring them back to their side.[50] For more information, he can locate the four races across Hyrule Kingdom.[51] The Sheikah Slate opens, displaying new markers on the map as Impa instructs him to meet the leader of each race.[52] This begins the "Free the Divine Beasts" Main Quest.

During this, Impa notices that the Sheikah Slate is not functioning completely.[53] Since it is supposed to be his guide,[54] she directs him to the Hateno Ancient Tech Lab in Hateno Village.[55] A new marker appears on the Sheikah Slate, which Impa explains is the location of Hateno Village,[56] which is one of the few places to avoid significant damage during the Great Calamity.[57] This begins the "Locked Mementos" Main Quest.

Impa asserts that Link is both Zelda and Hyrule's only hope.[58] She encourages him to follow his heart and seize his destiny.[59] With this, the Main Quest will be completed.


Stage Description
1 You were tasked with going to Kakariko Village to speak with Impa, who will give you more details on your quest.

Descend from the Great Plateau and head east beyond the Dueling Peaks, then follow the road to the north. The blinking dot on your Sheikah Slate's map will guide the way.
Complete Impa, the chief of Kakariko Village, relayed the tale of what happened 100 years ago, as well as the mission entrusted to you by Princess Zelda to free the four Divine Beasts.

But first, it seems that your Sheikah Slate is incomplete. Having it fixed at the Hateno Ancient Tech Lab in Hateno Village may provide more clues to your mission.


TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also


  1. "Seek Out Impa
    Great Plateau
    " — Adventure Log (Breath of the Wild)
  2. "I suggest...that you make your way east, out to one of the villages in the wilderness. Follow the road out to Kakariko Village. There you will find the elder, Impa." — King Rhoam (Breath of the Wild)
  3. "She will tell you more about the path that lies ahead." — King Rhoam (Breath of the Wild)
  4. "Consult the map on your Sheikah Slate for the precise location of Kakariko Village." — King Rhoam (Breath of the Wild)
  5. "Make your way past the twin summits of the Dueling Peaks. From there, follow the road as it proceeds north." — King Rhoam (Breath of the Wild)
  6. "You there! Who are you?! How dare you trespass upon Lady Impa's abode!" — Cado (Breath of the Wild)
  7. "Hm? Is that...a Sheikah Slate?" — Cado (Breath of the Wild)
  8. "But that would mean you are... No, it's not possible. Can it be?" — Cado (Breath of the Wild)
  9. "Please forgive us for behaving so rudely. Of course we have heard the legends from Lady Impa herself. Please, friend... Go ahead and step inside." — Dorian (Breath of the Wild)
  10. "...So you're finally awake." — Impa (Breath of the Wild)
  11. "It has been quite a long time...Link. I am much older now, but... you remember me, don't you?" — Impa (Breath of the Wild)
  12. "What is the matter? You are looking at me as though I am a stranger to you. Those eyes... They lack the light of familiarity." — Impa (Breath of the Wild)
  13. "It is I, courageous one. Impa. Surely you must at least remember the name Impa?" — Impa (Breath of the Wild)
  14. "I see... So you have lost your memory." — Impa (Breath of the Wild)
  15. "Well, it matters not. In fact, that may actually be a blessing in disguise for the time being." — Impa (Breath of the Wild)
  16. "Dearest Link... Please come a bit closer." — Impa (Breath of the Wild)
  17. "A hundred years ago... Yes... A hundred years ago, the kingdom of Hyrule was destroyed." — Impa (Breath of the Wild)
  18. "After you fell, Princess Zelda's final wish was to place you in a sacred slumber." — Impa (Breath of the Wild)
  19. "And then...all alone... Alone she went to face Ganon." — Impa (Breath of the Wild)
  20. "Before Princess Zelda went to nobly meet her fate...she entrusted me with some words she wished to say to you." — Impa (Breath of the Wild)
  21. "I have been waiting 100 years to deliver the princess's message." — Impa (Breath of the Wild)
  22. "However! These words, which the princess risked her life to leave you... Well, if you are to hear them... You must be prepared to risk your life as well." — Impa (Breath of the Wild)
  23. "But I am afraid that burden may be too much to bear while you are still without your memories." — Impa (Breath of the Wild)
  24. "I leave the choice to you. When you feel you are ready to receive the princess's message, return to me." — Impa (Breath of the Wild)
  25. "The words that the princess risked her life to impart to you...I cannot pass them on to someone who lacks conviction. Are you prepared to risk your life for the greater good?" — Impa (Breath of the Wild)
  26. "Ha! Not a memory to your name, yet you are as intent as ever to charge forward with only courage and justice on your side. You have not changed a bit. Once a hero, always a hero." — Impa (Breath of the Wild)
  27. "Very well. Since you have lost your memory, I will recount for you all that has happened..." — Impa (Breath of the Wild)
  28. "The history of the royal family of Hyrule is also the history of Calamity Ganon, a primal evil that has endured over the ages." — Impa (Breath of the Wild)
  29. "This evil has been turned back time and time again by a warrior wielding the soul of a hero, and a princess who carries the blood of the Goddess." — Impa (Breath of the Wild)
  30. "With the passage of time, each conflict with Ganon faded into legend." — Impa (Breath of the Wild)
  31. "So listen closely as I tell you this "legend" that occurred 10,000 years ago." — Impa (Breath of the Wild)
  32. "Hyrule was then blossoming as a highly advanced civilization. Even the most powerful of monsters posed little threat to the denizens of the realm." — Impa (Breath of the Wild)
  33. "The people thought it wise to utilize their technological prowess to ensure the safety of the land should Calamity Ganon ever return." — Impa (Breath of the Wild)
  34. "They constructed four mechanical wonders that came to be known as the Divine Beasts." — Impa (Breath of the Wild)
  35. "They also built a legion of autonomous weapons called Guardians." — Impa (Breath of the Wild)
  36. "The Divine Beasts were piloted by four individuals of exceptional skill from across the land. And thus, the plan to neutralize Ganon was forged." — Impa (Breath of the Wild)
  37. "Upon Ganon's inevitable return to Hyrule, the princess and the hero fought alongside these four Champions against this ancient evil." — Impa (Breath of the Wild)
  38. "The Guardians were tasked with protecting the hero as the Divine Beasts unleased a furious attack upon their terrible foe." — Impa (Breath of the Wild)
  39. "And when the hero wielding the sword that seals the darkness delivered his final blow... The princess used her sacred power to seal away Calamity Ganon." — Impa (Breath of the Wild)
  40. "A hundred years ago... in preparation for the foretold revival of Ganon, we strove to follow the lead of our ancestors 10,000 years prior." — Impa (Breath of the Wild)
  41. "But...in the end... Despite our best efforts and careful planning, we underestimated his power." — Impa (Breath of the Wild)
  42. "In order to avoid making that grave mistake again, the princess left you these words..." — Impa (Breath of the Wild)
  43. "Free the four Divine Beasts. That is what she said." — Impa (Breath of the Wild)
  44. "The four Divine Beasts are the ancient Sheikah weapons wielded by the four Champions who Ganon defeated." — Impa (Breath of the Wild)
  45. "The Divine Beast Vah Rudania, controlled by Daruk of the Gorons." — Impa (Breath of the Wild)
  46. "The Divine Beast Vah Medoh, controlled by Revali of the Rito." — Impa (Breath of the Wild)
  47. "The Divine Beast Vah Ruta, controlled by Mipha of the Zora." — Impa (Breath of the Wild)
  48. "And the Divine Beast Vah Naboris, controlled by Urbosa of the Gerudo." — Impa (Breath of the Wild)
  49. "It would be extremely ill-advised to face Ganon without the power of the Divine Beasts to help you." — Impa (Breath of the Wild)
  50. "You must infiltrate the Divine Beasts that were stolen away by Ganon 100 years ago and bring them back to our side." — Impa (Breath of the Wild)
  51. "More information about these Divine Beasts can be found by locating the four races scattered across Hyrule." — Impa (Breath of the Wild)
  52. "The Sheikah Slate will guide you on your way. You must go where it tells you and meet with each leader there." — Impa (Breath of the Wild)
  53. "...It seems to me that your Sheikah Slate is not yet complete." — Impa (Breath of the Wild)
  54. "The device Princess Zelda left you is your guide and also your memory." — Impa (Breath of the Wild)
  55. "Now, let's see... Someone at the research lab in Hateno Village might be able to help you." — Impa (Breath of the Wild)
  56. "The location shining on the eastern edge is Hateno Village." — Impa (Breath of the Wild)
  57. "It is a small village... One of the very few places that avoided suffering significant damage during the Great Calamity." — Impa (Breath of the Wild)
  58. "You are Princess Zelda's only hope... and Hyrule's, as well..." — Impa (Breath of the Wild)
  59. "You cannot turn back now. Follow your heart and seize your destiny!" — Impa (Breath of the Wild)