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{{Dungeons
 
{{Dungeons
|name = Skyview Temple
+
|name = Lanayru Mining Facility
|image = [[File:Sky Temple.png|250px]]
+
|image = [[File:LanayruMiningFacility.png|240px]]
|caption = Link outside the Skyview Temple
+
|caption = One of the rooms in the dungeon
|location = [[Deep Woods]]
+
|location = [[Lanayru Desert]]
 
|game = {{SS}}
 
|game = {{SS}}
  +
|item = [[Gust Bellows]]
|other =
 
  +
|mini-boss =
|item = {{it|Beetle}}{{exp|First visit}}<br> [[Sacred Water]]{{exp|Second visit}}<br>[[Piece of Heart]]{{exp|Anytime}}
 
  +
|boss = ''Thousand-Year Arachnid'' [[Moldarach]]
|mini-boss = [[Stalfos]]{{exp|First visit}}<br>[[Stalfos]]×3{{exp|Second visit}}
 
 
|quest = [[Goddess's Harp]]<br>[[Heart Container]]
|boss = ''Demon Lord'' [[Ghirahim]]{{exp|First visit}}
 
 
|element= <!-- Before adding, changing, or removing dungeon elements, please see the guidelines detailed on the template's page, located here: http://zeldawiki.org/Template:Element --> {{Element|Desert}}{{Element|Electric}}
|quest = [[Ruby Tablet]]<br>[[Heart Container]]
 
  +
|theme music = <nowiki></nowiki>
|element= <!-- Before adding, changing, or removing dungeon elements, please see the guidelines detailed on the template's page, located here: http://zeldawiki.org/Template:Element --> {{Element|Forest}}
 
 
{{(!}}
|theme music = [[File:Skyview Temple.ogg|noicon]]
 
  +
{{!}}[[File:Lanayru Mining Facility (present era).ogg|noicon]]
  +
{{!}}{{Exp|present era}}
  +
{{!-}}
  +
{{!}}[[File:Lanayru Mining Facility (past era).ogg|noicon]]
  +
{{!}}{{Exp|past era}}
  +
{{!)}}
 
}}
 
}}
The '''Skyview Temple''', sometimes referred to in-game as the '''Forest Temple''', is an ancient structure that serves as a temple in {{SS}}. Its mini-boss is a [[Stalfos]], and the main item obtained is the {{It|Beetle}}.
 
   
  +
'''Lanayru Mining Facility''' is the third [[dungeon]] to appear in {{SS}}. It is very unique among most dungeons in the ''[[The Legend of Zelda (Series)|Zelda]]'' franchise's history, being a technologically advanced facility run by [[Ancient Robot|robots]] and containing within it conveyor belts and frequent use of electricity in a world that is typically shown to be medieval-themed. The facility itself seems to be a refinery or a factory of some kind for Timeshift Stones.
{{Fi|Skyview Temple|This is Skyview Temple, a structure constructed in ancient times. You can expect to encounter many mechanisms designed to keep intruders at bay.}}
 
   
==Entrance to the Temple==
+
==Entrance to the Facility==
  +
The dungeon is located within [[Lanayru Desert]], at first sunken beneath the large pool of sand in the east frontier of the [[Temple of Time#The Era of the Goddess Hylia and the Era of the Sky|ancient Temple of Time]]. It was the main industrial complex of an unnamed civilization or corporation that had died out. The dungeon is full of sand that has built up over time.
To reach the Skyview Temple, [[Link]] must make his way through the [[Deep Woods]] area during his search for [[Princess Zelda#Skyward Sword|Zelda]]. After aiding [[Bucha]], the [[Kikwi]] Elder, in locating the missing Kikwis, Link will be given the [[Slingshot]]. Bucha will also tell Link that he saw a young girl that looked just like him heading towards Skyview Temple.<ref>{{cite|That young girl... Zelda--was that her name? Yes... it's all coming back to me. She said she had to travel to the temple deep within these woods, kweee... Oho! I tried to warn her about how dangerous it was there, but the clever little thing vaulted off my belly and ran off on her own just the same. I think she headed down that way toward the temple, kwee...but be sure to take great care if you follow her. That area is crawling with monsters.|Bucha|SS}}</ref> He can use the Slingshot to open the path to Deep Woods, which leads to the Skyview Temple. However, the door leading inside the dungeon is sealed shut. To open the door to the temple, Link must hit a [[Crystal Switch]] above the entrance by using his Slingshot. After hitting the switch and unsealing the temple's entrance, the young hero ventures into the dungeon.
 
  +
  +
Link initially proceeds to the location of the Temple of Time, only to discover that the entrance is blocked. He then learns from an [[Ancient Robot]] that the Lanayru Mining Facility and the temple are connected underground. To unveil the facility, Link proceeds to activate three [[power node]]s placed strategically in the areas close to its entrance. Two power nodes are located inside caches, and one is hidden behind a bombable
  +
statue. In the three cases, the nodes can only be activated when a [[Timeshift Stone]] is activated nearby, and to do so Link stabs at the center of each of them so he can proceed to rotate the pointer up to a certain angle. Each pointer has a symbol: a lightning bolt, a water droplet, and a flame. When all three nodes are activated, Link goes to the [[power generator]] that is in front of the facility's resting area, and proceeds to input its three pointers in an order that is indicated by the order of placement of the symbols, which in turn is based on the position of the original power nodes (this can be seen on the map, where the three symbols are shown). The facility is then revealed, and Link proceeds to enter.
   
 
==Themes and Navigation==
 
==Themes and Navigation==
  +
[[File:Windmill Switch.jpg|thumb|right|280px|Link blowing a windmill with the [[Gust Bellows]] before a moving [[Timeshift Stone|Timeshift cart]] gets past his standing platform.]]
===First Visit===
 
  +
Compared to the previous dungeons in the game, and the majority of the dungeons in the ''Zelda'' franchise, Lanayru Mining Facility shows a significantly more advanced technology within, such as artificial lights and luminous platforms and stairs. The facility also contains a large number of Timeshift Stones that were mined from the earth, as well as many ruined and disused systems that come to life when the Timeshift Stones are activated.
[[File:Deku Baba Ceiling.jpg|thumb|right|300px|Link using the Beetle to defeat some [[Deku Baba]]s in the ceiling]]
 
The Skyview Temple, true to its location, has a forest motif. It is a network of gloomy passages in which luminescent plants and fungi grow. Several parts of its internal architecture are in ruins, and the last room even houses a large chasm Link crosses with the help of vines he can untie with the help of the Slingshot. The dungeon only has one floor, but it makes up for it with the huge size of its rooms, as well as the large variety of enemies that inhabit the temple.
 
   
  +
Inside the facility, the sand proves as difficult to navigate as outside, requiring plenty of stamina to dash across the various sand-filled rooms. Also found inside the facility's walls are a number of minecarts and conveyor systems that have fallen into disrepair. The use of Timeshift Stones allow Link to restore these systems to life and help him trigger switches in order to further proceed into the dungeon. However, Link must evade the rugged piles of unrefined minerals and electric barriers as he navigates the conveyor belts. Stamina fruits are occasionally dropped, allowing Link to continue running across the belts. The past also contains several mechanical sentries, powered by ancient and relatively unknown technology, which Link must defeat in order to proceed.
The temple often requires Link to hit Crystal Switches with the Slingshot to change the water level; raising the water levels will allow the hero to access new passageways, which lead deeper into the dungeon. Later, after defeating a [[Stalfos]] mini-boss, Link will be rewarded with the Beetle, a mechanical insect-shaped tool he can pilot towards inaccessible spots, which allows him to hit certain Crystal Switches he could not before, in turn allowing him to open doors that lead to new rooms or even collect a [[Heart Container#Piece of Heart|Piece of Heart]]. It also grants him the ability to cut certain ropes and webs around the Temple, creating paths and shortcuts, making crates fall to the ground, and making Skulltulas directly vulnerable to terrestrial attacks.
 
   
  +
Large piles of softer sand frequently appears alongside the dangerous sinksand, and although they rarely impede movement (one of them blocks a door), the piles frequently hide switches, treasures, or enemies. Link must use the [[Gust Bellow]] to blow away the sand and reveal what it hides. [[Link]] will have to continue to activate Timeshift Stones and use the Gust Bellows as he travels deeper into the dungeon. Several mechanical platforms must be moved by using the Gust Bellows to make them move, and some switches are triggered in this fashion as well. Timeshift Stones on moving minecarts have to be used at some points, meaning the young hero must move quickly and precisely to ensure that tasks they need to do in the small past area are completed.
The boss of the Temple is [[Ghirahim]], who is defeated by avoiding striking his guard with Link's sword, or by countering one of his attacks. Upon learning that Zelda's presence from the temple has faded, the Demon Lord teleports away, leaving behind a [[Heart Container]] for Link to collect.<ref>{{cite|I fear I spent far too long teasing and toying with you. The girl's presence has all but faded from this place, which means there's no reason to linger here. Good-bye, sky child. Run and play this time. Get in my way again, though, and you're dead.|Ghirahim|SS}}</ref>
 
   
  +
Interestingly, this dungeon doesn't have a mini-boss, and the boss doesn't directly guard any [[:Category:Quest Items|quest reward]] other than its [[Heart Container]]. Instead, after Link defeats it, he crosses a railroad that takes him to a scene at the Temple of Time where he has to protect [[Princess Zelda|Zelda]] and [[Impa]] from [[Ghirahim]]'s reaches, and receives from his childhood friend the [[Goddess's Harp]].
Upon exiting the temple, Link comes across the scenic [[Skyview Spring]]. Link intends to find Zelda at the spring, but his fight with Ghirahim prevents that. At the end of the spring, Link encounters a crest, similar in appearance to the Sacred Crest found inside the [[Statue of the Goddess]]. After the young hero activates the crest, Fi informs him that she has a message from the gods of the old and begins to translate it for him. The translation states that the spirit maiden, known as Zelda has set off for a second sacred place similar to Skyview Spring, known as the Earth Spring.<ref>{{Cite|Master, as I just translated, it would appear that Zelda purified herself in the waters of this spring. I calculate a 97% chance that she has already set out for Eldin, where another great spring exists. However, it is not clear what method of travel Zelda used to move from here to her next destination.|Fi|SS}}</ref><ref>{{Cite|From the edge of time I guide you, the one chosen to carry out the goddess's mission. The spirit maiden who descended from the clouds must travel to two sacred places to purify her body. You stand in one of these places: Skyview Spring. The other is known as the Earth Spring. This second spring is hidden away deep within the scorched earth of Eldin. The spirit maiden, ever mindful of the heavy task entrusted to her, has set out for this second sacred place.|Fi|SS}}</ref> After the translation is complete, Link receives the Ruby Tablet which creates a rift in the clouds leading to [[Eldin Volcano]].
 
 
===Second Visit===
 
[[File:Three Stalfos.jpg|thumb|right|300px|The three Stalfos fought at the end]]
 
Uniquely among the dungeons in ''Skyward Sword'', the Skyview Temple must be returned to at least once. Upon meeting [[Faron (Dragon)|Faron]], the Water Dragon, she informs Link that she has been gravely injured while defending Lake Floria from Ghirahim's minions. She asks the young hero to retrieve more [[Sacred Water]] from Skyview Temple's [[Skyview Spring]] because her water has lost its special healing, and says that she will reveal the location of Farore's Sacred Flame to the hero in return.<ref>{{Cite|The wounds he's given me are stubborn things. I have been forced to recuperate in this basin of sacred water. Unfortunately, the healing properties of the sacred water have diminished, and I am now in need of another dose to freshen up my healing bath. Bring me the container of fresh sacred water that I require. Do me this favor, and I'll gladly show you where to find the sacred flame you desire.|Faron (Dragon)|SS}}</ref> Although it is not necessary to visit every part of the dungeon again, the route to the spring is not completely straight and uninterrupted, as some pathways have been blocked off, necessitating new solutions to previous puzzles. Additionally, new and stronger enemies appear to have infested the temple, including [[Froak]]s and many [[Bokoblin#|Bokoblin Archers]].<ref>{{Cite|I am detecting a greater enemy presence in the vicinity than I previously observed. You would be wise to proceed with caution.|Fi|SS}}</ref> Upon reaching the room where Link fought Ghirahim the first time around, he must now take on a trio of Stalfos. After retrieving the Sacred Water and giving it to Faron, she becomes healed and in turn, she grants Link access to the [[Ancient Cistern]].
 
   
 
==Minor Enemies==
 
==Minor Enemies==
 
<gallery>
 
<gallery>
File:Bokoblin2 SS.png|[[Bokoblin]]s
+
File:Scorpion Larva.png|[[Aracha]]
File:DekuBabaH.png|[[Deku Baba]]s
+
File:SS Armos.png|[[Armos]]
File:Fugu.png|[[Froak]]s {{Exp|second visit only}}
+
File:Beamos SS.png|[[Beamos]]
File:Keese SSword.png|[[Keese]]
+
File:ElectroSpumeSS.png|[[Spume#Electro Spume|Electro Spume]]
File:QuadroBabaSS.png|[[Quadro Baba]]s
+
File:Fugu.png|[[Froak]]
File:Skulltula SS.png|[[Skulltula]]s
+
File:SentrobeSS.png|[[Sentrobe]]
File:SS Staldra.png|[[Staldra]]s
+
File:SentrobeBombsSS.png|[[Sentrobe|Sentrobe Bomb]]
File:Stalfos ss.png|[[Stalfos]]
+
File:SS Staldra.png|[[Staldra]]
File:SS Walltula.png|[[Skullwalltula#Skyward Sword|Walltula]]
+
File:ThunderKeeseSS.png|[[Keese#Thunder Keese|Thunder Keese]]
  +
File:YellowChuChuSS.png|[[Chuchu|Yellow Chuchu]]
 
</gallery>
 
</gallery>
 
==Theory==
 
{{Theory|start}}
 
The Skyview Temple serves as one of two locations where Zelda must pray to regain her memories of being Hylia. These memories, meanwhile, seem to be necessary for Zelda to invoke her blessing on the [[Master Sword]] and allow it to attain its final form, thus making this temple, as well as the [[Earth Temple (Skyward Sword)|Earth Temple]], critical to this process. In {{TWW}}, there are also two temples- the [[Earth Temple (The Wind Waker)|Earth]] and [[Wind Temple|Wind]] temples- involved in infusing the Master Sword with its full power, and they also require prayers to accomplish this. These similarities in function seem to imply a connection between these four temples, likely with the former becoming the latter.
 
 
In this case, the Skyview Temple may have become ''The Wind Waker's'' incarnation of the Earth Temple, as the two temples share some architectural similarities and seem to be in similar locations geographically (both of them being in the southern sectors of the overworld and relatively close to forested regions, e.g. Skyview temple is within Faron Woods in ''Skyward Sword'' and the Earth temple is relatively close to [[Forest Haven]] in ''The Wind Waker'').
 
{{Theory|end}}
 
   
 
==Trivia==
 
==Trivia==
  +
*The Lanayru Mining Facility is [[Eiji Aonuma]]'s favorite dungeon in ''Skyward Sword''.<ref>{{Cite person|quote=There is a part where you use an item called the Timeshift Stone that enables you to switch between the past and present. I think that this is something that can only be done in games and I believe it utilises the interactive quality of games brilliantly.|name=[[Eiji Aonuma]]|url=http://www.officialnintendomagazine.co.uk/33721/aonumas-best-zelda-skyward-sword-dungeon-revealed/|title=Aonuma's best Zelda Skyward Sword dungeon revealed}}</ref>
*If Link does not take the Heart Container after defeating Ghirahim in the first visit, it will reappear after the fight against the Stalfos on the second visit.
 
  +
*The railroad leading to the Temple of Time is linked to the Facility via a turntable, which is located underneath the sand of the boss room. Surrounding the turntable are several closed tunnels, which could lead to other parts of the Lanayru area.
*After the mini-boss battle, the mini-boss room will contain a Stalfos and Skulltula which can be defeated to reveal a Treasure Chest.
 
*The dungeon music changes as Link progresses further into it.
+
*This is the only dungeon in the game which doesn't include a mini-boss.
*Chronologically, this is the first dungeon visited in the entire ''Zelda'' series.
 
*It is also one of the few, if not the only dungeon in the entire series that can be visited twice with new features.
 
   
 
==Etymology==
 
==Etymology==
Line 67: Line 62:
 
|en=
 
|en=
 
|enM=
 
|enM=
|ja= {{Romanize|天望の神殿|Tenbou no Shinden}}
+
|ja= {{Romanize|ラネール錬石場|Ranēru Ren Seki Jou||3}}
|jaM= Sky-Gazing Temple
+
|jaM= Lanayru Stone Refinery
 
|es=
|es= Templo de la Contemplación
 
|esM= Temple of Contemplation
+
|esM=
  +
|esL= Refinería de Lanayru
|fr= Temple de la contemplation
 
  +
|esLM= Lanayru Refinery
|frM= Temple of Contemplation
 
  +
|esS=
|de= {{de|Tempel des Himmelsblicks}}
 
 
|esSM=
|deM=Skyview Temple
 
  +
|fr= Raffinerie de Lanelle
|it= Santuario del cielo
 
  +
|frM= Lanelle Refinery
|itM=
 
  +
|de= {{de|Ranelle-Steinwerk}}
|ko=
 
  +
|deM= Ranelle Stone Factory
|koM= }}
 
  +
|it= Opificio di Ranel
  +
|itM= Ranel Factory
  +
|ko= 라넬 연석장
 
|koM=
  +
}}
   
  +
{{ref}}
==Gallery==
 
<gallery>
 
File:Shrine Dung.png|The Skyview Temple
 
</gallery>
 
 
{{Ref}}
 
   
 
{{SSNavMap}}
 
{{SSNavMap}}
 
 
{{DungeonNav2|SS}}
 
{{DungeonNav2|SS}}
  +
 
[[Category:Dungeons in Skyward Sword]]
 
[[Category:Dungeons in Skyward Sword]]
  +
[[Category:Places in Skyward Sword]]

Revision as of 03:16, 10 October 2016

Template:Dungeons

Lanayru Mining Facility is the third dungeon to appear in Skyward Sword. It is very unique among most dungeons in the Zelda franchise's history, being a technologically advanced facility run by robots and containing within it conveyor belts and frequent use of electricity in a world that is typically shown to be medieval-themed. The facility itself seems to be a refinery or a factory of some kind for Timeshift Stones.

Entrance to the Facility

The dungeon is located within Lanayru Desert, at first sunken beneath the large pool of sand in the east frontier of the ancient Temple of Time. It was the main industrial complex of an unnamed civilization or corporation that had died out. The dungeon is full of sand that has built up over time.

Link initially proceeds to the location of the Temple of Time, only to discover that the entrance is blocked. He then learns from an Ancient Robot that the Lanayru Mining Facility and the temple are connected underground. To unveil the facility, Link proceeds to activate three power nodes placed strategically in the areas close to its entrance. Two power nodes are located inside caches, and one is hidden behind a bombable statue. In the three cases, the nodes can only be activated when a Timeshift Stone is activated nearby, and to do so Link stabs at the center of each of them so he can proceed to rotate the pointer up to a certain angle. Each pointer has a symbol: a lightning bolt, a water droplet, and a flame. When all three nodes are activated, Link goes to the power generator that is in front of the facility's resting area, and proceeds to input its three pointers in an order that is indicated by the order of placement of the symbols, which in turn is based on the position of the original power nodes (this can be seen on the map, where the three symbols are shown). The facility is then revealed, and Link proceeds to enter.

Themes and Navigation

Windmill Switch

Link blowing a windmill with the Gust Bellows before a moving Timeshift cart gets past his standing platform.

Compared to the previous dungeons in the game, and the majority of the dungeons in the Zelda franchise, Lanayru Mining Facility shows a significantly more advanced technology within, such as artificial lights and luminous platforms and stairs. The facility also contains a large number of Timeshift Stones that were mined from the earth, as well as many ruined and disused systems that come to life when the Timeshift Stones are activated.

Inside the facility, the sand proves as difficult to navigate as outside, requiring plenty of stamina to dash across the various sand-filled rooms. Also found inside the facility's walls are a number of minecarts and conveyor systems that have fallen into disrepair. The use of Timeshift Stones allow Link to restore these systems to life and help him trigger switches in order to further proceed into the dungeon. However, Link must evade the rugged piles of unrefined minerals and electric barriers as he navigates the conveyor belts. Stamina fruits are occasionally dropped, allowing Link to continue running across the belts. The past also contains several mechanical sentries, powered by ancient and relatively unknown technology, which Link must defeat in order to proceed.

Large piles of softer sand frequently appears alongside the dangerous sinksand, and although they rarely impede movement (one of them blocks a door), the piles frequently hide switches, treasures, or enemies. Link must use the Gust Bellow to blow away the sand and reveal what it hides. Link will have to continue to activate Timeshift Stones and use the Gust Bellows as he travels deeper into the dungeon. Several mechanical platforms must be moved by using the Gust Bellows to make them move, and some switches are triggered in this fashion as well. Timeshift Stones on moving minecarts have to be used at some points, meaning the young hero must move quickly and precisely to ensure that tasks they need to do in the small past area are completed.

Interestingly, this dungeon doesn't have a mini-boss, and the boss doesn't directly guard any quest reward other than its Heart Container. Instead, after Link defeats it, he crosses a railroad that takes him to a scene at the Temple of Time where he has to protect Zelda and Impa from Ghirahim's reaches, and receives from his childhood friend the Goddess's Harp.

Minor Enemies

Trivia

  • The Lanayru Mining Facility is Eiji Aonuma's favorite dungeon in Skyward Sword.[1]
  • The railroad leading to the Temple of Time is linked to the Facility via a turntable, which is located underneath the sand of the boss room. Surrounding the turntable are several closed tunnels, which could lead to other parts of the Lanayru area.
  • This is the only dungeon in the game which doesn't include a mini-boss.

Etymology

TMC Forest Minish Artwork Names in Other Regions TMC Jabber Nut Sprite
Language Name Meaning
Japan Japanese ラネール錬石場 Lanayru Stone Refinery
French-speaking countries French Raffinerie de Lanelle Lanelle Refinery
Federal Republic of Germany German Ranelle-Steinwerk Ranelle Stone Factory
Italian Republic Italian Opificio di Ranel Ranel Factory
ERROR: You must enter a country code. Korean 라넬 연석장
Community of Latin American and Caribbean States SpanishLA Refinería de Lanayru Lanayru Refinery

References

  1. Template:Cite person

Hyrule in Skyward Sword
Click on a location
The Legend of ZeldaThe Adventure of LinkA Link to the PastLink's AwakeningOcarina of TimeMajora's MaskOracle of AgesOracle of SeasonsFour SwordsThe Wind WakerFour Swords AdventuresThe Minish CapTwilight PrincessPhantom HourglassSpirit TracksSkyward SwordA Link Between WorldsTri Force HeroesBreath of the WildTears of the KingdomLink's Crossbow TrainingHyrule Warriors

Breath of the Wild


Main Dungeons

Divine Beast Vah Ruta  · Divine Beast Vah Rudania  · Divine Beast Vah Medoh  · Divine Beast Vah Naboris  · Hyrule Castle  · Final TrialTriforce piece (TCB)

Mini-Dungeons

Trial of the Sword (TMT ) · Yiga Clan Hideout

Ancient Shrines

Akh Va'quot · Bosh Kala · Chaas Qeta · Daag Chokah · Dagah Keek · Dah Kaso · Dah Hesho · Daka Tuss · Dako Tah · Daqa Koh ·
Daqo Chisay · Dila Maag · Dow Na'eh  · Dunba Taag · Gee Ha'rah · Gorae Torr · Ha Dahamar · Hawa Koth · Hia Miu · Hila Rao · Ishto Soh ·
Ja Baij · Jee Noh · Jitan Sa'mi · Joloo Nah · Ka'o Makagh · Kaam Ya'tak · Kah Mael Shrine · Kah Okeo Shrine · Kah Yah Shrine · Kam Urog Shrine · Katah Chuki · Katosa Aug  · Kay Noh · Kaya Wan · Kayra Mah · Ke'nai Shakah · Keeha Yoog · Keh Namut · Kema Kosassa ·
Kema Zoos · Keo Ruug · Ketoh Wawai · Korgu Chideh · Korsh O'hu · Kuh Takkar · Kuhn Sidajj · Lakna Rokee · Lanno Kooh · Maag Halan · Maag No'rah · Maka Rah · Mezza Lo · Mijah Rokee · Mirro Shaz · Misae Suma · Mo'a Keet · Mogg Latan · Monya Toma · Mozo Shenno ·
Muwo Jeem · Myahm Agana · Namika Ozz · Ne'ez Yohma · Noya Neha · Oman Au · Owa Daim · Pumaag Nitae · Qua Raym · Qaza Tokki · Qukah Nata · Raqa Zunzo · Ree Dahee · Rin Oyaa · Ritaag Zumo · Rok Uwog · Rona Kachta · Rota Ooh · Rucco Maag · Saas Ko'sah ·
Sah Dahaj · Sasa Kai · Sha Gehma · Sha Warvo · Shada Naw · Shae Katha · Shae Loya · Shae Mo'sah · Shai Utoh · Shai Yota · Shee Vaneer · Shee Venath · Sheem Dagoze · Sheh Rata · Sho Dantu · Shoda Sah · Shoqa Tatone · Shora Hah · Soh Kofi · Suma Sahma · Ta'loh Naeg ·
Tah Muhl · Tahno O'ah · Tawa Jinn · Tena Ko'sah · Tho Kayu · To Quomo · Toh Yahsa · Toto Sah · Tu Ka'loh · Tutsuwa Nima · Voo Lota ·
Wahgo Katta · Ya Naga · Yah Rin · Zalta Wa · Ze Kahso · Zuna Kai

Ancient Shrines (TCB)

Etsu Korima · Kamia Omuna · Kee Dafunia · Keive Tala · Kiah Toza · Kihiro Moh · Mah Eliya · Noe Rajee · Rinu Honika · Rohta Chigah · Ruvo Korbah · Sato Koda · Sharo Lun · Shira Gomar · Takama Shiri · Yowaka Ita