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6 November 2025

  • curprev 01:5301:53, 6 November 2025 RoyalIdiocy talk contribs 2,438 bytes +19 No edit summary Tags: Visual edit Mobile edit Mobile web edit
  • curprev 01:5001:50, 6 November 2025 RoyalIdiocy talk contribs 2,419 bytes +416 No edit summary Tags: Visual edit Mobile edit Mobile web edit

21 October 2023

  • curprev 23:0723:07, 21 October 2023 Jakiefrost200 talk contribs m 2,003 bytes +40 I realized he does perfect dodges parry even on phase 1, without the shield being a lynel shield of any kind or fused with sharp objects. Tag: Visual edit

13 October 2023

  • curprev 22:3322:33, 13 October 2023 Jakiefrost200 talk contribs m 1,963 bytes +14 Ganondorf is so grusome and "unfair" on the last phase that not only arrowshots to the head DOESN'T INTERRUPT HIS DASH ATTACK and counter-flurry rush, he even perfect dodges your shield parry, even if it isn't a Lynel shield or have sharp objects attached to it. That is extremely scary. Tag: Visual edit

3 August 2023

14 July 2023

  • curprev 23:5323:53, 14 July 2023 Jakiefrost200 talk contribs m 1,548 bytes +8 you can take damage that doesn't involve knockback such as extreme tempatures and other HP draining attacks that bypass i-frames and not have perfect dodge canceled. Tag: Visual edit
  • curprev 23:5123:51, 14 July 2023 Jakiefrost200 talk contribs m 1,540 bytes +81 Breath of the Wild Tag: Visual edit

15 October 2022

5 October 2022

  • curprev 11:2311:23, 5 October 2022 Ramboa talk contribs 1,459 bytes +40 No edit summary Tags: Source edit Mobile edit Mobile web edit

10 February 2022

2 November 2021

  • curprev 15:4215:42, 2 November 2021 ChimeraWarden talk contribs 1,399 bytes +2 No edit summary Tag: Visual edit
  • curprev 15:3915:39, 2 November 2021 ChimeraWarden talk contribs 1,397 bytes +418 Listed the varying lengths of combos depending on what weapon is used and included the recovery time needed after a two-handed combo Tag: Visual edit

10 July 2021

14 March 2021

  • curprev 21:3221:32, 14 March 2021 JokingMask talk contribs m 772 bytes +20 No edit summary

26 June 2020

9 June 2020

  • curprev 22:3122:31, 9 June 2020 Magicmason1000 talk contribs m 1,025 bytes +8 Text replacement - "{{Ability" to "{{Infobox Ability"

31 January 2020

1 October 2018

  • curprev 20:1120:11, 1 October 2018 User-100054463 talk contribs m 959 bytes 0 Text replacement - "ch([ST]M?)=" to "zh$1="

29 May 2017

  • curprev 08:2108:21, 29 May 2017 User-100054463 talk contribs m 959 bytes +3 Text replacement - "==Etymology==" to "==Nomenclature=="

14 March 2017

  • curprev 00:5200:52, 14 March 2017 KokoroSenshi talk contribs m 956 bytes −16 Text replacement - "{{Future game}} " to ""

29 December 2016

  • curprev 01:0601:06, 29 December 2016 TriforceTony talk contribs 972 bytes −19 Undid revision 500948 by MannedTooth (Talk) These are actually probably going to be phased out, so let's hold off on adding them.

28 December 2016

25 October 2016

26 June 2016

19 June 2016

  • curprev 19:2219:22, 19 June 2016 TriforceTony talk contribs 627 bytes +627 Created page with "{{Future game}} {{Ability |name = Perfect Dodge |image = 150px |caption = |type = |game = {{BotW}} |other = |req = |uses = |comp = }} '''Perfect Do..."