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{{Minigame| name = Rollgoal
{{noncanon}}
 
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|image = [[File:DSCI0013.JPG]]
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|location = Fishing Hole
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|game = Twilight Princess
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|main_prize = Frog Lure
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|Cost = 5 Rupees
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}}
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Rollgoal is a minigame found only in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''. It involves moving a small ball over a track from one end to the other, by tilting the [[Wii]] Remote or analog stick in the chosen direction. it is possible to cheat by rolling the ball over gaps, but [[Hena]] will restart the level if this happens. Each time the game is completed it increases in difficulty until the [[Frog Lure]] is awarded for completion.
   
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Rollgoal is the invention of [[Hena]]<ref>{{cite|I made that game, y'know! I gave it a really fun name, too...ROLLGOAL!|Hena|Twilight Princess}}</ref> and is located on one of the chairs in her [[Fishing|fishing]] hut. It costs 5 [[Rupee|Rupees]] per game and awards 10 Rupees for a win.
[[Image:Roam.jpg|right]]
 
   
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The game consists of 8 levels with 8 rounds per level, so there are a total of 64 rounds. All 8 levels are the same and have the same rounds in the same order. After beating all 8 rounds in a level, the next level's rounds will be mirrored. So level 1 is the same as levels 3, 5, and 7 and level 2 is the same as levels 4, 6, and 8. There are 4 kinds of blocks; normal, curved, start and finish (which are circles), and starting at level 5, skateboard-type ramps will appear for the ball to roll down and back up. Each time all eight rounds of a level are completed, Hena will reduce the time limit by ten seconds, making it more difficult for the next round. At the final level, only thirty seconds remain on the clock.
'''Roam''' is a character created for the [[The Legend of Zelda: A Link to the Past (Comic)|''A Link to the Past'' comic]] by Shotaro Ishinomori. The comic appeared in [[Nintendo Power]] and was later released as a graphic novel.
 
   
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Once level 8-8 (the last round of the last level) is completed, freeplay will be unlocked in order to play any level with an increased time limit, and Hena will also fill up Link's wallet to the maximum it can hold.
Roam is referred to in one of the chapters as "The Mystery Knight." He is said to be a decendent of a master archer from the ranks of the Knights of Hyrule<ref>"Roam is the descendent of one of the Knights of Hyrule who was a master archer." Chapter 8 of The Legend of Zelda: A Link to the Past comic by Shotaro Ishinomori </ref>. In the comic he is searching for the enchanted [[Silver Arrow]] so that he may defeat [[Ganon]]. He appears only a few times during this alternate telling of the events of the game, but plays an important role in them.
 
   
 
== References ==
What he first appears in the story, he challenges [[Link]] for the right to use the [[Master Sword]] but later works with Link to defeat [[Trinexx]]. He is ultimately defeated by Ganon.
 
 
<references />
   
 
[[Category:Minigames]]
According to the comic, people only change form in the [[Dark World]] when they become angry. Following this, when battling Roam takes the shape of an eagle.
 
 
==References==
 
<div class="references-small">
 
<references/>
 
</div>
 
 
[[Category:People]]
 
[[Category:Comics]]
 

Revision as of 17:01, 29 September 2009

Template:Minigame Rollgoal is a minigame found only in Twilight Princess. It involves moving a small ball over a track from one end to the other, by tilting the Wii Remote or analog stick in the chosen direction. it is possible to cheat by rolling the ball over gaps, but Hena will restart the level if this happens. Each time the game is completed it increases in difficulty until the Frog Lure is awarded for completion.

Rollgoal is the invention of Hena[1] and is located on one of the chairs in her fishing hut. It costs 5 Rupees per game and awards 10 Rupees for a win.

The game consists of 8 levels with 8 rounds per level, so there are a total of 64 rounds. All 8 levels are the same and have the same rounds in the same order. After beating all 8 rounds in a level, the next level's rounds will be mirrored. So level 1 is the same as levels 3, 5, and 7 and level 2 is the same as levels 4, 6, and 8. There are 4 kinds of blocks; normal, curved, start and finish (which are circles), and starting at level 5, skateboard-type ramps will appear for the ball to roll down and back up. Each time all eight rounds of a level are completed, Hena will reduce the time limit by ten seconds, making it more difficult for the next round. At the final level, only thirty seconds remain on the clock.

Once level 8-8 (the last round of the last level) is completed, freeplay will be unlocked in order to play any level with an increased time limit, and Hena will also fill up Link's wallet to the maximum it can hold.

References

  1. "I made that game, y'know! I gave it a really fun name, too...ROLLGOAL!" — Hena (Twilight Princess)