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(→‎H: Hole)
 
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{{Improve|November 7, 2008}}
{{Featured Article}}
 
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This page identifies terms in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. This includes terms for words unique to the Zelda universe, or items that need to be identified but are not important enough to have their own article. This also includes any real-word definitions that may be relevant.
='''<small>Current nominations</small>'''=
 
<!-- PLEASE EDIT BELOW THIS LINE -->
 
   
==[[Sage]]==
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==#==
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===2D===
With the work of the Zelda Wiki community, this article has become a well written, and informative page. Quite an accomplishment to everyone who contributed.{{:User:Mandi/sig}} 04:28, 19 March 2009 (UTC)
 
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{{Sectstub}}
   
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===3D===
{{support}}
 
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{{Sectstub}}}
#It seems to me to be rather well organized. And it has a very appealing overall layout. And it certainly fits the other criteria.{{:User:Matt/sig}} 23:37, March 28, 2009 (UTC)
 
#I would vote for this one because it goes more in depth in Sages than Rauru's page does. --[[User:Skermefaten|Skermefaten]] 23:51, 2 April 2009 (UTC)Skermefaten
 
#Very good article, articulate, and an excellent example of what subject directories could be with the links to the main article and well written summaries on each topic. All images are relevant, clear and useful. And a solid mix of references to boot. {{:User:Axiomist/sig}} 03:14, 6 April 2009 (UTC)
 
#Very organized, and quite easily read. It flows well, and the pictures couldn't be placed onscreen any better or more relevantly. →[[User:Kochjr|Kochjr]] 21:18, 12 April 2009 (UTC)
 
# Well written and organized, it really delves into all of the Sages and it more than qualifies for featured status.--[[User:Kresh64|Kresh64]] 22:04, 20 April 2009 (UTC)
 
# I think it was very nice and showed more info.--[[User:Link6767|Link6767]] 20:54, 2 May 2009 (UTC)
 
#I think this was a good article, written well and good info. A very good article. Well written.{{User:supermann61}} 11:48 May 8, 2009
 
{{oppose}}
 
<BR/>
 
{{neutral}}
 
*I've spotted what I consider to be quite a large omission in this article; there's barely any mention of Princess Zelda's role as the crucial Seventh Sage (or Maiden) in ALttP, OoT and FSA. I'd suggest that this needs to be rectified, or at least discussed [[Talk:Sage#Missing_section|here]], before this becomes Featured. {{:User:Adam/sig}} 19:49, 4 May 2009 (UT
 
{{negated}}
 
*<s>The article needs some more references and quotes from the Japanese versions of the games to highlight version discrepancies between the sages' roles. First, they were not Princess Zelda's tutors in the Japanese version of TP.[[User:Ganondorfdude11|Ganondorfdude11]] 07:54, 4 June 2009 (UTC)</s> - Voted negated as it is not a valid opposition .Just suggests more things to add to the article, of which, all the mentioned has been added.{{:User:Melchizedek/sig}} 09:14, 4 June 2009 (UTC)
 
   
==[[Twinrova]]==
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==A==
Matt pointed this one out to me recently, and now that it's complete with full references, I think it definitely meets (or exceeds) all the requirements. A very well put together article about one of my favourite bosses of OOT! {{:User:Adam/sig}} 18:32, 2 May 2009 (UTC)
 
{{support}}
 
#Well, the article is well written and organized, and has lots of references. It looks interesting enough to be featured. {{:User:RupeeLord/sig}} 19:37, 2 May 2009 (UTC)
 
#This is another one that was basically a stub when I got here. Now it is so much bigger, better. And with cool pictures we didn't have we back when. A very good article indeed. Plenty of references now. That's good. Must be featured.{{:User:Matt/sig}} 20:01, May 2, 2009 (UTC)
 
#Very well written, very well laid out, and plenty of references. It is very well sized and has great pictures. This one is a must-feature in my opinion. [[User:Shnappy|Shnappy]] 15:06, 6 May 2009 (UTC)
 
#It is well written and has good pictures. It has references and is looks very interesting. It is 'featured worthy'. Well done to everyone who wrote it. [[User:ShellShocker|- ShellShocker]] 09:46, 13 May 2009 (UTC)
 
#I vote this gets up. There doesn't seem to be an issue about the section and it gives a lot of info about Twinrova. {{:User:Yusei/sig}} 23:09, 18 May 2009 (UTC)
 
#Well organized, has enough references. Needs to be featured.{{:User:Mandi/sig}} 06:26, 5 June 2009 (UTC)
 
{{oppose}}
 
<BR/>
 
{{neutral}}
 
# I think it is a GOOD passage but cloud need more detail about them...--[[User:Link6767|Link6767]] 19:02, 13 May 2009 (UTC)
 
{{negated}}
 
<s>Twinrova is ''sooooo'' easy. I hate her! [[User:Gammadiologist|Gammadiologist]] 20:00, 16 May 2009 (UTC)</s>
 
*Vote negated due to opposition guidelines at the top of the page{{:User:Mandi/sig}} 22:02, 16 May 2009 (UTC)
 
   
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==B==
='''<small>Featured Articles</small>'''=
 
   
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==C==
The featured articles are listed in this format:
 
*<span style="color:yellow">Name of Article</span> (Date it became featured)
 
Articles that have been [[Zelda Wiki.org:Featured Content Disqualification|disqualified]] are in the format:
 
*<s><span style="color:yellow">Name of Article</span> (Date it became featured)</s> (Date disqualified)
 
   
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==D==
<small><i>
 
*<s>[[The Legend of Zelda: Twilight Princess]] (N/A)</s> (May 27, 2008)
 
   
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==E==
*<s>[[Zelda Timeline]] (N/A)</s> (May 27, 2008)
 
   
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==F==
*[[Ganon]] (N/A)
 
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===Fireball===
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Appearing in every ''[[The Legend of Zelda (series)|Legend of Zelda]]'' game to date in some form, fireballs are flaming projectiles that do damage and sometimes set things on fire. In ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' if Link is set on fire, he will run around for a moment until it goes out. Fireballs are commonly found thrown from traps and cast as spells by enemies such as the [[Wizzrobe#Fire Wizzrobe|Wizzrobe]]. Link can throw fireballs of his own in some games, to damage enemies or light torches, through such methods as [[Spells of Ocarina of Time#Din's Fire|Din's Fire]], the [[Fire Rod]], or [[Fire Arrows]]. Link will frequently need a shield upgrade to safely block fireballs, and a [[Wooden Shield]] will often burn up if hit by fire.
   
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==G==
*<s>[[Boomerang]] (N/A)</s> (October 14, 2008)
 
   
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==H==
*[[Stalfos]] (July 7, 2007)</h4>
 
  +
===Hole===
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A '''hole''' is an empty space in the ground or a dungeon floor; they appear as frequent hazards in the [[The Legend of Zelda (series)|''Legend of Zelda'' series]]. Most holes will appear black and bottomless, these will almost always injure Link if he falls down one. Since there is no way to get back up, the game will usually send Link back to a previous portion of the maze to try again. Other holes show the ground below in them. These holes can be jumped down without risking damage, and will take Link to a lower floor of the dungeon. This can be a hazard, sending Link to an earlier portion of the maze, or they can be the only way to get to certain portions of the maze. Once in a while a hole that appears to be a bottomless pit will actually send Link to a lower level. A substantial number of main boss battles are at the bottom of a hole, for example [[Mothula]] from [[The Legend of Zelda: A Link to the Past|''A Link to the Past'']] or [[Bongo Bongo]] from [[The Legend of Zelda: Ocarina of Time|''Ocarina of Time'']]. Deep water will frequently behave like a hole until Link receives the [[Zora's Flippers]].
   
  +
==I==
*<s>[[ZeldaInformer]] (August 1, 2007)</s> (June 12, 2008)
 
   
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==J==
*<s>[[Lake Hylia]] (October 2, 2007)</s> (November 24, 2008)
 
   
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==K==
*[[Zant]] (October 16, 2007)
 
   
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==L==
*[[Dark Link]] (November 5, 2007)
 
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===Lava===
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'''Lava''' is molten rock that is usually in the form of thick, fiery liquid that ranges from red, orange to yellow. In most ''Zelda'' games, it will cause [[Link]] to lose health if he falls in, and sometimes forces him to start the room over in a few 3D games. In some games such as ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', Link is able to walk on the lava and will be constantly taking damamge, however wearing the [[Tunic|Goron Tunic]] will significantly reduce the amount of damage recieved. The same also applies to ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', but the amount of damage taken and how it is taken differs from his forms. Link as a [[Hylian]] boy will be able to walk on the lava while constantly taking damage. [[Deku Link]] and [[Zora Link]] will restart a room if they fall into lava, while [[Goron Link]] is completely immune to lava.
   
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Lava also appeared in some dungeons as a red tile in ''[[The Legend of Zelda (Game)|The Legend of Zelda]]'', but like water, it cannot be walked on and is thus harmless. The [[Stepladder]] however can be used to walk over water and lava. In ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'', falling into lava will automatically count as a death and will reduce one of Link's lives.
*[[Link]] (December 15, 2007)
 
   
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{{Wikipedia|Lava}}
*[[Princess Zelda]] (January 28, 2008)
 
   
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==M==
*[[Link's Crossbow Training]] (February 13, 2008)
 
   
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==N==
*[[Dodongo]] (February 15, 2008)
 
   
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==O==
*[[Moblin]] (February 18, 2008)
 
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===Overworld===
  +
An '''overworld''' is an area that exists outside of [[dungeon]]s, and usually outside of other important places such as towns. Overworlds are often large expanses with open landscapes, and are inhabitated by enemies. Some prime examples of overworlds include [[Hyrule Field]], [[Termina Field]] and [[The Great Sea]].
   
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==P==
*[[Majora's Mask (Boss)]] (March 8, 2008)
 
   
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==Q==
*[[Pedestal of Time]] (April 6, 2008)
 
  +
===Quicksand===
  +
'''Quicksand''' is loose, shifting sand that can pose a hazard to Link in deserts and desert dungeons. Without tools such as the [[Hover Boots]] or the [[Spinner]], Link will find himself slowly sinking into any quicksand he tries to walk through. If Link is completely engulfed, the game will typically react as though he had fallen into a pit, that is, he will lose a life heart and start over at an earlier point. Enemies (like [[Ghoul Rat|Ghoul Rats]]) or items (like [[Iron Boots]]) that slow Link down will increase the danger since he won't be able to run as far before being dragged under. Certain techniques such as rolling, dashing, or jumping can provide a head start before Link begins to sink.
   
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==R==
*[[Triforce]] (May 17, 2008)
 
   
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==S==
*[[Midna]] (June 12, 2008)
 
   
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==T==
*[[Master Sword]] (June 17, 2008)
 
  +
===Targeting===
  +
{{Main|Targeting System}}
  +
'''Targeting''' is a method of locking onto a foe, person, or object. So far this has only been in the 3D Zelda games. Typically, targeting is activated by a button pressed by the left index finger. The form of targeting is usually named after its relevant button. In the N64 version of ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' and ''[[The Legend of Zelda: Majora's Mask]]'' this was '''Z-Targeting'''. Upon porting to the GameCube, this was changed to '''L-Targeting'''.
   
  +
==U==
*[[Gerudo]] (July 21, 2008)
 
   
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==V==
*[[Darknut]] (August 30, 2008)
 
   
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==W==
*[[The Golden Goddesses]] (October 15, 2008)
 
   
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==X==
*[[Veran]] (November 24, 2008)
 
   
  +
==Y==
*[[Goron]] (March 12, 2009)
 
   
  +
==Z==
*[[Warping]] (April 30, 2009)
 
   
</i></small>
 
   
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[[Category:Zelda|Definitions]]
='''<small>[[Zelda Wiki.org:Featured Article Nomination/Archive|Voting Archive]]</small>'''=
 
===([[Zelda Wiki.org:Failed Nominations|Failed Nominations]])===
 
[[Category:Featured Content Voting|A]]
 

Revision as of 00:39, 6 June 2009

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This page identifies terms in The Legend of Zelda series. This includes terms for words unique to the Zelda universe, or items that need to be identified but are not important enough to have their own article. This also includes any real-word definitions that may be relevant.

#

2D

Template:Sectstub

3D

Template:Sectstub}

A

B

C

D

E

F

Fireball

Appearing in every Legend of Zelda game to date in some form, fireballs are flaming projectiles that do damage and sometimes set things on fire. In The Minish Cap if Link is set on fire, he will run around for a moment until it goes out. Fireballs are commonly found thrown from traps and cast as spells by enemies such as the Wizzrobe. Link can throw fireballs of his own in some games, to damage enemies or light torches, through such methods as Din's Fire, the Fire Rod, or Fire Arrows. Link will frequently need a shield upgrade to safely block fireballs, and a Wooden Shield will often burn up if hit by fire.

G

H

Hole

A hole is an empty space in the ground or a dungeon floor; they appear as frequent hazards in the Legend of Zelda series. Most holes will appear black and bottomless, these will almost always injure Link if he falls down one. Since there is no way to get back up, the game will usually send Link back to a previous portion of the maze to try again. Other holes show the ground below in them. These holes can be jumped down without risking damage, and will take Link to a lower floor of the dungeon. This can be a hazard, sending Link to an earlier portion of the maze, or they can be the only way to get to certain portions of the maze. Once in a while a hole that appears to be a bottomless pit will actually send Link to a lower level. A substantial number of main boss battles are at the bottom of a hole, for example Mothula from A Link to the Past or Bongo Bongo from Ocarina of Time. Deep water will frequently behave like a hole until Link receives the Zora's Flippers.

I

J

K

L

Lava

Lava is molten rock that is usually in the form of thick, fiery liquid that ranges from red, orange to yellow. In most Zelda games, it will cause Link to lose health if he falls in, and sometimes forces him to start the room over in a few 3D games. In some games such as Ocarina of Time, Link is able to walk on the lava and will be constantly taking damamge, however wearing the Goron Tunic will significantly reduce the amount of damage recieved. The same also applies to Majora's Mask, but the amount of damage taken and how it is taken differs from his forms. Link as a Hylian boy will be able to walk on the lava while constantly taking damage. Deku Link and Zora Link will restart a room if they fall into lava, while Goron Link is completely immune to lava.

Lava also appeared in some dungeons as a red tile in The Legend of Zelda, but like water, it cannot be walked on and is thus harmless. The Stepladder however can be used to walk over water and lava. In The Adventure of Link, falling into lava will automatically count as a death and will reduce one of Link's lives.

See also: Lava on Wikipedia

M

N

O

Overworld

An overworld is an area that exists outside of dungeons, and usually outside of other important places such as towns. Overworlds are often large expanses with open landscapes, and are inhabitated by enemies. Some prime examples of overworlds include Hyrule Field, Termina Field and The Great Sea.

P

Q

Quicksand

Quicksand is loose, shifting sand that can pose a hazard to Link in deserts and desert dungeons. Without tools such as the Hover Boots or the Spinner, Link will find himself slowly sinking into any quicksand he tries to walk through. If Link is completely engulfed, the game will typically react as though he had fallen into a pit, that is, he will lose a life heart and start over at an earlier point. Enemies (like Ghoul Rats) or items (like Iron Boots) that slow Link down will increase the danger since he won't be able to run as far before being dragged under. Certain techniques such as rolling, dashing, or jumping can provide a head start before Link begins to sink.

R

S

T

Targeting

Main article: Targeting System

Targeting is a method of locking onto a foe, person, or object. So far this has only been in the 3D Zelda games. Typically, targeting is activated by a button pressed by the left index finger. The form of targeting is usually named after its relevant button. In the N64 version of Ocarina of Time and The Legend of Zelda: Majora's Mask this was Z-Targeting. Upon porting to the GameCube, this was changed to L-Targeting.

U

V

W

X

Y

Z