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Riddle
Game(s)
Requirement(s)
Reward

The Lumberjack's Riddles are a Side Quest in A Link to the Past & Four Swords.[1]

Procedure[]

The Lumberjack's Riddles can only be started if Link has gathered at least 10 Medals of Courage in Four Swords on the same game file.

To begin the quest, Link must first talk to Q. Bumpkin inside the Lumberjack's house, located north of the Death Mountain entrance.[2] He will give Link the Basket and a riddle, and send him off to catch the creature or item with the Bug Catching Net that solves it.[3] After solving all 10 riddles, Link will receive the Hurricane Spin.[4] He will also receive three Carver's Statues after solving the first, fourth, and seventh riddles.[5]

Solutions[]

Riddle Answer Location
Cock-a-doodle-doo! Chicken
Cucco
Kakariko Village
The scissors by the water... ALttP Sand Crab Sprite
Sand Crab
Near the Waterfall of Wishing.
It's shiny and red. ALttP Red Rupee Sprite
Red Rupee
Great Swamp. After draining the water, Link must grab the fish and then throw it into deep water to receive a Red Rupee as a reward.
It's moist and fresh... Fish
Fish
Great Swamp. After draining the water, Link must catch the fish.
BOOOM! Skitter-scatter... Octoballoonspawn
Octoballoon
Southeastern corner of Hyrule. Link must wait until the Octoballoon explodes so he can catch its remains.
Sprinkle and watch it wobble... ALttP Slime Sprite
Slime
Link must sprinkle Magic Powder onto an enemy to turn it into a Slime.
It munches on nuts... ALttP Squirrel
Squirrel
Lost Woods, where the Master Sword is located.
Pull it out, but...too bad! ALttP Fake Master Sword
Fake Master Sword
Lost Woods
It's red and sweet... ALttP Apple Sprite
Apple
Tree south of Death Mountain's entrance. Link must dash onto it with the Pegasus Boots.
A spectacled wanderer... ALttP Cukeman Brown Sprite
Cukeman
Link must sprinkle Magic Powder on a Buzz Blob.

References

  1. The Legend of Zelda: A Link to the Past & Four Swords — The Official Nintendo Player's Guide, Nintendo of America, pg. 128
  2. "If you can solve some of my riddles, I'll make something special for you!" — Q. Bumpkin (A Link to the Past)
  3. "Take this basket. Put whatever you think the right item is in it and bring it to me." — Q. Bumpkin (A Link to the Past)
  4. "Nooo! This can't be! I'm no match for you! I guess I'll teach you my family's secret sword technique... Charge up your sword and press the B Button many times. Then your charge will last longer." — Q. Bumpkin (A Link to the Past)
  5. "This time I'll give you the carver's statue I made. I'll send it to your house." — Q. Bumpkin (A Link to the Past)
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