Zelda Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!

Come join the Zelda Wiki community Discord server!

READ MORE

Zelda Wiki
Advertisement
TMC Kinstone Piece Artwork 2.png
It has been suggested that this article or section be merged with Locked Door.

Discuss this on the article's talk page.

Lock are recurring Objects in The Legend of Zelda series.[1][name reference needed]

Location and Uses

Locks are mostly present in the dungeons of each game, halting Link's progress through a certain room until he either completes the room's puzzle, or locates the appropriate key to unlock the door somewhere in the previous portion of the dungeon.

Types of Locks

Bar Lock

A Bar Lock is a kind of lock on a door usually found in all dungeons. These locks cannot be opened unless a certain task is completed. For example, defeating enemies, moving a block/pot onto a switch, etc. They are called bar locks because of the metal bars that drop down in front of the door to prevent Link from opening it. In a Sub-Boss room, the bars drop down when Link enters the room and lifts up when the Mini-boss is defeated.

Boss Lock

The Bedroom Boss Lock in Twilight Princess

Boss Locks are special locks to the bosses lairs that requires Link to find a Boss Key.

Originally, as first introduced in A Link to the Past, the Boss Lock opened up to yield a couple final puzzle rooms before the actual boss room. As the series progressed though, the distance between the Boss Lock and the actual Boss Room shortened, and eventually, the Boss Lock became the very final obstacle Link faced before attempting the dungeon boss. Link's Awakening marks the first appearance of true Boss Locks, of which are opened with a Nightmare Key. Every level has a Nightmare Key and a Boss Lock right before the Boss Room. Ocarina of Time, Majora's Mask, and The Wind Waker boasts Boss Locks in the temples (all dungeons in The Wind Waker), and have the final puzzle rooms, made familiar by Link's Awakening, placed before the Boss Lock, and by extension, the Boss Room, as well. However, the final battle of Majora's Mask, in the Moon, does not incorporate the Boss Lock, unlike Ganon's Castle from Ocarina of Time, as Link must talk to the child wearing Majora's Mask to proceed directly to the final battle.

A locked door from Link's Awakening

With the introduction of Twilight Princess, the Boss Lock lost its static appearance in favor of setting and atmosphere. All the boss locks take after the theme of their dungeon, for example, the bedroom lock found in Snowpeak Ruins resembles a heart instead of the common eye-like shape of the boss locks of previous titles.

Locked Door

Locked doors, which are mostly found in dungeons, require a Key to open. The keys from a particular dungeon can be used only on doors within that same dungeon with the exception of the original The Legend of Zelda in which keys could be used in any dungeons.[2]

Gallery

See Also

References

  1. "Hmph! There's a locked door here! See if you can find a key to open it." — Ezlo (The Minish Cap)
  2. "You found a Small Key! This key will open a locked door. You can use it only in this dungeon." — N/A (Ocarina of Time)
Advertisement