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{{Archives|~Start}}
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{{Game
*[[Talk:Hero's Spirit/Archive01|March-August 09]]
 
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|title = The Legend of Zelda: Tri Force Heroes
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|image = [[File:TFH Logo.png|200px]]<br>[[File:TFH NA Box Art.png|250px]]
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| caption=
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| developer= Nintendo, [[Grezzo]], [[1-UP Studio]]
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| publisher= Nintendo
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| designer= [[Hiromasa Shikata]] (director)<br>[[Eiji Aonuma]] (producer)
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| released= {{release|na= October 23, 2015<ref>[https://twitter.com/NintendoAmerica/status/628958677291110401 Official Nintendo NA Twitter]</ref>|jp= October 22, 2015<ref>[http://www.nintendo.co.jp/3ds/ea3j/ Official Japanese Tri Force Heroes website]</ref>|eu= October 23, 2015<ref>[https://twitter.com/NintendoEurope/status/628838087376924676 Official Nintendo EU Twitter]</ref>|aus=October 24, 2015<ref>[https://twitter.com/NintendoAUNZ/status/628843384761774080 Official Nintendo AU NZ Twitter]</ref>|kr= January 28, 2016<ref>{{Cite web|published=Janurary 7, 2016 |retrieved=Janurary 10, 2016|url=http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=235&press_div=P |title=한국닌텐도 홈페이지 |site=Nintendo Korea}}</ref>|twsar=October 22, 2015<ref>{{cite web|published=October 12, 2015 |retrieved=October 13, 2015|url=http://www.nintendo.com.hk/pressrelease/3ds_20151012_zelda_triforce_heroes.htm |title=『ゼルダの伝説 トライフォース3銃士』(日文版)發售資訊 |site=Nintendo Hong Kong}}</ref>}}
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| url=
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| esrb= E
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| pegi= 7
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| elspa=
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| cero= A
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| grb= A
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| usk= 6
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| dejus=
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| platforms= [[Nintendo 3DS]]
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| predecessor= {{ALBW}}
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| successor= {{BotW}}
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| futuregame= no
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'''''The Legend of Zelda: Tri Force Heroes''''' is the eighteenth official {{LZS}} game. The game was released on October 23, 2015 in North America and Europe, October 24 in Australia, and October 22 in Japan. It was revealed during E3 2015 on June 16.<ref name="Digital Event">[https://www.youtube.com/watch?v=QPDPSezEkcY Nintendo Digital Event @ E3 2015]</ref><ref name="announcement trailer">[https://www.youtube.com/watch?v=7CMp3UzBPWs Nintendo 3DS - The Legend of Zelda: Tri Force Heroes E3 2015 Trailer]</ref>
   
==Stalfos?==
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==Story==
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{{Sectstub}}
Is it realy a Stalfos? He isn't a skeleton like the other stalfos, just his face (which can be a mask or something)... maybe he is a ghost or something, but not a real stalfos. Is there any source, that say he is one ore is it just an idea of someone--[[User:Soran|Soran]] 07:41, 1 January 2012 (EST)
 
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''Tri Force Heroes'' takes place in the fashion-forward land, [[Hytopia]].<ref>{{Cite|Once upon a time there was a kindom called Hytopia. At the heart of this fashion-obsessed land was the lovely Princess Styla.|Narration|TFH}}</ref> The kingdom's princess, [[Princess Styla]], was adored by all except for [[Lady Maud]], the [[Drablands]] witch, who despised the princess's cute fashion sense.<ref>{{Cite|The people adored their fair princess... but the Drablands witch despised the girl's unbearably cute fashion sense.|Narration|TFH}}</ref> The witch sent Styla a beautifully wrapped gift; however this was merely a trick, as when Styla opened it, she found herself cursed to wear an irremovable ugly jumpsuit.<ref>{{Cite|One fateful day, a beautifully wrapped gift arrived at the castle. The sender was unknown, and the box was brimming with an aura of mystery. The princess simply had to open it! Naturally, this was a HUGE mistake. When the smoke cleared, Styla was met with a terrible sight, followed by the witch's voice in her pretty head: "A perfect outfit for a perfect princess."|Narration|TFH}}</ref> In her misery, the princess isolated herself as the rest of the kingdom wept for her fate.<ref>{{Cite|This cursed outfit of ultimate ugliness could not be removed no matter how the princess tried. Humiliated, she fell into misery and isolation. The people of Hytopia wept for her terrible fate.|Narration|TFH}}</ref> Fear began to rise among the populace of Hytopia, as people grew afraid of fashion in fear of being cursed as well.<ref>{{Cite|The worst part is that, ever since Styla became cursed, Hytopia and its people have fallen into despair. Everyone is afraid of fashion now, lest they become cursed as well. Hytopia has never looked so drab... Our kingdom is in peril!!|King Tuft|TFH}}</ref> As only chosen heroes could enter the Drablands, her father, [[King Tuft]], sent out a notification to kingdoms near and far asking for heroes to assemble,<ref>{{Cite|The king, too, was in agony. As only chosen heroes may enter the witch's domain, the despicable Drablands. King Tuft issued a call to kingdoms near and far for a hero to save the day.|Narration|TFH}}</ref><ref name="Kotaku details">{{Cite web|author=Jason Schreier|published=June 24, 2015|url=http://kotaku.com/a-bunch-of-zelda-triforce-heroes-questions-answered-1713657123|title=A Bunch Of Zelda: Triforce Heroes Questions, Answered|site=Kotaku}}</ref> promising a great reward.<ref>{{Cite|Whoever succeeds in this most noble of tasks will be rewarded to the fullest extent of my extensive power. So sayeth King Tuft, ruler of Hytopia!|Sign|TFH}}</ref> A prophecy within the kingdom however, tells of the Tri Force Heroes, who are described as having pointy ears, sideburns and side-parted hair, who come together to form a [[Totem]].<ref>{{Cite|WANTED: TRI FORCE HEROES!! Do you have pointy ears, truly epic sideburns, and side-parted hair? If so, YOU may be a Tri Force Hero!|Sign|TFH}}</ref> The prophecy goes on to say that once the Tri Force Heroes have overcome all challenges, the kingdom of Hytopia will be blessed with everlasting peace and style.<ref>{{Cite|But I believe. I must! I believe the legendary Tri Force Heroes will appear once more and save our kingdom! Speaking of Tri Force Heroes, there's more to the legend than most people know. The story goes... "When the Tri Force Heroes overcome all challenges, Hytopia will be blessed with everlasting peace and style." Naturally I believe YOU to be the hero of legend, destined to lead our fair kingdom to eternal greatness!|King Tuft|TFH}}</ref> The king firmly believes in this legend, and believes only those who meet this criteria are the true Tri Force Heroes.<ref name="Kotaku details"/> But there is more than one person claiming to be that hero.<ref name="Digital Event"/>
   
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While passing through the land on his travels, [[Link]] notices King Tuft's sign asking for heroes to assemble. He is then spotted by the [[Madame Couture's Assistant|assistant]] of [[Madame Couture]], who immediately recognizes his features as the same of the heroes of legend. Pressed into helping the kingdom and its princess, Link joins the Witch-Hunting Brigade and assembles with other [[Links]] as they enter the Drablands and fight its guardians.
:Despite what kind of species people consider him, I'm still pretty sure that he's a [[Stalfos]].--[[User:Prince Ludwig|Prince Ludwig]] 22:52, 21 February 2012 (EST)
 
   
== Merge ==
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==Gameplay==
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''Tri Force Heroes'' is similar to the [[Four Swords Series|''Four Swords'' games]], in which [[Link]] is accompanied by two other [[Links]] (as opposed to three more in the ''Four Swords'' games) as part of the game's [[Multiplayer]]. These Links are depicted as green, red, and blue. The game supports download play, local wireless, and online co-op gameplay.<ref name="Treehouse Day 3">[https://www.youtube.com/watch?v=FnQl8A2vx4k Nintendo Treehouse Live @ E3 2015 Day 3 The Legend of Zelda: Tri Force Heroes]</ref> During online co-op, players can select the option to play with friends or to be matched with random players from the internet.<ref name="Concept">{{Cite web|author=Emilie Aul|published=July 6, 2015|url=http://www.zeldauniverse.net/2015/07/06/shikata-shares-more-on-tri-force-heroes-conception-online-aspects-and-costumes/|title=Shikata shares more on Tri Force Heroes’ conception, online aspects, and costumes|site=Zelda Universe}}</ref> The game also allows single-player gameplay, in which the other Links are replaced with [[Doppel]]s that the player can switch between during gameplay,<ref name="More Details">{{Cite web|author=Antonia Pohl|published=June 16, 2015|url=http://www.zeldauniverse.net/2015/06/16/aonuma-and-shikata-discuss-more-tri-force-heroes-gameplay-details/|title=Aonuma and Shikata discuss more Tri Force Heroes gameplay details|site=Zelda Universe}}</ref> similar to the single-player game in {{FSA}}.
   
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The game is strongly based off of {{ALBW}}' aesthetics, including its graphics, enemies, and its use of platforms at different elevations. The Links can climb atop one another to form a [[Totem]] that allows them reach higher elevations. The Links must cooperate with each other and coordinate their attacks to solve puzzles, such as one Link throwing a [[Bomb]] while the other propels it away with the [[Gust Jar]]. On-screen notifications also appear to inform the other Links of one Link's current state or idea, such as suggesting to form a Totem. Several expressions can also be selected from the bottom screen, and can also be used to encourage the other Links or to express an idea or direction. Tapping on a Link's portrait on the touch screen will direct to their position, showing where they are.<ref name="Treehouse details">{{Cite web|author=Reece Heather|published=June 18, 2015|url=http://www.zeldauniverse.net/2015/06/18/nintendo-treehouse-footage-and-details-round-up-three-levels-two-bosses-gameplay-and-plot/|title=Nintendo Treehouse footage and details: Three levels, two bosses, gameplay and plot|site=Zelda Universe}}</ref> The three Links share the same [[Heart Container]]s, lives (appearing as [[Fairy|Fairies]]), and [[Rupee]]s. As in ''A Link Between Worlds'', there is also an [[Energy Gauge]] that depletes each time an item is used, and gradually recovers. Each Link has his own Energy Gauge.
I'm not clear on what the policy is on covering "forms of a character", but if you guys usually cover all the forms on the one page, it would probably be best to merge this guy in.
 
   
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[[File:TFH Dolls.jpg|thumb|right|250px|Green Link with two Doppels]]
Then again, I've always been a bit confused by covering all the Links in one article, so I don't really have an opinion either way on this.[[User:KrytenKoro|KrytenKoro]] 09:38, 3 January 2012 (EST)
 
   
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The game features 32 Levels, with at least four Levels per area. The Levels themselves are structured and divided into four main sections each called Stages. A boss is usually fought at the last Stage, or a group of enemies in lieu of a boss. Each Level contains up to three different items that must be used to progress through them. At the end of each Stage is a [[Triforce]]-shaped portal that teleports the Links to another section.<ref name="Treehouse details"/><ref>[https://www.youtube.com/watch?v=pCyknYNAo4s Nintendo Treehouse Live @ E3 2015 Day 1 The Legend of Zelda: Tri Force Heroes]</ref> Players can vote on which Level to go to from the Level selection screen while a timer ticks down. There are also [[Drablands Challenge]]s, in which players play through more difficult versions of the Levels.<ref name="Treehouse Day 3"/>
:I disagree. Although it IS Link, just like how [[Young Link]] and [[Toon Link]] get their page, I think this character also deserves its own page. Plus, that Link page is already way too big as is... [[User:Dany36|Dany36]] 16:29, 3 January 2012 (EST)
 
   
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The Links can also dress up in multiple different [[Outfit]]s which grant specific abilities. These Outfits can be crafted from [[Material]]s found in Levels at [[Madame Couture's]].<ref name="Digital Event"/><ref name="Treehouse Day 3"/><ref name="More Details"/> Before starting a level, each Link must select an Outfit to wear.<ref name="Treehouse details"/>
:I say keep it separate, unless when we want to split all the Links into their own articles, then merge it with the Hero of Time's article. {{Nosig|MaskedKitsune|01:51, 5 January 2012 (UTC)}}
 
   
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In addition to the cooperative multiplayer, there is also a VS player mode referred to as the [[Coliseum]]. In this mode players battle against each other in timed levels, and can use various items found in these levels. The player who receives the least amount of damage at the end is declared the winner, and is awarded rare Materials that can only be obtained from this mode.<ref>{{cite web|quote= The Coliseum can be visited through local or online multiplayer, and winning gives the players exclusive materials available only in this mode of play. With these materials players can craft better, more beneficial clothes that will give them an edge in competing.|author= Alex Aul|published= June 20, 2015|retrieved=August 22, 2015|url= http://zeldauniverse.net/2015/06/20/details-arise-regarding-tri-force-heroes-player-vs-player-mode/|title= Details arise regarding Tri Force Heroes Player vs. Player mode|site= Zelda Universe|type=}}</ref>
::I also am in favor of keeping them separate. {{:User:Hylian King/sig}} 21:34, 13 January 2012 (EST)
 
   
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==Game Information==
== Ancestor/Descendant ==
 
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===Development===
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Game director Hiromasa Shikata explained he wanted to make a multiplayer ''Zelda'' game, but wanted to stray away from the competitive nature of the ''Four Swords'' games and instead build a game where players would cooperate in a more serious ''Zelda'' setting.<ref name="Digital Event"/> The idea was initially inspired by the mechanic of switching Link over to [[Princess Zelda|Zelda]] in {{ST}}, which Shikata considered a form of multiplayer.<ref name="Concept"/> Shikata acknowledged the limitations players faced when playing {{FS}} and {{FSA}}, in that multiple link cables and [[Game Boy Advance]]s were required to have the full experience. The onset of the 3DS' wireless communication encouraged him to look into building a newer multiplayer game for the handheld.<ref name="Concept"/>
   
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Eiji Aonuma cited the 3D visuals and depth used in ''A Link Between Worlds'' as an inspiration, which he wanted to incorporate into the new game. This inspired the "totem" formation mechanic usable by the Links. Shikata added that a four-player totem was too tall, hence why the Links were reduced to just three.<ref name="Digital Event"/>
Since we know this is Link from the Hero of Time, and that he is Link from TP's ancestor...can we posit from that that OoT Link absolutely did not end up marrying Zelda? Since TP Link is some farmboy not even from Hyrule proper...so not only did OoT Zelda rip the universe into three separate timelines, dooming two of them and cursing Link to become an undead horror in the third, but she didn't even date him.
 
   
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Outfits were incorporated as a means of powering up the Links and their items, as Shikata wanted to include upgraded abilities similar to the enhanced items in ''A Link Between Worlds'', and felt that Outfits would be a natural fit.<ref name="Treehouse Day 3"/>
Ha.[[User:KrytenKoro|KrytenKoro]] 00:14, 7 February 2012 (EST)
 
:Ha, that's an interesting point. Considering how much she screws up, she's probably doing him a favour. :P [[User:Ekim|Ekim]] 22:50, 19 February 2012 (EST)
 
   
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In an interview with The Verge, Shikata explained that voice chat was once considered for the game, but was dismissed as he felt it would be too stressful for players.<ref>{{Cite web|author=Emilie Aul|published=June 19, 2015|url=http://www.zeldauniverse.net/2015/06/19/voice-chat-was-considered-but-dismissed-for-tri-force-heroes/|title=Voice chat was considered but dismissed for Tri Force Heroes|site=Zelda Universe}}</ref> [[Communication Icon]]s were instead added to convey messages and directions. During developement, more icons were planned to be included but were removed as having too many of them would make it harder to communicate.<ref>{{Cite person|quote= But then the longer we thought about it, the more we realised that having too many different icons would actually make it harder, not easier, to communicate.|name= Hiromasa Shikata|url= https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosVP9ow|title= Tri Force Heroes Miiting part 2}}</ref> An icon seller was also planned to be included, who would have sold icons in exchange for Rupees.<ref>{{Cite person|quote= At one point we had an icon seller in the game that would let you buy various extra icons with your hard-earned Rupees.|name= Hiromasa Shikata|url= https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosFQNgg|title= Tri Force Heroes Miiting part 2}}</ref>
== Common counters - Stalfos ==
 
   
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Grezzo was in charge of making the levels, creating enemies, and dealing with the user interface, while Nintendo programmed the main game systems and laid out the level concepts.<ref>{{Cite person|quote= Well, roughly speaking, GREZZO did most of the work on making the levels, creating enemies, dealing with the user interface and so on, while Nintendo took care of programming the main game systems and laying out the level concepts.|name= Hiromasa Shikata|url= https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkorzw1YQ|title= Tri Force Heroes Miiting part 2}}</ref> Grezzo's Mikiharu Oiwa was in charge of creating all the bosses.<ref>{{Cite person|quote= To change the topic slightly, Mr Oiwa, I heard that you pretty much created all the bosses yourself.|name= MariChan|url= https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosWrX3A|title= Tri Force Heroes Miiting part 2}}</ref>
Some common counters to the theory that the Hero's Spirit is a Stalfos are that the Hero's Spirit is physically a Golden Wolf and only exists in skeletal form in a strange white realm. All other Stalfos are reanimated skeletons but the Hero's Spirit is, as the name implies, a spirit.
 
Furthermore, the Hero of Time could not have become a Stalfos directly after his adventure in Termina because he was a child at the time and children turn into Skull Kids, not Stalfos. Furthermore, Twilight Princess Link is his descendant so the Hero of Time must have started a family somewhere, most likely in Hyrule as that's where Twilight Princess takes place, before dying.
 
Lastly, there is no good canonical source that states Majora's Mask's intro was even in the Lost Woods; all canonical sources just name it "a mysterious forest". [[User:Dekler|Dekler]] ([[User talk:Dekler|talk]]) 23:32, 1 January 2014 (UTC)
 
:Basically, what I'm trying to say here is that the theory is faced with fierce opposition and should either be edited or removed entirely. [[User:Dekler|Dekler]] ([[User talk:Dekler|talk]]) 04:33, 6 January 2014 (UTC)
 
::I agree that the theory can be removed. The fact that OoT Link must have started a family after MM is a major problem with the theory and it's not the only one, so.. [[User:Zeldafan1982|Zeldafan1982]] ([[User talk:Zeldafan1982|talk]]) 15:59, 6 January 2014 (UTC)
 
   
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===Timeline Placement===
== Link's regret, not Link's soul ==
 
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Shortly after the game's reveal during E3 2015, Shikata stated that it had not yet been decided when the game would take place in the [[Zelda Timeline|''Zelda'' timeline]], as it could easily take place in any spot.<ref>{{Cite person|quote= The Zelda timeline is "complicated" and if you look at the history of Zelda you will see there are three branches. I can’t really designate which one of those branches we’re looking at, but as far as the design itself, we looked to Link Between Worlds. But it’s not – as far as a timeframe – it’s not before or after. We haven’t really settled on that.|name= Hiromasa Shikata|url= http://www.gameinformer.com/games/the_legend_of_zelda_triforce_heroes/b/3ds/archive/2015/06/17/you-won-39-t-be-saving-zelda-in-triforce-heroes.aspx|title= You Won't Be Saving Zelda Or Playing Two-Player Co-Op}}</ref> However, Julie Gagnon from Nintendo of Canada later stated during an interview that the game is not part of the timeline.<ref>{{Cite person|quote= Triforce Heroes is completely different and not in the timeline of Zelda.|name= Julie Gagnon|url= http://nintendoenthusiast.com/news/nintendo-talks-annualization-of-franchises/|title= Nintendo Talks Annualization of Franchises}}</ref>
   
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On October 22, 2015, a day before the game's release, Nintendo revealed that the game takes place several years after ''A Link Between Worlds''. It was also stated that it features the same Link, who dresses to hide his heroic origins.<ref>{{Cite web|quote= The game takes place several years after A Link Between Worlds and features the same hero. Certain events bring him to the kingdom of Hytopia, where he dresses as he does in order to hide his heroic origins. There's no telling where the other hero candidates come from, but the player character you control is the true Hyrulian hero from A Link Between Worlds.|author= Nintendo of America|published= October 22, 2015|retrieved= October 22, 2015|url= https://twitter.com/NintendoAmerica/status/657330612064399360|title= Fans asked the developers of #Zelda: Tri Force Heroes: “Where does the game fall in the series timeline?”|site= Twitter|type=}}</ref>
I have had to change this page a couple of times because people keep changing it back (all in the same day). The Hero's Spirit is not actually Link from ''Ocarina of Time'' and ''Majora's Mask''. The reason for this is that all Links (except from the adult timeline as the only person with the Spirit of the Hero in this timeline left it) have the same soul. They are reincarnations of each other. If we look at it logically then the Hero's Shade would have to be the personification and manifestation of the regret of Link from ''Ocarina of Time'' and ''Majora's Mask'', not his actual soul. The other option is that the child timeline no longer has any Link with the Spirit of the Hero, but since Ganon/Ganondorf keeps comes back in ''Four Swords Adventure'', after he was killed, as well as ''Twilight Princess'', which makes sense as he did not actually die in the child timeline, then that means Demise's curse on Link is still there, meaning that they do have the Spirit of the Hero. From this information we can see that the Hero's Spirit is not Link's soul, it is his regret. We should not be saying that he is actually Link's soul and instead saying he is the manifestation of Link's regret.
 
:The Hyrule Historia outright says its the same Link, soooo...no.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 21:58, 30 January 2014 (UTC)
 
::Actually, as an owner of the Hyrule Historia, I can say it does NOT say they are the same person. It says that "The spirit of Link's ancestor, the Hero of Time, teaches him his secrets." Now, even though most people do not know this, spirit and soul are NOT the same thing.. In some cases they are interchangeable, but when the soul of Link is supposed to be in all the Links (with the exception of the adult timeline) then we must look at the other things spirit could mean. We then look into more than just current day uses and the uses in the area we live and we see that soul is usually in reference of life while spirit is in mention of the immaterial part of people. When we look at that we can see that the lamentation and regret are part of the spirit of the Hero of Time and not part of his soul. Then, when we consider that the soul is supposed to be in Link from ''Twilight Princess'', and that Demise's curse is in effect on that Link, we can see that the immaterial part of the Hero of Time cannot be his soul, but something that the new Link does not have. What the new Link does not have that the Hero of Time did is the experiences, the memories, and the emotions. Those then must be the spirit referred to in the Hyrule Historia. When we see that, then we see that the Hero's Spirit is not the soul of the Hero of Time as many believe it to be, but is the emotions, the memories, and the experiences of the Hero of Time in physical form. Is it still the Hero of Time? In a sense, yes. Is it the soul of the Hero of Time? No. Soul and spirit are not always interchangeable, and that is where the misunderstanding comes in. {{nosig|Dark Mirror's Link|15:59, 30 January 2014}}
 
   
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===Demo Version===
I'm just going to reply in points so you can address anything you like with ease and not have to quote.
 
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On October 14, 2015, Nintendo of America had distributed demo codes for the demo version of ''Tri Force Heroes'' to a number of Nintendo Network members over e-mail. The demo version could be redeemed with the provided code and be downloaded for free from the Nintendo eShop. Included in the e-mails were one download code, plus two more codes that could be shared with other people.
A. This sounded like fan-fiction or fandom theory at first, until you got to your second reply...
 
B. Ganondorf in TWW says Link is the reincarnation of the Hero of Time and the King concedes this at the end, remorsefully.
 
C. Let's say he is the lingering after-image of Link's individuality or something because I follow what you're saying, what with two Links co-existing in the same time and space. What would he regret? It '''can't''' be that he wasn't lauded as a hero, because the people in Twilight Princess do just that and it contradicts Majora's Mask where he did the opposite and walked away from glory that would await in Hyrule. So what would he regret? Oh how about the very thing he tells you '''IN
 
''' the game, that he hadn't found a worthy successor! So then, HYPOTHETICALLY speaking, what's to say the Hero's Shade wasn't the real Link and merely passed the torch on to a new carrier like Link imparted his courage unto Colin?
 
D. Following that logic or irregardless of it, you can't conclude Ganon's reincarnation cycle is contingent on the Hero's rebirth. That is certainly a unique way to look at it I'll give you that (oy, what a twist that would be to find out). But the phrase "As darkness falls a hero will rise" was used to promote of all games, Twilight Princess. And we can see from the root of the trope, that is the case in Skyward Sword.
 
E. You're right about the distinction between soul and spirit, and even as Fi says, the Hero's Spirit is unbreakable (I've even heard rumors its referred to as divine beast in the JP version), so death would certainly pose no hindrance to his task. I agree with you 100% on this and I'm glad you followed up with this new bit of insight. You have enlightened me to a possible view I hadn't seen before! God Bless you.
 
[[User:Servantofgod|Servantofgod]] ([[User talk:Servantofgod|talk]]) 23:03, 30 January 2014 (UTC)
 
   
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The demo version was similar to the E3 demo, in that players could team up with three and play through the Levels [[Buzz Blob Cave]], [[Fire Temple (Tri Force Heroes)|Fire Temple]], and [[Bomb Storage]]. The [[Forest Temple (Tri Force Heroes)|Forest Temple]] and Drablands Challenges included in the E3 demo were not included in this release, and only a limited selection of [[Outfit]]s were provided. Single-player was not available, and players could not leave the multiplayer lobby. Rupees and Materials obtained were also not kept, as these could not be used in the demo.
:Let me get this right: You're stating that all Links share the same soul, and the spirit is just the emotions and such of Link?
 
:If so, and if we're going to stoop to nitpicking similar (and colloquially indiscernible) words, can you identify when it says that all Links share the same soul, then? As far as I can tell, the word "soul" isn't mentioned.
 
:In any case, I must point out that the ''Skyward Sword'' manga is ''ambiguously canon'', not concretely so, so arguing in its favor is a moot point. {{:User:Pakkun/sig}} 23:24, 30 January 2014 (UTC)
 
:::I'd like to back this up even further: you're nitpicking between the meaning of "spirit" and "soul" in the ''English translation'' of a Japanese book. I can't begin to tell you how, well, not just shaky, but ''nonexistent'' the foundation for your argument is.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 00:02, 31 January 2014 (UTC)
 
::::Plus, the fact that Demise calls it the "Spirit of the Hero", anyway, makes this nitpicking kind of ludicrous. I mean, he's basically calling this guy out ''by name'', lol.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 00:06, 31 January 2014 (UTC)
 
   
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During the demo's distribution, Nintendo had briefly opened the game's online servers, on October 16 from 5 PM to 10 PM PT, October 17 from 5 PM to 10 PM PT, and on October 18 from 7 AM to 12 PM PT.
:::::First I would like to address Pakkuna Matata. I am saying that the words SPIRIT and SOUL CAN mean the same thing, but DO NOT ALWAYS mean the same thing. When we get to a point in which there is a conflict within the games we must decide which type of SPIRIT it is referring to. Before I continue, however, I must point out that the manga in the Hyrule Historia is just as canon as any other part of the Hyrule Historia. If it is ambiguously canon, the whole book is. This is because there is no mention of the 2 parts being indifferent from each other, and when they are both in the same book, without mention of one being any less canon than the other, then they both, by default, are equally canon or non-canon. In the Hyrule Historia it mentions nothing to separate the Manga from the rest canonwise. Other manga are separated from the series, and that is why we can say they are not canon. Now we decide if the manga is canon and that the Hero's Spirit is the Hero of Time, or we decide if the manga is not canon and then the Hero's Spirit's identity remains unknown. This wiki has chosen to say that the Hero's Spirit is the Hero of Time, so we should then take the manga as canon. Now that we have that addressed we must look at the mentions of SPIRIT about this subject to decide what is accurate and not.
 
  +
:::::To start with this we must look into the Hyrule Historia's manga, which is just as canon as the Hero's Spirit being the Hero of Time, and what mention of SPIRIT exists in there. Here we see the Goddess Hylia say, "I will ensure that your gentle, heroic SPIRIT will live on eternally." When we look at the meaning that spirit can have when it does not mean soul we can see that adding the worlds "gentle" and "heroic" are not needed if she was not talking about the soul. Because of that we see that it must mean the SOUL will live on eternally. We now move onto the first incantation of Link in Skyward Sword where Demise curses him by saying, "Though this is not the end. My hate... never perishes. It is born anew in a cycle with no end! I will rise again! Those like you... Those who share the blood of the goddess and the SPIRIT of the hero... They are eternally bound to this curse. An incarnation of my hatred shall ever follow your kind, dooming them to wander a blood-soaked sea of darkness for all time!" This is implying that whoever has the SOUL of the Link that Hylia made eternal would be an enemy of Demise (and Zelda would also be an enemy) and that they would have to face the incantations of Demise (Gannon/Gannondorf). When we look at ''Twilight Princess'' we see that Link as wandering a "blood-soaked sea of darkness", more-so than almost all the other incantations of Link, showing that he has the SOUL of the original Link. We must finally see what the Hyrule Historia says about the Hero's Spirit, "The spirit of Link's ancestor, the Hero of Time, teaches him his secrets." Now, if we consider that the SOUL of the original Link is in the Link of Twilight Princess we must then either change the definition of the use of SPIRIT from Hylia and Demise or choose a different meaning for SPIRIT for the Hero's Spirit. As said about what Hylia said when making Link's spirit eternal, if it didn't mean soul then the words "gentle" and "heroic" would not be needed as that is already implied by SPIRIT. That means we must look at the definition of SPIRIT in terms of the Hero's Spirit, and we see it cannot be talking about the SOUL. Because of this we then have the Hero's Spirit fitting my original statement.
 
  +
On October 29th, Nintendo of America re-released the free demo version for a limited time, intended to help boost sales. The demo's online servers opened on October 30 from 3 PM to 5 PM PT, October 31 from 3 PM to 6 PM PT, and on November 1 from 3 PM to 5 PM PT.<ref>{{Cite web|quote=Starting 9 AM PST on October 29th, get the free demo and team up with two friends to tackle a tricky dungeon via local play anytime! Each hero will just need their own Nintendo 3DS™ system, along with their demo. (Other modes, such as single-player and Download Play won’t be available.) You’ll even get to try out three costumes: Hero’s Tunic, Kokiri Clothes, and Legendary Dress.|published=October 28, 2015|retrieved=October 28, 2015|url=http://www.nintendo.com/whatsnew/detail/0n1dYsV4Wq9TegID2IJyYqm17-0b8Uw1|title=Free demo for The Legend of Zelda: Tri Force Heroes|site=Nintendo Official Site|type=}}</ref>
:::::Now to Servantofgod, I do not remember that part. It is certainly interesting, and I will look into it even more as it explains the Link from S''pirit Tracks''.
 
  +
:::::KrytenKoro, you make claims without knowing if I have access to what the Japanese book says or not. That alone shows that you are arguing for the sake of arguing. I also said that soul and spirit are NOT ALWAYS interchangeable, but they sometimes can be.
 
  +
===Pre-Order Bonuses===
:[[Zelda Wiki:Canon Policy|No, the ''Skyward Sword'' manga is not officially canon]]. It was developed independently and was added in as a bonus.
 
  +
By pre-ordering the game in the English retailer GAME, a pin badge set was also included. The set featured a [[Triforce]] badge with the "T" logo and two communication icons badges, all inside a black box with the game's logo.<ref>{{Cite web|quote= Order Legend of Zelda:Triforce Heroes for 3DS & get an exclusive Pin Badge Set, only at GAME|author= GAME|published= October 18, 2015|retrieved= October 21, 2015|url= https://twitter.com/GAMEdigital/status/655728164262514688/photo/1?ref_src=twsrc%5Etfw|title= |site= Twitter|type=}}</ref>
:At this point, you're just trying to use what the words ''could'' mean, instead of what they are at face value. When it comes to that, we can simply argue ad infinitum of what we think it means, so there's no point. {{:User:Pakkun/sig}} 00:48, 31 January 2014 (UTC)
 
  +
::Yet Minish Cap is canon when it was developed by Capcom? Granted it had Nintendo overseeing it, but that doesn't make it any different than the manga. The manga might have been added to the Hyrule Historia book, but did it have to be? Just like did Nintendo have to accept Capcom making a Zelda game? The answers are NO, but here is the part that makes them canon. They accepted them and included them WITH their canon material. If that manga differed to greatly from the rest of the Zelda series, would it be in the book? No. The sole fact that it was put into the Hyrule Historia WITHOUT anything saying it is not canon does not make it just another bonus, it makes it a part of the Hyrule Historia. I will agree that we are arguing what the words COULD mean, but if they all meant soul, it would be impossible. If they all meant spirit, it does not make sense. Because of that we know that they have different meaning in each context of the word. To ignore that FACT and put up information as fact without anything supporting it outside of something that could EASILY be out of context is not proper. I did research into this, does that mean I am right? No. Does that mean I am wrong? No. The difference is that the information being provided is information taken without an understanding of what it means. Do I say we should have what I have concluded on the wiki page? No. What we should do is look at all the claims that are canon, including the manga in the Hyrule Historia, and come up with a conclusion from all the evidence and have that be what is on the wiki page. Until then, however, we should not have confirmation one way or the other. So for putting my information in, I am sorry. I am not sorry, however, for taking the other information out. {{nosig|Dark Mirror's Link|18:11, 30 January 2014}}
 
  +
==Downloadable Content==
:::Zelda Wiki policy states that the manga is not confirmed to be canon. This isn't negotiable.
 
  +
===Updates===
:::Media that has been confirmed to be canon by Nintendo is considered canon in our policy. Media that has been confirmed non-canon is met equally so. The ''Skyward Sword'' manga has neither been confirmed nor denied as canon, thus it is ambiguous. This relegates anything within it to a "maybe" status, thus the events depicted ''maybe'' happened. Until Nintendo states where it falls, it cannot be taken as hard fact. The non-manga portions of ''Hyrule Historia'', however, have been confirmed by the developers to be canon. That is why canon and ambig-canon media may exist in the same book. Your logic that it is all treated equally as canon falls short for these reasons. {{:User:Pakkun/sig}} 01:27, 31 January 2014 (UTC)
 
  +
Several free patches have been released for ''Tri Force Heroes''. These patches expand content and mend several parts of the game intended to improve gameplay experience.
  +
  +
Version 2.0.0. was released on December 2, 2015 in North America, and December 3 in Europe. It included additional content and several alterations; including the [[Den of Trials]], a new Area that challenges the Links to 40 Stages, and two new Outfits — [[Linebeck's Uniform]] and [[Fierce Deity Armor]], which are based on [[Linebeck]] and the [[Fierce Deity]], respectively. These Outfits are unlocked after certain requirements are met. The update also makes it so that [[Friendly Token]]s can be purchased from the [[Street Merchant]] after Princess Styla's curse is lifted, as well as offered as one of the randomly selected prizes at [[Daily Riches]]. Alternations were also made to the online modes of the game; players are asked questions that will match up him or her with other players who have a similar style of play. The option to blacklist players who leave a game in progress through the Pause menu was also given. Several other adjustments were also made to improve the gaming experience.<ref>{{Cite web|published=November 12, 2015|retrieved=November 13, 2015|url=https://www.nintendo.co.uk/News/2015/November/Nintendo-Direct-returns-with-Wii-U-and-Nintendo-3DS-line-up-details-for-Christmas-and-beyond-1068261.html|title=Nintendo Direct returns with Wii U and Nintendo 3DS line-up details for Christmas and beyond|site=Nintendo UK Site|type=}}</ref><ref>{{Cite web|author=Brian|published=December 1, 2015|retrieved=December 1, 2015|url=http://nintendoeverything.com/zelda-tri-force-heroes-maintenance-taking-place-tomorrow-full-patch-notes-for-version-2-0-0/|title=Zelda: Tri-Force Heroes maintenance taking place tomorrow, full patch notes for version 2.0.0|site=Nintendo Everything|type=}}</ref>
  +
  +
Version 2.1.0 was released on December 22, 2015 in North America. It added Hero Points, a new feature where players are awarded points during online, Local and Download Play. In online play, Hero Points are awarded to those who continue and clear a Level that the randomizer picked that they did not initially voted for, as well to those who voted "I can't decide!". In local and Download Play, Hero Points are simply awarded to those who clear any Level. These Hero Points can be saved up to exchange for free Materials from the Street Merchant that unfinished Outfits require, and also increases the effects of the [[Bear Minimum Digs]]. Several other adjustments were also made to improve the gaming experience.<ref>{{Cite web|author=Brian|published=December 22, 2015|retrieved=December 22, 2015|url=http://nintendoeverything.com/the-legend-of-zelda-tri-force-heroes-update-2-1-out-now-hero-points/|title=The Legend of Zelda: Tri Force Heroes update 2.1.0 out now – hero points|site=Nintendo Everything|type=}}</ref>
  +
  +
==Listings==
  +
<!--do not add text to the following sections-->
  +
===[[Characters in Tri Force Heroes|Characters]]===
  +
===[[Bosses in Tri Force Heroes|Bosses]]===
  +
===[[Enemies in Tri Force Heroes|Enemies]]===
  +
===[[Levels in Tri Force Heroes|Levels]]===
  +
===[[Places in Tri Force Heroes|Places]]===
  +
===[[Items in Tri Force Heroes|Items]]===
  +
===[[Outfit]]s===
  +
===[[Tri Force Heroes Translations|Translations]]===
  +
===[[The Legend of Zelda: Tri Force Heroes/Credits|Credits]]===
  +
===[[Glitches in Tri Force Heroes|Glitches]]===
  +
  +
==Reception==
  +
===Sales===
  +
As of March 2016, ''Tri Force Heroes'' had sold 1.14 million copies worldwide.<ref>{{cite web|url=https://www.nintendo.co.jp/ir/pdf/2016/160427_4e.pdf|title=Supplementary Information about Earnings Release, April 2016|site=Nintendo}}</ref>
  +
  +
==Trivia==
  +
*Hidden throughout the town of Hytopia and its [[Hytopia Castle|castle]] are various journals detailing the author's travels in the Drablands, collectively known as the [[Drablands Diary]]. These writings frequently make mention of scenic spots that are hidden in the Drablands' Levels.
  +
* ''Tri Force Heroes'' is the only ''Zelda'' game to date where Link cannot make use of a [[Shield]].
  +
  +
==Etymology==
  +
{{Names
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|align= left
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|width=
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|nwidth=
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|en=
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|enM=
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|ja= {{Romanize|ゼルダの伝説 トライフォース3銃士|Zeruda no Densetsu: Toraifōsu 3 Jūshi||3}}
  +
|jaM= The Legend of Zelda: The Three Triforce Musketeers
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|esM=
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|esS=
  +
|esSM=
  +
|esL=
  +
|esLM=
  +
|fr=
  +
|frM=
  +
|frF=
  +
|frFM=
  +
|frC=
  +
|frCM=
  +
|de=
  +
|deM=
  +
|it=
  +
|itM=
  +
|pt=
  +
|ptM=
  +
|ptP=
  +
|ptPM=
  +
|ptB=
  +
|ptBM=
  +
|nl=
  +
|nlM=
  +
|ru=
  +
|ruM=
  +
|ko= {{Romanize|젤다의 전설 트라이포스 삼총사|Jelda-ui Jeonseol Teuraiposeu Samchongsa||3}}
  +
|koM= The Legend of Zelda: The Three Triforce Musketeers
  +
|ch=
  +
|chM=
  +
|chT= {{Romanize|薩爾達傳說 三角神力三劍士|Sàěrdá Chuánshuō Sānjiǎo Shénlì Sān Jiànshì||3}}
  +
|chTM= Zelda Legend: The Three Divine Triangle Swordsmen
  +
|chS= {{Romanize|塞尔达传说 三角力量英雄|Sàiěrdá Chuánshuō Sānjué Lìliàng Yīngxióng||3}}
  +
|chSM= Zelda Legend: Triangle-Force Heroes
  +
}}
  +
  +
==Gallery==
  +
{{GalleryPage|Gallery:Tri Force Heroes}}
  +
  +
==External Links==
  +
*[http://www.zelda.com/tri-force-heroes/ Official North American Site]
  +
*[http://www.nintendo.co.uk/Games/Nintendo-3DS/The-Legend-of-Zelda-Tri-Force-Heroes-1026135.html Official European Site (UK version)]
  +
*[http://www.nintendo.co.jp/3ds/ea3j/ Official Japanese Site]
  +
  +
{{Ref}}
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{{Games}}
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{{DEFAULTSORT:Tri Force Heroes}}
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[[Category:3D games]]
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[[Category:Multiplayer]]

Revision as of 08:27, 3 November 2016

Template:GameNav Template:Game The Legend of Zelda: Tri Force Heroes is the eighteenth official Template:LZS game. The game was released on October 23, 2015 in North America and Europe, October 24 in Australia, and October 22 in Japan. It was revealed during E3 2015 on June 16.[1][2]

Story

Template:Sectstub Tri Force Heroes takes place in the fashion-forward land, Hytopia.[3] The kingdom's princess, Princess Styla, was adored by all except for Lady Maud, the Drablands witch, who despised the princess's cute fashion sense.[4] The witch sent Styla a beautifully wrapped gift; however this was merely a trick, as when Styla opened it, she found herself cursed to wear an irremovable ugly jumpsuit.[5] In her misery, the princess isolated herself as the rest of the kingdom wept for her fate.[6] Fear began to rise among the populace of Hytopia, as people grew afraid of fashion in fear of being cursed as well.[7] As only chosen heroes could enter the Drablands, her father, King Tuft, sent out a notification to kingdoms near and far asking for heroes to assemble,[8][9] promising a great reward.[10] A prophecy within the kingdom however, tells of the Tri Force Heroes, who are described as having pointy ears, sideburns and side-parted hair, who come together to form a Totem.[11] The prophecy goes on to say that once the Tri Force Heroes have overcome all challenges, the kingdom of Hytopia will be blessed with everlasting peace and style.[12] The king firmly believes in this legend, and believes only those who meet this criteria are the true Tri Force Heroes.[9] But there is more than one person claiming to be that hero.[1]

While passing through the land on his travels, Link notices King Tuft's sign asking for heroes to assemble. He is then spotted by the assistant of Madame Couture, who immediately recognizes his features as the same of the heroes of legend. Pressed into helping the kingdom and its princess, Link joins the Witch-Hunting Brigade and assembles with other Links as they enter the Drablands and fight its guardians.

Gameplay

Tri Force Heroes is similar to the Four Swords games, in which Link is accompanied by two other Links (as opposed to three more in the Four Swords games) as part of the game's Multiplayer. These Links are depicted as green, red, and blue. The game supports download play, local wireless, and online co-op gameplay.[13] During online co-op, players can select the option to play with friends or to be matched with random players from the internet.[14] The game also allows single-player gameplay, in which the other Links are replaced with Doppels that the player can switch between during gameplay,[15] similar to the single-player game in Four Swords Adventures.

The game is strongly based off of A Link Between Worlds' aesthetics, including its graphics, enemies, and its use of platforms at different elevations. The Links can climb atop one another to form a Totem that allows them reach higher elevations. The Links must cooperate with each other and coordinate their attacks to solve puzzles, such as one Link throwing a Bomb while the other propels it away with the Gust Jar. On-screen notifications also appear to inform the other Links of one Link's current state or idea, such as suggesting to form a Totem. Several expressions can also be selected from the bottom screen, and can also be used to encourage the other Links or to express an idea or direction. Tapping on a Link's portrait on the touch screen will direct to their position, showing where they are.[16] The three Links share the same Heart Containers, lives (appearing as Fairies), and Rupees. As in A Link Between Worlds, there is also an Energy Gauge that depletes each time an item is used, and gradually recovers. Each Link has his own Energy Gauge.

TFH Dolls

Green Link with two Doppels

The game features 32 Levels, with at least four Levels per area. The Levels themselves are structured and divided into four main sections each called Stages. A boss is usually fought at the last Stage, or a group of enemies in lieu of a boss. Each Level contains up to three different items that must be used to progress through them. At the end of each Stage is a Triforce-shaped portal that teleports the Links to another section.[16][17] Players can vote on which Level to go to from the Level selection screen while a timer ticks down. There are also Drablands Challenges, in which players play through more difficult versions of the Levels.[13]

The Links can also dress up in multiple different Outfits which grant specific abilities. These Outfits can be crafted from Materials found in Levels at Madame Couture's.[1][13][15] Before starting a level, each Link must select an Outfit to wear.[16]

In addition to the cooperative multiplayer, there is also a VS player mode referred to as the Coliseum. In this mode players battle against each other in timed levels, and can use various items found in these levels. The player who receives the least amount of damage at the end is declared the winner, and is awarded rare Materials that can only be obtained from this mode.[18]

Game Information

Development

Game director Hiromasa Shikata explained he wanted to make a multiplayer Zelda game, but wanted to stray away from the competitive nature of the Four Swords games and instead build a game where players would cooperate in a more serious Zelda setting.[1] The idea was initially inspired by the mechanic of switching Link over to Zelda in Spirit Tracks, which Shikata considered a form of multiplayer.[14] Shikata acknowledged the limitations players faced when playing Four Swords and Four Swords Adventures, in that multiple link cables and Game Boy Advances were required to have the full experience. The onset of the 3DS' wireless communication encouraged him to look into building a newer multiplayer game for the handheld.[14]

Eiji Aonuma cited the 3D visuals and depth used in A Link Between Worlds as an inspiration, which he wanted to incorporate into the new game. This inspired the "totem" formation mechanic usable by the Links. Shikata added that a four-player totem was too tall, hence why the Links were reduced to just three.[1]

Outfits were incorporated as a means of powering up the Links and their items, as Shikata wanted to include upgraded abilities similar to the enhanced items in A Link Between Worlds, and felt that Outfits would be a natural fit.[13]

In an interview with The Verge, Shikata explained that voice chat was once considered for the game, but was dismissed as he felt it would be too stressful for players.[19] Communication Icons were instead added to convey messages and directions. During developement, more icons were planned to be included but were removed as having too many of them would make it harder to communicate.[20] An icon seller was also planned to be included, who would have sold icons in exchange for Rupees.[21]

Grezzo was in charge of making the levels, creating enemies, and dealing with the user interface, while Nintendo programmed the main game systems and laid out the level concepts.[22] Grezzo's Mikiharu Oiwa was in charge of creating all the bosses.[23]

Timeline Placement

Shortly after the game's reveal during E3 2015, Shikata stated that it had not yet been decided when the game would take place in the Zelda timeline, as it could easily take place in any spot.[24] However, Julie Gagnon from Nintendo of Canada later stated during an interview that the game is not part of the timeline.[25]

On October 22, 2015, a day before the game's release, Nintendo revealed that the game takes place several years after A Link Between Worlds. It was also stated that it features the same Link, who dresses to hide his heroic origins.[26]

Demo Version

On October 14, 2015, Nintendo of America had distributed demo codes for the demo version of Tri Force Heroes to a number of Nintendo Network members over e-mail. The demo version could be redeemed with the provided code and be downloaded for free from the Nintendo eShop. Included in the e-mails were one download code, plus two more codes that could be shared with other people.

The demo version was similar to the E3 demo, in that players could team up with three and play through the Levels Buzz Blob Cave, Fire Temple, and Bomb Storage. The Forest Temple and Drablands Challenges included in the E3 demo were not included in this release, and only a limited selection of Outfits were provided. Single-player was not available, and players could not leave the multiplayer lobby. Rupees and Materials obtained were also not kept, as these could not be used in the demo.

During the demo's distribution, Nintendo had briefly opened the game's online servers, on October 16 from 5 PM to 10 PM PT, October 17 from 5 PM to 10 PM PT, and on October 18 from 7 AM to 12 PM PT.

On October 29th, Nintendo of America re-released the free demo version for a limited time, intended to help boost sales. The demo's online servers opened on October 30 from 3 PM to 5 PM PT, October 31 from 3 PM to 6 PM PT, and on November 1 from 3 PM to 5 PM PT.[27]

Pre-Order Bonuses

By pre-ordering the game in the English retailer GAME, a pin badge set was also included. The set featured a Triforce badge with the "T" logo and two communication icons badges, all inside a black box with the game's logo.[28]

Downloadable Content

Updates

Several free patches have been released for Tri Force Heroes. These patches expand content and mend several parts of the game intended to improve gameplay experience.

Version 2.0.0. was released on December 2, 2015 in North America, and December 3 in Europe. It included additional content and several alterations; including the Den of Trials, a new Area that challenges the Links to 40 Stages, and two new Outfits — Linebeck's Uniform and Fierce Deity Armor, which are based on Linebeck and the Fierce Deity, respectively. These Outfits are unlocked after certain requirements are met. The update also makes it so that Friendly Tokens can be purchased from the Street Merchant after Princess Styla's curse is lifted, as well as offered as one of the randomly selected prizes at Daily Riches. Alternations were also made to the online modes of the game; players are asked questions that will match up him or her with other players who have a similar style of play. The option to blacklist players who leave a game in progress through the Pause menu was also given. Several other adjustments were also made to improve the gaming experience.[29][30]

Version 2.1.0 was released on December 22, 2015 in North America. It added Hero Points, a new feature where players are awarded points during online, Local and Download Play. In online play, Hero Points are awarded to those who continue and clear a Level that the randomizer picked that they did not initially voted for, as well to those who voted "I can't decide!". In local and Download Play, Hero Points are simply awarded to those who clear any Level. These Hero Points can be saved up to exchange for free Materials from the Street Merchant that unfinished Outfits require, and also increases the effects of the Bear Minimum Digs. Several other adjustments were also made to improve the gaming experience.[31]

Listings

Characters

Bosses

Enemies

Levels

Places

Items

Outfits

Translations

Credits

Glitches

Reception

Sales

As of March 2016, Tri Force Heroes had sold 1.14 million copies worldwide.[32]

Trivia

  • Hidden throughout the town of Hytopia and its castle are various journals detailing the author's travels in the Drablands, collectively known as the Drablands Diary. These writings frequently make mention of scenic spots that are hidden in the Drablands' Levels.
  • Tri Force Heroes is the only Zelda game to date where Link cannot make use of a Shield.

Etymology

TMC Forest Minish Artwork Names in Other Regions TMC Jabber Nut Sprite
Language Name Meaning
Japan Japanese ゼルダの伝説 トライフォース3銃士 The Legend of Zelda: The Three Triforce Musketeers
ERROR: You must enter a country code. Korean 젤다의 전설 트라이포스 삼총사 The Legend of Zelda: The Three Triforce Musketeers

Gallery

The following is a gallery regrouping all of the currently hosted images of Gallery:Tri Force Heroes.



External Links

References

  1. 1.0 1.1 1.2 1.3 1.4 Nintendo Digital Event @ E3 2015
  2. Nintendo 3DS - The Legend of Zelda: Tri Force Heroes E3 2015 Trailer
  3. "Once upon a time there was a kindom called Hytopia. At the heart of this fashion-obsessed land was the lovely Princess Styla." — Narration (Tri Force Heroes)
  4. "The people adored their fair princess... but the Drablands witch despised the girl's unbearably cute fashion sense." — Narration (Tri Force Heroes)
  5. "One fateful day, a beautifully wrapped gift arrived at the castle. The sender was unknown, and the box was brimming with an aura of mystery. The princess simply had to open it! Naturally, this was a HUGE mistake. When the smoke cleared, Styla was met with a terrible sight, followed by the witch's voice in her pretty head: "A perfect outfit for a perfect princess."" — Narration (Tri Force Heroes)
  6. "This cursed outfit of ultimate ugliness could not be removed no matter how the princess tried. Humiliated, she fell into misery and isolation. The people of Hytopia wept for her terrible fate." — Narration (Tri Force Heroes)
  7. "The worst part is that, ever since Styla became cursed, Hytopia and its people have fallen into despair. Everyone is afraid of fashion now, lest they become cursed as well. Hytopia has never looked so drab... Our kingdom is in peril!!" — King Tuft (Tri Force Heroes)
  8. "The king, too, was in agony. As only chosen heroes may enter the witch's domain, the despicable Drablands. King Tuft issued a call to kingdoms near and far for a hero to save the day." — Narration (Tri Force Heroes)
  9. 9.0 9.1 Template:Cite web
  10. "Whoever succeeds in this most noble of tasks will be rewarded to the fullest extent of my extensive power. So sayeth King Tuft, ruler of Hytopia!" — Sign (Tri Force Heroes)
  11. "WANTED: TRI FORCE HEROES!! Do you have pointy ears, truly epic sideburns, and side-parted hair? If so, YOU may be a Tri Force Hero!" — Sign (Tri Force Heroes)
  12. "But I believe. I must! I believe the legendary Tri Force Heroes will appear once more and save our kingdom! Speaking of Tri Force Heroes, there's more to the legend than most people know. The story goes... "When the Tri Force Heroes overcome all challenges, Hytopia will be blessed with everlasting peace and style." Naturally I believe YOU to be the hero of legend, destined to lead our fair kingdom to eternal greatness!" — King Tuft (Tri Force Heroes)
  13. 13.0 13.1 13.2 13.3 Nintendo Treehouse Live @ E3 2015 Day 3 The Legend of Zelda: Tri Force Heroes
  14. 14.0 14.1 14.2 Template:Cite web
  15. 15.0 15.1 Template:Cite web
  16. 16.0 16.1 16.2 Template:Cite web
  17. Nintendo Treehouse Live @ E3 2015 Day 1 The Legend of Zelda: Tri Force Heroes
  18. Template:Cite web
  19. Template:Cite web
  20. Template:Cite person
  21. Template:Cite person
  22. Template:Cite person
  23. Template:Cite person
  24. Template:Cite person
  25. Template:Cite person
  26. Template:Cite web
  27. Template:Cite web
  28. Template:Cite web
  29. Template:Cite web
  30. Template:Cite web
  31. Template:Cite web
  32. Template:Cite web
Games

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