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A set of ''Zelda'' cartoons aired on Fridays from [[1989]] to [[1990]] as a part of [[wikipedia:DiC|DiC]]'s ''[[wikipedia:Super Mario Bros. television series|The Super Mario Bros. Super Show]]''. The series loosely followed the ''Zelda'' games for the Nintendo Entertainment System, mixing settings and characters from those games with original creations.
 
A set of ''Zelda'' cartoons aired on Fridays from [[1989]] to [[1990]] as a part of [[wikipedia:DiC|DiC]]'s ''[[wikipedia:Super Mario Bros. television series|The Super Mario Bros. Super Show]]''. The series loosely followed the ''Zelda'' games for the Nintendo Entertainment System, mixing settings and characters from those games with original creations.
   
[[File:25649_The_Legend_Of_Zelda_-_Episode_05_-_Sing_For_The_Unicorn_low_1258548498.jpg|thumb|right|Link from the animated series]]
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[[File:Link (Animated Series).jpg|thumb|right|Link from the animated series]]
 
Link is depicted as a traveling adventurer who settles in Hyrule Castle and takes the "job" of guarding the Triforce of Wisdom from Ganon. He is a brave, yet boisterous warrior who loves to twirl his sword in one hand before, during and after battles. He is right-handed in the cartoon, despite him being depicted as left-handed in most media. Link's voice was provided by Johnathan Potts. A slightly altered version of this Link, voiced by the same voice actor, appeared in four episodes of ''[[wikipedia:Captain N: The Game Master|Captain N: The Game Master]]''.
 
Link is depicted as a traveling adventurer who settles in Hyrule Castle and takes the "job" of guarding the Triforce of Wisdom from Ganon. He is a brave, yet boisterous warrior who loves to twirl his sword in one hand before, during and after battles. He is right-handed in the cartoon, despite him being depicted as left-handed in most media. Link's voice was provided by Johnathan Potts. A slightly altered version of this Link, voiced by the same voice actor, appeared in four episodes of ''[[wikipedia:Captain N: The Game Master|Captain N: The Game Master]]''.
   
Link constantly attempts to impress Zelda in order to earn her affections, but she often rebuffs his advances and spurns him for his behavious; the few times she agrees to kiss him, they are always interrupted by another character or event. This relationship is very similar to that of ''[[Wikipedia:Moonlighting|Moonlighting]]'' characters Dave Addison and Maddie Hayes; he makes his affections for Zelda very clear and frequently tries to get her to kiss him.
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Link constantly attempts to impress Zelda in order to earn her affections, but she often rebuffs his advances and spurns him for his behaviors; the few times she agrees to kiss him, they are always interrupted by another character or event. This relationship is very similar to that of ''[[Wikipedia:Moonlighting|Moonlighting]]'' characters Dave Addison and Maddie Hayes; he makes his affections for Zelda very clear and frequently tries to get her to kiss him.
   
 
=== [[The Legend of Zelda comics|''The Legend of Zelda'' comics]] ===
 
=== [[The Legend of Zelda comics|''The Legend of Zelda'' comics]] ===

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Majora's Mask Artwork
"But then, when all hope had died, and the hour of doom seemed at hand... a young boy clothed in green appeared as if from nowhere. Wielding the blade of evil's bane, he sealed the dark one away and gave the land light."
The Wind Waker Prologue

Link (リンク Rinku?, Hylian LHylian IHylian NHylian K) is the protagonist of the Legend of Zelda series. He is usually depicted as a young boy or a teenager in green clothing who grows to become a legendary hero. In most games in the series, Link leaves his home and any relatives at an early age to pursue his destiny and fight the evil powers threatening the land. He is frequently the bearer of the Triforce of Courage.

A peculiarity of Link is the several different incarnations of the character throughout the Legend of Zelda series, although all of these share a number of common characteristics. The existence of multiple Links is made obvious on many occasions in the games; for example, the prologues of The Legend of Zelda: The Wind Waker and The Legend of Zelda: The Minish Cap refer to an ancient, legendary champion, identical in appearance to Link. Shigeru Miyamoto confirmed this in late 2003.

Link is considered an iconic character in video gaming, and remains one of the most popular and well-liked video game protagonists.

Attributes

Spoiler warning: Plot or ending details follow.

Personality

Zelda games give few hints at Link's personality: ellipses are almost invariably used to replace his speech, with certain exceptions such as yes-or-no answers selected by the player. In later games, Link will sometimes shake or nod his head to indicate the answer given, eliminating even these small instances of dialogue. He speaks (or thinks) a few sentences in Zelda II: The Adventure of Link, and makes grunts, screams, sighs, sneezes, and shivers in many games. In The Wind Waker, Link is notably heard saying "Come on!". Throughout the series, many characters respond to Link as though he had spoken to them, while only an ellipsis or no text at all had been shown.

Link is described by manual documentation and other characters in the games as humble and rather polite, and one of his defining traits is his bravery, an attribute consistent with his role as the rightful bearer of the Triforce of Courage. In The Adventure of Link, it is explicitly stated that the quest for the Triforce of Courage is to be a trial for whoever seeks it. Despite his young age, and the adversity that he has to face, Link rarely shows signs of fear or cowardice. As with many silent video game protagonists, the small degree of information provided about Link's personality may be a measure taken to make it easier for players to project themselves onto him, making him a "link" to the player.

Link is often initially portrayed as a sleepy or even lazy child. In almost every Zelda game, the exceptions being The Legend of Zelda and The Adventure of Link, Link is either asleep or dozing off at the beginning of the game. He is awoken by Princess Zelda in The Legend of Zelda: A Link to the Past, Marin in The Legend of Zelda: Link's Awakening, Navi in The Legend of Zelda: Ocarina of Time, Impa in The Legend of Zelda: Oracle of Ages, Din in The Legend of Zelda: Oracle of Seasons, Aryll in The Wind Waker, a group of Fairies in The Legend of Zelda: Four Swords, Kaepora Gaebora in The Legend of Zelda: Four Swords Adventures, Smith in The Minish Cap, and Talo, Malo, and Beth in Twilight Princess. He also appears to be dozing off at the beginning of The Legend of Zelda: Majora's Mask, and falls asleep during Niko's retellings of the prologues of The Legend of Zelda: Phantom Hourglass and The Legend of Zelda: Spirit Tracks.

Physical appearance

Link (Ocarina of Time)

Link generally wears a green tunic and cap, and brown, presumably leather boots for at least part of each game—although the style, texture, and shades of his garb may vary. He also wears differently colored clothes in some Zelda titles, such as the red Goron Tunic and the blue Zora Tunic from Ocarina of Time. He has donned various gloves and bracelets, such as the Power Bracelet, the Golden Gauntlets, and the Mole Mitts. He has worn capes like the Roc's Cape, masks such as the Mask of Truth, and boots like the Pegasus Boots, the Zora's Flippers, and the Iron Boots. He even sometimes acquires suits of light armor, such as the Blue Mail and the Magic Armor.

Link's hair color varies throughout the series, ranging from brown, to blonde, to orange. His eye color fluctuates as well, but it is usually blue. His blue eyes are specifically noted in Twilight Princess, as his wolf form is referred to as a "blue eyed beast". Link has pointed ears, a distinctive trait of the Hylian race, supposedly allowing them to hear messages from the gods. As an adult, Link is often seen wearing earrings, and is commonly said to be very handsome by other characters. Interestingly, Link bears a resemblance to Peter Pan, as they are both elf-like, wear green floppy hats, fight with swords, and are sometimes accompanied by a Fairy.

Several games mention a Triforce mark on Link's left hand; the instruction booklet for The Adventure of Link reveals that this mark identifies him as the champion who will find the Triforce of Courage. This mark is also noticed by Nayru and Din in Oracle of Ages and Oracle of Seasons, respectively. Triforce marks appear prominently in Ocarina of Time, The Wind Waker, and Twilight Princess; in Ocarina of Time, it is revealed that this mark is the embodiment of the Triforce of Courage within Link.

Abilities

Magic Spin Attack (Ocarina of Time)

Artwork of Link unleashing a Magic Spin Attack on two Deku Babas from Ocarina of Time

At the beginning of nearly every game, Link is just a regular child or young adult, with little to no specialized skills. By the end of the game, however, Link invariably becomes a full-fledged hero with many abilities. He grows to be an exceptional swordsman throughout each game, usually learning powerful sword techniques such as the Spin Attack. His seemingly innate skill with a plethora of other weapons and items allows him to adapt to and overcome each new obstacle he encounters.

Common items include the Master Sword, shield, bow and arrows, bombs, boomerang, and Hookshot. New items and equipment are often crucial in key battles fought soon after collecting them, such as boss and mini-boss battles. Link displays impressive marksmanship, showing considerable skill with the Bow, Boomerang, and other projectile weapons he acquires. He is also very agile, often able to perform back-flips and somersaults with ease at the very start of his adventures. Additionally, Link possesses enough physical strength to effectively wield his sword and shield, as well as to push stone blocks and other obstacles. In some games, he uses special items such as the Power Bracelet or the Golden Gauntlets to dramatically increase his strength. He is also sometimes endowed with a Magic Meter that allows him to use magic to cast spells and use magic-imbued items.

In virtually every game in the series, Link holds his sword in his left hand; the only exceptions are the Wii version of Twilight Princess and The Legend of Zelda: Skyward Sword, as these games utilize motion control and therefore must accommodate for the fact that most people are right-handed. Some games, such as The Adventure of Link, depict Link holding the sword in separate hands when facing different directions, suggesting that he might be ambidextrous. A more likely explanation is that this is merely a side effect of sprite mirroring, which allows for less memory to be taken up, allowing the data to fit on the cartridges of the games in question.

In the boxing mini-game early on during Oracle of Seasons, Link is shown to have at least some proficiency in hand-to-hand combat. Also, in Twilight Princess, he is able to wrestle a full-grown Ordon Goat to the ground with his bare hands, and is later shown the art of sumo wrestling by Mayor Bo of Ordon Village. In all other games, Link is virtually defenseless without a sword or other weapon. A prominent example is in The Wind Waker: when Link loses his Hero's Sword during his first visit to the Forsaken Fortress, he is forced to rely entirely on stealth to get through the area, and immediately gives himself up for capture when he is spotted.

Link is remarkably proficient with many musical instruments, being able to use them immediately upon obtaining them. In many games, Link uses an instrument with powerful magical abilities, such as the Ocarina of Time, the Harp of Ages, and the Spirit Flute. Link also uses masks in several games. Majora's Mask features 24 unique masks used for different tasks throughout the game, even transforming Link into a Deku Scrub, Goron, or Zora. Ocarina of Time, meanwhile, has a Happy Mask side quest involving selling different masks for the Happy Mask Salesman to earn the Mask of Truth.

Oddly enough, equipment that slows Link down while in use, such as the Iron Boots, does not do so when put away, even though Link is technically still carrying it. No matter how much equipment he carries, Link's speed and agility are never affected.

Age

Link Artwork 2 (Ocarina of Time)

Artwork of adult Link wielding the Master Sword and Hylian Shield from Ocarina of Time

Link is always depicted as a courageous boy or young man; it is unlikely that his age exceeds nineteen years at any point in the series.

In The Adventure of Link, Link is fifteen years old, approaching his sixteenth birthday.

In Ocarina of Time, Link is nine years old during the Child Saga, according to an interview with Shigeru Miyamoto. This is contrary to other ages previously stated in player's guides. In the Adult Saga, exactly seven years have passed, and thus Link is the age of sixteen. It is possible that because Link is in a coma-like state during these seven years, he retains the mindset of a child upon awakening. There is some evidence of this in his mannerisms.

In Majora's Mask, a few months have passed since the events of Ocarina of Time in the Child Saga timeline. As Link has aged slightly during these months, he is either nine or ten at the start of the game. It is also noteworthy that Link retains his memories from the Adult Saga of Ocarina of Time.

In The Wind Waker, Link receives Hero's Clothes in celebration of becoming the same age as the legendary Hero of Time, as is customary when a boy comes of age. Due to the Hero of Time being sixteen years old when he defeated Ganondorf, it is possible that Link is this age during the events of The Wind Waker. Based on Link's physical appearance in The Wind Waker, however, it seems more likely that this custom refers to the Hero of Time when he started his quest, at the age of nine.

In Twilight Princess, Link is a young man around seventeen years old.

In Phantom Hourglass, Link is around the age of either ten or seventeen, since Phantom Hourglass takes place directly following the events of The Wind Waker.

In Spirit Tracks, Link is depicted to be about the same age as the Link who appeared in Phantom Hourglass, while the story itself takes place approximately 100 years after that of Phantom Hourglass.

Appearances

The Legend of Zelda

Link Artwork (The Legend of Zelda)

Link is a hero summoned by Impa, the royal nursemaid, to save Princess Zelda from the evil Prince of Darkness, Gannon, who is seeking out the shards of the Triforce of Wisdom. Link finds the pieces before Gannon does, and in the end, destroys the villain with a Silver Arrow, saving Zelda. Link's character and background are given little explanation in the game, although the prologue describes him as having a burning sense of justice.

Zelda II: The Adventure of Link

Link (The Adventure of Link)

Being a sequel set not long after the original game, The Adventure of Link features the same Link as The Legend of Zelda. Although Ganon has been killed, his army of monsters remains active throughout Hyrule. They plan to revive Ganon by spilling the blood of his murderer, Link, onto his ashes. Impa finds a Triforce mark on Link's hand as he approaches his sixteenth birthday, and explains that he is the hero chosen to awaken an ancient Princess Zelda from her sleeping curse. Link places a crystal in each of Hyrule's six palaces, and ultimately destroys Dark Link, receives the Triforce of Courage, and awakens the age-old Princess Zelda.

The Legend of Zelda: A Link to the Past

Link Artwork 1 (A Link to the Past)

Link goes on a journey when he receives a telepathic message from Princess Zelda, who says that she is locked in the dungeon of Hyrule Castle. As the message closes, Link finds his uncle ready for battle, and is told to remain in bed. After his uncle leaves, however, Link ignores his command and follows him to Hyrule Castle. When he arrives, he finds his uncle seriously wounded. With his last breaths, Link's uncle tells Link to rescue Princess Zelda from her prison, giving him a sword and shield. After his uncle dies, Link navigates the castle and rescues Zelda from her cell, and the two escape into a secret passage through the sewers that leads to the Sanctuary.

Link is told by a sage in the Sanctuary that Agahnim, a wizard who has usurped the throne, is planning to break a seal made hundreds of years ago by the Seven Wise Men. The seal was placed to imprison a dark wizard named Ganon in the Dark World, which was once the Sacred Realm before Ganon invaded, obtained the legendary Triforce, and used its power to turn the realm into a land of darkness. Agahnim intends to break the seal by sending the Seven Maidens, the descendants of the Seven Wise Men who made the seal, into the Dark World.

The only thing that can defeat Agahnim is the Master Sword, a sword forged to combat evil. To prove he is worthy of wielding it, Link needs the three Pendants of Virtue. After retrieving these, Link takes them to the resting place of the Master Sword and is able to draw it from its pedestal. Upon obtaining the blade, Link is telepathically called to the Sanctuary by Zelda, who informs him that Hyrule Guards have arrived. Link arrives at the Sanctuary moments after the soldiers have vacated, where he learns from the dying sage that Zelda has been taken to Hyrule Castle. Link goes to rescue her but arrives too late; Agahnim sends Zelda to the Dark World. Link then defeats Agahnim in battle, but is subsequently also sent to the Dark World.

To save Hyrule, Link must rescue the Seven Maidens from dungeons scattered across the Dark World. Once the Seven Maidens are freed, they use their power to break the barrier around Ganon's Tower, where Link faces Agahnim again. After the hero defeats Agahnim for a second time, Ganon rises up from Agahnim's body, turns into a bat, and flies away. Link chases him, finally confronting him inside the Pyramid in the Dark World. After a battle resulting in Ganon's demise, Link touches the Triforce and restores Hyrule to its state before Ganon intervened.

The Legend of Zelda: Link's Awakening

Link Artwork 1 (Link's Awakening)

Link's Awakening is the first game to take place outside of Hyrule and the main storyline involving the Triforce and Ganon. Link is traveling across the ocean in a ship when a fierce storm sets in, shipwrecking him. When the hero awakes, he is informed by his rescuer, a young girl named Marin, that he is on Koholint Island. Link is given his shield by Marin's father, Tarin, and proceeds to retrieve his sword from the beach where he washed ashore. An Owl then appears, telling Link about the dangers of the isle and instructing him to search for the eight Instruments of the Sirens, which will allow Link to wake the enigmatic Wind Fish and leave the island. The instruments are contained in the island's eight temples and are guarded by Nightmares, evil beings who seek to prevent the awakening of the Wind Fish.

Link's quest for the instruments takes him all over the isle, through harsh deserts, white-water rapids, and lofty mountains. After collecting all eight Instruments of the Sirens, Link is able to enter the Wind Fish's Egg atop Mt. Tamaranch, inside which he battles Dethl, the leader of the Nightmares. Upon defeating his foe, Link is thanked by the Owl and greeted by the Wind Fish, who bids him plays the Ballad of the Wind Fish on the Instruments of the Sirens. Doing so ends the dream of Koholint, causing the island and all its inhabitants to disappear. Link awakens clinging to a piece of his wrecked ship in the middle of the ocean, and smiles as he sees the Wind Fish fly overhead.

The Link that stars in this game may be the same Link from A Link to the Past or the Oracle series; in the latter, he is seen leaving on a ship similar to the one he begins on in Link's Awakening. Link's ability to jump on his own with the help of the Roc's Feather is a first for a top-view perspective Zelda game.

The Legend of Zelda: Ocarina of Time

Young Link Artwork 2 (Ocarina of Time)

Link is born during the Hyrulean Civil War, and is left in Kokiri Forest by his dying mother in an attempt to spare him from the widespread violence. From then on, Link is fostered by the Great Deku Tree, who raises the Hylian child a Kokiri so that he will fit in with his peers. However, as Link does not possess a Fairy like other Kokiri, he is always something of an outsider, especially in the eyes of Mido, the self-appointed "Boss of the Kokiri".

When Link is nine years old, Ganondorf places a curse on the Great Deku Tree in retaliation for the guardian's refusal to hand over the Spiritual Stone of Forest. The Great Deku Tree sends the Fairy Navi to Link, who guides the boy as he acquires a sword and shield and defeats Queen Gohma, a parasitic monster placed inside the Great Deku Tree by Ganondorf. His health sapped by Ganondorf's curse, the Great Deku Tree bestows the Spiritual Stone upon Link before his death, bequeathing the boy to travel to Hyrule Castle and speak with Princess Zelda. Upon exiting the forest, Link's childhood friend Saria gives him the Fairy Ocarina, with which he can play the various songs he learns on his journeys. Upon reaching Princess Zelda inside Hyrule Castle, the princess tells Link about Ganondorf's malicious plans to take over Hyrule, and tasks Link with finding the Spiritual Stones of Fire and Water.

Link Artwork 1 (Ocarina of Time)

Link retrieves the two remaining Spiritual Stones, and sets off for Hyrule Castle Town to place them in the Temple of Time. Before entering the town, Zelda throws to him the Ocarina of Time while she is being chased by Ganondorf. Link returns the stones to the Temple of Time, and the Master Sword is revealed to him. However, after pulling the Master Sword from its pedestal, Link is frozen in time for seven years, since the sword did not consider him old enough to carry the title of the Hero of Time. During these seven years, Ganondorf takes over Hyrule. Upon awakening, Link is seven years older and an Adult. Rauru, the Sage of Light, informs him of Hyrule's takeover, and instructs him to find the other sages: Saria, the Sage of Forest, Darunia, the Sage of Fire, Princess Ruto, the Sage of Water, Impa, the Sage of Shadow and Nabooru, the Sage of Spirit. Link gathers the remaining sages, and enters Ganon's Castle. He defeats Ganondorf, in both his Gerudo form and in his Moblin-like Ganon form, and frees Hyrule. Zelda then sends Link back in time to before the events of the game occurred. Thus creating a split in the timeline, the events leading to Ganon's defeat in this game led to the events of The Wind Waker, and in the past, Ganondorf's plot is uncovered before the events began due to Link's knowledge of the future, which leads to the events of Twilight Princess.

The Legend of Zelda: Majora's Mask

This is the same Link from Ocarina of Time after Zelda returns him to his childhood. He is on a search for a "lost friend" (generally believed to be Navi who left him in the Temple of Time). Link had to save Termina by reliving the same three days over and over, restarting from the first day he arrived in Clock Town) by playing the Song of Time on the Ocarina of Time. Using this method, Link released the Four Giants from their prisons, while never allowing the three-day cycle (and thus the destruction of Termina) to complete. He then had to play "Oath to Order" on the Ocarina to summon them at midnight of the third day. Once the Four Giants halted the moon, Link traveled inside with Tatl the Fairy and defeated Majora's Mask, Majora's Incarnation, and Majora's Wrath, causing the Moon to disappear and saving Termina on the "Dawn of a New Day". Navi, on the other hand, had not been found, and it is unknown if Link ever finds Navi.

The Legend of Zelda: Oracle of Ages and Oracle of Seasons

Link and the Rod of Seasons
Link and the Harp of Ages

This incarnation is already a hero at the beginning of the game, leading to speculation that he is the same Link from another game in the Zelda series. The two games begin very similarly, with Link going to the shrine of the Triforce. Depending on the game, Link meets and becomes friends with Din the dancer (Oracle of Seasons) or Nayru the singer (Oracle of Ages).

Link has the ability to change seasons in Holodrum with the Rod of Seasons and the ability to travel back and forward in time in Labrynna using the Harp of Ages. After finishing both games, he had to foil a plot by Twinrova to revive Ganon using Zelda as a sacrifice. After ending their plans, he sets sail to an unknown destination.

The Legend of Zelda: Four Swords

Links (Four Swords)
Four Swords Adventures Links

At the outset of the game, Link travels with Princess Zelda to check on the seal placed on Vaati, a powerful wind mage. The seal on Vaati has weakened and Vaati escapes. He kidnaps Zelda to make her his bride. Link sets out to save Zelda and restore the seal on Vaati by drawing the Four Sword to split into three other copies of himself. Together, the four Links work together and Vaati is ultimately defeated and sealed once more in the Four Sword.

The Legend of Zelda: The Wind Waker

Link Wind Waker 3

This Link lives on Outset Island in the Great Sea, which is Hyrule after being flooded by the Gods. He is celebrating his birthday, and it is customary on the island for one to receive the Hero's Clothes to honor the legendary Hero of Time. Link ventures to the Forsaken Fortress to track down the Helmaroc King who abducted his sister, Aryll, with the help of Tetra the pirate. Link initially fails to rescue Aryll, then, Link is rescued by the King of Red Lions who helps him in his quest to save his sister. Although the game inspires speculation about his possible relation to the Hero of Time (namely, his family shield which was 'rumored to be used by the Hero himself'), this theory is discouraged by the King of Red Lions, the King of Hyrule, who tells the sea spirit Jabun that 'He appears to have no connection to the ancient one.' After a large number of hardships, the King of Red Lions names him the Hero of Winds, and Ganondorf declares Link to be the Hero of Time reborn.

The Legend of Zelda: Four Swords Adventures

Links (Four Swords Adventures)
Link (Four Swords)

The Link in this game may or may not be different from the Four Swords Link. Link is friends with Princess Zelda. When Zelda and the maidens go to the shrine of the Four Sword, Link is tricked into drawing the Four Sword from its pedestal by Shadow Link. This releases Vaati, who was sealed in the sword. The power of the Four Sword splits Link's soul into three other replicas of himself, and the four Links venture to save the maidens and Zelda, who were abducted and trapped in Crystals. Link saves all seven of them and collects the four Royal Jewels, which he uses to reveal the Tower of Winds. Climbing the tower, the Links reach the Realm of the Heavens, where he defeats the Shadow Links and reclaims the Dark Mirror from which they were created. After another furious battle, Link defeats Vaati, not sealing him as before, but apparently slaying the wind mage for good. Afterward, Ganon, the true mastermind behind all the events, attacks Zelda and the Links personally. The final battle ensues; the Links are able to defeat Ganon, and with the help of the Seven Maidens, seal him within the Four Sword. The sword is then returned to its sanctuary and sealed there, and the Links are combined into one again.

The Legend of Zelda: The Minish Cap

Link Artwork 2 (The Minish Cap)

Link is the grandson of Smith, the blacksmith for Hyrule Town. He lives just outside the town with his grandfather. After Vaati shatters the Picori Blade, Link is sent to Minish Woods to find the Minish. There he finds Ezlo, his companion throughout the game.

In the game itself, Ezlo sits on Link's head throughout his adventure to defeat Vaati and restore Zelda from her petrified state, a result of Vaati's precaution of her inherent power. After advancing toward the blade and wiping out a group of Castle Guards assigned to protect the blade, Zelda intervenes. As Vaati prepares to attack, Link notices Zelda is in danger, so he runs in front of her and raises his Small Shield (Which Zelda had won for him a few moments earlier). During these events, Vaati attacks the duo with a petrification curse, blowing Link away (Knocking him out in the process, but protected from the petrification effects, thanks to his shield) and turning Zelda to stone. Aside from his frequent advice and sarcastic comments about Link's quest, Ezlo grants the Hero the power to shrink down to Minish size, to traverse the land of Hyrule with a Minish eye.

Chronologically, The Minish Cap is the prequel to Four Swords and Four Swords Adventures. Like the incarnation in Four Swords Adventures, this Link has almost the exact same character design as Wind Waker Link, other than his hat. This game is also sometimes considered to be the first game in the series by fans as the introduction mentioned a Hero of Men - not a Hero of Time. A picture depicted the hero in green clothing, but with no hat. At the end of this game Link acquires the real green hat, as he only had Ezlo as a hat before. Ezlo then said that the hat suited him.

The Legend of Zelda: Twilight Princess

Link Artwork 4 (Twilight Princess)

Link is a rancher in Ordon Village who is around 17 years old. He sports a Triforce shaped birthmark on his hand, strongly implying that he currently possesses the Triforce of Courage, though possibly it is merely there as a mark of a Chosen Hero. One day, Rusl, the town's only warrior and swordsmith, requests Link to be his proxy for a trip to Hyrule to deliver the Ordon Sword and Ordon Shield the Royal Family ordered. As he prepared to leave, King Bulblin attacks, knocking out Link and kidnapping his friends Ilia and Colin, along with the other children. After regaining consciousness, Link is drawn into the Faron Province, blanketed with Twilight. The Twilight morphs Link into a wolf. He is imprisoned by Shadow Beasts, but escapes with the help of Midna.

Later, Link delivers Light back to the Faron Province, with the help of Midna, and awakens as the Chosen Hero, now donning Link's trademark green clothing. Link and Midna venture to collect the Fused Shadows, which can be used to defeat Zant, the king of the Twilight Realm, who covered Hyrule in Twilight. It is said in the Twilight Princess manual that this Link later becomes chief of Ordon village, but this was never seen in the game itself. This Link is often referred to by fans as the "Hero of Light" because of his acts to restore the Light to Hyrule; however, there are those who refer to him instead as the "Hero of Twilight".

The Legend of Zelda: Phantom Hourglass

Link Artwork (Phantom Hourglass)

Link is the same Link as in The Wind Waker. After the ending in The Wind Waker, Link and Tetra set off to find the land that would be the next Hyrule after the former kingdom had been completely destroyed. After Tetra is captured by the Ghost Ship, Link makes a bold effort to save her, but gets knocked out. When he wakes up Link meets a Fairy companion who helps him reunite with her. He also meets Linebeck, who helps him by letting him use his ship. He has a new sword, Oshus's Sword, which Oshus lets him have.

Link finds three spirits which allow him to find the Ghost Ship, where Tetra is being held. He saves her, but finds she is made of stone, due to her life force being drained.To do this, Link had to defeat Bellum, an evil being inhabiting the Temple of the Ocean King. But to defeat him, he needed the Phantom Sword, a sword made of the three Pure Metals. After finding these metals, Zauz forges the Phantom Sword and Oshus creates the handle out of the Phantom Hourglass. With the Phantom Sword in hand, Link defeated Bellum and restored peace. At the end it is revealed that the world they explored was another world, so Link and Tetra were sent back. The whole adventure took ten minutes in their world, and it looks like it was a dream. Then Link finds an empty hourglass in his pocket, and sees Linebeck sailing away in the distance.

The Legend of Zelda: Spirit Tracks

Link Attacking (Spirit Tracks)

Link is originally an apprentice engineer, who becomes a hero by saving the land of New Hyrule from the evil of Malladus. Throughout his adventure, he works together with the spirit of Princess Zelda, who inhabits a Phantom form in certain situations. His appearance is similar to that of the Link from Phantom Hourglass, however, his voice is now similar to that of the younger Link from Ocarina of Time.

The game opens up with Link, an apprentice railroad engineer who travels to the castle of Princess Zelda to attend a Graduation Ceremony, where the honor of Royal Engineer will be bestowed onto him by the princess herself. As she rewards Link for his service, she slips him a note, warning of the suspicious Chancellor Cole, and to take a hidden path and meet her in secret. She requests Link's help in investigating the mystery of the vanishing Spirit Tracks: she's restricted to her quarters, but needs Link's help sneaking out of the castle to figure out why the Spirit Tracks are mysteriously disappearing all over the land. Zelda then presents Link with a change of clothing—the Recruit Uniform—which will help Link blend in and trick the similarly dressed guards.

After their success, the two finally make it out of the castle and bump into Alfonzo, Link's Master Engineer, who taught him how to become an engineer. As Alfonzo was once a soldier, he helps Zelda and Link escape on a train towards the Tower of Spirits, but as they're off to investigate, the tracks start vanishing right out underneath the vehicle. After a spectacular crash they are stopped halfway by Chancellor Cole and his second-in-command. The pair easily defeat Link and Alfonzo, and go on to murder Princess Zelda. Chancellor Cole then takes Zelda's lifeless body and uses it as a vessel in an attempt to revive Malladus.

When Link awakens, he finds himself in Hyrule Castle. Zelda's spirit floats in and after a few moments, Zelda learns she is dead and that no one can see her but Link and a few Lokomos. With her help, Zelda leads Link to a sword. After a bit of training she then directs Link to head to the Tower of Spirits where she might be brought back to life. To help Link, Princess Zelda's ghost inhabits a Phantom and aids Link in stopping Chancellor Cole and reviving herself.

The Legend of Zelda: Skyward Sword

Link (Phantom Hourglass) This article or section contains information about an unreleased video game or product.
The content may change dramatically as more information becomes available. Please do not add unsourced speculation to this article.
Link Artwork 1 (Skyward Sword)

Link is the protagonist of the upcoming title, which has been announced to be the earliest entry in the series timeline. His appearance is similar to that of the Link from Twilight Princess, albeit rendered in a cel-shaded style similar to The Wind Waker; interestingly, before receiving his classic green garb, Link dresses in a style similar to the Ordon Villagers. Link was born and raised in Skyloft, a land floating above the clouds where he attends a boarding school with Zelda and his peers. Everyone owns a bird for transportation, and Link's rare red bird causes others to be jealous of him.

When a land beneath the clouds, ruled by evil forces, is discovered, Link goes there in search of Zelda, who has gone missing. Link has to travel between the two lands during his quest. The titular Skyward Sword, which has the ability to take on a humanoid form, is the driving force behind his traveling between lands. The Skyward Sword transforms into the Master Sword at some point in the game. Similarly to the Wii version of Twilight Princess, Link is right-handed in this game, making Skyward Sword the first game in which Link is canonically right-handed. It has been announced that in Skyward Sword, Link will be older than all other previous incarnations.

Spoiler warning: Spoilers end here.

Non-canonical appearances

Non-canon warning: This article or section contains non-canonical information that is not considered to be an official part of the Legend of Zelda series and should not be considered part of the overall storyline.

Although information is only considered series canon if it comes from the games or instruction booklets (where there is conflict, the games themselves are the accepted source), or occasionally other Nintendo materials, there are a number of other officially licensed Zelda stories.

The Legend of Zelda: Mystical Seed of Courage

Link was set to appear in the unreleased game Mystical Seed of Courage. In the game Link would have to rescue Princess Zelda from Ganon by collecting the eight pieces of the Triforce of Courage. He would also have to obtain the Rod of Seasons from another dimension where he would meet the Uura Tribe.

Link's Crossbow Training

Link is the protagonist of this Twilight Princess spinoff. He wields a Crossbow as his sole weapon.

Game & Watch: Zelda

Link (Game & Watch Zelda)

Link is the protagonist who must find eight pieces of the Triforce and rescue his "sweetheart", Princess Zelda, from the eight dragons that kidnapped her. In this game, Link is equipped with a sword and shield, but can also pick up a Tomahawk to fight the dragons. This is the only game in the series to feature such an item.

The Legend of Zelda Game Watch

Similar to Game & Watch: Zelda, Link is the protagonist and must find the eight pieces of the Triforce. In each room of the game's eight dungeons, Link must acquire an item and use it to defeat the enemies in the room in order to proceed. He must also collect a bomb for use in defeating Aquamentus, who serves as the boss of each dungeon.

Super Smash Bros.

Link Artwork (Super Smash Bros.)

Link is one of eight characters available at the beginning of Nintendo's 1999 fighting game, Super Smash Bros. No special information is disclosed about Link in this game. Link sports his traditional green Kokiri Tunic, although the player can also choose from three alternate tunic colors: a red tunic inspired by Ocarina of Time's Goron Tunic; a blue tunic inspired by the Zora Tunic from the same game; and a purplish white tunic, reminiscent of the effect of the Blue Ring from the original The Legend of Zelda. Link has many of his signature weapons and techniques at his disposal, including bombs, the Boomerang, the Hookshot, and the Spin Attack. He is presented in his adult incarnation from Ocarina of Time.

Super Smash Bros. Melee

Link (Super Smash Bros. Melee)

Link is also a playable character in Super Smash Bros. Melee, the 2001 sequel to Super Smash Bros. In Melee, he comes equipped with the Bow in addition to the equipment he had in the original Super Smash Bros. While his swordplay is formidable, Link is at his best when utilizing all his tools and weapons alongside his fighting skill, rather akin to his motif in the Zelda series. This makes Link one of the most versatile and flexible close range fighters in the game, although in both games he suffers from somewhat poor jumping ability. In Melee however, he is given the ability to use his Hookshot to latch onto the ledge of the arena, giving him a slight edge should his jump not be enough. Link's appearance is again based on his adult Ocarina of Time incarnation, but is graphically improved due to the GameCube's abilities, appearing similar to his portrayal in the Space World 2000 demo.

Melee also introduces Young Link, a child version of Link based on his younger Ocarina of Time incarnation, as a secret unlockable character. He is more agile, but weaker than the older Link: he jumps considerably higher and can perform wall jumps, which adult Link cannot, but his sword and bombs inflict less damage. Additionally, Young Link's sword and Hookshot have less range, and his Bow shoots Fire Arrows rather than traditional arrows.

Super Smash Bros. Brawl

Link (Super Smash Bros. Brawl)

The newest edition of the Smash series, Super Smash Bros. Brawl, features the Twilight Princess version of Link. The hero returns with essentially the same weaponry as in previous installments, with the Clawshot replacing the Hookshot and the Gale Boomerang replacing the regular Boomerang. Young Link, in the guise of Toon Link, is featured as well.

Both characters' Final Smash is the Triforce Slash, which entraps an enemy in a large apparition of the Triforce, allowing Link to deliver repeated slashes before shattering the Triforce with a powerful final blow. If there is another player directly behind the one caught in the Triforce Slash, that character will also take some damage. In The Subspace Emissary, Link is seen pulling the Master Sword from its resting place in the middle of an unnamed forest, alongside a Fairy.

There is a total of twelve stickers in Super Smash Bros. Brawl that depict Link.
Name Image Effect Characters
Deku Link Artwork of Link's Deku form from Majora's Mask [Electric] Resistance +5 All
Epona & Link Artwork from Ocarina of Time of Link on Epona [Arm, Leg] Attack +9 Link, Zelda, Ganondorf, Toon Link
Fierce Deity Link Artwork of Link's Fierce Deity form from Majora's Mask [Slash] Attack +21 Link, Zelda, Ganondorf, Toon Link
King of Red Lions & Link Artwork from The Wind Waker of Link on the King of Red Lions [Explosive] Attack +20 All
Link Artwork from The Legend of Zelda of Link [Specials: Indirect] Attack +17 All
Link Artwork from A Link to the Past of Link [Electric] Resistance +31 Link, Zelda, Ganondorf, Toon Link
Link Artwork from The Wind Waker of Link [Flame] Attack +31 Link, Zelda, Ganondorf, Toon Link
Link Artwork from Twilight Princess of Link [Slash] Resistance +27 Link, Zelda, Ganondorf, Toon Link
Link & Pigs Artwork from The Wind Waker of Link playing with pigs Sticker Drops +40 All
Link with Goron Mask Artwork from Majora's Mask of Link holding the Goron Mask [Slash] Attack +17 Link, Zelda, Ganondorf, Toon Link
Midna & Wolf Link Artwork from Twilight Princess of Midna on Link in his wolf form [Leg] Attack +26 Link, Zelda, Ganondorf, Toon Link
Zora Link Artwork from Majora's Mask of Link in his Zora form Swim Time +60 All

Soulcalibur II

Link (Soulcalibur II)

Appearing in the GameCube version of Soulcalibur II, in his Ocarina of Time adult appearance, Link is a playable fighter. Not much is known about Link's story, but it is known that Link, after investigating a series of natural disasters across Hyrule, discovers that they were caused by an evil wizard, and is summoned by Princess Zelda in order to defeat him.

After defeating this wizard, he finds that the wizard had been possessed by Soul Edge, an evil soul-devouring sword from another dimension. Quickly pulling the Master Sword out of its pedestal and taking with him the Ocarina of Time, he embarked on a secret journey to this other world in order to destroy Soul Edge, knowing full well that the resurrection of the evil blade must be prevented at all costs.

If the player beats the game with him, it is revealed that after destroying Soul Edge, he not only saved his own homeland from peril, but also maintained the tranquility of the world in which the sword resided. After learning of this, he then quietly returns to Hyrule, with a faint echo of his Ocarina being the last heard of him.

The GameCube version of Soulcalibur II is said to have been more popular than its PlayStation 2 and Xbox counterparts; many believe that this is due to Link's presence, since the GameCube is not the most popular sixth generation console among most gamers. Link was also notable in this game for being the only character with true projectile attacks (his trusty bow and arrow, boomerang, and bomb) - only Spawn, an Xbox exclusive character, could do the same. Link was also given a unique fighting style on par with any of the "regular" characters, and even had several moves from previous Legend of Zelda games, for instance, the Rocket Stab attack may have been inspired by the Pegasus Boots from A Link to the Past. The Upthrust and Downthrust jumping attacks may be from The Adventure of Link, and a backflip, and Jump Attack are nearly identical to attacks used in Ocarina of Time and Majora's Mask. Much like the Super Smash Bros. series, Link has a total of four costumes, although they differentiate only in color, which as it happened was more than any other character had in any version of the game. He is considered a mid-tier character by the tournament community.

The Legend of Zelda TV series

"Well excuuuse me, Princess!"
— Link
The Legend of Zelda cartoon logo

A set of Zelda cartoons aired on Fridays from 1989 to 1990 as a part of DiC's The Super Mario Bros. Super Show. The series loosely followed the Zelda games for the Nintendo Entertainment System, mixing settings and characters from those games with original creations.

Link (Animated Series)

Link from the animated series

Link is depicted as a traveling adventurer who settles in Hyrule Castle and takes the "job" of guarding the Triforce of Wisdom from Ganon. He is a brave, yet boisterous warrior who loves to twirl his sword in one hand before, during and after battles. He is right-handed in the cartoon, despite him being depicted as left-handed in most media. Link's voice was provided by Johnathan Potts. A slightly altered version of this Link, voiced by the same voice actor, appeared in four episodes of Captain N: The Game Master.

Link constantly attempts to impress Zelda in order to earn her affections, but she often rebuffs his advances and spurns him for his behaviors; the few times she agrees to kiss him, they are always interrupted by another character or event. This relationship is very similar to that of Moonlighting characters Dave Addison and Maddie Hayes; he makes his affections for Zelda very clear and frequently tries to get her to kiss him.

The Legend of Zelda comics

Following a storyline similar to the TV series, this comic only ran for four issues. In the comic, Link is not from Hyrule but is said to have come from the western land of Calatia, and this is the only land he shows more loyalty to than Hyrule. In one issue, when Zelda accuses Calatia's Queen Seline of stealing the Triforce and forces Link to choose between Seline and herself, Link stands by his queen.

Although these are not considered technically a part of the Zelda canon, the comic book series published by Valiant were reprinted in Nintendo Power magazine and authorized by Nintendo, so some fans accept them as being factual.

Non-canon warning: Non-canonical information ends here.

Popularity

Zelda (The Powerpuff Girls)

Link making a cameo appearance in The Powerpuff Girls

The character Link has been overall well received by critics and fans. In the 1988 and 1989 Nintendo Power Awards given by Nintendo Power magazine, readers voted him as the best character. He was voted by readers as the number one and three "Best Hero" in the 1993 and 1994 Nintendo Power Awards, respectively. In 2005, Link and his creator were awarded stars on the "Walk of Game." Game Informer magazine listed Link as the number one "Hero of 2006." Link has appeared multiple times in the annual "Character Battle" contests on the popular gaming website GameFAQs, in which players vote for their favorite video game characters, and he is the only character to have won more than once. Also, in one of IGN.com's 2007 "Hero Showdowns," Link was voted the favorite hero.

Moreover, due to his popularity, he has made cameo appearances in other media, most notably other video games, even those not released by Nintendo. One famous example of this is in Final Fantasy, wherein a gravestone that reads "Here lies Link. 837 - 866. R.I.P" is found; in the Game Boy Advance, PlayStation and PlayStation Portable version of the game. Link has also appeared in television shows such as South Park, Robot Chicken, and The Powerpuff Girls.

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