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This article is about the Dungeon in The Legend of Zelda series. For the Level in Link's Crossbow Training, see Finale.

Level 9,[1] also stylized as Level-9,(TLoZ)[2] and known as Death Mountain,[1] is the ninth and final Dungeon in The Legend of Zelda.


In the First Quest, Death Mountain is found by Bombing the western peak of Spectacle Rock.

In the Second Quest, it is found by Bombing the northern wall of the very narrow passageway found at the northwesternmost area of the game.

Themes and Navigation

First Quest

In the First Quest, Level-9 is shaped like a skull. It is the largest Dungeon in the entire game, containing 57 rooms. An Old Man waits at the entrance of Level-9, preventing any who do not possess the complete Triforce of Wisdom from entering. Therefore, Link must have obtained all eight Triforce Fragments from the other eight Dungeons in order to enter Level-9. Link must fight his way through swarms of enemies, including hordes of dangerous Wizzrobes, groups of deadly Lanmolas and several mini-bosses known as Patras. Ganon is the Boss of the Dungeon and the final Boss of the game. Level-9 contains two main items. One of them is the Red Ring, which reduces Link's damage taken to a quarter of the normal amount as opposed to the Blue Ring that halves damage. The other Item is the legendary Silver Arrow that Link must use to vanquish Ganon. Once Ganon is defeated, Link will find Princess Zelda in the final room and the game will be complete.

Second Quest

Unlike most Second Quest Dungeons, it is very similar to its First Quest counterpart. Like in the First Quest, the main Items of the Dungeon are the Red Ring and the Silver Arrows. Ganon is the final Boss in Second Quest as well. However, the layout is very different. It is one of the most complex, maze-like Dungeons in the whole game, including numerous one-way passages and a seemingly impassable wall that prevents Link from reaching Ganon. In the Second Quest, the Dungeon is shaped like Ganon's head. It is the largest Dungeon in the Second Quest.

Minor Enemies and Traps

First Quest

Second Quest


  • Level-9 has its own unique music, while the other eight Dungeons share the same theme.
  • An alternate version of the Level-9 theme plays in the Tower of Flames in Four Swords Adventures. This theme also plays in the Desert Temple after pressing the Switch that fills the temple with sand. Level-9's melody can be heard in the music at Death Mountain in Breath of the Wild. An arrangement of Level-9's music also appears as a track in Super Smash Bros. Ultimate.
  • In Breath of the Wild, skull-shaped enemy hideouts were based on Death Mountain's skull shape.[3]


TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
デスマウンテン (Desu Maunten)[5]
Death Mountain
FranceFrenchEUMontagne de la Mort[6]
Niveau 9[7]
Death Mountain
Level 9
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.



  1. 1.0 1.1 Encyclopedia (Dark Horse Books) pg. 145 (TLoZ)
  2. "Level-9" — Map (The Legend of Zelda)
  3. "This was certainly the case for the final dungeon in The Legend of Zelda, which was shaped like a skull. You'll spot a similar blast from the past in this giant skulled-shaped enemy hideout from The Legend of Zelda: Breath of the Wild." — Nintendo, Hyrule: Then and Now, Nintendo UK website, published October 27, 2016, retrieved October 27, 2016.
  4. Encyclopedia (Tokuma Shoten Publishing) pg. 143
  5. Encyclopedia (Tokuma Shoten Publishing) pg. 143
  6. Encyclopedia (Les Éditions Soleil) pg. 145
  7. Encyclopedia (Les Éditions Soleil) pg. 145
The Legend of ZeldaThe Adventure of LinkA Link to the PastLink's AwakeningOcarina of TimeMajora's MaskOracle of AgesOracle of SeasonsFour SwordsThe Wind WakerFour Swords AdventuresThe Minish CapTwilight PrincessPhantom HourglassSpirit TracksSkyward SwordA Link Between WorldsTri Force HeroesBreath of the WildLink's Crossbow TrainingHyrule Warriors

Breath of the Wild

Divine Beasts

Divine Beast Vah Ruta  · Divine Beast Vah Rudania  · Divine Beast Vah Medoh  · Divine Beast Vah Naboris  · Final Trial (TCB)

Other Dungeons

Trial of the Sword (TMT ) · Hyrule Castle

Ancient Shrines

Akh Va'quot · Bosh Kala · Chaas Qeta · Daag Chokah · Dagah Keek · Dah Kaso · Dah Hesho · Daka Tuss · Dako Tah · Daqa Koh ·
Daqo Chisay · Dila Maag · Dow Na'eh  · Dunba Taag · Gee Ha'rah · Gorae Torr · Ha Dahamar · Hawa Koth · Hia Miu · Hila Rao · Ishto Soh ·
Ja Baij · Jee Noh · Jitan Sa'mi · Joloo Nah · Ka'o Makagh · Kaam Ya'tak · Kah Mael Shrine · Kah Okeo Shrine · Kah Yah Shrine · Kam Urog Shrine · Katah Chuki · Katosa Aug  · Kay Noh · Kaya Wan · Kayra Mah · Ke'nai Shakah · Keeha Yoog · Keh Namut · Kema Kosassa ·
Kema Zoos · Keo Ruug · Ketoh Wawai · Korgu Chideh · Korsh O'hu · Kuh Takkar · Kuhn Sidajj · Lakna Rokee · Lanno Kooh · Maag Halan · Maag No'rah · Maka Rah · Mezza Lo · Mijah Rokee · Mirro Shaz · Misae Suma · Mo'a Keet · Mogg Latan · Monya Toma · Mozo Shenno ·
Muwo Jeem · Myahm Agana · Namika Ozz · Ne'ez Yohma · Noya Neha · Oman Au · Owa Daim · Pumaag Nitae · Qua Raym · Qaza Tokki · Qukah Nata · Raqa Zunzo · Ree Dahee · Rin Oyaa · Ritaag Zumo · Rok Uwog · Rona Kachta · Rota Ooh · Rucco Maag · Saas Ko'sah ·
Sah Dahaj · Sasa Kai · Sha Gehma · Sha Warvo · Shada Naw · Shae Katha · Shae Loya · Shae Mo'sah · Shai Utoh · Shai Yota · Shee Vaneer · Shee Venath · Sheem Dagoze · Sheh Rata · Sho Dantu · Shoda Sah · Shoqa Tatone · Shora Hah · Soh Kofi · Suma Sahma · Ta'loh Naeg ·
Tah Muhl · Tahno O'ah · Tawa Jinn · Tena Ko'sah · Tho Kayu · To Quomo · Toh Yahsa · Toto Sah · Tu Ka'loh · Tutsuwa Nima · Voo Lota ·
Wahgo Katta · Ya Naga · Yah Rin · Zalta Wa · Ze Kahso · Zuna Kai

Ancient Shrines (TCB)

Etsu Korima · Kamia Omuna · Kee Dafunia · Keive Tala · Kiah Toza · Kihiro Moh · Mah Eliya · Noe Rajee · Rinu Honika · Rohta Chigah · Ruvo Korbah · Sato Koda · Sharo Lun · Shira Gomar · Takama Shiri · Yowaka Ita