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== Hello ==
===''[[The Legend of Zelda (Game)|The Legend of Zelda]]''===
 
 
{{Hello}}
[[File:Hyrule First Quest.png|thumb|right|400px|The original Hyrule overworld featured in ''The Legend of Zelda''.]]
 
Hyrule is first seen in the original ''The Legend of Zelda'' as the magical kingdom in which the adventures of a young man named [[Link]] take place in his quest to save Hyrule's young princess, [[Princess Zelda|Zelda]], from the clutches of the evil pig-like sorcerer [[Ganon]]. In this game, Hyrule is described as a beautiful kingdom with deep forests and tall mountains bordering a vast ocean to its southern and eastern borders. As Link explores the kingdom, he visits all the different parts of it, including the Lost Woods to the west-southwest, the [[Graveyard]] in the shadow of Death Mountain to the northwest, the coastline to the southeastern and eastern borders of the kingdom and even the strange forests in the southeastern region of the country. In this original incarnation of Hyrule, the land is shown to have many forests and lakes in addition to the mountainous terrain of Death Mountain. This would mark the gaming world's first experience in the land of Hyrule and began several long traditions that would continue to be featured in later incarnations of the kingdom as it would later be vastly expanded upon and improved by the game developers.
 
 
The backstory of the game reveals that the world is embroiled with chaos,<ref>{{cite manual|quote=Long, long ago...the world was in an age of chaos.|game=The Legend of Zelda Classic NES Series|page=6}}</ref> and the once-peaceful Hyrule has been invaded by the Prince of Darkness,<ref>{{cite manual|quote=One day, a dark army attacked the peaceful kingdom and seized the Triforce of Power. This army was led by Ganon, a powerful warlock bent on reigning over a dynasty of fear and darkness.|game=The Legend of Zelda Classic NES Series|page=6}}</ref> Ganon, who has stolen the Triforce of Power and hopes to steal the Triforce of Wisdom as well; however, the relic is shattered by Princess Zelda to keep it out of Ganon's hands.<ref>{{cite manual|Fearing his wicked rule, Zelda, the princess of this kingdom, split up the Triforce of Wisdom into eight fragments and his them throughout the realm to save the last remaining Triforce from the clutches of the evil Ganon.|game=The Legend of Zelda|page=3}}</ref> A young man named Link is soon swept up into these events and traverses Hyrule in search of the lost Triforce fragments.<ref>{{cite manual|quote=Burning with a sense of justice, Link resolved to save Zelda, but Ganon was a powerful opponent. He held the Triforce of Power. And so, in order to fight off Ganon, Link had to bring the scattered eight fragments of the Triforce of Wisdom together to rebuild the mystical triangle.|game=The Legend of Zelda|page=4}}</ref> This began the tradition of having the hero search hidden labyrinths for quest-related objectives and marked the first instance in the history of the series in which Link battles Ganon. Hyrule eventually regains its princess when Link storms Death Mountain and battles Ganon in the depths of Spectacle Rock. In the end, Ganon is defeated and peace is restored to Hyrule after Link reunites the Triforce of Power with the Triforce of Wisdom and returns them to Hyrule's princess.
 
 
===''[[Zelda II: The Adventure of Link|The Adventure of Link]]''===
 
[[File:Hyrule AoL 1.gif|thumb|right|400px|The expanded Hyrule overworld featured in ''The Adventure of Link''.]]
 
The second appearance of Hyrule was in ''The Adventure of Link'', where it is shown to still retain several familiar locales but at the same time with several major changes to the kingdom's terrain as it is revealed that the overworld explored in the previous game was only part of Hyrule. This game takes place in a section of Hyrule not explored in any other game. The overworld of ''Zelda II'' lies to the north of the Hyrule featured in the original game, and utterly dwarfs it in size. It features three major continents and more towns and settlements than the barren landscape featured in the original ''[[The Legend of Zelda (Game)|Zelda]]'' game. The original Hyrule overworld is still explorable, but it is a tiny landmass south of [[Death Mountain]]. As Link progresses through the game, fans see Hyrule has changed somewhat in this incarnation of the kingdom. Although Hyrule still borders a vast ocean, it has swamps, mountains, deserts and islands. The graveyard in the shadow of Death Mountain still remains in this incarnation of Hyrule, although another that is home to the [[King's Tomb]] is featured in this game too. The hero also visits several towns that would later provide the namesakes of [[Seven Sages|some very important characters]] in [[The Legend of Zelda: Ocarina of Time|a future game]].
 
 
Hyrule is revealed to have once been ruled by a just King who mastered the Triforce in its entirety in the backstory of ''The Adventure of Link''.<ref>{{cite manual|quote=It is said that a long ago, when Hyrule was one country, a great ruler maintained the peace in Hyrule using the Triforce.|game=The Adventure of Link|page=6}}</ref> However, the King eventually grew old and fell ill.<ref>{{cite manual|quote=However, the king too was a child of man and he died.|game=The Adventure of Link|page=6}}</ref> Before his death, he concealed the [[Triforce of Courage]] in the [[Great Palace]] to prevent the one true Triforce's misuse, intending for a true hero to come in search of it one day.<ref>{{cite manual|quote=But what will happen in someone else uses the Triforce before then? If it misues, it will produce many evils. The Triforce of Courage is hidden in the Great Palace in the Valley of Death on the largest island in Hyrule.|game=The Adventure of Link|page=9-10}}</ref> He confided this secret in his daughter, [[Princess Zelda]], who was placed into an enchanted slumber by an evil magician when she refused to talk when confronted by her brother, the Prince of Hyrule, and the magician.<ref>{{cite manual|quote=Before he died, the king had said something about the Triforce to only the younger sister of the prince, Princess Zelda. The prince immediately immediately questioned the princess, but she wouldn't tell him anything. After the prince, the magician threatened to put the princess into an eternal sleep if she did not talk, but even still, she said nothing. In his anger, the magician tried to cast a magic spell on the princess. The surprised prince tried to stop him, but the magician fought off the prince and went on chanting the spell. Then, when the spell was finally cast, Princess Zelda fell on that spot and entered a sleep from which she might never awake.|game=The Adventure of Link|page=6-7}}</ref> The mournful Prince then decreed that every female member of the Royal Family would henceforth be called Zelda in memory of this tragic event.<ref>{{Cite manual|quote=In his grief, the prince placed the princess in this room. [...] So that this tragedy would never be forgotten, he ordered that every female child born into the royal household shall be given the name Zelda.|game=The Adventure of Link|page=7}}</ref> This would mark the first time the game developers attempted to explain why Hyrule's monarchy almost always contains a princess named Zelda. This game would also mark the first time that game developers used the idea of palaces or temples to be the dungeons of Hyrule to be explored by the hero, a formula that would come to be used time and again in future games. In this game, Link traverses Hyrule to restore six magical crystals to their proper places within six other individual palaces in order to break the seal on the Great Palace and awaken Zelda with the completed Triforce.<ref>{{cite manual|quote=The magic spell cast upon the Princess Zelda will sure to be broken if the Triforce is used. Please, Link. Unite the Triforce and save the princess. And bring back peace to Hyrule.|game=The Adventure of Link|page=12}}</ref>
 
 
===''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''===
 
[[File:Hyrule Light World map.PNG|thumb|right|Hyrule, also known as the Light World, as featured in ''A Link to the Past''.]]
 
''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' marked the first appearances of such major landmarks as [[Lake Hylia]], the [[Lost Woods]], [[Zora's Waterfall]], [[Hyrule Castle]], and [[Kakariko Village]]. The mirror of Hyrule, the [[Dark World]], was also made explorable and marks the only time that the Sacred Realm could be explored in any form. The Dark World appeared to be what Hyrule would be like if it were ruled by Ganon. The two worlds were closely linked, and what happened in one would even affect its twin in the other.<ref>{{cite|If the form of a thing changes in one world, it will change the shape of its twin in the other.|Sahasrahla|A Link to the Past}}</ref> This version of Hyrule began many of the more recurring elements of the kingdom, such as Hyrule Castle being the home of the Royal Family and the Lost Woods being the home of the Master Sword. This template of Hyrule would also be heavily replicated in future games as well.
 
 
[[Image:Dark World map2.PNG|thumb|right|The Dark World, the former Sacred Realm which acted as a dark copy of Hyrule as featured in ''A Link to the Past''.]]
 
In the backstory of the game, fans are told of Hyrule's creation by the three Golden Goddesses for the first time as well as the history of a conflict known as the [[Imprisoning War]] in which the evil [[Ganon]] was sealed inside the Dark World by the [[Seven Sages]] and the [[Knights of Hyrule]].<ref>{{cite manual|quote=The Knights took the full brunt of the fierce attack, and although they fought courageously, many a brave soul was lost that day. However, their lives were not lost in vain, for they bought precious time for the Seven Wise Men to magically seal Ganon in the Golden Land.|game=A Link to the Past|page=6}}</ref> This conflict set the stage for the opening of the game, which takes place centuries following the war's end and begins at a time when Hyrule is suffering from a string of unexplained plagues and misfortunes that have driven the country to near-ruin.<ref>{{cite manual|quote=So it is no surprise that no one was prepared for the new disasters that have recently struck Hyrule. Pestilence and drought, uncontrollable even by magic, ravaged the land.|game=A Link to the Past|page=6}}</ref> This changes with the coming of an evil wizard named [[Agahnim]], who helps to quell the plagues with his powerful magic<ref>{{cite manual|quote=In answer to these summons a stranger named Agahnim came and quelled the disasters with a previously unseen form of magic.|game=A Link to the Past|page=6}}</ref> but secretly intends to capture the [[Seven Maidens]], the descendants of the Sages, in order to break the seal between Hyrule and the Dark World.<ref>{{cite|He cast spells on the soldiers and kidnapped young maidens descended from the sages in order to break the seal...|Introduction|A Link to the Past/Four Swords}}</ref> After eliminating the good [[King of Hyrule]] and taking control of the country himself, Agahnim casts a spell over the country's soldiers and uses Hyrule's military to capture each of the Seven Maidens.<ref>{{cite|A mysterious wizard known as Agahnim came to Hyrule to release the seal. He eliminated the good King of Hyrule... Through evil magic, he began to make descendants of the seven wise men vanish, one after another.|Introduction|A Link to the Past}}</ref> He then uses his dark magic to send them each into the Dark World. [[Link]] is eventually drawn into these events and seeks out the mythical [[Master Sword]] to stop Agahnim before being drawn into the Dark World by the wizard himself, where he rescues the Seven Maidens from their prisons and destroys both Agahnim, (who is revealed to be Ganon's alterego)<ref>{{cite|It's unbelievable that you defeated my alter ego, Agahnim the Dark Wizard, twice!|Ganon|A Link to the Past}}</ref> and Ganon himself, reclaiming the Triforce and restoring both the Sacred Realm and Hyrule to their former beauty.<ref>{{cite|But now, you have totally destroyed Ganon. His Dark World will vanish.|Essence of the Triforce|A Link to the Past}}</ref>
 
{{clear}}
 
 
===''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''===
 
[[Image:hyrule.gif|thumb|right|300px|A map of Hyrule as it was featured in ''Ocarina of Time''.]]
 
''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' marks the first time the kingdom of Hyrule was represented in three dimensions. It would also be this game's representation of Hyrule that would set the mold of most of its successors in both gameplay and story elements. Familiar locations like [[Death Mountain]] and [[Lake Hylia]] returned, along with new locations such as [[Gerudo Valley]], [[Lon Lon Ranch]], and the [[Kokiri Forest]]. The geography of the land was rearranged, making [[Hyrule Field]] a central hub area between most of the major locations. New major races are also introduced into the series for the first time: the [[Kokiri]] are the child-like forest spirits that dwell within the Kokiri Forest;<ref>{{cite manual|quote=These childlike people live in Kokiri Forest. Each Kokiri has a guardian fairy. They cannot leave the forest or their lives will come to an end.|game=Ocarina of Time|page=7}}</ref> the [[Goron]]s are the rock-eating stone people who live inside [[Death Mountain]];<ref>{{cite manual|quote=Goron People - These people live in Death Mountain, an active volcano in the northern part of Hyrule. Their source of food is the minerals they dig out of the volcano.|game=Ocarina of Time|page=8}}</ref> the [[Gerudo]] are the all-female race of thieves led by [[Ganon|Ganondorf]];<ref>{{cite|A kid like you may not know this, but the Gerudo race consists only of women. Only one man is born every hundred years...Even though our laws say that lone male Gerudo must become King of the Gerudo, I'll never bow to such an evil man!|Nabooru|Ocarina of Time}}</ref> and the [[Sheikah]] are the nearly-extinct race of ancient warriors who guarded Hyrule's [[Royal Family of Hyrule|Royal Family]].<ref>{{cite|They are the Sheikah...the shadows of the Hylians. They say they swore allegiance to the King of Hyrule and guarded the Royal Family. But with the long peace, no on has seen a Sheikah around here for a long time.|Old man in Kakariko Village|Ocarina of Time}}</ref> The [[Zora]]s also make a return in this game, though they are revealed to be a much gentler race than previously depicted as they are allied with the Royal Family, and dwell in the watery grotto known as [[Zora's Domain]].<ref>{{cite manual|quote=Zora People- The people of Zora's Domain are like evolved fish. They live underwater but can venture out for short periods of time.|game=Ocarina of Time|page=8}}</ref> As was the case with ''A Link to the Past'', there is a lone desert to the west; however, it is called the [[Haunted Wasteland]] and is by and large only inhabited by the Gerudo thieves of Gerudo Valley.<ref>{{cite|That is Ganondorf, the leader of the Gerudos. They hail from the desert far to the west.|Princess Zelda|Ocarina of Time}}</ref>
 
 
''Ocarina of Time'' begins in the aftermath of a fierce conflict known unofficially as the [[Hyrulean Civil War]]. When the game opens, Hyrule has grown to become a peaceful and prosperous country led by its [[Royal Family]]. Meanwhile, the leader of the [[Gerudo]] thieves, [[Ganondorf]], has traveled to Hyrule and is plotting to seize the three [[Spiritual Stones]] from Hyrule's various races in order to open the gateway between Hyrule and the legendary [[Sacred Realm]] so he could take the [[Triforce]] and conquer Hyrule.<ref>{{cite|But...I can sense that man's evil intentions! What Ganondorf is after must be nothing less than the Triforce of the Sacred Realm. He must have come to Hyrule to obtain it! And, he wants to conquer Hyrule... no, the entire world!|Princess Zelda|Ocarina of Time}}</ref> After Ganondorf curses the forest spirit known as the [[Great Deku Tree]], it charges [[Link]] and the fairy [[Navi]] with saving Hyrule from the "desert man in black armor".<ref>{{cite|Thou must never allow the desert man in black armor to lay his hands on the sacred Triforce... Thou must never suffer that man, with his evil heart, to enter the Sacred Realm of legend... That evil man who cast the death curse upon me and sapped my power...|Great Deku Tree|Ocarina of Time}}</ref> This begins a quest in which Link recovers the stones and gains possession of the magical [[Ocarina of Time]], opening the [[Door of Time]] and claiming the mythical [[Master Sword]] from its resting place in the [[Pedestal of Time]]. This action places the young hero in suspended animation for seven years until he is old enough to claim the mantle of "Hero of Time".<ref>{{Cite|The Master Sword is a sacred blade which evil ones may never touch... Only one worthy of the title of "Hero of Time" can pull it from the Pedestal of Time.... However, you were too young to be the Hero of Time... Therefore, your spirit was sealed here for seven years. And now that you are old enough, the time has come for you to awaken as the Hero of Time!|Rauru|Ocarina of Time}}</ref> Ganondorf enters the Sacred Realm and touches the Triforce, transforming the Sacred Realm into a world of evil and plunging Hyrule into darkness as he usurps the throne for himself.<ref name=ganondorfoot>{{cite|Geh heh heh! Excellent work As I thought, you held the keys to the Door of Time! You have led me to the gates of the Sacred Realm... Yes, I owe it all to you, kid!|Ganondorf|Ocarina of Time}}</ref> The Hero of Time returns to Hyrule after seven years and journeys across Hyrule to save the [[Seven Sages]] from the evils in each of their respective temples before facing Ganondorf himself. In the end, Link defeats Ganon with the assistance of the Seven Sages, who seal him within the void of the Evil Realm.<ref>{{cite|Ancient Creators of Hyrule! Now, open the sealed door and send the Evil Incarnation of Darkness into the void of the Evil Realm!!|Rauru|Ocarina of Time}}</ref> Zelda then sends Link back to regain his lost childhood, splitting Hyrule's history in two and creating two parallel timelines.<ref>{{cite|Now, go home, Link. Regain your lost time! Home... where you are supposed to be... the way you are supposed to be...|Princess Zelda|Ocarina of Time}}</ref>Hyrule is last seen in the so-called "Adult Timeline" with most of its citizens rejoicing at Ganondorf's defeat as the Sages look out over the jubilant country from atop Death Mountain. Meanwhile, in the so-called "Child Timeline", Hyrule is shown to have not yet been attacked by Ganondorf, and the young Hero of Time is last seen returning to Hyrule Castle to warn Princess Zelda of Ganondorf's plot.
 
 
===''[[The Legend of Zelda: Four Swords|Four Swords]]''===
 
[[Image:FS Overworld.jpg|300px|thumb|right|A map of the Hyrule overworld featured in ''Four Swords''.]]
 
''Four Swords'' features yet another incarnation of Hyrule that contrasts with previous versions of the kingdom. Several locations appear in the game that have not yet appeared in any other, such as the [[Sea of Trees]], the [[Chambers of Insight]], and [[Talus Cave]]. [[Death Mountain]] makes a reappearance as one of the few recurring places that appears in this version of Hyrule. There is also a region above the clouds featured, where [[Vaati's Palace]] resides floating high above the land. This game would be the first game to cast the wind sorcerer [[Vaati]] as the main villain and set the stage for future returns by the villain, with Vaati being second only to Ganondorf in their number of appearances. This game would also introduce into the story of Hyrule the legend of the [[Four Sword]], a magical blade that serves as a sort of substitute for the Master Sword in that it can also banish evil, but it also has one key difference from the Blade of Evil's Bane: it has the power to split its holder into four identical copies of themselves.<ref>{{cite manual|quote=The young girls told a story of how with just a wave of his word, he boy's body shattered into four piece, each of which then formed a complete copy of the boy. These four young boys then worked together to defeat the sorcerer. The people did not believe the story, but they called it the Four Sword nonetheless. As rumors of the blade's power to divide a person into four entities spead, the people built a shrine to protect it.|game=A Link to the Past/Four Sword|page=31}}</ref>
 
 
The game reveals that there was once a demonic entity, the wind sorcerer [[Vaati]], who kidnapped beautiful maidens for himself and carried them off to his [[Vaati's Palace|palace]] high above Hyrule even as he brought misery and destruction to the kingdom.<ref>{{Cite manual|quote=Long ago, in the kingdom of Hyrule, there appeared a Wind Sorcerer named Vaati. Vaati could bend the wind to his will and used this awful power to terrorize many villages of Hyrule. In his assaults on the villages, Vaati would kidnap any beautiful girls who caught his fancy.|game=A Link to the Past/Four Swords|page=30}}</ref> One day however, a boy holding little more than a sword appeared, and to the astonishment of all, the sword split him into four copies of himself. Together, the four-who-were-one worked together to vanquish Vaati and sealed him within the blade of the Four Sword, which was placed into a special pedestal in the [[Four Sword Sanctuary]], home to the [[Four Elements]].<ref>{{cite manual|quote=Just as the people had begun to lose hope, a lone young boy traveling with little but a sword at his side appeared. [...] He boldly entered Vaati's palace, mystically trapped the evil sorcerer inside the blade of his sword, and returned the young girls to their villages.|game=A Link to the Past/Four Swords|page=30}}</ref> When the game begins, [[Princess Zelda]] worries that Vaati's seal is weakening and goes with [[Link]] to check the Four Sword's resting place, only to be abducted from the escaped Vaati, who had hidden nearby when he heard the pair coming.<ref>{{cite manual|quote=One day, Zelda was in Hyrule Castle when she sensed that something unusual was occurring at the Four Sword Shrine. She asked a boy named Link, whom she trusted above anyone else, to accompany her to investigate the happenings at the shrine...|game=A Link to the Past/Four Sword|page=31}}</ref> The demon knocked Link out and carried Zelda off to his palace in the clouds high above Hyrule. Link eventually awoke and took up the Four Sword, causing himself to split into four colorful copies of himself, and together, the quartet journeyed across Hyrule to reach Vaati's Palace, eventually succeeding in reaching the skyward structure. There, they battled Vaati and succeeded in re-sealing him within the Four Sword's blade and restored it to the pedestal, locking Vaati away once again and saving Princess Zelda.<ref>{{cite manual|quote=Then, the wind sorcerer Vaati broke out of his prison and then snatched Princess Zelda of Hyrule. Zelda's childhood friend, a young boy named Link, claimed the strange power of the Four Sword and fought Vaati fiercely. In the end, he succeeded in sealing Vaati away once again.|game=Four Swords Adventures|page=13}}</ref>
 
 
===''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''===
 
[[File:Hyrule-The Wind Waker.jpg|thumb|300px|right|An image of Hyrule as it appeared in ''The Wind Waker''.]]
 
''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' features a new incarnation of Hyrule, though this version of Hyrule is revealed to be sealed away beneath a vast ocean known as the [[Great Sea]]. This is the direct result of a catastrophic deluge known as the [[Great Flood]] that befell the land of Hyrule in order to save its people from destruction, and the end result left the original Hyrule locked away and frozen in time at the bottom of the sea while the people would build a new country on the surface, where the highest mountains of Hyrule became islands on the surface of the sea.<ref>{{cite|When the gods heard our pleas, they chose to seal away not only Ganon, but Hyrule itself...and so, with a torrential downpour of rains from the heavens... Our fair kingdom was soon buried beneath the waves, forgotten at the bottom of the ocean. Yet all was not lost.[...] So, before the sealing of the kingdom, the gods chose those who would build a new country and commanded them to take refuge on the mountaintops.|Daphnes Nohansen Hyrule|The Wind Waker}}</ref> When gamers see what remains of Hyrule beneath the sea, it is seen to vastly differ from the previous incarnations of the kingdom gamers saw in previous games. For example, Hyrule Castle now rests on an island in the middle of a large lake speculated to be none other than [[Lake Hylia]] itself, with a large river running into it that is also speculated to be [[Zora's River]]. There are many mountains seen surrounding the outer regions of Hyrule during the brief times it is seen in the game, and these mountains account for the islands on the surface where much of the game takes place. Ganon's Tower is also shown to be located beyond a canyon leading into the mountains surrounding what remains of the kingdom, not far away from the then-site of Hyrule Castle. Hyrule still retains its great beauty, despite its desertion and isolation on the seabed.
 
 
After Link traveled back in time and left the timeline after ''Ocarina of Time'', the land of Hyrule knew peace for a little while. However, Ganondorf eventually found a way to break the seal cast by the [[Seven Sages]] and returned to Hyrule in a red wrath.<ref>{{cite|The great evil that all thought had been forever sealed away by the hero...once again crept forth from the depths of the earth, eager to resume its dark designs.|Introduction|The Wind Waker}}</ref><ref name=laruto>{{cite|After his defeat at the hands of the Hero of Time, Ganondorf was sealed away...but not for all time. He was revived, and he returned to Hyrule in a red wrath. He attacked this temple and stole my soul, knowing that he had to remove the power contained in that enchanted blade.|Laruto|The Wind Waker}}</ref> As he rampaged through Hyrule trailing death and destruction, the people of Hyrule prayed for the Hero of Time to come once again to save them, but the Hero of Time did not appear.<ref>{{cite|The people believed that the Hero of Time would again come to save them. ...But the hero did not appear.|Introduction|The Wind Waker}}</ref> Left with no choice, Hyrule's people appealed to the Golden Goddesses to save them from destruction, and the goddesses answered their prayers.<ref>{{cite|My power alone could not stop the fiend, and our only choice was to leave the fate of the kingdom in the hands of the gods...|Daphnes Nohansen Hyrule|The Wind Waker}}</ref><ref>{{cite|Faced by an onslaught of evil, the people could do nothing but appeal to the gods. In their last hour, as doom drew nigh, they left their future in the hands of fate.|Introduction|The Wind Waker}}</ref> Instructing the people to take refuge on the mountaintops, the goddesses created a great storm that swept the skies over Hyrule and brought down a torrential downpour from the heavens that soon buried the entire kingdom beneath the vast ocean that would come to be known as the Great Sea.<ref>{{cite|When the gods heard our pleas, they chose to seal away not only Ganon, but Hyrule itself...and so, with a torrential downpour of rains from the heavens... Our fair kingdom was soon buried beneath the waves, forgotten at the bottom of the ocean. Yet all was not lost.[...] So, before the sealing of the kingdom, the gods chose those who would build a new country and commanded them to take refuge on the mountaintops.|Daphnes Nohansen Hyrule|The Wind Waker}}</ref>
 
 
Hyrule was not destroyed however; a magical seal was cast over the kingdom, locking it in an enchanted air chamber that kept the water from completely obliterating it. Centuries later, Ganondorf escapes his imprisonment down in the sealed Hyrule and returns to haunt the people above the waves. A new [[Link]] and [[Zelda]] rediscover Hyrule's remains at the bottom of the sea and aim to defeat Ganondorf. The final phase of the game takes place down in Hyrule, where Link comes with a recharged [[Master Sword]] to rescue Zelda from captivity in [[Ganon's Tower]].<ref>{{Cite|Did you think you'd be safe inside the castle? Foolish... Now that my power has been restored, there is no safe haven for you! I have taken your precious Zelda.|Ganondorf|The Wind Waker}}</ref><ref>{{Cite|I am certain that the Princess Zelda is being held captive in Ganon's Tower.|King of Red Lions|The Wind Waker}}</ref> Link faces Ganondorf himself atop the roof, where the villain reveals his true reasons for wishing to conquer Hyrule were due to the harsh life he and his people were subjected to in the [[Gerudo Desert]] as opposed to Hyrule's green fields.<ref name=ganondorftww>{{cite|My country lay within a vast desert. When the sun rose into the sky, a burning wind punished my lands, searing the world. And when the moon climbed into the dark of night, a frigid gale pierced our homes. No matter when it came, the wind carried the same thing... Death. But the winds that blew across the green fields of Hyrule brought something other than suffering and ruin. I coveted that wind, I suppose.|Ganondorf|The Wind Waker}}</ref> Ganondorf succeeds in reforming the Triforce, hoping to touch it in order to wish for Hyrule to be exposed to the rays of the sun once more, with him as its ruler.<ref>{{cite|Now! Let us put an end to that which binds us together! Gods! Hear that which I desire! Expose this land to the rays of the sun once more! Let them burn forth! Give Hyrule to me!!!|Ganondorf|The Wind Waker}}</ref> However, King [[Daphnes Nohansen Hyrule]] appears and claims the Triforce first, instead wishing for Hyrule to be washed away forever, along with Ganondorf and himself.<ref>{{cite|He who touches it will have whatever he desires granted... That is what you said, is it not, Ganondorf? Gods of the Triforce! Hear that which I desire! Hope! I desire hope for these children! Give them a future! Wash away this ancient land of Hyrule! Let a ray of hope shine on the future of the world!!! [...] Ganondorf, may you drown with Hyrule!!!|Daphnes Nohansen Hyrule|The Wind Waker}}</ref> Ganondorf then engages Link and Zelda in one final battle during Hyrule's final moments as the air chamber begins to collapse around them, allowing the Great Sea to pour into Hyrule. After Link plunges the Master Sword into Ganondorf's forehead (turning him to stone), the pair share one final moment with the King. Zelda offers to take the king with them, and search for a land that would be the next Hyrule.<ref>{{cite|You could... You could come with us! Yes, of course... We have a ship! We can find it. We WILL find it! The land that will be the next Hyrule!|Princess Zelda|The Wind Waker}}</ref> The king, however, elects to stay below the water and die with his kingdom, telling them that the new kingdom would instead be their own land and not the Hyrule he was bound to.<ref name=NewLand/> Then, before the water overtakes the entire land, they are whisked away to the surface by the Triforce's magic. The game ends with Link and Zelda setting out across the sea in search of a new land of their own.<ref name=NewLand>{{cite|Ah, but child... That land will not be Hyrule. It will be YOUR land!|Daphnes Nohansen Hyrule|The Wind Waker}}</ref> It is unknown what the new land will be named, but it is presumed to be the land seen in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks.]]''
 
 
===''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''===
 
[[File:FSA_Overworld.jpg|thumb|250px|right|An image of the Hyrule overworld featured in ''Four Swords Adventures''.]]
 
The version of Hyrule featured in ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'' shares many landmarks with the version of Hyrule featured in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]].'' The [[Eastern Palace]], [[Desert Palace]], and what is suspected to be the [[Tower of Hera]] (the [[Tower of Flames]]) are in the same locations, as is [[Kakariko Village]]. [[Hyrule Castle]] also rests in a similar location to its ''A Link to the Past'' counterpart, at the very center of the kingdom, although this incarnation of the castle more strongly resembles the one featued in ''The Wind Waker''. However, some locations have shifted as well. [[Lake Hylia]] is now in the northeast, and locations not featured in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' are present, such as the [[Village of the Blue Maiden]] and [[Lon Lon Ranch]]. The southern part of the map is frozen due to [[Vaati]]'s evil magic. The [[Dark World]] is again present, both as the northwestern portion of Hyrule and the base of Ganon's power, and as an actual mirror universe. Most of the Hyrulean races that were introduced in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' return in this game. The [[Goron]]s live on [[Death Mountain]], the [[Deku Scrub]]s live in the [[Lost Woods]], and the [[Gerudo]] live in the [[Desert of Doubt]]. A new race, the [[Zuna]], are also introduced. The Zuna are a tribe of green-skinned desert nomads who are descended from the ancient [[Pyramid]] builders.<ref>{{cite|We of the Zuna tribe live in this village. We may not look it now, but we are descended from the wise pyramid builders!|Zuna|Four Swords Adventures}}</ref> Another major difference in this incarnation of Hyrule when compared to others is that a large ocean borders the entire continent upon which Hyrule rests.
 
 
The game takes place some time after ''[[The Legend of Zelda: Four Swords|Four Swords]]'', where it is revealed that peace reigned in Hyrule for a time, but soon dark, foreboding clouds begin to cover the land and cause many dreadful storms to overtake the skies.<ref>{{cite|Swiftly and suddenly, dark clouds covered all of Hyrule. Ominous clouds that filled all those who saw them with fear... A sense of dread swept across the land.|N/A|Four Swords Adventures}}</ref> This causes Princess Zelda and the six [[Shrine Maidens]] that protect the different regions of Hyrule to suspect that Vaati's seal is weakening.<ref>{{cite|The six maidens who guard Hyrule are gathered here in the castle. The sky has become so dark and foreboding... I'm worried about the seal that binds the wind sorcerer Vaati.|Princess Zelda|Four Swords Adventures}}</ref> Link was to accompany Zelda to check Vaati's seal, but he instead witnesses the abduction of Zelda and the Shrine Maidens by [[Shadow Link]], who then flees through the portal to the [[Four Sword Sanctuary]].<ref>{{cite|Princess Zelda and the six maidens have been taken by dark forces.|Kaepora Gaebora|Four Swords Adventures}}</ref> There, the evil shadow tricks Link into drawing the Four Sword from its pedestal, releasing Vaati in the process.<ref>{{cite|This sword guards the seal on the wind sorcerer Vaati. If you draw the sword, you must know what will happen. Will you still draw forth the sword?|N/A|Four Swords Adventures}}</ref> Now split into four copies of himself, Link, upon the advice of the wise owl [[Kaepora Gaebora]], scours Hyrule in search of the Shrine Maidens and Zelda. Eventually, the four Links learn of the [[Dark Mirror]] and its theft from the [[Temple of Darkness]] by [[Ganon]].<ref>{{cite|Ah! The Dark Mirror... Someone's stolen the Dark Mirror! That mirror reveals the wickedness within a person and brings it to life. It's an item of terrible, dark power. No good can come from this.|White Maiden|Four Swords Adventures}}</ref> They then learn that Ganon was originally a member of the [[Gerudo]] tribe named [[Ganondorf]], and that he stole a powerful [[Trident]] from the ancient [[Pyramid]] in the [[Desert of Doubt]].<ref>{{cite|Do you think the person who took this trident was... Ganondorf?!? The King of Darkness is not Vaati?|Red Maiden|Four Swords Adventures}}</ref>This they learn from the now-deceased [[Knights of Hyrule]], the guardians of the [[Four Elements|Royal Jewels]] that have the power to restore the [[Tower of Winds]], the road to the [[Palace of Winds]] in the [[Realm of the Heavens]]. The Links rescue all the Shrine Maidens and Princess Zelda before recovering the Dark Mirror and destroying Vaati at the Palace of Winds. However, they are then faced with the true force behind the events plaguing Hyrule: Ganon himself. The Links defeat Ganon with the power of the Four Sword, and the Shrine Maidens seal him within the sword's blade.<ref>{{cite|Now! Hold the Four Sword over your head!|Princess Zelda|Four Swords Adventures}}</ref> The sword is then restored to its place in the Four Sword Sanctuary as Hyrule returns to its former peaceful state.<ref>{{Cite|Now, the Four Sword... Place the sword that sealed away the darkness on the pedestal.|Princess Zelda|Four Swords Adventures}}</ref>
 
 
===''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''===
 
[[File:800px-Hyrule (The Minish Cap).png|300px|thumb|right|An image of the Hyrule overworld as it appeared in ''The Minish Cap''.]]
 
The geography of Hyrule presented in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' introduces new locations such as the wild marshlands of [[Castor Wilds]], the rocky [[Mount Crenel]], and the eerie [[Royal Valley]], while such common landmarks as [[Death Mountain]] and [[Kakariko Village]] are absent. [[Hyrule Field]] is divided into sectors, and locations such as [[Lon Lon Ranch]] and [[Hyrule Town]] (a different incarnation of [[Hyrule Castle Town]]) serve as major populated areas. Another recurring locale is the classic home of the Royal Family, [[Hyrule Castle]], which sits to Hyrule Field's northern borders and plays a pivotal role in the progression of the game. Many areas can only be explored while Link is small, such as Melari's Mines or the Minish Village in the [[Minish Woods]], and only through the power granted to him by a strange cap by the name of [[Ezlo]] can he shrink to Minish size and back again. Link encounters many "portals" around Hyrule that act as locations capable of invoking Ezlo's magic and thus shrinking Link down to Minish size and back. A large part of the map is also covered in clouds and is known as the [[Cloud Tops]]. This is the home of the [[Wind Tribe]] and the location of the [[Palace of Winds]]. There is some continuity with locations from the rest of the ''Four Swords'' trilogy, as this game likely shows the palace before [[Vaati]] began using it as his residence, in addition to the [[Tower of Winds]], which is revealed to have begun as the home of the Wind Tribe in this game. This game also seemingly explains the origins of the ''Four Swords'' series, such as the origins of Vaati, the origins of the Four Sword and the origins of the aforementioned Palace of Winds.
 
 
''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' begins with an ancient legend of Hyrule. Long ago, Hyrule was being plagued by evil monsters, until the [[Minish]] descended from the sky and gave the [[Hero of Men]] the [[Picori Blade]] and the [[Light Force]].<ref>{{cite|The tiny Picori appeared from the sky, bringing the hero of men a sword and a golden light. With wisdom and courage, the hero drove out the darkness.|Prologue|The Minish Cap}}</ref> With these, the Hero defeated the monsters and sealed them away in an enchanted chest that came to be known as the Bound Chest.<ref>{{cite|It is called the Picori Blade, and it locks much evil away in that chest.|Potho|The Minish Cap}}</ref> This event is honored yearly by the people with their Picori Festival.<ref>{{cite|So as not to forget our gratitude, we hold this festival each year.|Man|The Minish Cap}}</ref> Once every century, the Minish Door opens in [[Hyrule Castle Garden]] for a limited time, linking the Minish Realm to Hyrule through the [[Elemental Sanctuary]]. Some time after the conflict involving the Hero of Men, a young Minish named [[Vaati]] grew enchanted with the evil that could come from the hearts of men and sought to become an immensely powerful being to escape the constraints of his tiny size. One day, Vaati discovered the magical [[Minish Cap]], which had been made by his master, the great Minish sage [[Ezlo]], as a gift for the humans and had the power to turn its wearer's wishes into reality. Vaati put the cap on withiout permission, transformed into an evil Hylian sorcerer, cursed his master into the form of a living cap, and fled through the Minish Door into Hyrule to find the mythical [[Light Force]]. Vaati uses the Minish Cap to earn the right to approach the Bound Chest and uses it to blast the chest open, unleashing the monsters held within to infest Hyrule once more. After Vaati turns Hyrule's [[Princess Zelda]] into a stone statue, her childhood friend [[Link]] embarks on a quest to search Hyrule for the mystical [[Four Elements]] needed to restore the Picori Blade to full power and break Vaati's curse on Zelda. Through much trickery and deceit, Vaati uses Link and Ezlo to discover the Light Force's true location, within Princess Zelda herself. Vaati then uses the Minish Cap to transform the castle into [[Dark Hyrule Castle]] and attempts to extract the Light Force from Zelda, which would result in her death. Link and Ezlo stop this plot however and defeat Vaati, sealing him within the blade of the newly-remade [[Four Sword]] and causing him to leave only the Minish Cap behind. Zelda and Ezlo are restored to their true forms with Vaati's defeat, and Zelda combines the Minish Cap's power with the Light Force to heal Hyrule of all evil, returning it to its former peaceful state. Ezlo then bids the pair farewell as he returns to his homeland through the closing Minish Door.
 
 
===''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''===
 
[[Image:Hyrule TP Map.png|250px|thumb|right|A map of Hyrule as it was featured in ''Twilight Princess''.]]
 
The Hyrule appearing in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' is much larger than in previous games. The government is centralized in [[Castle Town]], and [[Kakariko Village]] again appears at the base of [[Death Mountain]]. A sign at the entrance to the [[Hidden Village]] identifies it as "Old Kakariko,"<ref>{{cite|Welcome to Old Kakarico [sic]|Sign in Hylian|Twilight Princess}}</ref> indicating that the Kakariko Village appearing in ''Twilight Princess'' may perhaps be the same one seen in ''Ocarina of Time''. [[Hyrule Field]] is larger and again divided into sectors like it was in ''The Minish Cap''. The kingdom appears to have a more developed system of roads, with fortified bridges like the [[Bridge of Eldin]] and the [[Great Bridge of Hylia]] guarding the roads. New locations such as [[Snowpeak]] and [[Ordon Village]] also appear for the first time. Four new races are also introduced in this game. The [[Twili]] are the descendants of the [[Dark Interlopers]] who once attempted to conquer the [[Sacred Realm]] and were banished to the [[Twilight Realm]]. <ref>{{cite|What do you think happened to the magic wielders who tried to rule the Sacred Realm? They were banished. They were chased across the sacred lands of Hyrule and driven into another realm by the goddesses.|Midna|Twilight Princess}}</ref> The [[Bulbin|Bulblins]] are a goblinoid race of mercenary boar-riders who fight on [[Ganon|Ganon's]] side until Link proves that he is stronger.<ref>{{cite|I follow the strongest side! ...That is all I have ever known.|King Bulbin|Twilight Princess}}</ref> The [[Yeti]] race has two known members, [[Yeto]] and his wife [[Yeta]]. They are good-natured snow creatures who live in an old mansion the [[Snowpeak Ruins]]. The [[Oocca]] are a curious-looking race of bird people who live in the [[City in the Sky]] and once helped found the kingdom of Hyrule in ancient times.<ref name=Shad>{{cite|The common opinion is that Hyrule was created by the Hylia people, the race closest to the gods, but…truth be told, there's also a theory saying that in ancient times there was a race even closer to the gods than the Hylia people, and THEY created it. And they, simultaneously with the birth of the Hylia people, created a new capital, a capital that floated in the heavens.|Shad|Twilight Princess}}</ref> Two members of this race, [[Ooccoo]] and her son, [[Ooccoo Jr.]], help Link by providing easy entry and exit points in dungeons. The [[Temple of Time]] reappears in this game, but has shifted locations. It is no longer in the main [[Castle Town]] as it was in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', but its ruins are instead in the [[Sacred Grove]], alongside the ruins of what appears to have been a city. This draws parallels with the [[Master Sword]]'s location in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]].'' This game also introduces the [[Light Spirits]], who guard the four provinces of Hyrule: Ordona, Faron, Eldin, and Lanayru.
 
 
''Twilight Princess'' begins roughly a hundred years after the end of ''Ocarina of Time'' in the Child Timeline. In this story, Hyrule has greatly expanded and has been subdivided into various provinces named for the four [[Light Spirits]] that protect Hyrule at the behest of the [[Golden Goddesses]]. An evil [[Twili]] named [[Zant]] is revealed to have been empowered by [[Ganondorf]] after the latter was sealed into the [[Twilight Realm]] by the ancient [[Sage]]s following a failed execution attempt for his crimes following the Child Timeline end of ''Ocarina of Time''.<ref name=ganondorftp>{{cite|I shall house my power in you...If there is anything you desire, then I shall desire it, too.|Ganondorf|Twilight Princess}}</ref> Zant uses this power granted to him by Ganondorf to seize control of the Twilight Realm, overthrowing the Twilight Princess [[Midna]] and unleashing twilight into Hyrule as he invades it on Ganondorf's encouragement.<ref>{{cite|It was a peaceful place...until Zant took control of the Twilight Realm and transformed all of the Twili into shadow beasts.It's clear to me now that he somehow gained a great evil power previously unknown to our tribe... In any case, I was sent from there, and could no longer get into the Twilight Realm without his power.|Midna|Twilight Princess}}</ref><ref>{{cite|My god had only one wish... To merge shadow and light...and make darkness!|Zant|Twilight Princess}}</ref> These events draw a new [[Link]] into the battle against Zant, and he meets Midna, who teams up with him to reverse the overtake of Hyrule by the twilight and to recover the lost fragments of a mighty weapon made by the ancestors of the Twili, the [[Fused Shadow]]. After successfully lifting the twilight covering Hyrule, Link is told by the Light Spirit [[Lanayru]] the tale of the [[Dark Interlopers]], the creators of the Fused Shadow and ancestors of the Twili, and of how they once attempted to use the Fused Shadow to seize control of the [[Sacred Realm]] some time in the past and take over Hyrule during the [[Interloper War]], causing the Golden Goddesses to order the Light Spirits to intervene and lock them away within the confines of the Twilight Realm.<ref>{{cite|The lands where the goddesses descended came to be known as the Sacred Realm. For ages, the people lived at ease, content in mind and body... But soon, word of the Sacred Realm spread through Hyrule, and a great battle ensued... Among those living in the light, interlopers who excelled at magic appeared. Wielding powerful sorcery, they tried to establish dominion over the Sacred Realm. It was then that the goddesses ordered us three light spirits to intervene. We sealed away the great magic those individuals had mastered.|Lanayru|Twilight Princess}}</ref> After twilight was lifted from Hyrule, Zant fled back into the Twilight Realm, trying to shatter the [[Mirror of Twilight]] that links the two worlds, but as he was not the Twilight Realm's true ruler, he only succeeded in breaking it into four fragments that scattered around Hyrule.<ref>{{Cite|Only the true leader of the Twili can utterly destroy the Mirror of Twilight...so Zant could merely break it into pieces.|A Sage|Twilight Princess}}</ref> Link and Midna recover these fragments and pursue the King of Shadows into the Twilight Realm, where they put an end to his wicked reign, but not before discovering the truth of his relationship with Ganondorf.<ref>{{cite|It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god.|Zant|Twilight Princess}}</ref> The pair return to Hyrule and journey to the sealed-off [[Hyrule Castle]], where they enter the castle to save [[Princess Zelda]] and confront the former Gerudo King of Thieves. Link engages Ganondorf in a lengthy battle that spans from the Throne Room of Hyrule Castle all the way into the vast expanse of Hyrule Field, eventually overpowering the villain and running the Master Sword through his chest, presumably killing him (though this has been left in doubt due to the circumstances surrounding this scene). Midna is restored to her true form and Zelda is saved. Link and Zelda bid the Twilight Princess farewell as she returns to the Twilight Realm, utterly shattering the Mirror of Twilight upon her departure and sealing off the only known road between Hyrule and the Twilight Realm for good.
 
 
==Minor Appearances==
 
===''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''===
 
[[File:MajorasMaskstump.jpg|250px|thumb|right|A tree stump in the [[Lost Woods]] as seen in the ending of ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''.]]
 
Hyrule only plays a minor role in the opening and closing of ''Majora's Mask'' (a direct sequel to the events of ''Ocarina of Time''), where a new section of the [[Lost Woods]] is revealed in the opening of the game. Link is searching the woods for "a friend with whom he parted ways" after the Child Timeline ending of ''Ocarina of Time''.<ref>{{cite|Done with the battles he once waged across time, he embarked on a journey. A secret and personal journey...A journey in search of a beloved and invaluable friend...|Prologue|Majora's Mask}}</ref>. Though this friend is not named, it is implied to be [[Navi]]. The Lost Woods are home to a portal leading to a parallel world to Hyrule called [[Termina]]. Link stumbles upon this portal when he chases the [[Skull Kid]] through it after a chance encounter in the Lost Woods. The young Hero of Time also returns to Hyrule through this same portal at the end of the game after he succeeds in saving Termina from the demon [[Majora]] and frees the Skull Kid from Majora's grasp. During the ending cinematic, a crude drawing of Link and the Skull Kid is seen in the Lost Woods. The Hero of Time's fate is left uncertain, as it is implied he continued to search the Lost Woods for Navi and it is never revealed if he succeeded in reuniting with her.
 
 
The Skull Kid remarks that Link reminds him of someone who once taught him a song in the forest,<ref>{{cite|Eh-hee-hee...You have the same smell as the fairy kid who taught me that song in the woods...|Skull Kid|Majora's Mask}}</ref> implying that this Skull Kid may be one that Link had encountered previously in ''Ocarina of Time.'' The [[Happy Mask Salesman]] is also implied to be from Hyrule, as he mentioned that he traveled far and wide to find Majora's Mask,<ref>{{cite|I own the Happy Mask Shop. I travel far and wide in search of masks...During my travels, a very important mask was stolen from me by an imp in the woods.|Happy Mask Salesman|Majora's Mask}}</ref> and disappears into thin air when he walks away at the end of the game, possibly indicating that he can travel back and forth between the two worlds at will.
 
 
===''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''/''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''===
 
[[File:Hyrule-Oracle Series 2.jpg|200px|thumb|right|A view of Hyrule as it was seen in the opening of the ''Oracle'' games.]]
 
Hyrule in the ''Oracle'' games also plays only a minor role in the overarching storyline. The kingdom appears to be at peace, because [[Ganon]] was vanquished sometime in the past and the complete [[Triforce]] is safe in [[Hyrule Castle]]. When Link touches the Triforce, he receives a mark on his hand that signifies that he is the chosen hero of Hyrule.<ref name=DinTriforce>{{cite|It has a ^ on it. That is a sacred mark in Hyrule. If it's the true symbol, then you are a hero with a special fate, Link.|Din|Oracle of Seasons}}</ref> As the two games open, Link is shown riding a horse along a coastline (revealing that this version of Hyrule also has an ocean that borders it), and Hyrule Castle is shown from a distance when Link stops to take in the view and hears the Triforce's call from within the castle. These brief scenes are the only times gamers see Hyrule in the two games, and only one room is shown within Hyrule Castle, the room where the Triforce is kept. It is also revealed that, unlike in Termina, Hyrule is known to members of the two new lands visited by Link within the games. Nayru reveals that she knows that Link and Impa are messengers of Hyrule <ref>{{cite|Thank you. You've come all the way from Hyrule, correct? Pleased to meet you. I am Nayru.|Nayru|Oracle of Ages}}</ref> and Din is able to identify the Triforce mark on the back of Link's hand.<ref name=DinTriforce/> This indicates that both [[Holodrum]] and [[Labrynna]] are different countries in the same universe as Hyrule, and not parallel dimensions like Termina.
 
 
[[Princess Zelda]] has ordered [[Impa]] to bring the [[Din (Oracle)|Oracle of Seasons]] and the [[Nayru (Oracle)|Oracle of Ages]] to Hyrule after having premonitions of darkness surrounding them in their respective homelands of [[Holodrum]] and [[Labrynna]].<ref>{{cite|Shadows were surrounding the Oracle of Ages, so I came hoping to take her to Hyrule.|Impa|Oracle of Ages}}</ref><ref>{{cite|When I returned to Hyrule, Zelda told me that in addition to Nayru, Din, the Oracle of Seasons, was also in danger.So, as she requested...We've posed as a traveling troupe so we can sneak Din into Hyrule.|Impa|Oracle of Seasons}}</ref> Although Impa fails both times to retrieve the two oracles, Link rescues Din from [[Onox]] the General of Darkness, and Nayru from [[Veran]] the Sorceress of Shadows. He then discovers the true force behind the two villains' actions and stops a fiendish plot by the evil [[Gerudo]] witches known as [[Twinrova]] to resurrect [[Ganon]].
 
==References==
 
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[[Category:Hyrule]]
 
[[Category:Countries]]
 
[[Category:Places]]
 
[[Category:Places in The Legend of Zelda: Ocarina of Time]]
 
[[Category:Places in The Legend of Zelda: The Minish Cap]]
 
[[Category:Places in The Legend of Zelda: Twilight Princess]]
 

Latest revision as of 22:58, 28 August 2009

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