Guardian

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This page is about the recurring Enemies in The Legend of Zelda series. See Guardian (Disambiguation) for similar terms.
Guardian
ArtworkRenderModel
BotW Guardian Artwork.png
BotW
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BotW
BotW Guardian Stalker Model.png
BotW
Main appearance(s)
Other appearance(s)
Habitat(s)
Attack(s)
Breath of the Wild
Shooting lasers
Effective Weapon(s)
Breath of the Wild
Guardian and Ancient weapons
Master Sword
Spoil(s)

Guardians are recurring Enemies in The Legend of Zelda series.[name reference needed]

Characteristics

Breath of the Wild

Guardians are ancient machines created by the Sheikah, originally created to aid in the battle against Calamity Ganon. Most Guardians are under the control of Calamity Ganon during the events of Breath of the Wild and are scattered across Hyrule, attacking those who approach. Guardians that are not possessed by Calamity Ganon's Malice, such as those that reside within Ancient Shrines, in the Trial of the Sword, at Upland Zorana, and in the Final Trial, glow orange and blue instead of the pink that corrupted Guardians display. Despite not being possessed by any evil force, they will still attack Link as they were tasked by the Monks to fight him as part of the trials that he must undergo.[1]

While Guardians are formidable opponents, they have a few weaknesses. A Guardian's eye is its weak spot; shooting it with an Arrow causes extra damage and stuns the Guardian for a brief period of time. While sufficiently strong weapons can deal a fair amount of damage to a Guardian, it is especially weak to Ancient equipment, which deals much more damage to it. The Master Sword, which doubles its attack power near a Guardian, is another effective weapon against it.

Guardian Stalker

Main article: Guardian Stalker

A Guardian Stalker has high health, high resistance and a laser beam attack that deals up to 15 Hearts of damage. If a target is too close to it, the Guardian Stalker will attempt to distance itself in order to fire its laser; otherwise it will relentlessly pursue the target until it loses track of the latter. When defeated, it may drop any combination of Ancient Screws, Ancient Gears, Ancient Springs, Ancient Shafts, Ancient Cores and Giant Ancient Cores. Link can sever the legs of a Guardian Stalker, temporarily stunning it.

Decayed Guardian

Main article: Decayed Guardian

A Decayed Guardian is a Guardian Stalker that have long lost its mobility. It is found buried in the ground, unable to move due to having no legs. A Decayed Guardian appears inactive until Link approaches it, when it lights up and aim its laser at him in preparation to fire.

Guardian Scout

Main article: Guardian Scout

A Guardian Scout is a smaller variant of Stalkers that can be found within Ancient Shrines and Divine Beasts. It comes in four different forms, ranging from I to IV. Depending on the form, it can be equipped with different weapons. The stronger variants found within the "Test of Strength" shrines can also use their laser to repeatedly burn the floor surrounding them, sending Link back if struck. Additionally, when near destruction, they will charge a stronger laser attack that cannot be interrupted.

Guardian Turret

Main article: Guardian Turret

A Guardian Turret does not move, but instead fire a powerful laser at Link. Upon spotting Link, a Guardian Turrent's head will begin to elevate and it will charge its laser in preparation to shoot. Several Guardian Turrets guard the entrance to the Sanctum of Hyrule Castle, where Calamity Ganon resides.

Guardian Skywatcher

Main article: Guardian Skywatcher

A Guardian Skywatcher is a flying type of Guardian. It scans its environment with a red searchlight and will begin charging its laser upon locating a target. Many Guardian Skywatchers patrol around Hyrule Castle and the Akkala Citadel Ruins.

Sentry

Main article: Sentry

A Sentry is a type of flying Guardian, similar to a Guardian Skywatcher. In the "Divine Beast Vah Rudania" Main Quest, Vah Rudania dispatches Sentries as Link and Yunobo approach Death Mountain to hinder them as they attempt to disable Vah Rudania.[2][3] Sentries use red searchlights along the path up Death Mountain which, should Link or Yunobo be spotted, will cause Vah Rudania to furiously unleash Magma Bombs at them.[4]

Other Appearances

Hyrule Warriors: Age of Calamity

Guardians are automatons created by the ancient Shiekah civilization to combat the original Great Calamity. 10,000 years later at the onset of the second Great Calamity, the Guardians are are infested with Calamity Ganon's Malice causing them to attack the forces of the Kingdom of Hyrule.

A Guardian named Terrako was activated by Zelda as young child. After being confiscated away for many years by Zelda's father, King Rhoam, Terrako travels back in time to aid Zelda after the fall of Kingdom of Hyrule during the second Great Calamity. Terrako has the ability to bring and send others through time and remotely activate other ancient Sheikah technology.

Hostile Guardians present are additionally infested with Malice from the future, creating new forms such as Electric Guardians, Fire Guardians, and Malice Guardians.

Trivia

  • Guardian Stalkers were based on the Octoroks from The Legend of Zelda, which to people on the development team seemed huge in comparison to Link, leading to the cephalopod-like design of the Guardians and the technological theme of the game.[5]

Nomenclature

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
LanguageNameMeaning
United KingdomEnglishBRGuardian (BotW) 
JapanJapanese守護神 (Shugoshin) (TAoL)[6]
ガーディアン (Gādian) (BotW)
Same as English.
Guardian
NetherlandsDutchWachter (BotW) 
FranceFrenchEUGardien (BotW) 
GermanyGermanHüter (SS)
Wächter (BotW)
Same as English.
 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

References

  1. "Hello everyone. I'm Hidemaro Fujibayashi, director of The Legend of Zelda™: Breath of the Wild.

    Today's interesting detail is about the color of Guardians.

    Spoilers ahead!

    ---------------------------------------------------------------

    In The Champions' Ballad DLC Pack 2, Kass acts as the storyteller and sometimes appears near a Divine Beast to recite a ballad.

    In one of the challenges in The Champions' Ballad DLC Pack 2, you will encounter a Guardian that glows a shade closer to orange instead of the common reddish color. This is actually a Guardian that hasn't been corrupted by Calamity Ganon.

    If you look carefully at the small Guardians that appear in the Shrines of Trials, they also glow orange. This means that these Guardians were prepared by the Sheikah Monks for the trials, and diligently fulfill their tasks.

    To help you fight Guardians, here are the materials to create one Ancient Arrow: Ancient Screw (x2) Ancient Shaft (x1), and Arrow (x1). You can receive them by starting up the game with the button below. Just make sure that you either have the game card inserted or the digital version of the game on your system.

    We hope this helps!"
    — Hidemaro Fujibayashi, How to enjoy The Champions' Ballad DLC Pack 2 - Part 3., , published December 26, 2017, retrieved December 28, 2017.
  2. "These sentries dispatched from Divine Beast Vah Rudania are equipped with searchlights that can spot intruders." — Hyrule Compendium (Breath of the Wild)
  3. "Oh... Yikes... A sentry is always a nuisance, no matter where it is or how many of them there are." — Yunobo (Breath of the Wild)
  4. "If one finds you, Rudania will go nuts, which will cause Death Mountain to erupt, goro. I...always get spotted, and then magma bombs come raining down one after another." — Yunobo (Breath of the Wild)
  5. "In creating a huge world, I went back to the first Zelda title. And I wanted to see an enemy like Octorok. Octorok to me when I was playing felt really large. That’s why the first enemy I created for the game was the Guardian. But then just creating a large octopus is kind of gross, so we decided to take the more sci-fi, technology route, and that’s where the visual for the Guardian comes from. And that decision leads into the storyline, and influenced many other elements we added to the game." — Matt Peckham, Why Nintendo Had to Destroy Tradition to Create the New 'Zelda', Time, published June 15, 2016.
  6. The Adventure of Link manual, pg. 14