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(→‎Gallery: that other one is of the hylian unit traitors, hence the smirk and the sinister lighting)
 
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{{Noncanon}}
{{Place
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{{Group
|name = Hyrule
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|name = Captain
|image = [[File:Hyrule TP.jpg|401px]]
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|image = [[File:HW Hylian Captain.png|140px]]
|caption =
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|caption = A Hylian Captain
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|game = {{HW}}<br>{{HWL}}
|game = ''[[The Legend of Zelda (Game)|The Legend of Zelda]]''<br> ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''<br> ''[[The Legend of Zelda: A Link to the Past |A Link to the Past]]''<br> ''[[The Legend of Zelda: Ocarina of Time |Ocarina of Time]]''<br> ''[[The Legend of Zelda: The Wind Waker |The Wind Waker]]''<br> ''[[The Legend of Zelda: Four Swords |Four Swords]]''<br> ''[[The Legend of Zelda: Four Swords Adventures |Four Swords Adventures]]''<br> ''[[The Legend of Zelda: The Minish Cap |The Minish Cap]]''<br> ''[[The Legend of Zelda: Twilight Princess |Twilight Princess]]''<br>
 
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|objective = Fight to claim [[Keep]]s and combat enemy soldiers
|inhab = [[Hylian]]s<br> [[Kokiri]]<br> [[Deku]]<br> [[Goron]]s<br> [[Zora]]<br> [[Sheikah]]<br> [[Gerudo]]<br> [[Minish]]<br>
 
|items =
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|hq =
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|leader =
|related = [[Hyrule Castle]]<br> [[Hyrule Castle Town]]<br> [[Hyrule Field]]<br> [[Lon Lon Ranch]]<br> [[Kokiri Forest]]<br> [[Faron Woods]]<br> [[Sacred Grove]]<br> [[Death Mountain]]<br> [[Zora's River]]<br> [[Zora's Domain]]<br> [[Lake Hylia]]<br> [[Snowpeak]]<br> [[Kakariko Village]]<br> [[Gerudo Desert]]<br>
 
 
}}
 
}}
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'''Captains''' are high ranking [[Forces|Force]] soldiers in the {{HWS}}. Depending on the Force, a Captain may be an ally or an enemy.
   
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==Characteristics==
'''Hyrule''' (ハイラル, ''Hairaru'') is the name of the magical kingdom that serves as the setting for nearly every game in the ''Zelda'' series. It is usually depicted as a beautiful and prosperous land blessed with deep forests, tall mountains, vast lakes, a barren desert, and great cities.<ref>{{cite|Long ago, there existed a kingdom where a golden power lay hidden. It was a prosperous land blessed with green forests, tall mountains, and peace.|Introduction|The Wind Waker}}</ref><ref>{{cite|In the kingdom of Hyrule there is a great castle, and around it is Castle Town, a community far bigger than our little village. ...And far bigger than Hyrule is the rest of the world the gods created.|Rusl|Twilight Princess}}</ref><ref>{{cite|It was another world entirely... The antithesis of Hyrule, where the sun shines bright.|Midna|Twilight Princess}}</ref><ref>{{cite|Long ago, in the beautiful kingdom of Hyrule surrounded by mountains and forests... legends told of an omnipotent and omniscient Golden Power that resided in a hidden land.|Introduction|A Link to the Past}}</ref><ref>{{cite manual|quote=Hyrule is a land rich in beauty.|game=Ocarina of Time|page=7}}</ref> It is ruled by a monarchical government, the [[Royal Family of Hyrule]], with its capital city at the bustling and prosperous [[Hyrule Castle Town]].<ref>{{cite|The royal gift Rusl told you about is ready, so you should get ready for your trip to Hyrule Castle. Now, the royal family requested this gift specifically, so it's real special.|Mayor Bo|Twilight Princess}}</ref>
 
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Captains fulfill similar roles to that of infantry soldiers. Their most basic objective is to combat enemy soldiers and to move in to take over [[Keep]]s and [[Outpost]]s. Unlike the weaker soldiers however, Captains are stronger and more resilient, and are able to fulfill other needs based on their type. Captains are commonly seen as Keep Bosses and Outpost Captains, who guard Keeps and Outposts respectively, as well as regular Captains that fight on the battlefield. Some Captains may also lead unit troops onto the field, thereby increasing their Force's numbers.
   
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Notable Captains are listed in the battle's Battlefield Info. An ally Captain that is in danger of falling will call upon for assistance, and can be healed to full health by touching the Rescue Area circle that forms around them. Enemy Captains typically have [[Weak Point Gauge]]s that are exposed after performing a powerful attack, though this also depends on the type of enemy they are as well.
The realm was created long ago by three [[Golden Goddesses]] who each breathed their essences into the land and gave life and order to the formerly-chaotic realm.<ref>{{cite|When all was chaos, the goddesses descended and gave order and life to the world. They granted power equally to all who dwelt in the light, and then returned to the heavens.|Lanayru|Twilight Princess}}</ref><ref name=gdtoot>{{cite|Before time began, before spirits and life existed... Three golden goddesses descended upon the chaos that was Hyrule... Din, the goddess of power... Nayru, the goddess of wisdom... Farore, the goddess of courage... Din... With her strong flaming arms, she cultivated the land and created the red earth. Nayru... Poured her wisdom onto the earth and gave the spirit of law to the world. Farore... With her rich soul, produced all life forms who would uphold the law.|Great Deku Tree|Ocarina of Time}}</ref> They also left within the realm of Hyrule a portal leading to a plane from which the goddesses departed the world, a magical place called the [[Sacred Realm]]. It was within this Sacred Realm that the goddesses left an extremely powerful relic called the [[Triforce]], which when mastered will grant the wishes of its holder.<ref name=alttpmanual>{{cite manual|quote=After the gods had finished their work, they left the world, but not before creating a symbol of their strength, a golden triangle known as the Triforce. A small but powerful portion of the essence of the gods was held in this mighty artifact, which was to guide the intelligent life on the world of Hyrule.|game=A Link to the Past|page=3}}</ref><ref name=gdt>{{cite|The three great goddesses, their labors completed, departed for the heavens. And golden sacred triangles remained at the point where the goddesses left the world. Since then, the sacred triangles have become the basis of our world's providence. And, the resting place of the triangles has become the Sacred Realm.|Great Deku Tree|Ocarina of Time}}</ref>
 
   
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===Types of Captains===
This story of the Triforce would shape Hyrule's future in the centuries that followed its creation, becoming the basis of Hyrule's providence<ref name=gdt/>, especially after the birth of a man from the desert named [[Ganon|Ganondorf]]. After the Triforce is stolen by Ganondorf (who wishes to conquer the land for himself<ref name=zeldaoot>{{cite|What Ganondorf is after must be nothing less than the Triforce of the Sacred Realm. He must have come to Hyrule to obtain it! And, he wants to conquer Hyrule... no, the entire world!|Princess Zelda|Ocarina of Time}}</ref>), a young hero named [[Link]], often armed with the [[Master Sword]], rises up to save Hyrule from destruction. The hero is usually assisted in this effort by Hyrule's young princess, [[Princess Zelda|Zelda]], for whom the series is named. These three characters are the most well-known figures in Hyrulean history and have shaped it in countless ways.
 
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Besides the Captains that fight normally on the battlefield, other types of Captains also appear, with some specific to certain battles. Each type fulfills a different and sometimes specific role.
   
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<div style="display:none">
Hyrule is shown in multiple different incarnations, though there are several shared elements between each version. It is also home to a multitude of different races, each inhabiting a different part of the country.<ref>{{cite manual|quote=In addition to the Hylians, many diverse groups of people dwell in this country.|game=Ocarina of Time|page=7}}</ref>
 
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{{#vardefine:Cen|{{!}}style="text-align:center;"{{!}}}}
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</div>
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{| class=altrow style="width:100%;"
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!width="15%"| Type
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!width="15%"| Modes
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!width="70%"| Purpose and Effects
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|-
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{{#var:Cen}} '''{{Section|Bombchu Operator}}'''
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{{#var:Cen}} [[Legend Mode]]<br>[[Adventure Mode]]
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| Appears in "[[Land of Myth]]" in Legend Mode. They are Captains that operate [[Bombchu]]s to attack Keeps. If they are defeated, their Bombchu may be claimed and sent back to attack enemy Keeps.
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|-
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{{#var:Cen}} '''{{Section|Commando}}'''
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{{#var:Cen}} Legend Mode
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| Appears in "[[The Shadow King]]". They are Captains [[Zant]] summons to attack and capture [[Agitha]], thereby forcing her to retreat. Two appear and may be defeated to save Agitha.
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|-
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{{#var:Cen}} '''{{Section|Engineer}}'''
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{{#var:Cen}} Legend Mode
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| Appears in "[[The Sorceress of the Valley]]". The Engineer is summoned to lower a critical drawbridge leading to the Valley's northern ruins. He must be safely escorted to the specified destination.
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|-
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{{#var:Cen}} '''{{Section|Fairy Hunter}}'''
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{{#var:Cen}} Adventure Mode
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| Appears in certain battles of the [[Termina Map]]. They carry a white [[Fairy]] that, when rescued, causes enemies to drop Silver Rupees for a short amount of time.
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|-
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{{#var:Cen}} '''{{Section|Fortifier Captain}}'''
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{{#var:Cen}} Adventure Mode
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| Advances to Keeps controlled by their respective Forces to strengthen them by raising the [[Morale]] of the Keep's troops. They retreat upon having successfully fortified a Keep.
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|-
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{{#var:Cen}} '''{{Section|Gatekeeper}}'''
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{{#var:Cen}} Legend Mode<br>Adventure Mode
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| Guards closed gates to certain areas and must be defeated to open them.
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|-
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{{#var:Cen}} '''{{Section|Healer}}'''
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{{#var:Cen}} Adventure Mode
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| Heals enemy Forces when they are low on health.
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|-
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{{#var:Cen}} '''{{Section|Heart Transport Captain}}'''
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{{#var:Cen}} Adventure Mode
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| Drops [[Heart]]s once defeated.
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|-
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{{#var:Cen}} '''{{Section|Item Thief}}'''
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{{#var:Cen}} Adventure Mode
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| Steals usable items, such as [[Bomb]]s, before temporarily retreating and reappearing elsewhere. They can steal multiple items at a time and must be defeated to get them back.
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|-
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{{#var:Cen}} '''{{Section|Item Transporters}}'''
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{{#var:Cen}} Adventure Mode
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| Drops [[Weapons in Hyrule Warriors|Weapons]] once defeated.
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|-
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{{#var:Cen}} '''{{Section|Keep Boss}}'''
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{{#var:Cen}} Legend Mode<br>Adventure Mode
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| Appears solely inside Keeps once the Keep Meter is depleted. They appear as moving fortress icons on the map. Defeating them will claim the Keep.
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|-
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{{#var:Cen}} '''{{Section|Magic Thief}}'''
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{{#var:Cen}} Adventure Mode
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| Steals a Warrior's [[Magic Meter|Magic]] before temporarily retreating and reappearing elsewhere.
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|-
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{{#var:Cen}} '''{{Section|Magic Transport Captain}}'''
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{{#var:Cen}} Adventure Mode
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| Drops [[Magic Jar]]s once defeated.
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|-
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{{#var:Cen}} '''{{Section|Outpost Captain}}'''
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{{#var:Cen}} Legend Mode<br>Adventure Mode
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| Occupies Outposts. Defeating them will claim the Outpost.
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|-
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{{#var:Cen}} '''{{Section|Raid Captain}}'''
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{{#var:Cen}} Adventure Mode
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| Advances in pairs to capture enemy Outposts and Keeps. Allied Raid Captains also commonly appear to capture opposing Keeps. While they prioritize Keeps, they will also stop to capture Outposts en-route as well.
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|-
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{{#var:Cen}} '''{{Section|Rally Captain}}'''
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{{#var:Cen}} Adventure Mode
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| Raises the Morale of a Force's troops outside of Keeps. Unlike Fortifier Captains, they do not disappear after having completed their objective and will advance to raise another troop's Morale if uninhibited.
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|-
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{{#var:Cen}} '''{{Section|Rupee Captain}}'''
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{{#var:Cen}} Adventure Mode
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| Appears in certain battles of the Termina Map. They carry a significant amount of Rupees in battles which opposing Forces compete for the highest amount of Rupees collected. They release their collection of Rupees upon defeat.
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|-
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{{#var:Cen}} '''{{Section|Rupee Thief}}'''
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{{#var:Cen}} Adventure Mode
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| Steals Rupees before temporarily retreating and reappearing elsewhere.
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|-
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{{#var:Cen}} '''{{Section|Scout Captain}}'''
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{{#var:Cen}} Adventure Mode
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| Summons other Captains onto the battlefield.
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|-
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{{#var:Cen}} '''{{Section|Siege Captain}}'''
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{{#var:Cen}} Adventure Mode
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| Targets specific enemy Keeps as scripted events, unlike Raid Captains who assault Keeps indiscriminately. If they are not defeated after a set amount of time upon entering a Keep, they will greatly decrease the number of defensive troops within, allowing the Keep Meter to decrease faster.
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|-
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{{#var:Cen}} '''{{Section|Summoner}}'''
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{{#var:Cen}} Legend Mode<br>Adventure Mode
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| Summons additional enemy troops onto the battlefield, often around Warriors to surround them.
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|-
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{{#var:Cen}} '''{{Section|Triforce Transport Captain}}'''
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{{#var:Cen}} Adventure Mode
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| Drops [[Force Fragment]]s once defeated.
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|-
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{{#var:Cen}} '''{{Section|Turncoat Leader}}'''
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{{#var:Cen}} Legend Mode
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| Appears in "[[Sealed Ambition]]". Commands the Turncoat Soldiers on Ghirahim's orders. He must be found and defeated to prevent more Turncoat Soldiers from appearing.
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|-
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{{#var:Cen}} '''{{Section|Turncoat Soldier}}'''
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{{#var:Cen}} Legend Mode
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| Appears in "Sealed Ambition". They are Skyloft Captains that have been brainwashed and turned traitorous by Ghirahim. They will attack ally troops, and will continuously spawn until the Turncoat Leader is found and defeated.
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|}
   
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==Notable Captains==
==History==
 
===Early History===
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===Hylian Captains===
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[[File:HW Hylian Captain 1 Portrait.png|left|80px|The main Hylian Captain]]
[[File:Creation1.gif|220px|thumb|right|The Golden Goddesses shown leaving Hyrule following its creation.]]
 
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'''Hylian Captains''' are the higher ranking soldiers of the [[Forces#Hyrulean Forces|Hyrulean Forces]]. As with the other soldiers, they are [[Hylian]]s trained to serve the Kingdom of [[Hyrule]] in times of war. They appear in numerous battles where the Hyrulean Forces face the [[Forces#Dark Forces|Dark Forces]], and later [[Forces#Ganondorf's Forces|Ganondorf's Forces]]. They also appear as enemy Captains when [[Ganon]]dorf invades [[Hyrule Field (Hyrule Warriors)|Hyrule Field]], and as enemies to [[Cia]] and her lieutenants in the ''Master Quest'' DLC Pack Scenarios.
Hyrule was formed many ages ago through the works of the three [[Golden Goddesses]]: [[Din (Goddess)|Din]] the Goddess of Power, [[Nayru (Goddess)|Nayru]] the Goddess of Wisdom, and [[Farore (Goddess)|Farore]] the Goddess of Courage. Before time began, before spirits and life existed, these three goddesses descended upon the chaos that was Hyrule.<ref name=gdtoot/><ref name=ootmanual>{{cite manual|quote=Before life began, before the world had form, three Golden Goddesses descended upon the chaotic land of Hyrule. They were Din, the Goddess of Power, Nayru, the Goddess of Wisdom and Farore, the Goddess of Courage.|game=Ocarina of Time|page=5}}</ref> Din, with her strong flaming arms, cultivated the land and created the red earth and was thus responsible for the creation of the very geography of Hyrule.<ref>{{cite manual|quote=Din, with her strong flaming arms, cultivated the land to create the earth.|game=Ocarina of Time|page=5}}</ref> Nayru poured her wisdom onto the earth and gave the spirit of law to the world, bringing order to a formerly chaotic realm.; thus, she was responsible for the establishment of all the laws of science and wizardry that govern the physical world of Hyrule.<ref>{{cite manual|quote=Nayru poured her wisdom onto the earth to give the spirit of law to the world.|game=Ocarina of Time|page=5}}</ref><ref>{{cite manual|quote=The God of Wisdom created science and wizardry and brought order to nature.|game=A Link to the Past|page=3}}</ref> Farore, with her rich soul, created all life forms that would uphold the law established by Nayru and thus was the mother of all life in the realm of Hyrule.<ref>{{cite manual|quote=Farore's rich soul created all life forms who would uphold the law.|game=Ocarina of Time|page=5}}</ref>
 
   
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In "[[The Sheikah Tribesman]]", a Hylian Captain appears behind a sealed gate in the northern section of the caves, requiring reinforcements. Either [[Impa]] or [[Link]] must locate and bomb a hidden passageway to rendezvous with him.
When the labors of the three great goddesses were completed, they departed the world for the heavens. It was in the [[Sacred Realm]] that the three goddesses left behind a symbol of their power, the all-powerful relic known as the [[Triforce]], which when mastered in its entirety would grant the heart's desire of its holder, whatever that desire may be.<ref name=alttpmanual/><ref name=gdt/>
 
   
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In "[[Land in the Sky]]", the Hyrulean Forces step into the portal to the Era of the Sky, where they find the [[Skyloft Forces]] combating the Dark Forces led by [[Ghirahim]] and [[Volga]]. The Skyloft Forces are commanded by '''Skyloft Captains''', who are otherwise identical to the Hylian Captains. The Hyrulean and Skyloft Forces both combine to drive out the Dark Forces. At the end of the battle, Ghirahim begins to brainwash and take control of a fraction of Skyloft Soldiers.<ref>{{Cite|How drab. I should bring this little moment to an end to make things a bit more tolerable. No... On second thought, it might be more fun to destroy them from the inside... Ha ha ha!|Ghirahim|HW}}</ref><ref>{{Cite|Hrk--! ...What is your bidding, master?|Skyloft Captain|HW}}</ref> In "[[Sealed Ambition]]", Ghirahim puts his plan into place by turning the brainwashed captains into Turncoat Soldiers to attack the Hyrulean Forces. The Hyrulean Forces must defeat them and their leader before they can continue scouting for Ghirahim and the [[Gate of Souls]] in the area.
[[File:Triforce4.jpg|thumb|left|The Triforce inside the Sacred Realm]]
 
The Triforce could only be claimed as a whole by one pure of heart however, and this action would cause the Sacred Realm to become a beautiful paradise. But if that one's heart is not in balance, the Triforce would separate into its three separate pieces, leaving only the piece representing the force in which that one most believes in his or her hand and transforming the Sacred Realm into a world of evil.<ref>{{cite|The three goddesses hid the Triforce containing the power of the gods somewhere in Hyrule. The power to grant the wish of the one who holds the Triforce in his hands. If someone with a righteous heart makes a wish, it will lead Hyrule to a golden age of prosperity....If someone with an evil mind has his wish granted, the world will be consumed by evil...That is what has been told....So, the ancient Sages built the Temple of Time to protect the Triforce from evil ones.|Princess Zelda|Ocarina of Time}}</ref><ref>{{cite|The resting place of the sacred triangle, the Sacred Realm, is a mirror that reflects what is in the heart...the heart of one who enters it... If an evil heart, the Realm will become full of evil; if pure, the Realm will become a paradise.|Sheik|Ocarina of Time}}</ref> If that one who shattered the Triforce were to seek the true force to govern all, he or she would have to acquire the two lost pieces. The other two pieces would dwell within two special people chosen by destiny, who would bear the symbol of the Triforce on the backs of their hands.<ref>{{cite|If the heart of the one who holds the sacred triangle has all three forces in balance, that one will gain the True Force to govern all. But, if that one's heart is not in balance, the Triforce will separate into three parts: Power, Wisdom and Courage. Only one part will remain for the one who touched the Triforce...the part representing the force that one most believes in. If that one seeks the True Force, that one must acquire the two lost parts. Those two parts will be held within others chosen by destiny, who will bear the Triforce mark on the backs of their hands.|Sheik|Ocarina of Time}}</ref>
 
   
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The Skyloft Forces and Skyloft Captains also appear in "[[The Demon Lord]]". They combat the advances of Ghirahim and his Forces, and later fight [[Cia]] and her Dark Forces after she breaks her false alliance with them.
It was at this time that the ancient [[Sage]]s, knowing that evil ones could abuse the Triforce's magic, crafted a sword that was infused with magic that was resistant even to that of the Triforce itself. This weapon, the Blade of Evil's Bane more commonly known as the [[Master Sword]], was capable of banishing evil itself and was reserved to be used only by a hero that would act as Hyrule's savior in times of Hyrule's greatest need.<ref>{{cite manual|quote=For that reason, the people of Hyrule were told by the gods to make something that would repulse any evil that may kidnap the Triforce: the blade of evil's bane. It was called the Master Sword, and it is said that only a true hero could use it.|game=A Link to the Past (JP version)|page=7}}</ref><ref>{{cite|If you are indeed the Hero who has Wisdom, Courage, and Power, the Master Sword sleeping in the forest will be yours.|Aginah|A Link to the Past}}</ref><ref>{{cite|There you will find the blade of evil's bane that was crafted by the wisdom of the ancient sages...the Master Sword. The Master Sword is a sacred blade that evil can never touch.|Princess Zelda|Twilight Princess}}</ref>
 
   
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In "[[The Sacred Sword]]", the Hyrulean Forces are ambushed by the [[Ghost Forces]], which are led by '''Ghost Captains'''. They serve to protect the [[Temple of the Sacred Sword]] from outside threats.<ref>{{Cite|Those who would threaten the temple... will be punished!|Ghost Soldier|HW}}</ref> It is later revealed that [[Wizzro]] is manipulating the Ghost Forces, and upon his first defeat, the Ghost Forces retreat and allow the Hyrulean Forces entry to the temple.
The Hylian people were also aided in the development of their new land by the [[Oocca]], a race said to be even closer to the gods than they were.<ref name=Shad>{{cite|The common opinion is that Hyrule was created by the Hylia people, the race closest to the gods, but…truth be told, there's also a theory saying that in ancient times there was a race even closer to the gods than the Hylia people, and THEY created it. And they, simultaneously with the birth of the Hylia people, created a new capital, a capital that floated in the heavens.|Shad|Twilight Princess}}</ref> They also assisted the ancient [[Sage]]s in the construction of the ancient [[Temple of Time]] meant to protect the portal to the [[Sacred Realm]] and the [[Triforce]] stored within. Once the land of Hyrule had been established, the Oocca left for the [[City in the Sky]], but still maintained contact with the [[Royal Family of Hyrule]] for a time.<ref>{{cite|Among the legends of my clan, there is a story from the time when the Oocca still maintained contact with the royal family.|Impaz|Twilight Princess}}</ref>
 
   
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As enemies, Hylian Captains have similar attack patterns to [[Stalmaster]]s and [[Darknut]]s, and attack by lunging forward and swinging their sword. Their attack can be predicted by the blue light they emit when they are about to attack. Doing so leaves them vulnerable and exposes their Weak Point Gauge.
===Recent History===
 
[[File:Normal_opening_3.png|thumb|250px|The Hero of Time vanquishes Ganon, as recorded in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'']]
 
The land of Hyrule's more recent history has been a long tale that has woven through many ages and many periods of both light and darkness. For a time, Hyrule's beings lived at peace, content in mind and body for much of the early history of the realm. Soon however, stories of the Sacred Realm began to spread across the land, stories speaking of a so-called "Golden Power" more commonly known as the Triforce that would grant the wishes of its holder.<ref>{{cite|For ages, the people lived at ease, content in mind and body... But soon, word of the Sacred Realm spread through Hyrule, and a great battle ensued...|Lanayru|Twilight Princess}}</ref> These stories of unlimited power eventually stirred such emotions in the hearts and minds of Hyrule's beings that soon there was nothing left in them but pure greed and lust for the Triforce's wish-granting magic.<ref>{{cite manual|quote=That yearning for the Triforce soon turned to lust for power, which in turn led to the spilling of blood. Soon the only motive left among those searching for the Triforce was pure greed.|game=A Link to the Past|page=5}}</ref> This eventually turned former friends into bitter enemies and even sparked wars that were fought over the Triforce. Eventually, these stories also reached the ears of a man from the desert named [[Ganon|Ganondorf]], the king of the [[Gerudo]] thieves that hail from the [[Gerudo Desert]] in the far western region of Hyrule.
 
   
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In certain Adventure Mode battles, a Hylian Captain will become injured and retreats to the Allied Base. If they are not safely escorted and are defeated, they will reappear as a named variant of the [[Big Poe]] called a Hylian Ghost. This ghost will curse the Allied Forces in numerous ways when it appears.<ref>{{Cite|Hylian Ghost's curse has caused a faction of Allied Forces to retreat!|N/A|HW}}</ref><ref>{{Cite|Hylian Ghost's curse has reduced your total Rupees!|N/A|HW}}</ref>
Ganondorf originally hoped to attain the Triforce in order to lift his people, the Gerudo, out of their miserable existence in the barren Gerudo Desert and help them achieve a better way of life.<ref>{{cite|My country lay within a vast desert. When the sun rose into the sky, a burning wind punished my lands, searing the world. And when the moon climbed into the dark of night, a frigid gale pierced our homes. No matter when it came, the wind carried the same thing... Death. But the winds that blew across the green fields of Hyrule brough something other than suffering and ruin. I coveted that wind, I suppose.|Ganondorf|The Wind Waker}}</ref> Soon however, these tales of limitless power twisted and warped Ganondorf's mind into being solely interested in using the Triforce for his own desires, eventually causing him to seek total domination over the entire realm of Hyrule, with himself as its ruler forevermore.<ref name=zeldaoot/> The Gerudo King soon concocted a plan to enter the Sacred Realm and lay claim to the Triforce, and through much cunning and deceit, he succeeded in entering the Sacred Realm with the unwitting assistance of a young boy from the forest named [[Link]] and Hyrule's young princess, [[Princess Zelda|Zelda]].<ref name=ganondorfoot>{{cite|Geh heh heh! Excellent work As I thought, you held the keys to the Door of Time! You have led me to the gates of the Sacred Realm... Yes, I owe it all to you, kid!|Ganondorf|Ocarina of Time}}</ref> When he laid his tainted hands on the Triforce however, the legend came true, causing it to shatter and leave only the [[Triforce#Triforce of Power|Triforce of Power]] in Ganondorf's hand, as that was the force he most believed in and desired most.<ref>{{cite|Seven years ago, Ganondorf, the King of Thieves, used the door you opened in the Temple of Time and entered the Sacred Realm. But when he laid his hands on the Triforce, the legend came true. The Triforce separated into three parts. Only the Triforce of Power remained in Ganondorf's hand.|Princess Zelda|Ocarina of Time}}</ref> The other two pieces were eventually joined within what would become Ganondorf's two archenemies: the [[Triforce#Triforce of Wisdom|Triforce of Wisdom]] was bestowed upon Princess Zelda, and the [[Triforce#Triforce of Courage|Triforce of Courage]] upon Link.<ref>{{cite|To gain complete mastery of the world, Ganondorf started looking for those chosen by destiny to hold the two other Triforce parts. The one who holds the Triforce of Courage is... You, Link! And the other, who holds the Triforce of Wisdom... is the seventh Sage, who is destined to be the leader of them all... It is I, the Princess of Hyrule, Zelda.|Princess Zelda|Ocarina of Time}}</ref>
 
   
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===Goron Captains===
Since that time, the three have battled across much of Hyrule's history as Ganondorf has sought many times to reunite the Triforce pieces and claim the united relic for himself to completely conquer Hyrule, with Zelda and Link usually rising each time to stop him and act as a check on his vast magical powers. When Hyrule is not being threatened by Ganondorf, it has also faced threats from other foes such as the evil Gerudo witch [[Twinrova]] and her associates, the Wind Sorcerer [[Vaati]], and the forces of twilight led by the evil [[Zant]] to name a few. Each time, Hyrule has usually had a savior rise up to save it in the form of [[Link]], who has reappeared throughout the ages of Hyrule's history as has Zelda when evil threatens Hyrule. The most recent chapters of Hyrule's history have had very lasting and yet diverging implications for each incarnation of the kingdom depicted, thought by many to be the result of a split in Hyrule's history caused around the time Ganondorf was first defeated by Link and Zelda and the hero was sent back to his own age, causing a split universe in which Hyrule exists in two different incarnations of itself as a result.
 
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[[File:HW Goron Captain 1 Portrait 1.png|left|80px|The main Goron Captain]]
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'''Goron Captains''' are the higher ranking [[Goron]] soldiers of the [[Forces#Goron Force|Goron Force]]s. They appear as Gorons wearing plated iron armor and thick helmets. As with the rest of the Goron Forces, they are allied with and appear to the aid of the Hyrulean Forces in their fight against the Dark Forces. However, in "[[Land of Myth]]", they also appear as enemy Captains under [[Darunia]]'s command.
   
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In "[[The Armies of Ruin]]", a Goron Captain appears to the aid of the Hyrulean Forces in their battle against the Dark Forces. He is attacked by a [[Lizalfos]], but is soon saved by Link. The rescue's efforts open the entrance to a mine tunnel, and the Goron Captain urges that Link take the [[Bomb]]s inside. Later when the Hyrulean Forces summon the [[Great Fairy]] to attack the Dark Forces, one of the Goron Captain's Bombs is taken by the [[Fairy|Fairies]] to turn into a giant Bomb.
One of those two incarnations of Hyrule show it to be drowned beneath a deluge known as the [[Great Flood]] and eventually destroyed centuries later after Ganondorf is defeated once again, leaving Link and Zelda to seek out a new land that will be the next Hyrule in that particular branch of Hyrule's history. The other, the most recent incarnation of Hyrule, depicts an invasion by the forces of twilight led by the evil [[Twili]] known as Zant, with a new incarnation of Link and Zelda rising up once again to defeat Zant and his dark master, who is eventually revealed to be Ganondorf himself. Both incarnations of Hyrule have shown vastly different fates for the kingdom, and it remains to be seen what new adventures will take place for Link and Zelda in Hyrule in either incarnation of the kingdom. In the Adult Timeline, Hyrule is destroyed and buried underneath the oceans while Link and Tetra search for a new land. Meanwhile, in the other timeline, Zelda resumes her place as Hyrule's ruler, with Ganondorf left dead after a great battle in [[Hyrule Field]] and Link riding away on a new adventure. Hyrule is expected to make another appearance in the upcoming ''[[Zelda Wii]]''.
 
   
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In "[[The Sheikah Tribesman]]", a Goron Captain again appears to help the Hyrulean Forces, this time by bringing in and operating Bombchus to blow up stone spires so that the Hyrulean Forces may advance. He appears twice throughout the battle.
==Appearances by Game==
 
{{main|Hyrule/Appearances by Game}}
 
   
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In "Land of Myth", the Hyrulean Forces are attacked by Darunia and his Goron Forces, who are being controlled by the Dark Forces.<ref>{{Cite|I feel as if the sorceress is behind this... Could her allies be controlling the Gorons?|Impa|HW}}</ref> The Goron Captains assist Darunia by attacking the Hyrulean Forces; first by launching boulders at the Allied Base, then as Bombchu Operators who lead Bombchus to attack key Keeps. Upon Darunia's defeat, the Goron Forces return to their sanity.<ref>{{Cite|I didn't realize what we were doing! Forgive us! Someone was twisting our minds!|Darunia|HW}}</ref> They then assist the Hyrulean Forces on their assault against the Dark Forces in "[[The Water Temple]]".
==Governance==
 
{{main|Royal Family of Hyrule}}[[File:Crest of Hyrule.png|thumb|right|The crest of the Hyrulean Royal Family.]]
 
Hyrule's form of government has remained relatively consistent throughout its history, with an ancient monarchy, the [[Royal Family of Hyrule]], ruling over the lower-caste citizens of the kingdom from Hyrule's capital city, [[Hyrule Castle Town]]. The Royal Family itself rules from the seat of government in the land of Hyrule, [[Hyrule Castle]], the namesake of the capital. The government is typically headed by the [[King of Hyrule]], and his heir in most depictions of Hyrule is his daughter or descendant, [[Princess Zelda]]. In some cases, Zelda herself has ruled over the land as matriarch of the Royal Family as well, such as during the Twili invasion of Hyrule. Hyrule is typically divided into various provinces and most of the various races pledge their allegiance to the central government headed by the Royal Family. Each race has its own local government and the individual tribal leaders, but all races pledge their overall allegiance to the Royal Family as kingdom of Hyrule citizens .
 
   
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In "[[The Dragon of the Caves]]" in the ''Master Quest'' DLC Pack, the Goron Forces keep guard of [[Wizzro]]'s ring. The Goron Captains' panicking draws Cia's curiosity to the ring, and Wizzro is released. The Goron Captains then try to combat Cia by bringing in Bombchus while the Dark Forces are fighting [[Volga]]'s Forces.
Hyrule has faced many coups throughout its history, but ultimately the Royal Family is usually restored to power through the efforts of Hyrule's hero, Link.
 
   
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As enemies, Goron Captains attack by curling up into a ball and charging forward. The attack leaves them vulnerable shortly afterwards, and exposes their Weak Point Gauge.
===Currency===
 
{{main|Rupee}}
 
[[File:RupeeBlueArtwork.png|thumb|right|70px|A Blue Rupee, worth five rupees.]]
 
Hyrule's economy is typical of most feudalistic societies documented throughout history, with trade and different forms of unconventional payment not being unheard of throughout the country's history. As with any unified nation however, Hyrule also has an official currency that also suffices to obtain goods and services when the trading system is not chosen by its citizens. This currency is a small jewel-like object known as the Rupee, several color and size variations are used to denote values. Some, such as green, blue or yellow Rupees are worth less than rarer Rupees as red, purple, orange, silver or gold. Rupees are accepted in almost any establishment throughout the kingdom of Hyrule and are the single most common form of payment in the marketplace of Hyrule's capital city, [[Hyrule Castle Town]].
 
   
===Military===
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===Lizalfos Chieftains===
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[[File:HW Lizalfos Portrait.png|left|80px|The Lizalfos Chieftain]]
{{main|Castle Guard}}
 
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'''Lizalfos Chieftains''' are high ranking Lizalfos soldiers of several Forces. They are among the Captains of the Dark Forces, Ganondorf's Forces, the Monster Forces and Volga's Forces. They also appear as ally Captains in Ganondorf's and Cia's Scenarios.
[[File:Soldier.png|right|100px]]
 
The Hyrulean [[Castle Guard|Castle Guards]] make up the bulk of Hyrule's military forces.
 
Despite their duty to protect the peace, the guards have a poor reputation and a tendency towards cowardice,<ref>{{cite|And here I was, thinking Hyrule was empty of men of valor...|Ashei|Twilight Princess}}</ref> they will shrink in fear whenever [[Wolf Link]] passes by them. The guards have been unsuccessful in defending Hyrule in more recent games, falling to the army led by Ganondorf in ''Ocarina of Time'' as well as being overpowered by the forces of twilight led by [[Zant]]. Due to their minor inefficiencies, they often are unable to pevent [[Stealth Missions|infiltration]] of even Hyrule Castle. However, they have not always been cowardly, they have valiantly defended [[Princess Zelda]] from Zant's forces even as the Throne Room of Hyrule Castle underwent the twilight invasion of ''Twilight Princess''; and while trying to prevent [[Vaati]] from blasting open the Bound Chest in ''The Minish Cap''.
 
   
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In "[[Ganondorf's Return]]", a Lizalfos leads the Monster Forces occupying the [[Gerudo Desert (Hyrule Warriors)|Gerudo Desert]]. It has the settlement gates closed to barricade Ganondorf's Forces, but later reopens them to avenge its fallen allies after several Keeps are taken. It, along with several [[Aeralfos]], are later fought at the Sacred Grounds Keep. Their defeat summons [[Gohma]] and [[Manhandla]] onto the battlefield.
[[File:Knight.jpg|thumb|left|110px|A Knight of Hyrule]]
 
However, these guards were also very wary of when evil took over their kingdom. When [[Vaati]] impersonated King [[Daltus]], the guards who dissented were turned to stone.<ref>{{cite|He's taken over the castle! One by one, he turned us all to stone. Everyone, cursed by his evil magic...|Guard|The Minish Cap}}</ref> When the guards would not follow an evil ruler, they were brainwashed into doing so.<ref>{{cite|After Agahnim took over, everyone began to act strangely. I suppose it's only a matter of time before I'm affected, too.|Guard|A Link to the Past}}</ref> In ''A Link to the Past'', the dark wizard Agahnim took over the country through much cunning and deceit; one of the first things he did was take over Hyrule's military force using his powerful magic. The guards are shown to be freed of this spell when Link destroys Agahnim and returns the Royal Family to power. Although the guards are mostly concentrated in the Hyrulean capital city [[Hyrule Castle Town]], they are seen spread out all across the kingdom as well.
 
   
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In "[[The Dragon of the Caves]]" in the ''Master Quest'' DLC Pack, a Lizalfos Chieftain and a [[Dinolfos]] Chieftain appear as Captains in Volga's army, along with several other Lizalfos and Dinolfos. They arrive as reinforcements when Cia reaches and fights Volga.
The more recent interpretations of the guards are vastly different compared to the more noble [[Knights of Hyrule]] spoken of in ''A Link to the Past'', who gave their lives almost to the utter last in order to protect the [[Sages|Seven Sages]] as they cast their seal on the [[Dark World]]. Whether the Knights of Hyrule have any connection to the present day guards that make up Hyrule's military is unclear, but if the Knights of Hyrule were indeed the forerunners of the present guards, it would mean a vast decline in their efficiency and courage since the times of the Imprisoning War. A similar set of knights also called the "Knights of Hyrule" acted as the guardians of the [[Royal Jewels]] in ''Four Swords Adventures'', and only four existed. Each protecting one of the four jewels that would restore the [[Tower of Winds]] and yield access to the [[Realm of the Heavens]]. Whether these four knights have any connection to the Knights of Hyrule spoken of in the tales of the Imprisoning War is unclear, but both are reputed for their bravery.
 
{{clear}}
 
 
===Major Conflicts===
 
[[File:War for the Triforce.png|thumb|right|Official art of one of the wars fought over the Sacred Realm and the Triforce.]]
 
[[File:War_before_Imprisoning_War.jpg|thumb|right|One of the many wars fought over the entrance to the [[Sacred Realm]].]]
 
Most of the wars in Hyrule's history were fought over possession of the [[Triforce]] or dominion over the [[Sacred Realm]].
 
 
* '''[[Hyrulean Civil War]]''': This war was begun for unknown reasons, but it was said according to the [[Great Deku Tree]] to be a horrific and prolonged war that resulted in the unification of the country under the banner of the [[Royal Family of Hyrule|Royal Family]].
 
* '''[[Interloper War]]''': This war began when the [[Dark Interlopers]] attempted to seize control of the Sacred Realm and claim the Triforce for themselves, but the intervention of the Light Spirits caused them to be sealed away in the [[Twilight Realm]], outside of which they could only exist as shadows.
 
* '''[[Imprisoning War]]''': This conflict is spoken of in the backstory of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', where it is said to have begun when Ganondorf stole the Triforce from the Sacred Realm. The [[Knights of Hyrule]] were nearly wiped out during the ensuing conflict, but the [[Seven Sages]] were able to trap Ganon in the Sacred Realm-turned-[[Dark World]].
 
* '''War of the Bound Chest''': The [[Hero of Men]] fought many evil creatures during ancient times using the [[Picori Blade]]. He sealed the evil monsters inside of the Bound Chest using the Picori Blade and the [[Light Force]], until [[Vaati]] broke the blade and released the monsters back into the world some time later.
 
* '''[[Great Flood]]''': In the Adult Timeline following the end of ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', Hyrule was invaded once again by [[Ganon|Ganondorf]] and was subsequently buried beneath a deluge of rainwater in the [[Great Flood]] when the Hero of Time failed to appear.
 
* '''Zant's Invasion of Hyrule''': In the Child Timeline following the end of ''Ocarina of Time'' and ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', Hyrule was invaded by an evil [[Twili]] named [[Zant]], who seized control of the [[Twilight Realm]] and covered Hyrule in twilight on the order of his dark master, Ganondorf, who returned to haunt Hyrule once again.
 
 
==Theology==
 
[[File:Goddesses.jpg|thumb|right|200px|A Hylian manuscript of the Golden Goddesses and the creation of Hyrule and the Triforce.]]
 
Hyrule is known to be a polytheistic society, and the greatest of the deities worshiped by the Hyruleans are the three [[Golden Goddesses]]: [[Din (Goddess)|Din]] the Goddess of Power, [[Nayru (Goddess)|Nayru]] the Goddess of Wisdom, and [[Farore (Goddess)|Farore]] the Goddess of Courage. These three great goddesses are the most highly-regarded and revered of all deities throughout the entire realm of Hyrule, as they were responsible for the creation of Hyrule and all who live in it. The people have also been known to worship the essences of these goddesses, which live within the almighty relic the goddesses themselves created, the mythical [[Triforce]] of the [[Sacred Realm]]. The goddesses have been known to answer the prayers of the people at multiple times throughout the course of Hyrule's history, such as for example drowning Hyrule beneath the [[Great Flood]] to save its people from destruction at Ganon's hands and sending the [[Light Spirits]] to imprison the [[Dark Interlopers]] within the confines of the [[Twilight Realm]] to save Hyrule's people from their wicked reign.
 
 
The Golden Goddesses are not the only deities worshiped throughout Hyrule however. The [[Zora]]s worship their patron deity, the great fish [[Lord Jabu-Jabu]], going so far as to accord him a special place of honor in their society.<ref>{{cite|Lord Jabu-Jabu is the patron deity of the Zoras.|Zora|Ocarina of Time}}</ref> They are also known to use the [[Water Temple]] to worship water spirits.<ref>{{cite|At the lake bottom there is a Water Temple used to worship the water spirits. The Zoras are guardians of the temple.|Kaepora Gaebora|Ocarina of Time}}</ref> The [[Kokiri]] pay homage to the great forest spirit known as the [[Great Deku Tree]] and hold him in the highest regard as both their father and protector.<ref>{{cite|The Great Deku Tree is our father, the forest guardian, and he gave life to all of us Kokiri!|Kokiri girl|Ocarina of Time}}</ref> The [[Gerudo]] are known to worship the mysterious [[Goddess of the Sand]], to whom they dedicated the construction of the [[Spirit Temple]].<ref>{{cite|One inside a goddess of the sand...|Sheik|Ocarina of Time}}</ref><ref>{{cite|I once heard a mysterious bird say..."Go, young man. Go to the Desert Goddess with an ocarina."|Saria|Ocarina of Time}}</ref> There have also been other deities, such as the aforementioned Light Spirits, that are also worshiped by the people as the guardian deities of the different provinces of the kingdom. [[Zephos]] and [[Cyclos]] are two gods of the wind in ''The Wind Waker''. The [[Wind Fish]] and the [[Ocean King]] were also powerful gods who took the shape of whales. Some deities are not directly seen, but mentioned in dialogue, such as the [[Goddess of Time]] invoked by Princess Zelda in ''Majora's Mask''<ref>{{cite|The Goddess of Time is protecting you. If you play the Song of Time, she will aid you...|Princess Zelda|Majora's Mask}}</ref> and the Goddess of Wind mentioned by [[Tingle]] in ''The Wind Waker''.
 
 
[[File:TempleofTime.jpg|thumb|left|The Temple of Time]]
 
Several houses of worship and temples exist in Hyrulean society. Hyrule has been known to have temples dedicated to each of several different elements, each with a caretaker [[Sage]] that is guardian of the temple.<ref>{{cite|When evil rules all, an awakening voice from the Sacred Realm will call those destined to be Sages, who dwell in the five temples.|Sheik|Ocarina of Time}}</ref> Of the most well known of these Sages are those amongst the group known as the Seven Sages: [[Rauru]] in the [[Temple of Light]] at the heart of the [[Sacred Realm]], [[Saria]] in the [[Forest Temple]] deep within the [[Lost Woods]], [[Darunia]] in the [[Fire Temple]] on Death Mountain, [[Princess Ruto|Ruto]] in the [[Water Temple]] deep beneath Lake Hylia, [[Impa]] in the [[Shadow Temple]] residing in the graveyard in the shadow of Death Mountain, [[Nabooru]] in the [[Spirit Temple]] far across the desert in the [[Desert Colossus]], and [[Princess Zelda]] in the [[Temple of Time]]. The Temple of Time's architecture also draws from Gothic cathedral architecture, and acts as the primary gateway to the Sacred Realm. The [[Earth Temple]] and the [[Wind Temple]] house the Sages whose prayers power the [[Master Sword]] and grant it the [[Power to Repel Evil]].<ref>{{cite|The fact that the Master Sword lost the power to repel evil suggests to me that something has happened to the sages who
 
infused the blade with the gods' power. The sages should be here in Hyrule...in the Wind Temple to the north and the Earth Temple to the south, praying to the gods.|King of Red Lions|The Wind Waker}}</ref>
 
 
Several towns in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' have churches, and a lone priest that resides at the [[Sanctuary]] in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' helped smuggle Zelda out of Agahnim's clutches. [[Renado]] is the village shaman of [[Kakariko Village]] in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' and the unofficial leader of the village. These figures, alongside the Sages, act as chief members of Hyrule's theological sphere.
 
{{clear}}
 
 
==Locations and Landmarks==
 
{{main|Hyrule/Locations and Landmarks}}
 
Like many of the other lands depicted in the ''Zelda'' series such as [[Termina]], [[Holodrum]] and [[Labrynna]], Hyrule's geography varies greatly from region to region. In most depictions of Hyrule, the land is shown to be a collection of regions with varying geographies and climates usually linked by a great open expanse of land known as [[Hyrule Field]]. Hyrule Castle Town and by extension Hyrule Castle are usually located near the central part of the country and not far away from Hyrule Field. The other regions of Hyrule as stated before vary greatly in their composition and appearance. For example, the region most associated with the rock-loving [[Goron]]s is the sweltering and rocky [[Death Mountain]], which has little to no vegetation and is for all intents and purposes a large volcano. On the other hand, there are parts of the country covered by deep forests that have a more hospitable climate and atmosphere, where plant-life and vegetation are much more common and provide a means to live for such forest-dwellers as the child-like [[Kokiri]] race. Hyrule is also usually shown to be home to a vast lake usually named [[Lake Hylia]] as well as a watery grotto named [[Zora's Domain]], both being more hospitable and suitable to the aquatic [[Zora]] race. Hyrule is also known to have snowy regions as well, such as the [[Snowpeak]] Mountain Range, which is the preferred home region of the [[Yeti]] race. Finally, Hyrule is also usually shown to be home to a vast desert (usually to the west), more commonly known as the [[Gerudo Desert]] amongst other names, which is home to such desert-dwelling tribes as the [[Gerudo]] or the [[Zuna]]. Taken altogether, Hyrule is shown to be a melting pot of sorts in regards to its geography as it has been shown to possess nearly every kind of climate and terrain.
 
== Races of Hyrule ==
 
 
Hyrule is home to several various races that are scattered all across the land, each inhabiting a different part of the country. The [[Hylian]]s are the dominant race of the realm, with close ties to the goddesses as their chosen people. Meanwhile, the [[Zora]]s occupy the different bodies of water across Hyrule, namely its rivers, lakes and their home in the cavernous [[Zora’s Domain]]. On the fiery [[Death Mountain]] resides the race of rock-like beings known as the [[Goron]]s, a graceful tribe rich in pride. The forests of Hyrule are occupied by several races, the foremost of those being the child-like [[Kokiri]] race that is protected by the forest spirit, the [[Great Deku Tree]]. The plant-like race known as the [[Deku]] as well as the thumb-sized [[Minish]] race are both also known to inhabit Hyrule’s forests. The deserts of Hyrule are occupied largely by only two known races, the nearly all-female race of thieves known as the [[Gerudo]] and the green-skinned [[Zuna]] race. In the frozen tundra areas of the country such as [[Snowpeak]] resides the little-known race of [[Yeti]]s. To the skies high above Hyrule reside such tribes as the mysterious [[Wind Tribe]], a race of humanoid beings with strong connections to the winds, as well as the even more mystifying [[Oocca]] race that occupies the [[City in the Sky]].
 
{{clear}}
 
 
===Hylians===
 
[[File:Princess Zelda.png|thumb|right|100px|Princess Zelda, a classic example of a Hylian.]]
 
The dominant race of Hyrule has since the creation of the world been the '''[[Hylian]]s''', who were said to be blessed by the gods with some of their magical powers. The Hylians are extremely abundant and are quite similar to humans on earth. Unlike most other races, they tend to live in large cities, such as Hyrule Castle Town or Kakariko Village. They are said to be born with magic-infused blood and use magic quite often (variating from their Terminan counterparts, who use magic less often and rely moreover on technology.)<ref>{{cite manual|quote=With their magic infused blood, the Hylian people were endowed with psychic powers and skill in wizardry.|game=A Link to the Past|page=3}}</ref> They are thought of to be closer to the gods than other races<ref>{{cite manual|quote=It was also said that their long, pointed ears enabled them to hear special messages from the gods.|game=A Link to the Past|page=3}}</ref> and also inhabit [[Holodrum]], [[Labrynna]], and [[Termina]]. This claim has been heavily debated however since the introduction of the [[Oocca]] tribe, who have been rumored to have been a race even closer to the goddesses than even the Hylians, a surprising assertion given the Oocca's seeming lack of physical or magical power. The Hylian race is ruled directly by the [[Royal Family of Hyrule]] beneath an ancient monarchy that has ruled the kingdom since the inception of the series. Most other races of the kingdom each have their own form of local government that ultimately answers to the Royal Family, and the Hylians live under the Royal Family themselves as their own. Perhaps the two most famous members of the Hylian race are [[Link]] and [[Princess Zelda]], the two most recurring characters in the series that have reappeared throughout Hyrule's history whenever the kingdom is threatened.
 
{{clear}}
 
 
===Zoras===
 
[[File:TP Zora.png|thumb|left|150px|An example of a Zora.]]
 
The '''[[Zora]]s''' are aquatic, amphibious creatures that inhabit the waters of the kingdom, and there are different forms of them that vastly differ from each other in both appearance and behavior. [[River Zora]]s occupy the rivers and seem to be more fish-like, aggressive, and can spit fireballs at passersby, whereas Sea Zoras seem to be more peaceful and appear as a hybrid between human and fish. The home dwelling of much of the Zora race, namely the Sea Zoras, is in the watery grotto of [[Zora’s Domain]], the source of all of Hyrule’s water in most stories set in Hyrule. The Zoras are often ruled by a monarchy themselves, the Royal Family of the Zoras usually headed by [[King Zora]], though they swear ultimate allegiance to the central Hyrulean government. They serve the Royal Family of Hyrule largely by guarding Hyrule’s water supply. Zoras also inhabit other lands such as [[Termina]], [[Labrynna]], [[Holodrum]], and possibly more. Of all the Zoras featured throughout the series, perhaps the single most famous of their race is [[Princess Ruto|Ruto]], the Princess of the Zoras at the time of ''Ocarina of Time'', who went on to become the Sage of Water that guards the [[Water Temple]] and one of the Seven Sages that first banished Ganondorf into the corrupted Sacred Realm.
 
{{clear}}
 
 
===Kokiri===
 
[[File:Saria.gif|thumb|right|100px|Saria, one of the most famous members of the Kokiri race.]]
 
Of the various races inhabiting the forests of Hyrule, none are more prominent than the humanoid, child-like race of beings known as the '''[[Kokiri]]''', who reside deep in the [[Kokiri Forest]] under the protection of the [[Great Deku Tree]]. Capable of living for untold stretches of time and never aging, these small beings are the dominant race of the forest and are the guardians of the [[Forest Temple]] deep in the [[Lost Woods]]. So great has been their prominence that they have even served as [[Sage]]s. Likely the most famous of their number is [[Saria]], a popular young girl that went on to become one of the Seven Sages, namely the Sage of Forest that guards the [[Forest Temple]] deep in the [[Lost Woods]]. Another of their own, [[Fado (The Wind Waker)|Fado]], was accorded the honor of being one of the Sages of the Master Sword, namely the Sage of Wind that guards the [[Wind Temple]]. They have only ever appeared in Hyrule, making them unique to the land, unlike other races. A plant-like race known as the [[Korok]]s featured in The Wind Waker are also thought to be an evolved or transformed version of the Kokiri, as the Koroks were said by the Great Deku Tree to have once been humanoid.
 
{{clear}}
 
 
===Sheikah===
 
[[File:Impa2.png|thumb|left|100px|Impa, the last known and most famous member of the Sheikah tribe.]]
 
Possibly the single most mysterious race to be featured in the entire series, the '''[[Sheikah]]''' are a race of ninja-like shadow warriors that are said to be the guardians of the Royal Family of Hyrule. They are said to have been the builders and founders of [[Kakariko Village]] as well as the builders of the dark, eerie [[Shadow Temple]] residing behind the village. Not much concrete information is truly known about this race, but speculation abounds as to their race's history and the cause of its subsequent disappearance. The Sheikah boast red-colored eyes but are otherwise a humanoid race of beings quite similar to Hylians and humans in appearance. Their race boasts a symbol that consists of an eye with a single large teardrop; this symbol has appeared numerous times throughout the series, many times in stories that the Sheikah don't even appear, giving rise to speculation about their race. One of the most famous members of this tribe is [[Impa]], caretaker and guardian of [[Princess Zelda]] and founder of Kakariko Village.
 
{{clear}}
 
 
===Gorons===
 
[[File:TPGoron.png|thumb|right|150px|An example of a Goron.]]
 
The '''[[Goron]]s''' are a race of rock-consuming, golem-like creatures that inhabit the mountainous regions and rocky areas of Hyrule, largely [[Death Mountain]]. They boast superhuman strength and the ability to curl up into a ball and roll at high speeds. Using magic power, some can sprout spikes when they pick up enough speed while rolling in this manner and can destroy nearly anything in their paths. They are completely heat-resistant, able to wade through lava for extended periods of time. Most Gorons (if not all) cannot swim due to their immense weight however, making water their sole weakness. They have formed an alliance with the Royal Family of Hyrule, ultimately answering to the central government headed by the [[King of Hyrule]]. However, in the day-to-day governing of their tribe, they live under a council of elders typically headed by a patriarch, such as [[Darunia]] or [[Darbus]]. They inhabit, aside from Hyrule, [[Termina]], [[Labrynna]], [[Holodrum]], and possibly many other places.
 
{{clear}}
 
 
===Gerudo===
 
[[File:Nabooru36.png|thumb|left|100px|Nabooru, one of the most famous members of the Gerudo tribe.]]
 
The '''[[Gerudo]]''' are a race of largely female thieves that hail from the desert far to the west of Hyrule. Not much is known of this race's origins, apart from the fact that long ago, their ancestors were responsible for the construction of the [[Spirit Temple]] (which they dedicated to their patron deity, the Goddess of the Sand) at the [[Desert Colossus]] and for mapping out the vast [[Haunted Wasteland]] ([[Gerudo Desert]]). They live in the [[Gerudo's Fortress]], nestled in the cliffs of [[Gerudo Valley]], where they guard the entrance to the desert. According to Gerudo lore, only one male Gerudo is born every century, and that single male is to become King of the Gerudo. The only instance of this shown in the series has been the penultimate villain of the series, [[Ganon|Ganondorf]], another of the most well-known members of the tribe, infamous for his schemes against Hyrule. Similarly, another set of members of this tribe that are infamous for their villainy are the Gerudo witches [[Kotake]] and [[Koume]], collectively known as [[Twinrova]] (who, unlike other members of the tribe, exhibit an unnaturally long lifespan not seen in other members of tribe, save for Ganondorf, their surrogate son). It is hinted that the Gerudo take on relationships with Hylian men for reproductive purposes, but it is also speculated that they use the Spirit Temple to pray to their Goddess of the Sand for children, another possible explanation for their race's continued existence despite a historically low amount of male figures. The Gerudo bear a largely Arabic appearance, even carrying scimitar-like swords for protection.
 
{{clear}}
 
 
===Deku===
 
[[File:Angry Deku Scrub.gif|thumb|right|100px|A Deku Scrub, one of the primary members of the Deku family.]]
 
Also inhabiting the forests of the kingdom as well as other lands such as [[Termina]], [[Holodrum]] and [[Labrynna]], are the plant-like race of beings known as the '''[[Deku]]'''. The Deku of Hyrule are by and large composed of the [[Deku Scrub]]s that spit nuts as passersby or try to sell wares to those whom they meet. Typically these Deku Scrubs will live near a [[Deku Flower]] in which they can disappear inside of and serves as their home. Though the Deku do not appear to have any allegiance to any form of government in Hyrule, their Terminan counterparts live beneath the Deku Royal Family and appear to have a much more advanced civilization in general. The term "Deku" appears to be a play off of the [[Great Deku Tree]], from whom the term is thought to have originated.
 
{{clear}}
 
 
===Zuna===
 
The '''[[Zuna]]''' are a race of desert-dwelling nomads featured so far only in ''Four Swords Adventures'', where they share the [[Desert of Doubt]] alongside the [[Gerudo]]. They are a race of green-skinned humanoid beings that are said to be descended from the ancient tribe that built the [[Pyramid]] and sealed the [[Trident|Trident of Power]] there. Outside of that, not much is known of their race's origins or how they came to live in Hyrule at all. They live in a small village in the central part of the Desert of Doubt, living in small huts bearing flowers atop their roofs.
 
{{clear}}
 
 
===Minish===
 
[[File:Minishdude'.jpg|thumb|right|100px|An example of a Minish.]]
 
The '''[[Minish]]''' are a tiny race of thumb-sized beings that are largely responsible for [[Rupee]]s and countless objects such as [[Magic Jar]]s and [[Bomb]]s being hidden in the weeds, grass, and beneath the pots throughout Hyrule. They are said to largely be concerned with bringing happiness to humans. These tiny beings seemingly did not originate from Hyrule however, as their homeland is said to be a place called the Minish Realm that is connected to Hyrule, but the passageway connecting the two worlds, the Minish Door, opens only temporarily once a century to allow the Minish to either travel from their own world to Hyrule or return to their homeland. Though they primarily live in the [[Minish Village]] deep in the [[Minish Woods]] of Hyrule, they are also known to have members of their tribe scattered around Hyrule as well, such as in [[Hyrule Town]], [[Castor Wilds]], and even up on [[Mount Crenel]]. They were responsible for the giving of the [[Picori Blade]] and the [[Light Force]] to the [[Hero of Men]] during the War of the Bound Chest in an attempt to do their part to help the human race win the war against evil. Some of the most famous members of this tribe include [[Vaati]] and [[Ezlo]].
 
{{clear}}
 
 
===Wind Tribe===
 
[[File:The Wind Tribe Figurine.gif|thumb|left|80px|Members of the Wind Tribe.]]
 
The '''[[Wind Tribe]]''' are a race of humanoid beings that have magical powers that are strongly connected to the winds (hence their name of the "Wind Tribe") and are the guardians of the [[Wind Element]]. They were responsible for the construction of the [[Fortress of Winds]] in the [[Wind Ruins]] just south of [[Castor Wilds]] as well as the [[Palace of Winds]] and the [[Tower of Winds]] above Hyrule. They were said to have been the favorite tribe of [[Gustaf]], an ancient [[King of Hyrule]] with whom they had dealings. After living in the marshlands of the mucky Castor Wilds for a time, the Wind Tribe abandoned the Wind Ruins and the Fortress of Winds, leaving for the [[Cloud Tops]] and taking the Wind Element with them. They left in the ruins of the Fortress of Winds a [[Mazaal|guardian]] that protected another treasure of theirs, the [[Ocarina of Wind]], in the event that a worthy person came in search of the Wind Element. In the Cloud Tops, they have made the Tower of Winds their home as well as the road to the Palace of Winds, which is hinted to have once rested in the Wind Ruins before being moved up into the clouds by the magic of the Wind Tribe. The tribe only appears in ''The Minish Cap'', giving rise to speculation as to what happened to them in the aftermath of that story. Though what is suspected to be the Palace of Winds appears in ''Four Swords'' and the Palace of Winds and the Tower of Winds officially reappear in ''Four Swords Adventures'', the Wind Tribe is not anywhere to be seen. This has given rise to speculation that Vaati, who is seen residing in the Palace of Winds later, may possibly have wiped them out and taken over their palace, turning it into his own.
 
{{clear}}
 
 
===Oocca===
 
[[File:OOCCOO.jpg|thumb|right|100px|Examples of both a grown and infant Oocca.]]
 
Possibly rivaling only the [[Sheikah]] in terms of mysteriousness is the strange '''[[Oocca]]''' race that inhabits the [[City in the Sky]] floating high above Hyrule. Only bits and pieces of the Oocca's history have yet been revealed, leaving their race's history open to much speculation. It is said that they were responsible for assisting the ancient [[Sage]]s in constructing the [[Temple of Time]] ages ago shortly after the foundation of Hyrule itself. They are also said to have been the creators of the [[Dominion Rod]] (known to their tribe as the "Rod of the Heavens"), a magical rod that possesses the power to infuse life into certain statues found scattered across Hyrule. They are hinted to have had a close connection to both the Royal Family of Hyrule and the [[Sheikah]], as they left the [[Ancient Sky Book]] in the hands of the Sheikah tribe upon their departure for the City in the Sky. The Oocca once maintained relations with the Royal Family even after they left for the skies, by means of the "Messenger to the Heavens" who would carry the "Rod of the Heavens" and journey between the surface and the city by means of the [[Sky Cannon]]. By the time of ''Twilight Princess'', the Oocca have mysteriously lost touch with the surface-dwellers of Hyrule and nobody has seen one in living memory, causing many to believe them and their fantastic city merely a myth. Link eventually rediscovers the Dominion Rod and recovers the Ancient Sky Book from the last known Sheikah, [[Impaz]], and uses the pair to locate and repair the Sky Cannon before using the cannon to launch himself up to the City in the Sky, where he becomes the first surface-dweller and Messenger to the Heavens to see the Oocca and their city in ages.
 
{{clear}}
 
 
==References==
 
<div class="references-small" style="height:175px; overflow: auto; padding: 5px">
 
<references/>
 
</div>
 
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
  +
File:HW Bokoblin Captain Portrait.png|A Bokoblin Captain
File:Land of hyrule.jpg|Hyrule, official art from ''A Link to the Past''.
 
  +
File:HW Summoner Bokoblin.png|A Bokoblin Summoner
File:Hyrule-Map-LoZ.jpg|Map of Hyrule from the ''Legend of Zelda'' [[Valiant Comics]].
 
  +
File:HW King Bulblin Portrait 1.png|A Bulblin Captain
File:Normal deathmountain3.jpg|Link looks over Hyrule, official art from ''[[The Legend of Zelda (Game)|The Legend of Zelda]]''.
 
  +
File:HW Bulblin Summoner Portrait.png|A Bulblin Summoner
File:Hyrule TAoL.PNG|Hyrule overworld map from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.
 
  +
File:HW Captain Keeta Portrait 1.png|Captain Keeta
File:Hyrule-alttp.gif|Light World Map from ''A Link to the Past''.
 
File:Darkworld.gif|Dark World Map from ''A Link to the Past''.
+
File:HW Dark Goron Captain Portrait.png|A Dark Goron Captain
  +
File:HW Dark Hylian Captain Portrait.png|A Dark Hylian Captain
File:Hyrule B and W.jpeg|Hyrule frozen in time, from ''The Wind Waker''.
 
  +
File:HW Dinolfos Portrait.png|A Dinolfos Chieftain
File:Hyrule Minish Cap.png|Map of Hyrule as featured in ''The Minish Cap''.
 
  +
File:HW Ghost Captain Portrait.png|A Ghost Soldier Captain
File:Opening 1.png|Hyrule as shown in the prologue of ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''
 
  +
File:HW Ghost Summoner Portrait.png|A Ghost Summoner
  +
File:HW Golden Cucco Portrait.png|A Gold Cucco
  +
File:HW Goron Captain 1 Portrait 1.png|A Goron Captain
  +
File:HW Goron Captain 2 Portrait.png|A secondary Goron Captain
  +
File:HW Goron Summoner Portrait.png|A Goron Summoner
  +
File:HW Hylian Captain 1 Portrait.png|A Hylian Captain
  +
File:HW Hylian Captain 2 Portrait 1.png|A secondary Hylian Captain
  +
File:HW Hylian Summoner Portrait.png|A Hylian Soldier Summoner
  +
File:HW Summoner Hylian.jpg|A Hylian Soldier Summoner
  +
File:HW Lizalfos Portrait.png|A Lizalfos Chieftan
  +
File:HW Stalchild (Captain) Portrait.png|A Stalchild Captain
  +
File:HW Stalchild Summoner Portrait.png|A Stalchild Summoner
  +
File:HW Summoner Stalchild.png|A Stalchild Summoner
 
</gallery>
 
</gallery>
   
  +
{{Ref}}
==External Links==
 
{{Wikipedia|Hyrule}}
 
   
[[Category:Hyrule]]
+
[[Category:Enemies]]
[[Category:Countries]]
+
[[Category:Enemies in Hyrule Warriors]]
[[Category:Places]]
+
[[Category:Characters in Hyrule Warriors]]
[[Category:Places in The Legend of Zelda: Ocarina of Time]]
 
[[Category:Places in The Legend of Zelda: The Minish Cap]]
 
[[Category:Places in The Legend of Zelda: Twilight Princess]]
 

Revision as of 09:55, 13 July 2016

Captains are high ranking Force soldiers in the Template:HWS. Depending on the Force, a Captain may be an ally or an enemy.

Characteristics

Captains fulfill similar roles to that of infantry soldiers. Their most basic objective is to combat enemy soldiers and to move in to take over Keeps and Outposts. Unlike the weaker soldiers however, Captains are stronger and more resilient, and are able to fulfill other needs based on their type. Captains are commonly seen as Keep Bosses and Outpost Captains, who guard Keeps and Outposts respectively, as well as regular Captains that fight on the battlefield. Some Captains may also lead unit troops onto the field, thereby increasing their Force's numbers.

Notable Captains are listed in the battle's Battlefield Info. An ally Captain that is in danger of falling will call upon for assistance, and can be healed to full health by touching the Rescue Area circle that forms around them. Enemy Captains typically have Weak Point Gauges that are exposed after performing a powerful attack, though this also depends on the type of enemy they are as well.

Types of Captains

Besides the Captains that fight normally on the battlefield, other types of Captains also appear, with some specific to certain battles. Each type fulfills a different and sometimes specific role.

Type Modes Purpose and Effects
Bombchu Operator Legend Mode
Adventure Mode
Appears in "Land of Myth" in Legend Mode. They are Captains that operate Bombchus to attack Keeps. If they are defeated, their Bombchu may be claimed and sent back to attack enemy Keeps.
Commando Legend Mode Appears in "The Shadow King". They are Captains Zant summons to attack and capture Agitha, thereby forcing her to retreat. Two appear and may be defeated to save Agitha.
Engineer Legend Mode Appears in "The Sorceress of the Valley". The Engineer is summoned to lower a critical drawbridge leading to the Valley's northern ruins. He must be safely escorted to the specified destination.
Fairy Hunter Adventure Mode Appears in certain battles of the Termina Map. They carry a white Fairy that, when rescued, causes enemies to drop Silver Rupees for a short amount of time.
Fortifier Captain Adventure Mode Advances to Keeps controlled by their respective Forces to strengthen them by raising the Morale of the Keep's troops. They retreat upon having successfully fortified a Keep.
Gatekeeper Legend Mode
Adventure Mode
Guards closed gates to certain areas and must be defeated to open them.
Healer Adventure Mode Heals enemy Forces when they are low on health.
Heart Transport Captain Adventure Mode Drops Hearts once defeated.
Item Thief Adventure Mode Steals usable items, such as Bombs, before temporarily retreating and reappearing elsewhere. They can steal multiple items at a time and must be defeated to get them back.
Item Transporters Adventure Mode Drops Weapons once defeated.
Keep Boss Legend Mode
Adventure Mode
Appears solely inside Keeps once the Keep Meter is depleted. They appear as moving fortress icons on the map. Defeating them will claim the Keep.
Magic Thief Adventure Mode Steals a Warrior's Magic before temporarily retreating and reappearing elsewhere.
Magic Transport Captain Adventure Mode Drops Magic Jars once defeated.
Outpost Captain Legend Mode
Adventure Mode
Occupies Outposts. Defeating them will claim the Outpost.
Raid Captain Adventure Mode Advances in pairs to capture enemy Outposts and Keeps. Allied Raid Captains also commonly appear to capture opposing Keeps. While they prioritize Keeps, they will also stop to capture Outposts en-route as well.
Rally Captain Adventure Mode Raises the Morale of a Force's troops outside of Keeps. Unlike Fortifier Captains, they do not disappear after having completed their objective and will advance to raise another troop's Morale if uninhibited.
Rupee Captain Adventure Mode Appears in certain battles of the Termina Map. They carry a significant amount of Rupees in battles which opposing Forces compete for the highest amount of Rupees collected. They release their collection of Rupees upon defeat.
Rupee Thief Adventure Mode Steals Rupees before temporarily retreating and reappearing elsewhere.
Scout Captain Adventure Mode Summons other Captains onto the battlefield.
Siege Captain Adventure Mode Targets specific enemy Keeps as scripted events, unlike Raid Captains who assault Keeps indiscriminately. If they are not defeated after a set amount of time upon entering a Keep, they will greatly decrease the number of defensive troops within, allowing the Keep Meter to decrease faster.
Summoner Legend Mode
Adventure Mode
Summons additional enemy troops onto the battlefield, often around Warriors to surround them.
Triforce Transport Captain Adventure Mode Drops Force Fragments once defeated.
Turncoat Leader Legend Mode Appears in "Sealed Ambition". Commands the Turncoat Soldiers on Ghirahim's orders. He must be found and defeated to prevent more Turncoat Soldiers from appearing.
Turncoat Soldier Legend Mode Appears in "Sealed Ambition". They are Skyloft Captains that have been brainwashed and turned traitorous by Ghirahim. They will attack ally troops, and will continuously spawn until the Turncoat Leader is found and defeated.

Notable Captains

Hylian Captains

Hylian Captains are the higher ranking soldiers of the Hyrulean Forces. As with the other soldiers, they are Hylians trained to serve the Kingdom of Hyrule in times of war. They appear in numerous battles where the Hyrulean Forces face the Dark Forces, and later Ganondorf's Forces. They also appear as enemy Captains when Ganondorf invades Hyrule Field, and as enemies to Cia and her lieutenants in the Master Quest DLC Pack Scenarios.

In "The Sheikah Tribesman", a Hylian Captain appears behind a sealed gate in the northern section of the caves, requiring reinforcements. Either Impa or Link must locate and bomb a hidden passageway to rendezvous with him.

In "Land in the Sky", the Hyrulean Forces step into the portal to the Era of the Sky, where they find the Skyloft Forces combating the Dark Forces led by Ghirahim and Volga. The Skyloft Forces are commanded by Skyloft Captains, who are otherwise identical to the Hylian Captains. The Hyrulean and Skyloft Forces both combine to drive out the Dark Forces. At the end of the battle, Ghirahim begins to brainwash and take control of a fraction of Skyloft Soldiers.[1][2] In "Sealed Ambition", Ghirahim puts his plan into place by turning the brainwashed captains into Turncoat Soldiers to attack the Hyrulean Forces. The Hyrulean Forces must defeat them and their leader before they can continue scouting for Ghirahim and the Gate of Souls in the area.

The Skyloft Forces and Skyloft Captains also appear in "The Demon Lord". They combat the advances of Ghirahim and his Forces, and later fight Cia and her Dark Forces after she breaks her false alliance with them.

In "The Sacred Sword", the Hyrulean Forces are ambushed by the Ghost Forces, which are led by Ghost Captains. They serve to protect the Temple of the Sacred Sword from outside threats.[3] It is later revealed that Wizzro is manipulating the Ghost Forces, and upon his first defeat, the Ghost Forces retreat and allow the Hyrulean Forces entry to the temple.

As enemies, Hylian Captains have similar attack patterns to Stalmasters and Darknuts, and attack by lunging forward and swinging their sword. Their attack can be predicted by the blue light they emit when they are about to attack. Doing so leaves them vulnerable and exposes their Weak Point Gauge.

In certain Adventure Mode battles, a Hylian Captain will become injured and retreats to the Allied Base. If they are not safely escorted and are defeated, they will reappear as a named variant of the Big Poe called a Hylian Ghost. This ghost will curse the Allied Forces in numerous ways when it appears.[4][5]

Goron Captains

Goron Captains are the higher ranking Goron soldiers of the Goron Forces. They appear as Gorons wearing plated iron armor and thick helmets. As with the rest of the Goron Forces, they are allied with and appear to the aid of the Hyrulean Forces in their fight against the Dark Forces. However, in "Land of Myth", they also appear as enemy Captains under Darunia's command.

In "The Armies of Ruin", a Goron Captain appears to the aid of the Hyrulean Forces in their battle against the Dark Forces. He is attacked by a Lizalfos, but is soon saved by Link. The rescue's efforts open the entrance to a mine tunnel, and the Goron Captain urges that Link take the Bombs inside. Later when the Hyrulean Forces summon the Great Fairy to attack the Dark Forces, one of the Goron Captain's Bombs is taken by the Fairies to turn into a giant Bomb.

In "The Sheikah Tribesman", a Goron Captain again appears to help the Hyrulean Forces, this time by bringing in and operating Bombchus to blow up stone spires so that the Hyrulean Forces may advance. He appears twice throughout the battle.

In "Land of Myth", the Hyrulean Forces are attacked by Darunia and his Goron Forces, who are being controlled by the Dark Forces.[6] The Goron Captains assist Darunia by attacking the Hyrulean Forces; first by launching boulders at the Allied Base, then as Bombchu Operators who lead Bombchus to attack key Keeps. Upon Darunia's defeat, the Goron Forces return to their sanity.[7] They then assist the Hyrulean Forces on their assault against the Dark Forces in "The Water Temple".

In "The Dragon of the Caves" in the Master Quest DLC Pack, the Goron Forces keep guard of Wizzro's ring. The Goron Captains' panicking draws Cia's curiosity to the ring, and Wizzro is released. The Goron Captains then try to combat Cia by bringing in Bombchus while the Dark Forces are fighting Volga's Forces.

As enemies, Goron Captains attack by curling up into a ball and charging forward. The attack leaves them vulnerable shortly afterwards, and exposes their Weak Point Gauge.

Lizalfos Chieftains

Lizalfos Chieftains are high ranking Lizalfos soldiers of several Forces. They are among the Captains of the Dark Forces, Ganondorf's Forces, the Monster Forces and Volga's Forces. They also appear as ally Captains in Ganondorf's and Cia's Scenarios.

In "Ganondorf's Return", a Lizalfos leads the Monster Forces occupying the Gerudo Desert. It has the settlement gates closed to barricade Ganondorf's Forces, but later reopens them to avenge its fallen allies after several Keeps are taken. It, along with several Aeralfos, are later fought at the Sacred Grounds Keep. Their defeat summons Gohma and Manhandla onto the battlefield.

In "The Dragon of the Caves" in the Master Quest DLC Pack, a Lizalfos Chieftain and a Dinolfos Chieftain appear as Captains in Volga's army, along with several other Lizalfos and Dinolfos. They arrive as reinforcements when Cia reaches and fights Volga.

Gallery

References

  1. "How drab. I should bring this little moment to an end to make things a bit more tolerable. No... On second thought, it might be more fun to destroy them from the inside... Ha ha ha!" — Ghirahim (Hyrule Warriors)
  2. "Hrk--! ...What is your bidding, master?" — Skyloft Captain (Hyrule Warriors)
  3. "Those who would threaten the temple... will be punished!" — Ghost Soldier (Hyrule Warriors)
  4. "Hylian Ghost's curse has caused a faction of Allied Forces to retreat!" — N/A (Hyrule Warriors)
  5. "Hylian Ghost's curse has reduced your total Rupees!" — N/A (Hyrule Warriors)
  6. "I feel as if the sorceress is behind this... Could her allies be controlling the Gorons?" — Impa (Hyrule Warriors)
  7. "I didn't realize what we were doing! Forgive us! Someone was twisting our minds!" — Darunia (Hyrule Warriors)