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{{Place
 
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{{merge|Nintendo Consoles}}
|name = Sacred Forest Meadow
 
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{{exitstub-nintendo}}
|image = [[File:Sfmeadow.jpg|300px]]
 
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[[File:Gameboy.png|150px|right]]
|caption =
 
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The Game Boy was the first (excluding the ''Game and Watch'' line) battery-powered handheld game console sold by [[Nintendo]], and is the third system that allowed a portable Legend of Zelda game, behind the Zelda Game Watch and Zelda Game & Watch. It is one of the world's best-selling game system line, selling over 118 million units worldwide to date since its release 1989<ref>[http://www.nintendo.com/corp/report/06AnnualReport.pdf#page=14 Annual Report 2006 (PDF File)]</ref>, and has spawned many successful spin-offs, including the [[Game Boy Pocket]].
|game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''
 
|inhab = [[Moblin]]s<br>[[Wolfos]]<br>[[Mad Scrub]]s
 
|items = [[Saria's Song]]<br>[[Minuet of Forest]]<br>[[Gold Skulltula]]
 
|related = [[Lost Woods]]<br>[[Forest Temple]]
 
|theme music =
 
}}
 
   
The '''Sacred Forest Meadow''' is a location from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''.
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==''The Legend of Zelda'' Games of the Console==
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The original Game Boy had two Zelda releases: ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'', and ''[[Link's Awakening DX]]''; the latter was an expanded version of ''Link's Awakening'' that was actually playable as a standard Game Boy game, but could also be played as a full-color Game Boy Color game instead of keeping the original shades of grey as most games did. However, a special dungeon, the Color Dungeon, could only be played on a Game Boy Color.
   
==Features==
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== References ==
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<references />
The most sacred area of the [[Lost Woods]], the Sacred Forest Meadow is divided into two areas: a maze-like area in the south and the [[Forest Temple|Forest Temple's]] entrance to the north. It may be found in the northern region of the [[Lost Woods]]; however, its entrance is blocked by a large gate that can only be opened by defeating a [[Wolfos]] which appears before it. According to [[Saria]], anyone can speak to the spirits of the forest just by playing the [[ocarina]] in the meadow.<ref>{{cite|If you play the Ocarina here, you can talk with the spirits in the forest.|Saria|Ocarina of Time}}</ref>
 
 
[[Category:Nintendo]]
 
 
[[Category:Systems]]
Just as the rest of the woods are shrouded in mystery, so is the Forest Meadow. Few people know the way to the meadow by heart. Nonetheless, it is [[Saria|Saria's]] favorite haunt, and she will go to the meadow to have some alone time.<ref>{{cite|I've been waiting for you, Link! This is the Sacred Forest Meadow. It's my secret place!|Saria|Ocarina of Time}}</ref> During such a time, someone familiar with the [[Saria's Song|tune]] Saria plays may find it easier to find the meadow and their way through by following the sound of her [[Fairy Ocarina|ocarina]].
 
 
==History==
 
When Link first enters the meadow as a child, it is infested with a high population of [[Mad Scrub|Mad Scrubs]]. Here, he visits Saria, who is sitting in a tree stump right below the entrance to the Forest Temple. She confesses to Link that she feels the Sacred Forest Meadow will be an important place for the two of them some time in the future, and goes on to teach Link "[[Saria's Song]]".<ref>{{cite|I feel... This place will be very important for both of us someday. That's what I feel.|Saria|Ocarina of Time}}</ref>
 
 
After becoming an adult by pulling the [[Master Sword]] from its [[Pedestal of Time|pedestal]], Link returns to the Sacred Forest Meadow in order to enter the Forest Temple and awaken Saria as the [[Sage of Forest]].<ref>{{cite|One Sage is waiting for the time of awakening in the Forest Temple. The Sage is a girl I am sure you know... Because of the evil power in the temple, she cannot hear the awakening call from the Sacred Realm...|Sheik|Ocarina of Time}}</ref> However, some time during the seven years that Link was asleep, the Mad Scrubs were flushed out, instead being replaced by [[Moblin]]s, giant sentinels of [[Ganon|Ganondorf's]] army. At the end of the maze is a [[Great Moblin]] blocking the narrow path that connects the labyrinth with the Sacred Meadow, which Link easily defeats and thus access the outside of the Forest Temple's entrance. Unfortunately, he discovers that Saria is nowhere to be found. Instead, [[Sheik]] shows up and teaches the young hero the "[[Minuet of Forest]]" to allow Link to transport back to the meadow any time he wants by playing the [[Ocarina of Time (Item)|Ocarina of Time]].
 
 
==Trivia==
 
*There are two caverns known to lie beneath the maze area of the meadow. One happens to be a [[Fairy Fountain]]; the other one is an unusual looking cavern that is home of two [[Wolfos]]. Defeating them with reveal a small chest with a [[Rupee|Purple Rupee]].
 
*This is the only area in which Link encounters Moblins in ''Ocarina of Time''.
 
 
==Gallery==
 
<gallery>
 
File:Sacredforestmeadowtop.jpg|The northernmost section of the Sacred Forest Meadow
 
</gallery>
 
 
{{Ref}}
 
<br>
 
{{Names
 
|English=
 
|Japanese= 森の聖域
 
|Spanish=
 
|Spanish(LA)=
 
|Spanish(SP)=
 
|French(FR)= {{exp|Sacred Grove|Bosquet Sacré}}
 
|French(CA)= {{exp|Sacred glade of the forest|Clairière sacrée de la forêt}}
 
|German= Heilige Lichtung
 
|Italian=
 
}}
 
 
{{OoTNavMap}}
 
 
[[Category:Forests]]
 
[[Category:Places in The Legend of Zelda: Ocarina of Time]]
 
[[Category:Places]]
 

Revision as of 03:51, 8 August 2011

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It has been suggested that this article or section be merged with Nintendo Consoles.

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Template:Exitstub-nintendo

The Game Boy was the first (excluding the Game and Watch line) battery-powered handheld game console sold by Nintendo, and is the third system that allowed a portable Legend of Zelda game, behind the Zelda Game Watch and Zelda Game & Watch. It is one of the world's best-selling game system line, selling over 118 million units worldwide to date since its release 1989[1], and has spawned many successful spin-offs, including the Game Boy Pocket.

The Legend of Zelda Games of the Console

The original Game Boy had two Zelda releases: Link's Awakening, and Link's Awakening DX; the latter was an expanded version of Link's Awakening that was actually playable as a standard Game Boy game, but could also be played as a full-color Game Boy Color game instead of keeping the original shades of grey as most games did. However, a special dungeon, the Color Dungeon, could only be played on a Game Boy Color.

References