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This article is about the Divine Beast. For the Main Quest of the same name, see Divine Beast Vah Naboris (Quest).

The Divine Beast Vah Naboris (pronounced /nəˈbɔər.ɨs/ nə-BOAR-iss)[1] is a Divine Beast and a dungeon in Breath of the Wild.[2] It is a giant machine that loosely resembles a Bactrian camel. The two humps on its back generate electricity to strike lightning onto those who come near.[3]


Naboris was created over 10,000 years ago by the Sheikah, along with the other three Divine Beasts and Guardians, to combat Calamity Ganon.[4][5] Four Champions were picked to pilot the Divine Beasts, who launched a full-scale attack on Ganon,[6] headed by a princess and a hero wielding the Master Sword. With their overwhelming technological might, their efforts were successful and Ganon was sealed away for thousands of years.[7]

110 years before the events of Breath of the Wild, the Royal Family of Hyrule was warned by a fortune teller of Ganon's return.[8] In preparation of stopping Ganon's return, the Divine Beasts were rediscovered after being excavated and four new Champions were chosen to pilot them.[9] The Gerudo chief Urbosa was chosen to operate Naboris.[10] It was also during this time that Naboris served as the protector of the Gerudo people of Gerudo Desert.[11][12] However, despite Link's, Princess Zelda's and the four Champions' best efforts and preparations, Ganon surprised them by corrupting and taking control of the Divine Beasts.[13] Urbosa was killed by Thunderblight Ganon, a being created by Ganon to seize control of Naboris.[14] The losing battle resulted in Link becoming seriously wounded and being taken to the Shrine of Resurrection to recover while Zelda fended off Ganon alone while Link was dormant in the Slumber of Restoration.[15]

A century later, Ganon's power grew strong enough to remotely control the Divine Beasts once more even in his imprisonment.[16] Under Ganon's control, Naboris wanders the East Barrens of the Gerudo Desert, threatening the inhabitants of Gerudo Desert with the risk of being struck from its lightning should it travel too close.[12] Until Link arrives to calm Naboris, it caused problems for people in the Gerudo Desert, obstructing travel and deterring visitors.[17][18]

Entrance to the Divine Beast[]

In order to stop Naboris, Link must enter Gerudo Town and seek counsel with Riju, the Gerudo chief, and offer to quell it. Interested by Link's offer, Riju informs Link that her precious heirloom, the Thunder Helm, was stolen and tasks him with retrieving it from the Yiga Clan Hideout.[19] After successfully returning the Thunder Helm, Riju dons it and instructs Link to meet with her at the Lookout Post south of Gerudo Town.[20] Before leaving, she mentions that the only way to get close to Naboris is by riding a Sand Seal.[21] Upon meeting with Riju at the Lookout Post, she will tell Link of her plan to take down Naboris. The first stage of her plan is to draw close to Naboris with Sand Seals,[22] which are capable of quickly crossing vast distances of desert sand. The second portion of her plan is to use Bomb Arrows to damage Naboris' feet, inhibiting its ability to draw power from the ground.[23] To this end, Riju gifts Link with a bundle of twenty Bomb Arrows.[24] If Link consents to the plan, Riju will guide Link out into the desert and perform a brief ritual, calling for help in their mission from the ancestors of the Gerudo.[25] Responding to her ritual, the Thunder Helm creates an electrified barrier which encompasses both Link and Riju. Offering one more plea to Urbosa, Riju begins her charge towards Naboris.[26]

In order to successfully subdue Naboris, Link must strike each of its four hooves with Bomb Arrows twice. When near Naboris, it will draw in energy to fire a powerful bolt of lightning at Link, potentially damaging him if he is not within the protective radius of Riju's Thunder Helm. Upon striking Naboris' hooves with Bomb Arrows enough times, it will temporarily shut down, causing its legs to buckle and its body to fall to the ground. As she is unable to face the obstacles within, Riju bids Link well in completing the task to calm Naboris alone.[27] Once Link is inside Naboris, it will resume moving and he will activate the Divine Beast's Travel Gate. After doing so, Urbosa will call to him, announcing her anticipation for the moment that they can wrest control of Naboris back from Ganon.[28]

It is impossible to enter Naboris without Riju's assistance, as its hooves are submerged under the desert sands before Riju joins Link. Additionally, its feet will not react to being struck by Bomb Arrows. Its electric attacks will deal a base 32 points of damage to Link, even if he has the Unshockable Set Bonus from the Rubber Armor set active.

Themes and Navigation[]

BotW Divine Beast Vah Naboris Icon

Naboris is heavily-themed around electricity and utilizing electric currents in conjunction with circuits to activate puzzles and manipulate components within its body. Upon entry to Naboris, Urbosa instructs Link to find the Guidance Stone that will download a map of Naboris onto his Sheikah Slate.[29][30] Should Link need to leave Naboris, he may do so by directly warping out with the Sheikah Slate's map, or by standing atop the Travel Gate to be taken directly to the entrance of the aforementioned Lookout Post. The entrance to Naboris is a sort of undercarriage accompanying its torso, with a small flight of stairs leading upwards into the interior its torso. The archway connecting the flight of stairs is obstructed by a formation of Malice attached to a Glowing Eyeball, which must be destroyed in order to advance.

The interior of the torso is divided into three primary cylinders which feature a complex system of multi-leveled platforms with the main control unit situated on the middle cylinder. The sides of the torso feature a set of three apertures on each side with the two closest to Naboris' head obstructed by cracked tile walls that must be destroyed with explosives in order to pass through. The Guidance Stone that will distill the map of Naboris is set in an antechamber at the far rear of the torso. Upon activating it, a 3D map of Naboris will appear in place of the Sheikah Slate's map of Hyrule while Link is inside Naboris. The five terminals needed to activate the main control unit will appear as glowing points throughout Naboris' map and Link will gain the ability to rotate the three cylindrical sections of Naboris' torso by increments of 90 degrees to reposition the platforms inside.[31][32] The map also shows Link's position within Naboris and allows him to exit it remotely by pressing the X button while viewing the map. The map shows the primary, trisected circuit along the internal cylinders, coloring them either green or orange to indicate whether the circuits are closed or open, respectively. Two are closed by default, while the one along the ceiling closest to Naboris' neck is open. The power source for the circuits is located on the underside of the platform supporting the main control unit, perpetually powering the central circuit.

Two of the five terminals within Naboris are located within the cylindrical torso chamber. One terminal, located along the cylinder closest to Naboris' neck, is accessible when the circuit is positioned at the top. The other terminal is set in a small chamber along the back cylinder, which can only be entered by rotating the cylinder 180 degrees and entering from the connecting chamber in Naboris' right hip. The terminal can only be activated by rotating the cylinder an additional 90 degrees upon entering the chamber, setting its pedestal upright. A third terminal is located on the middle floor of Naboris' first hump, protected by Malice connected to a Glowing Eyeball. A fourth terminal is situated in the lowest chamber connecting Naboris' humps together, protected by a portcullis that can only be released by placing two electric orbs along the small pedestals with circuits connecting to nodes above the portcullis. The final terminal is located inside Naboris' head, which can be accessed only by forcing Naboris to retract its neck in a vertical position by electrifying the two nodes at the base of its neck. This creates an elevator that will carry Link towards Naboris' head.

Upon activating all of the terminals, Urbosa congratulates Link and directs him towards the main control unit in the center of Naboris' torso.[33] If Link approaches and attempts to activate the main control unit, he will be stopped by Thunderblight Ganon, which will manifest himself behind Link and attack. Urbosa warns Link that it was Thunderblight Ganon that slew her a century ago as the battle for control of Naboris begins.[14] Throughout the fight with Thunderblight Ganon, Urbosa will offer advice and commentary to Link about his foe.[34]

Once Thunderblight Ganon has been defeated, Link will be able to activate the main control unit controlling Naboris, at the expense of being unable to enter it again.[35] In doing so, Link frees Urbosa's spirit, which was trapped within Naboris over the course of the century under Ganon's control.[36] Urbosa thanks Link for liberating her, and offers him her unique ability to command a flurry of lightning, called Urbosa's Fury.[37] Afterwards, she asks Link to reassure Princess Zelda that the events which unfolded a century ago were out of her control and that she is not to blame for what resulted from Ganon's attack.[38] Bidding farewell to Link,[39] Urbosa guides Naboris to Spectacle Rock's southern mesa where she anticipates the moment that they can achieve their revenge on Ganon.[40]

A stone chest sitting on a sideways platform above and to the left of the main control unit holds a Knight's Bow. A second stone chest on the inverse of this platform, guarded by a formation of Malice and a Glowing Eyeball, contains an Ancient Shaft. A metallic chest can be found suspended by a rope near Naboris' tail, which Link can detach to retrieve the Ancient Core inside. A stone chest containing five Bomb Arrows rests in a room along Naboris' hip which can be accessed from Naboris' exterior. A metallic chest containing an Ancient Spring sits within a chamber sealed by a cracked tile wall along Naboris' right shoulder, accessible only from the cylindrical torso chamber. On the far end of the interior of Naboris' neck, which can only be accessed while it is relaxed, rests a stone chest that contains a Knight's Shield. A stone chest, hidden on a ledge that is accessible only when the Divine Beast's rear dome is relaxed, contains an Ancient Gear. A metallic chest containing an Ancient Screw sits atop a ledge between the first and second floor of Naboris' second hump. The third floor of this hump also bears a stone chest containing a Topaz.

Minor Enemies and Traps[]


Divine Beast Vah Naboris is named after Nabooru,[40] the Sage of Spirit from Ocarina of Time.

TMC Forest Minish Artwork Names in other regions TMC Jabber Nut Sprite
JapanJapanese神獣 ヴァ・ナボリス (Shinjū Va Naborisu)Divine Beast Va Naborisu
Naborisu is a corruption of ナボール (Nabōru), Nabooru's Japanese name.
GermanyGermanTitan Vah NaborisSame as English.
Latin AmericaSpanishLABestia divina Vah Naboris[41]Same as English.
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.



  1. "Unfortunately, I cannot appease Naboris on my own." — AbdallahSmash026 and Nintendo, The Legend of Zelda: Breath of the Wild - Part 43 | Divine Beast Vah Naboris, YouTube (video), published March 11, 2017, retrieved May 13, 2017.
  2. "Divine Beast Vah Naboris" — Map (Breath of the Wild)
  3. "It looks like the electric current is generated in the two humps on that thing's back." — Traysi (Breath of the Wild)
  4. "The four Divine Beasts are the ancient Sheikah weapons wielded by the four Champions who Ganon defeated." — Impa (Breath of the Wild)
  5. "The people thought it wise to utilize their technological prowess to ensure the safety of the land, should Calamity Ganon ever return. They constructed four mechanical wonders to be known as the Divine Beasts." — Impa (Breath of the Wild)
  6. "The Divine Beasts were piloted by four individuals of exceptional skill from across the land. And thus, the plan to neutralize Ganon was formed." — Impa (Breath of the Wild)
  7. "Upon Ganon's inevitable return to Hyrule, the princess and the hero fought alongside these four Champions against this ancient evil. The Guardians were tasked with protecting the hero as the Divine Beasts unleashed a furious attack upon their terrible foe. And when the hero wielding the sword that seals the darkness delivered his final blow... The princess used her sacred power to seal away Calamity Ganon." — Impa (Breath of the Wild)
  8. "Reports keep arriving regarding the excavation of relics. The fortune teller's predictions seem to be coming true. Calamity Ganon was not a figure of fable, or even of legend. He actually existed in our great land of Hyrule. We must investigate all the relics, learn as much as we can. But understanding the Divine Beasts alone will take time... Zelda's eyes lit up like a wildfire when I told her about the relics... I must admit, she has a knack for research." — King Rhoam's Journal (Breath of the Wild)
  9. "But there was also...a prophecy. "The signs of a resurrection of Calamity Ganon are clear. And the power to oppose it lies dormant beneath the ground." We decided to heed the prophecy and began excavating large areas of land. It wasn't long before we discovered several ancient relics made by the hands of our distant ancestors. These relics, the Divine Beasts, were giant machines piloted by warriors." — King Rhoam (Breath of the Wild)
  10. "Still, the Divine Beast Vah Naboris remains. That one was controlled by Urbosa of the Gerudo." — Impa (Breath of the Wild)
  11. "You crossed the Gerudo Desert to get here, right? So you must have seen the giant walking around outside... It appeared suddenly a few weeks ago. It's a daunting sight. If you get too close to it, it'll lash out at you with lightning. I can't imagine what would happen if it came to town... The chief says that thing used to be a god who protected this area around 100 years ago..." — Fegran (Breath of the Wild)
  12. 12.0 12.1 "That's the Divine Beast Vah Naboris. They say it used to be a god who protected this area, but... It suddenly appeared a little while ago and just started walking around aimlessly. Everyone's afraid that it may wander into town eventually. The chief is doing what she can about it, but... I heard a rumor that if you get too close to the Divine Beast, it will shoot you with lightning and burn you to a crisp. All we can do is hope that it doesn't come this way..." — Lashley (Breath of the Wild)
  13. "The princess, her appointed knight, and the rest of the Champions were on the brink of sealing away Ganon... But nay... Ganon was cunning, and he responded with a plan beyond our imagining. He appeared from deep below Hyrule Castle, seized control of the Guardians and the Divine Beasts, and turned them against us." — King Rhoam (Breath of the Wild)
  14. 14.0 14.1 "Stay on your edge, Link! This formidable adversary was made by Ganon and brought me to a warrior's demise 100 years ago. Do not allow this to be your end. Fight for your life...and its death!" — Urbosa (Breath of the Wild)
  15. "The champions lost their lives. Those residing in the castle as well. The appointed knight, gravely wounded, collapsed while defending the princess... And thus, the kingdom of Hyrule was devastated absolutely by Calamity Ganon. However... The princess survived...to face Ganon alone." — King Rhoam (Breath of the Wild)
  16. "Somehow, Ganon has maintained control over all four Divine Beasts, as well as those Guardians swarming around Hyrule Castle." — King Rhoam (Breath of the Wild)
  17. "If only that Divine Beast wasn't around. I would already be back at Gerudo Town... [Divine Beast?] When I say Divine Beast, I'm talking about that giant thing roaming around the desert... It's been kicking up bad sandstorms, and apparently it'll blast you with lightning if you get too close! The thought of getting zapped is terrifying. I can't risk traveling to Gerudo Town..." — Konora (Breath of the Wild)
  18. "Grr... We've lost a lot of business ever since that Divine Beast started stomping out in the desert." — Kachoo (Breath of the Wild)
  19. "A voe within our walls is a great crime. But a voe who is a Champion... Well, we'd never mistreat a friend of Lady Urbosa. And if you're here to help us with Naboris, then we are allies. You saw it on your way to our town. Divine Beast Vah Naboris, cloaked in a massive sandstorm, hurling lightning at any who dare approach. We have to do something to stop it, but we have yet to find any way to appease the Divine Beast on our own. If you truly are a Champion, perhaps you will be able to enter Naboris and calm its anger." — Riju (Breath of the Wild)
    "Lady Riju! I don't see how you can trust a complete stranger with something as important as this task. Perhaps if this person were first to prove his worth by recovering your stolen Thunder Helm..." — Buliara (Breath of the Wild)
    "Ah, yes... An interesting suggestion. You see, there is only one thing in all of Hyrule that can withstand the lightning from Naboris. The Thunder Helm, a family heirloom and relic of the Gerudo. But as Buliara says, it was stolen from us." — Riju (Breath of the Wild)
    "You needn't worry, Lady Riju. If he truly is a Champion, this should be an easy task for him. Our soldiers can tell you all you need to know about the thieves who stole Lady Riju's heirloom." — Buliara (Breath of the Wild)
  20. "The threat Divine Beast Vah Naboris poses has only grown since we began searching for the heirloom. I believe that Gerudo Town itself may be in danger before too long... As chief, and as a Gerudo, I must find some way to stop that thing before it threatens my people. Will you help me? [Of course!] Heheh, who would have thought that, just before such a momentous battle...hearing a simple, confident pledge of support from you would be what puts me at ease? I'll head out now. Let's meet up at the lookout post south of town." — Riju (Breath of the Wild)
  21. "There's only one way to get close to Naboris, and that's with the help of a sand seal. The lookout post isn't too far from town, but you should take a sand seal there. You can get some practice in that way. I'll be waiting for you with my favorite sand seal, Patricia." — Riju (Breath of the Wild)
  22. "What a sight. Divine Beast Vah Naboris is pretty intimidating... If we want to get close enough to that thing, we'll need to use sand seals... Are you ready? [Of course!] Feeling confident? Good. Let's get going, then! First, we'll use the sand seals to get in really close to that thing. I'll take the lead." — Riju (Breath of the Wild)
  23. "I'm counting on you to shoot at its feet with bomb arrows. Naboris draws energy from the ground to keep moving. If you damage the feet, I think you can stop it. Those lightning strikes, though... Getting hit even once could prove fatal. The Thunder Helm can repel the lightning strikes, protecting me from harm. But it can also shield a limited area around me... You'll have to stay close if you don't want to be shocked. And listen... If you're too injured to keep fighting, promise me you'll retreat here, to the lookout post. Don't do anything reckless under any circumstances." — Riju (Breath of the Wild)
  24. "Here are some Gerudo bomb arrows. There aren't many, so be sure to put them to good use." — Riju (Breath of the Wild)
  25. "This is the last time I'll ask... Are you ready? [Of course!] [...] Could you give me a bit of room, just for a moment? My name is Riju, descendant of the royal line and leader of the Gerudo people! With the power of the heirloom passed down in my family, I shall calm the Divine Beast Vah Naboris. Ancestors of the Gerudo! Answer my call! Aid me in this task!" — Riju (Breath of the Wild)
  26. "Oh, wow! I can feel their power coursing through me! Let's move! [...] Lady Urbosa... Please grant Link and me your protection..." — Riju (Breath of the Wild)
  27. "Unfortunately, I cannot appease Naboris on my own. I have no choice but to entrust the rest to you." — Riju (Breath of the Wild)
  28. "Well, well, well... You sure do know how to keep a woman waiting. I can't wait to see you take Naboris back from Ganon!" — Urbosa (Breath of the Wild)
  29. "One thing at a time. You'll need a map to find your way around. Head over to that Guidance Stone over there. Sounds easy, right?" — Urbosa (Breath of the Wild)
  30. "Sheikah Slate authenticated. Distilling map of Divine Beast." — Guidance Stone (Breath of the Wild)
  31. "Good work getting the map of the Divine Beast! The terminals that control Naboris are noted by a series of glowing points on your map. Take Naboris back by activating all of the terminals. You're ready for this." — Urbosa (Breath of the Wild)
  32. "Divine Beast controls have been enabled." — Guidance Stone (Breath of the Wild)
  33. "Well done! That was the last of the terminals. Now...you'll need to start up the main control unit! Take a good look at your map. Head for the glowing mark you see there. You're doing well...but overconfidence can be a deadly foe." — Urbosa (Breath of the Wild)
  34. "This thing is fast! Watch yourself." — Urbosa (Breath of the Wild)
  35. "Once you activate the main control unit, you will not be able to reenter the interior of this Divine Beast. Do you still wish to activate it?" — N/A (Breath of the Wild)
  36. "I knew you wouldn't let us down, Link. Thanks to your valor and skill, my soul is free and Naboris is ours once again. Which means that finally...we can complete what we started years ago. We Gerudo have no tolerance for unfinished business." — Urbosa (Breath of the Wild)
  37. "I've waited so long for the moment to see you finally rush Hyrule Castle... As well as for the moment when I incinerate Ganon into a pile of ash. Which reminds me, I wanted to give you a little something. Please accept this gift, which has come to be known as Urbosa's Fury. It will no doubt be of use to you." — Urbosa (Breath of the Wild)
  38. "But you and the princess...I know you have suffered much regarding what happened to us Champions. But this is how things had to happen. No one need carry blame. So please, make it clear so she understands that. Tell her to shed any worries. And let her know...I couldn't be more proud of her." — Urbosa (Breath of the Wild)
  39. "You take good care of the princess. Oh, and also... Take good care of Hyrule." — Urbosa (Breath of the Wild)
  40. 40.0 40.1 "Nabooru... Legend of the Gerudo, celebrated over ages. And you, who were named to honor her—you are a legend as well. Isn't that right, Naboris?" — Urbosa (Breath of the Wild)
  41. "Bestia divina Vah Naboris" — N/A (Breath of the Wild)
The Legend of ZeldaThe Adventure of LinkA Link to the PastLink's AwakeningOcarina of TimeMajora's MaskOracle of AgesOracle of SeasonsFour SwordsThe Wind WakerFour Swords AdventuresThe Minish CapTwilight PrincessPhantom HourglassSpirit TracksSkyward SwordA Link Between WorldsTri Force HeroesBreath of the WildTears of the KingdomLink's Crossbow TrainingHyrule Warriors

Breath of the Wild

Main Dungeons

Divine Beast Vah Ruta  · Divine Beast Vah Rudania  · Divine Beast Vah Medoh  · Divine Beast Vah Naboris  · Hyrule Castle  · Final TrialTriforce piece (TCB)


Trial of the Sword (TMT ) · Yiga Clan Hideout

Ancient Shrines

Akh Va'quot · Bosh Kala · Chaas Qeta · Daag Chokah · Dagah Keek · Dah Kaso · Dah Hesho · Daka Tuss · Dako Tah · Daqa Koh ·
Daqo Chisay · Dila Maag · Dow Na'eh  · Dunba Taag · Gee Ha'rah · Gorae Torr · Ha Dahamar · Hawa Koth · Hia Miu · Hila Rao · Ishto Soh ·
Ja Baij · Jee Noh · Jitan Sa'mi · Joloo Nah · Ka'o Makagh · Kaam Ya'tak · Kah Mael Shrine · Kah Okeo Shrine · Kah Yah Shrine · Kam Urog Shrine · Katah Chuki · Katosa Aug  · Kay Noh · Kaya Wan · Kayra Mah · Ke'nai Shakah · Keeha Yoog · Keh Namut · Kema Kosassa ·
Kema Zoos · Keo Ruug · Ketoh Wawai · Korgu Chideh · Korsh O'hu · Kuh Takkar · Kuhn Sidajj · Lakna Rokee · Lanno Kooh · Maag Halan · Maag No'rah · Maka Rah · Mezza Lo · Mijah Rokee · Mirro Shaz · Misae Suma · Mo'a Keet · Mogg Latan · Monya Toma · Mozo Shenno ·
Muwo Jeem · Myahm Agana · Namika Ozz · Ne'ez Yohma · Noya Neha · Oman Au · Owa Daim · Pumaag Nitae · Qua Raym · Qaza Tokki · Qukah Nata · Raqa Zunzo · Ree Dahee · Rin Oyaa · Ritaag Zumo · Rok Uwog · Rona Kachta · Rota Ooh · Rucco Maag · Saas Ko'sah ·
Sah Dahaj · Sasa Kai · Sha Gehma · Sha Warvo · Shada Naw · Shae Katha · Shae Loya · Shae Mo'sah · Shai Utoh · Shai Yota · Shee Vaneer · Shee Venath · Sheem Dagoze · Sheh Rata · Sho Dantu · Shoda Sah · Shoqa Tatone · Shora Hah · Soh Kofi · Suma Sahma · Ta'loh Naeg ·
Tah Muhl · Tahno O'ah · Tawa Jinn · Tena Ko'sah · Tho Kayu · To Quomo · Toh Yahsa · Toto Sah · Tu Ka'loh · Tutsuwa Nima · Voo Lota ·
Wahgo Katta · Ya Naga · Yah Rin · Zalta Wa · Ze Kahso · Zuna Kai

Ancient Shrines (TCB)

Etsu Korima · Kamia Omuna · Kee Dafunia · Keive Tala · Kiah Toza · Kihiro Moh · Mah Eliya · Noe Rajee · Rinu Honika · Rohta Chigah · Ruvo Korbah · Sato Koda · Sharo Lun · Shira Gomar · Takama Shiri · Yowaka Ita