The Divine Beasts are mechanical constructs from The Legend of Zelda: Breath of the Wild. There are four Divine Beasts; Vah Ruta, Vah Medoh, Vah Rudania and Vah Naboris, each of which were corrupted by Calamity Ganon during the Great Calamity causing disasters all over Hyrule. Link must free them from corruption by entering their innards and returning them to their owners, the four Champions. The Beasts' innards function as dungeons and Link has to battle their bosses. Once set free, the four Divine Beasts will help Link confront and defeat Calamity Ganon.
in the Tabantha Frontier
in the Gerudo Desert
on Death Mountain
in the East Reservoir Lake
The Divine Beasts' innards are more expansive than the shrines, and different than traditional dungeons of the The Legend of Zelda series. They are shorter but have wide chambers. All the Divine Beasts have a set of terminals, which Link has to activate. Once done, he is then able to turn on the Main Control Unit leading to the boss fight of each Divine Beast, respectively Windblight Ganon in Vah Medoh, Thunderblight Ganon in Vah Naboris, Waterblight Ganon in Vah Ruta and Fireblight Ganon in Vah Rudania.
Each Divine Beast has its own unique controllable function, directly correlated to its form and design. The functions can be controlled while inside each beast's innards by downloading the map on the Sheikah Slate. After freeing each beast, Link may not enter and therefore may not adjust the beasts after leaving them. Vah Medoh, a mechanical eagle, has the ability to have its roll adjusted which puts the dungeon at a tilt. Vah Naboris, a mechanical camel, has individually controllable rings in its stomach that each contain a line. When properly adjusted, the lines are charged with a high electric current. Vah Rudania, a mechanical salamander, can completely turn its body at a 90° angle. Vah Ruta, a mechanical elephant, can move its trunk to spray water in different areas. All four beasts make unique calls, with Ruta's and Medoh's bearing the signature sounds of their respective animals.
Unnamed Divine Beast
A fifth Divine Beast at the Shrine of Resurrection at the Great Plateau, taking the name "Final Trial." Not much is known about this and who it is intended for, although it holds the location of the Master Cycle Zero, a Rune that may be used on the Sheikah Slate once distilled, and it is the final resting place on Sheikah Monk Maz Koshia, set up very much like a Shrine intended for the Champion of Hyrule.
Many years ago, it was foretold by the fortune teller that the return of Calamity Ganon was inevitable. This sparked a search for the fabled ancient Sheikah relics, including the Guardians and the four Divine Beasts. Many believed them to be simply a legend but their discovery made this legend a reality for them. Realizing this, King Rhoam formed a group of exceptionally skilled warriors referred to as Champions. Commanded by Princess Zelda, four elite warriors were selected from across the kingdom and were tasked with the duty of piloting the Divine Beasts to assist Link, Princess Zelda's appointed Knight and the Hylian Champion selected by the Master Sword. One hundred years prior to the events of Breath of the Wild, while the Champions were making preparations to battle Calamity Ganon, he reappeared and devastated the Kingdom of Hyrule by taking control of the Guardians and the Divine Beasts, killing four of the Champions in the process.
A hundred years later, however, they were ultimately disabled and purged of their corruption by Link, with their ultimately settling at an area allowing for a good vantage point to fire upon Calamity Ganon once he resurfaces at Hyrule Castle. It is heavily implied that Calamity Ganon's control over them weakened slightly over the past century due to their sending out a coded signal requesting help, which was partially how Link was able to disable them with some help.
After freeing Vah Naboris, the Gerudo Champion Urbosa explicitly states that Naboris was named after Nabooru. Vah Medoh stands out, as it is the only Divine Beast to not be named after a sage from Ocarina of Time, but a sage from The Wind Waker as the Rito does not exist until the latter game.