Zelda Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!

Come join the Zelda Wiki community Discord server!

READ MORE

Zelda Wiki
 
(The Big Poe isn't a "Poe" in this manner.)
 
Line 1: Line 1:
  +
{{Enemy
{{Character
 
|name = Makar
+
|name = Poe
 
|image = [[File:ImpPoe.png|150px]]
|title = Sage of Wind
 
  +
|caption = Poe from ''Twilight Princess''
|image = [[File:Makar The Wind Waker HD.png|170px]]
 
 
|race =
|caption = Makar artwork from ''The Wind Waker HD''
 
  +
|game = {{ALttP}}<br>{{OoT}}<br>{{MM}}<br>{{OoA}}<br>{{OoS}}<br>{{TWW}}<br>{{TP}}<br>{{PH}}<br>{{ALBW}}<br>{{TFH}}
|race = [[Korok]]
 
|game = {{TWW}}
+
|other =
  +
|habitat = [[Graveyard]]s<br>Dungeons<br>Forests<br>Deserts
|era = [[Zelda Timeline#The Era of the Great Sea|Era of the Great Sea]]
 
  +
|member = [[Composer Brothers]]<br>[[Phantom Guide]]<br>[[Poe Sisters]]<br>[[Jalhalla]]<br>[[Big Poe (Boss)|Big Poe]]<br>[[Grim Repoe]]
|voice actor(s) =
 
  +
|attack =
|theme music = [[File:Song of the New Year's Ceremony.ogg|noicon]]{{exp|Next year's Korok ceremony song}}
 
  +
|weapon = [[Sword]]<br>[[Bow]]<br>[[Hookshot]]<br>[[Light]]
  +
|spoils =
  +
|exp =
  +
|theme music =
 
}}
 
}}
  +
'''Poes''' are recurring enemies in {{LZS|Series}}. They are cloaked spirits that freely roam [[Graveyard]]s and other haunted locales about [[Hyrule]] and other lands. They carry a [[Lantern]] with them that serves as the container for that specific [[Poe Soul]].
'''Makar''' is a character in {{TWW}}.
 
   
  +
As ghosts, Poes can disappear and reappear as part of their strategy, and can easily move through walls. Most Poes are known for being wicked, venegeful spirits, however some Poes are helpful and serve as guides, although not without their deceitful trickery. Poes can be defeated with merely the [[Sword]] in most games, however, they often have high health or defense mechanisms in place to hinder [[Link]]. The [[Bow]] can also be an effective weapon, and in some cases is the only weapon that can defeat them. When a Poe is defeated, its physical body disappears and its lantern is dropped and breaks, sometimes releasing its Poe Soul, which may be collected in certain games. These Souls are often important as sidequest items, or can be sold for [[Rupee]]s.
==Biography==
 
[[File:Makar TWW.png|left|220px]]
 
Makar is a [[Korok]] from the [[Forest Haven]]. Under the care of the [[Great Deku Tree#The Wind Waker|Great Deku Tree]], considered a father figure to the child of the forest, Makar holds a special position among the Koroks as their only musician and performs for them regularly. Makar's musical forte is the [[Makar's Violin|violin]], which might seem at first to be a cello due to Makar's height. He primarily plays at the ceremony that takes place around the time that [[Link]] first arrives at the Forest Haven to retrieve [[Farore's Pearl]]. Makar is usually late to the ceremony, but this year Makar and his friend [[Linder]] flew over the nearby [[Forbidden Woods]], despite the Great Deku Tree's warning that it had become overrun with monsters.<ref>{{Cite|You and Makar are always late...|Great Deku Tree|TWW}}</ref><ref>{{Cite|N-No! It is not that, O Great Deku Tree! Makar...fell into the Forbidden Woods! I told him to be careful! But still Makar flew above the Forbidden Woods, and as he drew close to it...|Linder|TWW}}</ref> Makar fell in and is captured by those monsters. This delays the ceremony and requires Link to go to the Forbidden Woods to rescue him. Just when Link finds Makar, the Korok is eaten by [[Kalle Demos]]. Link defeats the monster and the two return to Forest Haven. The Great Deku Tree is glad to see him safe, but Makar begins to cry and apologizes. The Great Deku Tree forgives him, and tells Makar he may play on his violin. Makar plays for the ceremony, causing great seeds to grow from the Great Deku Tree. While the other Koroks take the seeds across the [[Great Sea]], Makar and [[Hollo]] remain in the forest.<ref>{{Cite|As for Makar, he is somewhere here in the Forest Haven. But I do not know where.|Great Deku Tree|TWW}}</ref> Makar composes a new tune annually for the ceremony and practices it behind the waterfall at Forest Haven so that the others will not hear, though his music actually is audible from his hiding place.<ref>{{Cite|I'm practicing a new song for next year's ceremony. And I need privacy! It isn't any fun if everyone knows in advance what song I'll play.|Makar|TWW}}</ref> It is by following the sound of his music that Link is able to find Makar later in his quest.
 
   
  +
The Poe bears many similarities to [[Ghini]]s, and may serve as a replacement to them in console ''Zelda'' games since {{ALttP}}, as Poes behave similarly to them in that title. Poes have since developed separately from the Ghini, and now often employ different strategies and behavior. Poes are not common in the early 2D games, and Ghinis otherwise take their place in those games.
Makar is also the [[Sage|Sage of Wind]] and successor to [[Fado (The Wind Waker)|Fado]], the [[Kokiri]].<ref>{{Cite|This sacred song that you've conducted has awakened me... I know myself now! I am the sage of the Wind Temple...|Makar|TWW}}</ref> The mark of this is in his violin which is identical to Fado's and is known as an "instrument of fate." When Link returns to the Forest Haven, looking for the new Wind Sage, he finds Makar playing this violin, alerting him to the Korok's destiny. Link conducts the "[[Wind God's Aria]]" for Makar, causing the Korok to see Fado and awaken as the Wind Sage. Now knowing his purpose, Makar accompanies Link to the [[Wind Temple]].<ref>{{Cite|It is my fate to return the power to repel evil to your Master Sword...And to ease the regrets of my ancestors. Oh, Link, please! You must take me with you to the Wind Temple.|Makar|TWW}}</ref> He is quickly captured again and waits in a cage for Link to free him. In the final chamber of the temple, after Link defeats [[Molgera]], Makar plays the Wind God's Aria and restores the power of the [[Master Sword]], giving it the ability to strike down [[Ganon]]dorf.<ref>{{Cite|Link, I have fully restored the power to repel evil to your Master Sword. ...And my ancestors are most satisfied.|Makar|TWW}}</ref> He stays behind in the Wind Temple to continue praying for the Sword when Link goes on to defeat Ganondorf.<ref>{{Cite|I shall continue praying to the gods here.|Makar|TWW}}</ref> When Link and [[Tetra]] resurface after [[Hyrule]] is flooded once more, Makar can be seen with [[Medli]] and [[Tetra's Pirate Crew]] on [[Tetra's Ship|her ship]].
 
{{Clear|left}}
 
   
  +
Other variations of Poes have also appeared. The [[Big Poe]] is a much larger, and in some cases, stronger variant of the Poe. [[Prankster Poe]]s of {{TFH}} bear a close resemblance to Link. The [[Composer Brothers]] and [[Poe Sisters]] are notable Poes that appear in several games, the latter as mini-bosses. [[Jalhalla]] and the [[Big Poe (Boss)|Big Poe]] of {{FSA}} are a pair of Poe bosses.
{{figurine|TWW|Makar|Birthplace: The Forest Haven.<br>Personality: Frivolous.<br>Makar is in charge of the musical performance at the ceremony held each year by the Koroks in Forest Haven.<br>The instrument he uses appears to be a cello, but it is actually a violin...|[[File:Makar Figurine.png|80px]]}}
 
   
  +
==Characteristics and Weaknesses==
==Abilities==
 
  +
===''A Link to the Past''===
Makar has several useful abilities that Link can use by conducting the "[[Command Melody]]." Like all other Koroks, Makar can fly with the propeller in his back. This can only be used for a short time, however, and he will fall if he uses it for too long. Makar can also plant seeds in mounts of soft [[soil]], causing a [[tree]] to grow. This can make a [[Treasure Chest]] to appear, unlock doors, or open other paths that were not previously available. These trees can also be used as target of the [[Hookshot]], allowing Link to cross gaps and climb to new places. Finally, if Link conducts the "Wind God's Aria" near a wind altar, Makar will play the song and cause the stone to break, revealing a new door or passage.
 
  +
[[File:Poe ALttP.png|left|40px]]
  +
In {{ALttP}}, Poes appear at the [[Graveyard]] near the [[Sanctuary (A Link to the Past)|Sanctuary]] in the [[Light World]], flying sporadically around the area and circling tombstones. They always tend to appear in large groups. Their behavior is similar to that of Ghinis. Much like the Ghini, they also have high health and endurance, and tend to take many hits before they are slain. Poes usually drop items, such as [[Magic Jar]]s or [[Arrow]]s when defeated.
   
  +
Their [[Dark World]] equivalent is the [[Hyu]], which acts and appears in similar areas to the Poe.
==Non-Canon Appearances==
 
{{Noncanon|start}}
 
===''Super Smash Bros. Brawl''===
 
Makar appears as a [[Sticker]] in {{SSBB}}.
 
   
  +
===''Ocarina of Time''===
{| class="wikitable" border="1" cellpadding="2" style="text-align:center;"
 
  +
{{Navi|Poe|'''Poe'''
|-
 
  +
If you stare at it with Z Targeting, it will disappear...}}
!width="inherited"|Name
 
  +
{{Navi|Poe|'''Poe'''
!width="50px"|Image
 
  +
This Poe doesn't disappear even if you stare at it. It doesn't spook easily, does it...}}
!Artwork from
 
  +
{{ImageCaption|image=File:Poe.png|size=180px|align=right|caption=Poe from ''Ocarina of Time''|captionalign=center}}
!Effect in ''[[The Subspace Emissary]]''
 
  +
In {{OoT}}, Poes take on the appearance of hooded wraiths with glowing eyes, and faces shrouded underneath their oversized cloaks. Their distinctive lanterns immediately identifies them, and is the only part of them that will not turn invisible. [[Targeting System|Targeting]] a Poe will cause it to temporarily become invisible, although they will reappear in even, predictable intervals. They attack by swinging their lanterns madly at Link. These Poes appear predominately in the [[Kakariko Graveyard]], and rise from their disturbed tombstones, much like Ghinis of earlier games. A second kind of Poe with a square-shaped head also appears around [[Hyrule Field]] when Link is an adult, and appears in the same spawn spots as Big Poes, except that they will only appear when Link is not riding [[Epona]]. These Poes do not disappear when Z-Targeted, and instead circle around Link and drop flames around him. All Poes will leave Poe Souls when defeated, which can be collected inside [[Bottle]]s.<ref>{{Cite|You caught a Poe in a bottle! Something good might happen!|N/A|OoT}}</ref> These Souls can then be sold to the [[Poe Collector]] when Link is an adult for a sum of Rupees. The Poe Soul is a purple-flamed face with melancholy, which will disappear after a short while of inactivity.
!Usable by
 
|-
 
|[[Makar]]
 
|[[File:Makar Sticker.png|65px]]
 
|'' The Wind Waker
 
|align=left|[Slash] - Resistance +4
 
|All
 
|}
 
{{Noncanon|end}}
 
   
  +
The aforementioned Big Poes are a variety that only appear in Hyrule Field when Link is an adult, and appear only when Link is riding Epona. These Poes can only be killed with the Bow, as dismounting Epona will make them vanish. Only ten Big Poes exist, and they drop unqiue [[Big Poe Soul]]s when defeated, which can be sold to the Poe Collector for more Rupees and an empty Bottle as a reward after giving him all ten.
==Etymology==
 
  +
Makar's name is derived from the {{wp|Tieghemella africana|Makoré}} plant. His name is also similar to the Hawaiian name "Makani," which means "wind," fitting his role as the Sage of Wind. Similarly, Medli's name is similar to the Sanskrit word "Medini," meaning "earth."
 
  +
There is also an individual Poe encountered in the [[Haunted Wasteland]] called the [[Phantom Guide]]. It is a helpful spirit that guides Link to the [[Spirit Temple]] through the wasteland, and is necessary to follow to avoid getting lost and starting over.<ref>{{Cite|Your second trial is... the Phantom Guide!|Gerudo at the Gate|OoT}}</ref> It can only be seen with the [[Lens of Truth]].<ref>{{Cite|One with the eye of truth shall be guided to the Spirit Temple by an inviting ghost.|Tablet in the Gerudo Desert|OoT}}</ref>
  +
  +
The [[Composer Brothers]] are a pair of notable Poes that appear in the Kakariko Graveyard, and are fought as enemies if Link disturbs their tombstones before learning the "[[Sun's Song]]". After they are defeated, they reveal that they were the song's composers and left it inscribed in the [[Royal Family's Tomb]].<ref>{{Cite|To tell the truth, each of us was studying a different song, one to summon the sun and another to summon the moon. If you were really sent by a member of the Royal Family, I will tell you about the results of our study. We inscribed it on the royal tombstone.|Composer Brothers|OoT}}</ref> The [[Poe Sisters]] also appear as mini-bosses in the [[Forest Temple (Ocarina of Time)|Forest Temple]]. These four Poes steal the fire in the central room and impede Link's progress, forcing him to hunt down each Poe Sister before ultimately facing the fourth sister in battle, [[Meg]].
  +
  +
===''Majora's Mask''===
  +
{{Tatl|Poe|What?! You don't know about the '''Poe'''? If you try to use Z Targeting, it vanishes. {{ExpGame|MM}}
  +
----
  +
That's a '''Poe'''. If you try to use L-Targeting, it vanishes. {{ExpGame|MM3D}}}}
  +
In {{MM}},Poes appear identically to those of ''Ocarina of Time''. They carry lanterns with them which remain visible when they are Z-Targeted, and leave behind Poe Souls when defeated. Their Poe Souls can be sold to the [[Curiosity Shop]] for a sum of Rupees, though they have little else use aside from profit. Ordinary Poes appear in the [[Stone Tower Temple]]. As with ''Ocarina of Time'', Big Poes also appear and drop Big Poe Souls when defeated. All Poes are encountered in the [[Ikana Canyon|Ikana]] region and surrounding area.
  +
  +
The Composer Brothers and Poe Sisters make a reappearance in ''Majora's Mask'', appearing around the Ikana region as well. The Composer Brothers were the composers of the "[[Song of Storms]]", and playing it to the brother [[Sharp]] after learning it from [[Flat]] will calm him and revive the dried up [[Ikana River]].<ref>{{Cite|You who do not fear the dead, learn well the song that is inscribed behind me... And if you ever meet my brother, I'd like you to inform him... The thousand years of raindrops summoned by my song are my tears. The thunder that strikes the earth is my anger!|Flat|MM}}</ref> The Poe Sisters are optional mini-bosses fought at the [[Spirit House]], and defeating all four rewards in a [[Piece of Heart]].
  +
  +
===''Oracles'' Series===
 
[[File:Poe OOA.png|left]]
  +
In the {{OoX}}, Poes do not appear as common enemies, instead having their roles fulfilled by Ghinis. Poes, however, make less prominent appearances in both games. In {{OoA}}, a lone Poe appears inside a fenced tomb in the [[Yoll Graveyard]]. On his way to the [[Spirit's Grave]], Link overhears a group of young boys speaking in fear of the ghost.<ref>{{Cite|No way! It's too scary! It's pitch black inside that grave beneath the tree! Besides... It might come out... ...The ghost.|Boy|OoA}}</ref> With the [[Power Bracelet]] obtained in the dungeon nearby, Link can lift the rock blocking the entrance to the tomb and investigate for himself. The young hero discovers that the Poe is harmless and that it simply wishes to have its headstone moved, as its actual self is trapped within the grave.<ref>{{Cite|Someone finally came! This headstone blocks my path to the afterlife. I'm actually below here, right? I'd appreciate it if you could help me out.|Poe|OoA}}</ref> Using the Power Bracelet, Link is able to accord him the favor, allowing the Poe to move on to the afterlife.<ref>{{Cite|You must have moved my headstone! That means I can move on to the afterworld. My heart lifts at the thought of it! Thanks!|Poe|OoA}}</ref> As thanks, the Poe gives the young hero its [[Poe Clock]], which is the first item in the [[Oracle of Ages Trading Sequence|''Oracle of Ages'' Trading Sequence]].<ref>{{Cite|You came out! Since I'm moving on, I don't need this anymore. Take it! I hope you can reach the afterworld soon, too!|Poe|OoA}}</ref>
  +
  +
In {{OoS}}, a pair of Poe Sisters appear as the mini-bosses of the [[Explorer's Crypt]]. One Poe Sister carries a lantern she uses to throw flames, and the other uses a sword. These Poes curse the rooms they are encountered in, so that Link is forcefully expelled out of the room if any of the [[torch]]es go out.
  +
 
===''The Wind Waker''===
  +
{{Tingle|Poe|It's a '''Poe'''! Eeeeew, creepy! If he drops his torch, you'll be cursed, sir! For now, run!
  +
----
  +
:''(After obtaining the Mirror Shield)''
  +
It's a '''Poe'''!<br><br>Use your Mirror Shield to find the real one...then stab it!}}
  +
In {{TWW}}, Poes have a distinctively different appearance, and appear as multicolored ghosts with mask-like facial features. Their bodies appear to be sack-like, as their heads are tied up in a knot. They harass Link by ramming, throwing, and burning him with their lamps. If Link attacks them enough to make them drop their lanterns, they can also jump into his body, possessing him and temporarily reversing his movement controls. After the possession is over with, they leave and disappear, as if they had been defeated. The Poes are now permanently translucent<ref>{{Cite|These ghostly creatures have no physical form.|Nintendo Gallery|TWW}}</ref> until direct [[light]] is shone on them using the [[Mirror Shield]] (or [[Medli]]'s [[Rito Harp|Harp]] in the [[Earth Temple (The Wind Waker)|Earth Temple]]).<ref>{{Cite|Shining light on them with the Mirror Shield makes them take form.|Nintendo Gallery|TWW}}</ref> The Poes will then become solid and run frantically about the room in an attempt to avoid Link's now effective attacks. They appear in the aforementioned Earth Temple and also inhabit the [[Ghost Ship (The Wind Waker)|Ghost Ship]], among other places.
  +
  +
The boss of the Earth Temple, [[Jalhalla]], is composed entirely of Poes, and is said to rule over all Poes.<ref>{{Cite|This gigantic ghost rules over all Poes.|Nintendo Gallery|TWW}}</ref> It splits into many Poes after being thrown into the spiked walls of the boss room.
  +
  +
{{figurine|TWW|Poe|Habitat: Earth Temple<br>Best Attack: Possession<br>These ghostly creatures have no physical form, so physical attacks pass right through them. Shining light on them with the Mirror Shield makes them take form.|[[File:Poe Figurine TWW.png|150px]]}}
  +
  +
===''Twilight Princess''===
  +
{{Midna|Poe|
  +
''(Asked as a human)''
  +
I have a bad feeling about this... Let's hurry up and finish him off. Ohh... I get it! You can't see it with your human vision. In that case, why not use your beast senses?
  +
----
  +
:''(Asked as a wolf)''
  +
I have a bad feeling about this... Let's hurry up and finish him off. Since you can transform into a beast, this guy is nothing!
  +
----
  +
:''(Asked as a human after seeing it)''
  +
Wolves can see things with their senses that humans can't, right?
  +
----
  +
:''(Asked as a wolf after seeing it)''
  +
I have a bad feeling about this... Let's hurry up and finish him off.
  +
----
  +
:''(After defeating one)''
  +
We have to search for the three ghosts that fled... But we'd get destroyed just looking around randomly... You don't suppose there's any clue as to their whereabouts, do you? Let's look for a clue that'll help us find those ghosts!
  +
----
  +
:''(After getting scent)''
  +
Let's use the scent of those three ghosts that fled to track them down!
  +
----
  +
:''(After defeating two)''
  +
Two more ghosts left for us to catch... Be careful, and make sure you don't get lost trying to figure out which scent you're chasing.
  +
----
  +
:''(After defeating three)''
  +
Good. We're down to one ghost... Just follow that last scent trail!}}
  +
In {{TP}}, Poes take on a role similar to that of the [[Gold Skulltula]]s in ''Ocarina of Time''. A man in [[Hyrule Castle Town (Twilight Princess)|Castle Town]] named [[Jovani]] was cursed for his greed and had his soul stolen by Poes, of which there are a total of 60 throughout Hyrule. <ref>{{Cite|I'm Jovani. I...became consumed by greed long ago, and sold my soul to a dark creature that did this to me... I can't move... I can't go see my girlfriend... My pet cat Gengle is frozen on my head... I don't think I could be more miserable... I have to ask you a favor, doggie... Can you find and defeat the 20 ghosts that lurk in the dark for me? I think if you can free the pieces of my soul from the ghosts that hold them, I'll be free...|Jovani|TP}}</ref><ref>{{Cite|But...my body is still golden... Does this mean my soul is still not whole? That's strange... Maybe we need the souls of 60 ghosts... Can I ask another favor of you, doggie? Can you defeat more ghosts?|Jovani|TP}}</ref> In the [[Prima Games|Prima]] guide, they are known as '''Imp Poes'''.<ref>{{Cite book|quote=The Imp Poe is invisible to your human form; you must use sense view to see them.|book=Twilight Princess Player's Guide |publisher=Prima Games|page= 19}}</ref> Poes only come out at night and can only be defeated as a [[Wolf Link|wolf]] by using Wolf Link's heightend senses. Once a Poe has been damaged, it will fall to the ground and its Poe Soul will become visible, which can be ripped out and collected by performing the [[Ending Blow]] on it while still in Wolf form. Collecting 20 Poe Souls will break part of the curse on Jovani,<ref>{{Cite|Once you've found and defeated the 20 ghosts that lurk in the darkness, come here by digging by the wall where the cats gather...|Jovani|TP}}</ref> and he will give Link a Bottle full of [[Great Fairy's Tears]] as thanks, as well as the [[Ghost Lantern]] in {{TPHD}}. After all 60 Poe Souls have been collected, the curse will lift completely, and Jovani's cat [[Gengle]] will give Link 200 Rupees every time he enters the room thereafter.
  +
  +
Poes in ''Twilight Princess'' possess a unique doll-like appearance, and carry a large scythe with which they use to attack. Their lanterns are instead attached to their feet. When Link is a human, only their floating lanterns can be seen. When a Poe is about to strike Link, it will glow brightly if seen through Wolf Link's senses. In ''Twilight Princess HD'', the number of Poes defeated and remaining in each region are tracked on the map screen. Once Link obtains the Ghost Lantern, he can use it to help pinpoint the exact locations of each Poe: the lantern will glow if there is a Poe nearby in the general area.
  +
  +
Four Poes also appear in the [[Arbiter's Grounds]]. These Poes more closely resemble Poes of previous games, as they wear heavy cloaks and carry their lamps in their hands. Similarly to the Poe Sisters of ''Ocarina of Time'', they steal the fire from the four torches in the central room, thereby impeding Link's progress and must be defeated to retrieve the fire. Like the other Poes, they can only be seen and attacked while as Wolf Link, and carry Souls which can be ripped from them. The last Poe has the strategy of duplicating itself and encircling Link, the same strategy used by Meg, the last of the four Poe Sisters. Along with the Poe encountered in Jovani's house, they are the only Poes required to be defeated in the game.
  +
  +
===''Phantom Hourglass''===
 
[[File:Poe PH.png|left|30px]]
  +
In {{PH}}, Poes have a radically different look in comparison to their earlier incarnations. They resemble brightly colored puffer fish with body markings, and notably lack lamps. They appear aboard the [[Ghost Ship (Phantom Hourglass)|Ghost Ship]] and attack by teleporting back and forth, periodically spitting a ball of blue fire at Link. They can only be struck when visible and will actively avoid Link's attacks.
 
{{clear}}
  +
  +
===''A Link Between Worlds''===
  +
[[File:PoeModelALBW.png|right|45px]]
  +
In {{ALBW}}, Poes are based on those from ''A Link to the Past''. They fly sporadically and circle around the general area. As ghosts, they are able to move through walls as well. Like the Poes of ''A Link to the Past'', they generally take several hits of the Sword to defeat. As enemies they appear in the secret passage connecting the Graveyard and the [[Sanctuary (A Link Between Worlds)|Sanctuary]].
  +
  +
A group of nine Poes also appear in the [[Lost Woods]]. They help guide Link to the resting place of the [[Master Sword]], however, they also try to mislead him by moving in tricky formations and having Link follow the correct Poe through the woods.<ref>{{Cite|These woods will trick you into going back the way you came! But all hope is not lost! If you can follow me, then you can walk a little deeper into the woods. Watch carefully!|Poe|ALBW}}</ref> The Poes test him several times doing this. If Link fails and makes a wrong turn, he will have to start over from the beginning. After the Master Sword has been retrieved, they will no longer appear in the Lost Woods, and entering the woods will immediately bring Link back to the sword's resting place.
  +
  +
===''Tri Force Heroes''===
  +
[[File:TFH White Poe.png|100px|right]]
  +
In {{TFH}}, Poes appear in Levels of [[Drablands#The Ruins|The Ruins]]. They appear in four different colors: white, green, red, and blue. The white Poes can be attacked by any [[Links|Link]], however the colored Poes can only be attacked by the Link whose color corresponds with it. Some of the Poes also float at higher elevations, requiring that the Links form a [[Totem]] to reach it, with the top Link as the one who matches the target Poe. A Poe boss called the [[Grim Repoe]] is also battled in [[Palace Noir]]. When the Links enter its boss room, they first encounter three colored Poes and must defeat them to make Grim Repoe appear, however these Poes will actively flee from the Links, making fighting them difficult.
  +
  +
A variation of the Poe, called the '''Lantern Poe''',<ref>{{Cite book|quote=You can't actually damage a Lantern Poe directly. They'll light the area around them in dark rooms. The way to defeat them is by lighting all the torches in the room they are in.|book=Tri Force Heroes Official Player's Guide|publisher=Prima Games|page=18}}</ref> appears in the first Stage of Palace Noir. True to its name, it is a yellow Poe that flies around the room carrying a large lantern. It cannot be harmed directly by the Links, and the only means of defeating it is to light all the torches in the room. Once it is defeated, the Triforce Gateway to the next stage will open.
  +
  +
In addition to these Poes, there are also [[Prankster Poe]]s and [[Key Bandit Poe]]s, both which closely resemble the Links.
   
 
==Trivia==
 
==Trivia==
  +
*[[Dampé]] in ''Ocarina of Time'' bears some resemblance to Poes after he is deceased. He carries a lantern with him with which he uses to throw flames to lead Link through [[Dampé's Grave|his grave]], and makes a cackling laughter that is identical to that of Poes.
*All Koroks' faces appear as leaves that have real world counterparts. Makar's may be some type of Catalpa, Aspen, Basswood, or Redbud, as these all have heart-shaped leaves that are smooth-edged when juvenile.
 
  +
*In ''Majora's Mask'', the [[Ghost (Majora's Mask)|ghostly aliens]] that invade [[Romani's Ranch]] bear a resemblance to Poes. The balloons [[Romani]] practices on bear a much stronger resemblance to Poes than to the invaders.
*In {{ALBW}}, a picture of Makar's face can be found on the wall of a house in [[Kakariko Village]].
 
  +
*If Link uses his [[Grappling Hook]] on a solidified Poe in ''The Wind Waker'', it will float motionlessly in the air for several seconds, in a different stance than if it had been stunned with the [[Boomerang]].
**The same picture can be found on a wall in the [[Miiverse Gallery]] in {{TFH}}.
 
  +
*The [[Cubus Sisters]] from ''Phantom Hourglass'' bear a resemblance to previous incarnations of Poes, and are often thought as similar to the Poe Sisters of ''Ocarina of Time'' and ''Majora's Mask''.
  +
*In {{SS}}, the [[Watcher]]s, patrolling the trials of the [[Silent Realm]], bear a striking resemblance to Poes, even holding lanterns.
  +
 
==Etymology==
  +
Poe may be derived from the name of the famous poet {{wp|Edgar Allan Poe}}, who is known for his dark, gloomy works. It could also come from the Chinese word "po," meaning spirit.
  +
 
{{Names
  +
|align= align
  +
|ja= {{Romanize|ポゥ|Pō}}<br>{{Romanize|ポゥフィー|Pōfī}} {{ExpGame|TP}}
  +
|jaM= Poe<br>-
  +
|esS= Espíritu<br>Poe
  +
|esSM= Spirit<br>-
  +
|esL= Poe {{ExpGame|OoT3D|MM3D}}<br>Poe del cementerio {{Exp|Composer Brothers as enemies}} {{ExpGame|OoT3D}}
  +
|esLM= -<br>Cemetery Poe
  +
|frF= Esprit<br>Fantôme<br>Ghost Spirit {{ExpGame|TP}}
  +
|frFM= Spirit<br>Ghost<br>-
  +
|frC= Esprit {{ExpGame|OoT3D|MM3D}}<br>Esprit du cimetière {{Exp|Composer Brothers as enemies}} {{ExpGame|OoT3D}}
  +
|frCM= Spirit<br>Cemetery Spirit
  +
|de= {{de|Irrlicht (Gegner)|Irrlicht}}
 
|deM=
  +
|it= Spettro<br>Poo
  +
|itM= Spectrum<br>-
 
|ko=
 
|koM=
 
}}
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
File:Makar.png|Makar artwork from ''The Wind Waker''
+
File:Poe2.png|Poe from ''Ocarina of Time''
File:SP6 Makar.png|Makar's image from the Sliding Puzzle
+
File:Phantom Guide.png|Hyrule Field Poe from ''Ocarina of Time''
  +
File:Poe's Tomb.png|The friendly Poe from ''Oracle of Ages''
File:Link Makar.jpg|Link and Makar playing the "Wind God's Aria"
 
  +
File:Poe Clock.png|Link receiving the Poe Clock in ''Oracle of Ages''
File:TWW-WindSageSuccession.jpg|Fado and Makar playing the "Wind God's Aria"
 
File:ALBW Makar.jpg|Makar's picture in ''A Link Between Worlds''
+
File:Twilightbigpoe.png|Arbiter's Grounds Poe from ''Twilight Princess''
  +
File:TP Poes.jpg|Poes taking the torches of Arbiter's Grounds in ''Twilight Princess''
  +
File:LostWoodsPoesALBW.jpg|Lost Woods Poes from ''A Link Between Worlds''
  +
File:TFH Blue Poe.png|Blue Poe from ''Tri Force Heroes''
  +
File:TFH Green Poe.png|Green Poe from ''Tri Force Heroes''
  +
File:TFH Red Poe.png|Red Poe from ''Tri Force Heroes''
  +
File:TFH Lantern Poe.png|Lantern Poe from ''Tri Force Heroes''
  +
File:TPPoeConcept1.jpg|Poe concept art from ''Twilight Princess''
  +
File:TPPoeConcept2.jpg|Poe concept art from ''Twilight Princess''
 
</gallery>
 
</gallery>
   
 
{{Ref}}
 
{{Ref}}
   
  +
{{Enemies}}
{{Names
 
  +
{{GhostEnemy}}
|width= 430px
 
|nwidth= 90px
 
|ja= {{Romanize|マコレ|Makore||3}}
 
|jaM= From Makoré, a type of wooded African plant
 
|es=
 
|esM=
 
|esS= Makore
 
|esSM= Same as Japanese name
 
|esL=
 
|esLM=
 
|fr=
 
|frM=
 
|frF= Dumoria
 
|frFM= Synonymous with Tieghemella africana, also known as Makoré
 
|frC=
 
|frCM=
 
|de= {{de|Makorus}}
 
|deM= Same as Japanese name
 
|it= Macorè
 
|itM= Same as Japanese name
 
|ko=
 
|koM=
 
}}
 
 
{{Sages}}
 
   
[[Category:Kokiri]]
+
[[Category:Enemies in A Link to the Past]]
[[Category:Sages]]
+
[[Category:Enemies in Ocarina of Time]]
[[Category:Characters in The Wind Waker]]
+
[[Category:Enemies in Majora's Mask]]
  +
[[Category:Characters in Oracle of Ages]]
  +
[[Category:Enemies in The Wind Waker]]
  +
[[Category:Enemies in Twilight Princess]]
  +
[[Category:Enemies in Phantom Hourglass]]
  +
[[Category:Enemies in A Link Between Worlds]]
  +
[[Category:Enemies in Tri Force Heroes]]

Revision as of 16:39, 9 July 2016

Template:Enemy Poes are recurring enemies in Template:LZS. They are cloaked spirits that freely roam Graveyards and other haunted locales about Hyrule and other lands. They carry a Lantern with them that serves as the container for that specific Poe Soul.

As ghosts, Poes can disappear and reappear as part of their strategy, and can easily move through walls. Most Poes are known for being wicked, venegeful spirits, however some Poes are helpful and serve as guides, although not without their deceitful trickery. Poes can be defeated with merely the Sword in most games, however, they often have high health or defense mechanisms in place to hinder Link. The Bow can also be an effective weapon, and in some cases is the only weapon that can defeat them. When a Poe is defeated, its physical body disappears and its lantern is dropped and breaks, sometimes releasing its Poe Soul, which may be collected in certain games. These Souls are often important as sidequest items, or can be sold for Rupees.

The Poe bears many similarities to Ghinis, and may serve as a replacement to them in console Zelda games since A Link to the Past, as Poes behave similarly to them in that title. Poes have since developed separately from the Ghini, and now often employ different strategies and behavior. Poes are not common in the early 2D games, and Ghinis otherwise take their place in those games.

Other variations of Poes have also appeared. The Big Poe is a much larger, and in some cases, stronger variant of the Poe. Prankster Poes of Tri Force Heroes bear a close resemblance to Link. The Composer Brothers and Poe Sisters are notable Poes that appear in several games, the latter as mini-bosses. Jalhalla and the Big Poe of Four Swords Adventures are a pair of Poe bosses.

Characteristics and Weaknesses

A Link to the Past

In A Link to the Past, Poes appear at the Graveyard near the Sanctuary in the Light World, flying sporadically around the area and circling tombstones. They always tend to appear in large groups. Their behavior is similar to that of Ghinis. Much like the Ghini, they also have high health and endurance, and tend to take many hits before they are slain. Poes usually drop items, such as Magic Jars or Arrows when defeated.

Their Dark World equivalent is the Hyu, which acts and appears in similar areas to the Poe.

Ocarina of Time

File:Poe.png
Poe from Ocarina of Time

In Ocarina of Time, Poes take on the appearance of hooded wraiths with glowing eyes, and faces shrouded underneath their oversized cloaks. Their distinctive lanterns immediately identifies them, and is the only part of them that will not turn invisible. Targeting a Poe will cause it to temporarily become invisible, although they will reappear in even, predictable intervals. They attack by swinging their lanterns madly at Link. These Poes appear predominately in the Kakariko Graveyard, and rise from their disturbed tombstones, much like Ghinis of earlier games. A second kind of Poe with a square-shaped head also appears around Hyrule Field when Link is an adult, and appears in the same spawn spots as Big Poes, except that they will only appear when Link is not riding Epona. These Poes do not disappear when Z-Targeted, and instead circle around Link and drop flames around him. All Poes will leave Poe Souls when defeated, which can be collected inside Bottles.[1] These Souls can then be sold to the Poe Collector when Link is an adult for a sum of Rupees. The Poe Soul is a purple-flamed face with melancholy, which will disappear after a short while of inactivity.

The aforementioned Big Poes are a variety that only appear in Hyrule Field when Link is an adult, and appear only when Link is riding Epona. These Poes can only be killed with the Bow, as dismounting Epona will make them vanish. Only ten Big Poes exist, and they drop unqiue Big Poe Souls when defeated, which can be sold to the Poe Collector for more Rupees and an empty Bottle as a reward after giving him all ten.

There is also an individual Poe encountered in the Haunted Wasteland called the Phantom Guide. It is a helpful spirit that guides Link to the Spirit Temple through the wasteland, and is necessary to follow to avoid getting lost and starting over.[2] It can only be seen with the Lens of Truth.[3]

The Composer Brothers are a pair of notable Poes that appear in the Kakariko Graveyard, and are fought as enemies if Link disturbs their tombstones before learning the "Sun's Song". After they are defeated, they reveal that they were the song's composers and left it inscribed in the Royal Family's Tomb.[4] The Poe Sisters also appear as mini-bosses in the Forest Temple. These four Poes steal the fire in the central room and impede Link's progress, forcing him to hunt down each Poe Sister before ultimately facing the fourth sister in battle, Meg.

Majora's Mask

In Majora's Mask,Poes appear identically to those of Ocarina of Time. They carry lanterns with them which remain visible when they are Z-Targeted, and leave behind Poe Souls when defeated. Their Poe Souls can be sold to the Curiosity Shop for a sum of Rupees, though they have little else use aside from profit. Ordinary Poes appear in the Stone Tower Temple. As with Ocarina of Time, Big Poes also appear and drop Big Poe Souls when defeated. All Poes are encountered in the Ikana region and surrounding area.

The Composer Brothers and Poe Sisters make a reappearance in Majora's Mask, appearing around the Ikana region as well. The Composer Brothers were the composers of the "Song of Storms", and playing it to the brother Sharp after learning it from Flat will calm him and revive the dried up Ikana River.[5] The Poe Sisters are optional mini-bosses fought at the Spirit House, and defeating all four rewards in a Piece of Heart.

Oracles Series

In the Template:OoX, Poes do not appear as common enemies, instead having their roles fulfilled by Ghinis. Poes, however, make less prominent appearances in both games. In Oracle of Ages, a lone Poe appears inside a fenced tomb in the Yoll Graveyard. On his way to the Spirit's Grave, Link overhears a group of young boys speaking in fear of the ghost.[6] With the Power Bracelet obtained in the dungeon nearby, Link can lift the rock blocking the entrance to the tomb and investigate for himself. The young hero discovers that the Poe is harmless and that it simply wishes to have its headstone moved, as its actual self is trapped within the grave.[7] Using the Power Bracelet, Link is able to accord him the favor, allowing the Poe to move on to the afterlife.[8] As thanks, the Poe gives the young hero its Poe Clock, which is the first item in the Oracle of Ages Trading Sequence.[9]

In Oracle of Seasons, a pair of Poe Sisters appear as the mini-bosses of the Explorer's Crypt. One Poe Sister carries a lantern she uses to throw flames, and the other uses a sword. These Poes curse the rooms they are encountered in, so that Link is forcefully expelled out of the room if any of the torches go out.

The Wind Waker

In The Wind Waker, Poes have a distinctively different appearance, and appear as multicolored ghosts with mask-like facial features. Their bodies appear to be sack-like, as their heads are tied up in a knot. They harass Link by ramming, throwing, and burning him with their lamps. If Link attacks them enough to make them drop their lanterns, they can also jump into his body, possessing him and temporarily reversing his movement controls. After the possession is over with, they leave and disappear, as if they had been defeated. The Poes are now permanently translucent[10] until direct light is shone on them using the Mirror Shield (or Medli's Harp in the Earth Temple).[11] The Poes will then become solid and run frantically about the room in an attempt to avoid Link's now effective attacks. They appear in the aforementioned Earth Temple and also inhabit the Ghost Ship, among other places.

The boss of the Earth Temple, Jalhalla, is composed entirely of Poes, and is said to rule over all Poes.[12] It splits into many Poes after being thrown into the spiked walls of the boss room.

Twilight Princess

In Twilight Princess, Poes take on a role similar to that of the Gold Skulltulas in Ocarina of Time. A man in Castle Town named Jovani was cursed for his greed and had his soul stolen by Poes, of which there are a total of 60 throughout Hyrule. [13][14] In the Prima guide, they are known as Imp Poes.[15] Poes only come out at night and can only be defeated as a wolf by using Wolf Link's heightend senses. Once a Poe has been damaged, it will fall to the ground and its Poe Soul will become visible, which can be ripped out and collected by performing the Ending Blow on it while still in Wolf form. Collecting 20 Poe Souls will break part of the curse on Jovani,[16] and he will give Link a Bottle full of Great Fairy's Tears as thanks, as well as the Ghost Lantern in Twilight Princess HD. After all 60 Poe Souls have been collected, the curse will lift completely, and Jovani's cat Gengle will give Link 200 Rupees every time he enters the room thereafter.

Poes in Twilight Princess possess a unique doll-like appearance, and carry a large scythe with which they use to attack. Their lanterns are instead attached to their feet. When Link is a human, only their floating lanterns can be seen. When a Poe is about to strike Link, it will glow brightly if seen through Wolf Link's senses. In Twilight Princess HD, the number of Poes defeated and remaining in each region are tracked on the map screen. Once Link obtains the Ghost Lantern, he can use it to help pinpoint the exact locations of each Poe: the lantern will glow if there is a Poe nearby in the general area.

Four Poes also appear in the Arbiter's Grounds. These Poes more closely resemble Poes of previous games, as they wear heavy cloaks and carry their lamps in their hands. Similarly to the Poe Sisters of Ocarina of Time, they steal the fire from the four torches in the central room, thereby impeding Link's progress and must be defeated to retrieve the fire. Like the other Poes, they can only be seen and attacked while as Wolf Link, and carry Souls which can be ripped from them. The last Poe has the strategy of duplicating itself and encircling Link, the same strategy used by Meg, the last of the four Poe Sisters. Along with the Poe encountered in Jovani's house, they are the only Poes required to be defeated in the game.

Phantom Hourglass

In Phantom Hourglass, Poes have a radically different look in comparison to their earlier incarnations. They resemble brightly colored puffer fish with body markings, and notably lack lamps. They appear aboard the Ghost Ship and attack by teleporting back and forth, periodically spitting a ball of blue fire at Link. They can only be struck when visible and will actively avoid Link's attacks.

A Link Between Worlds

In A Link Between Worlds, Poes are based on those from A Link to the Past. They fly sporadically and circle around the general area. As ghosts, they are able to move through walls as well. Like the Poes of A Link to the Past, they generally take several hits of the Sword to defeat. As enemies they appear in the secret passage connecting the Graveyard and the Sanctuary.

A group of nine Poes also appear in the Lost Woods. They help guide Link to the resting place of the Master Sword, however, they also try to mislead him by moving in tricky formations and having Link follow the correct Poe through the woods.[17] The Poes test him several times doing this. If Link fails and makes a wrong turn, he will have to start over from the beginning. After the Master Sword has been retrieved, they will no longer appear in the Lost Woods, and entering the woods will immediately bring Link back to the sword's resting place.

Tri Force Heroes

TFH White Poe

In Tri Force Heroes, Poes appear in Levels of The Ruins. They appear in four different colors: white, green, red, and blue. The white Poes can be attacked by any Link, however the colored Poes can only be attacked by the Link whose color corresponds with it. Some of the Poes also float at higher elevations, requiring that the Links form a Totem to reach it, with the top Link as the one who matches the target Poe. A Poe boss called the Grim Repoe is also battled in Palace Noir. When the Links enter its boss room, they first encounter three colored Poes and must defeat them to make Grim Repoe appear, however these Poes will actively flee from the Links, making fighting them difficult.

A variation of the Poe, called the Lantern Poe,[18] appears in the first Stage of Palace Noir. True to its name, it is a yellow Poe that flies around the room carrying a large lantern. It cannot be harmed directly by the Links, and the only means of defeating it is to light all the torches in the room. Once it is defeated, the Triforce Gateway to the next stage will open.

In addition to these Poes, there are also Prankster Poes and Key Bandit Poes, both which closely resemble the Links.

Trivia

  • Dampé in Ocarina of Time bears some resemblance to Poes after he is deceased. He carries a lantern with him with which he uses to throw flames to lead Link through his grave, and makes a cackling laughter that is identical to that of Poes.
  • In Majora's Mask, the ghostly aliens that invade Romani's Ranch bear a resemblance to Poes. The balloons Romani practices on bear a much stronger resemblance to Poes than to the invaders.
  • If Link uses his Grappling Hook on a solidified Poe in The Wind Waker, it will float motionlessly in the air for several seconds, in a different stance than if it had been stunned with the Boomerang.
  • The Cubus Sisters from Phantom Hourglass bear a resemblance to previous incarnations of Poes, and are often thought as similar to the Poe Sisters of Ocarina of Time and Majora's Mask.
  • In Skyward Sword, the Watchers, patrolling the trials of the Silent Realm, bear a striking resemblance to Poes, even holding lanterns.

Etymology

Poe may be derived from the name of the famous poet Edgar Allan Poe, who is known for his dark, gloomy works. It could also come from the Chinese word "po," meaning spirit.

TMC Forest Minish Artwork Names in Other Regions TMC Jabber Nut Sprite
Language Name Meaning
Japan Japanese ポゥ ()
ポゥフィー (Pōfī) Template:ExpGame
Poe
-
Canada FrenchCA Esprit Template:ExpGame
Esprit du cimetière Triforce piece Template:ExpGame
Spirit
Cemetery Spirit
French Republic FrenchEU Esprit
Fantôme
Ghost Spirit Template:ExpGame
Spirit
Ghost
-
Federal Republic of Germany German Irrlicht
Italian Republic Italian Spettro
Poo
Spectrum
-
Kingdom of Spain SpanishEU Espíritu
Poe
Spirit
-
Community of Latin American and Caribbean States SpanishLA Poe Template:ExpGame
Poe del cementerio Triforce piece Template:ExpGame
-
Cemetery Poe

Gallery

References

  1. "You caught a Poe in a bottle! Something good might happen!" — N/A (Ocarina of Time)
  2. "Your second trial is... the Phantom Guide!" — Gerudo at the Gate (Ocarina of Time)
  3. "One with the eye of truth shall be guided to the Spirit Temple by an inviting ghost." — Tablet in the Gerudo Desert (Ocarina of Time)
  4. "To tell the truth, each of us was studying a different song, one to summon the sun and another to summon the moon. If you were really sent by a member of the Royal Family, I will tell you about the results of our study. We inscribed it on the royal tombstone." — Composer Brothers (Ocarina of Time)
  5. "You who do not fear the dead, learn well the song that is inscribed behind me... And if you ever meet my brother, I'd like you to inform him... The thousand years of raindrops summoned by my song are my tears. The thunder that strikes the earth is my anger!" — Flat (Majora's Mask)
  6. "No way! It's too scary! It's pitch black inside that grave beneath the tree! Besides... It might come out... ...The ghost." — Boy (Oracle of Ages)
  7. "Someone finally came! This headstone blocks my path to the afterlife. I'm actually below here, right? I'd appreciate it if you could help me out." — Poe (Oracle of Ages)
  8. "You must have moved my headstone! That means I can move on to the afterworld. My heart lifts at the thought of it! Thanks!" — Poe (Oracle of Ages)
  9. "You came out! Since I'm moving on, I don't need this anymore. Take it! I hope you can reach the afterworld soon, too!" — Poe (Oracle of Ages)
  10. "These ghostly creatures have no physical form." — Nintendo Gallery (The Wind Waker)
  11. "Shining light on them with the Mirror Shield makes them take form." — Nintendo Gallery (The Wind Waker)
  12. "This gigantic ghost rules over all Poes." — Nintendo Gallery (The Wind Waker)
  13. "I'm Jovani. I...became consumed by greed long ago, and sold my soul to a dark creature that did this to me... I can't move... I can't go see my girlfriend... My pet cat Gengle is frozen on my head... I don't think I could be more miserable... I have to ask you a favor, doggie... Can you find and defeat the 20 ghosts that lurk in the dark for me? I think if you can free the pieces of my soul from the ghosts that hold them, I'll be free..." — Jovani (Twilight Princess)
  14. "But...my body is still golden... Does this mean my soul is still not whole? That's strange... Maybe we need the souls of 60 ghosts... Can I ask another favor of you, doggie? Can you defeat more ghosts?" — Jovani (Twilight Princess)
  15. Template:Cite book
  16. "Once you've found and defeated the 20 ghosts that lurk in the darkness, come here by digging by the wall where the cats gather..." — Jovani (Twilight Princess)
  17. "These woods will trick you into going back the way you came! But all hope is not lost! If you can follow me, then you can walk a little deeper into the woods. Watch carefully!" — Poe (A Link Between Worlds)
  18. Template:Cite book

Template:GhostEnemy