Bottle Grotto is the second Dungeon in Link's Awakening.[1] It is the resting place of the Conch Horn, one of the eight Instruments of the Sirens. The entrance to this Dungeon is located within Goponga Swamp,[2] north of the Mysterious Forest and is surrounded by swampy Water fitting with the Dungeon being named a Grotto, which is a cave located near a source of Water and is prone to flooding, although no Water can actually be found within the Dungeon. BowWow is needed to enter, as the entrance is completely blocked by Goponga Flowers, which cannot be destroyed by using any of the weapons Link currently has available to him. The interior of this Dungeon is mostly gray flooring and blue walls. The main tool of the Dungeon is the Power Bracelet, which is required to lift the numerous Pots and the Genie's Bottle which the level is named after. The mini-boss is a Hinox.
Entrance to the Grotto[]
After returning from the Tail Cave, Link is informed that a group of Moblins has kidnapped BowWow.[3] Link goes to the Moblin Cave and rescues BowWow from the King Moblin and his henchmen. Link can then return BowWow to Madam MeowMeow, who insists that Link take him for a walk.[4] This is fortunate, as letting BowWow eat the Goponga Flowers blocking the entrance is the only way at this point in the game that Link can clear them away and access the Bottle Grotto. BowWow does not follow Link inside, but will immediately rejoin Link if he leaves the Dungeon.
[]
The mini-boss of the Dungeon is a Hinox, who attacks Link by picking him up and throwing him across the room. The edges of the room are cracked and can collapse easily. The main tool in this Dungeon is the Power Bracelet, which is necessary to pick up the Pots that block Link's way, as well as defeat the Boss. The Boss of the Dungeon is the Genie who guards the Conch Horn,[5] the second of the eight Instruments of the Sirens.
When looked at on the Map, the Dungeon is in the shape of a large Pot. Likewise, this Dungeon houses a lot of Pots and the Genie also lives in one, which adds to the overall theme. A few of the rooms are also dark and require Magic Powder to light the Torches within. In addition, the Dungeon features the first Crystal Switches in the game.
After Link clears this Dungeon and obtains the Conch Horn, he will then have to return BowWow to Madam MeowMeow. Doing so will prevent Link from revisiting the Bottle Grotto until he acquires the Hookshot, Boomerang, or Magical Rod.
Minor Enemies and Traps[]
Other Appearances[]
Link's Awakening (Cagiva)[]
In the Link's Awakening manga by Ataru Cagiva, while Link traverses Goponga Swamp, BowWow finds the hidden entrance to Bottle Grotto. While fighting some Stalfos inside, Link is attacked by a Hinox. After defeating it with a combination of Bombs and his Shield, Link exits the dungeon with the Conch Horn in hand.
Nomenclature[]
In the French and Deutsche versions of the game, the Bottle Grotto is named after the Genie, the Dungeon's Boss.
Names in other regions | |||
---|---|---|---|
Language | Name | Meaning | |
FrenchCA | Grotte du Génie (LANS) | Genie's Cave | |
FrenchEU | Grotte du Génie (LA | LADX | LANS)[6][7] | Genie's Grotto | |
Italian | Grotta della giara (LANS) | Cave of the jar | |
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
Gallery[]
Hinox's chamber from Link's Awakening DX
References
- ↑ Encyclopedia, Dark Horse Books, pg. 148
- ↑ "Hoot! That is a fearsome looking animal you have there! Do not forget, the next Instrument is in Goponga Swamp!" — Owl (Link's Awakening DX)
- ↑ "AIEEEEEEEE! It's terrrrible! My BowWow was dognapped by... Mo-mo-MOBLINS!! OHHH! AHHHH! Please! Somebody help my poor BowWow!!" — Madam MeowMeow (Link's Awakening DX)
- ↑ "Oh thank you! I'm so happy you brought my baby back! Now, would you be a dear and take him for a walk? It would really help me out a lot! You will?! Thanks!" — Madam MeowMeow (Link's Awakening DX)
- ↑ "HO HO HO! I'm your bad guy this time!! HO HO HO!" — Genie (Link's Awakening DX)
- ↑ Encyclopedia, Les Éditions Soleil, pg. 148
- ↑ Encyclopedia, Les Éditions Soleil, pg. 148
Dungeons in The Legend of Zelda series
Parapa Palace · Midoro Palace · Island Palace · Maze Island Palace
Palace on the Sea · Three-Eye Rock Palace · Great Palace
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Sewer Passageway · Eastern Palace · Desert Palace · Tower of Hera · Hyrule Castle Tower
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Palace of Darkness · Swamp Palace · Skull Woods · Thieves' Town (Dungeon) · Ice Palace · Misery Mire (Dungeon) · Turtle Rock · Ganon's Tower
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Tail Cave · Bottle Grotto · Key Cavern · Angler's Tunnel · Catfish's Maw · Face Shrine · Eagle's Tower · Turtle Rock · Wind Fish's Egg
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Moblin Cave · Kanalet Castle · Ancient Ruins
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Inside the Deku Tree · Dodongo's Cavern · Inside Jabu-Jabu's Belly
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Swamp Spider House · Pirates' Fortress · Oceanside Spider House · Beneath the Well · Ancient Castle of Ikana
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Spirit's Grave · Wing Dungeon · Moonlit Grotto · Skull Dungeon · Crown Dungeon · Mermaid's Cave · Jabu-Jabu's Belly · Ancient Tomb · Black Tower (Turret) · Room of Rites(OoS | OoA)
Mini-Dungeons
Maku Road · Great Moblin's Keep · Ambi's Palace · Black Tower (Rescue Zelda) · Hero's Cave
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Gnarled Root Dungeon · Snake's Remains · Poison Moth's Lair · Dancing Dragon Dungeon · Unicorn's Cave · Ancient Ruins · Explorer's Crypt · Sword & Shield Maze · Onox's Castle · Room of Rites(OoS | OoA)
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Chambers of Insight · Sea of Trees · Talus Cave · Death Mountain · Vaati's Palace
Anniversary Edition
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Forsaken Fortress · Dragon Roost Cavern · Forbidden Woods · Tower of the Gods
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Whereabouts of the Wind — Lake Hylia · Cave of No Return · Hyrule Castle
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Mini-Dungeons
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Ancient Shrines
Akh Va'quot ·
Bosh Kala ·
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Main Dungeons
Wind Temple · Fire Temple · Water Temple · Lightning Temple · Hyrule Castle · Spirit Temple · Gloom's Lair
Mini-Dungeons
Level 1 — Ordon Target Practice · Gerudo Stalfos: Defender · Arbiter's Grounds: Ranger
Level 2 — Goron Target Practice · Zora River: Defender · Skull Shooting
Level 3 — Kakariko Target Practice · Fruit Balloons · The Great Bridge: Defender
Level 4 — Zora River Target Practice · Hyrule Castle: Defender · Skulltula Forest: Ranger
Level 5 — Oocca Target Practice · Gerudo Moldorm: Defender · The Shootout
Level 6 — Ordon Target Practice 2 · Bridge of Eldin: Defender · Snowpeak Ruins: Ranger
Level 7 — Underground Target Practice · City in the Sky: Defender · Temple of Time: Ranger
Level 8 — Horseback Target Practice · Snowpeak Ruins: Defender · Darknut Battle
Finale — Ranch Target Practice · Sacred Grove: Defender · Fossil Stallord Battle