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− | :''This article is about the dungeon in [[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]. For the palace in [[Zelda II: The Adventure of Link|The Adventure of Link]] with a similar name, see [[Palace on the Sea]]. For the temple in [[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]] with a similar name, see the [[Temple of the Ocean King]]''. |
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{{stamp}} |
{{stamp}} |
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− | {{Dungeons |
+ | {{Dungeons |
+ | |name = Sand Temple |
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− | |image = [[File:Ocean Temple.png|The Ocean Temple beneath the waves.]] |
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+ | |image = [[File:SandTemple.png]] |
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|caption = The temple's entrance |
|caption = The temple's entrance |
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|location = [[Ocean Realm]] |
|location = [[Ocean Realm]] |
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|game = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' |
|game = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' |
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− | |item = [[ |
+ | |item = [[Sand Wand]] |
− | |mini-boss = |
+ | |mini-boss = |
− | |boss = [[ |
+ | |boss = [[Skeldritch]] |
− | |quest = [[ |
+ | |quest = [[Bow of Light]], [[Lokomo Sword]] |
⚫ | |||
|theme music = |
|theme music = |
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⚫ | |||
}} |
}} |
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− | The ''' |
+ | The '''Sand Temple''' is a temple in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. |
==Entrance to the Temple== |
==Entrance to the Temple== |
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+ | {{Main|Three Trials}} |
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− | [[File: |
+ | [[File:Sand Temple Entrance.png|thumb|left|The entrance to the Sand Temple.]] |
− | The temple is located in the northeastern section of the [[Ocean Realm]], with only a small part of the top of the structure protruding above the surface of the ocean's waves as the vast majority of the temple extends beneath the surface, all the way to the ocean floor. The temple's main entrance is located on the ocean floor and can only be accessed by traveling the [[Spirit Tracks (Rails)|Spirit Tracks]] though a special portal that leads from the surface to the ocean floor and ultimately to the temple's entrance beneath the surface. |
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+ | The dungeon is located within the desert in the [[Sand Realm]], north of the [[Ocean Realm]]. After Link manages to restore the rails that lead to the temple, he must go through three trials in order to reach his destination: [[Rocktite|the big eye that looms in the shadows]], the twisted tunnel, and the impenetrable fortress. The first trial is a replica of the fight against [[Rocktite]], fought previously in a cave southwest of the [[Snow Realm]]; the second trial regards crossing a maze similar to the [[Lost Woods]], and the third trial is beaten by destroying the turrets adhered to the external walls of the temple. |
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⚫ | |||
− | After repairing the bridge that leads from the [[Forest Realm]] to the [[Ocean Realm]], done by finding the [[Ocean Rail Map]] in the [[Tower of Spirits]], Link is able to meet with the Realm's guardian [[Lokomo]], [[Carben]], and together, they are able to restore the bulk of the realm's lost Spirit Tracks in order for Link to reach the Ocean Temple and investigate the disturbance with the temple's energy flow to the Tower of Spirits. Traveling around the Ocean Realm, Link activates three special [[crystal]] switches with the sound of his train whistle, opening the gateway that leads to the [[Ocean Floor]] and thus the underwater entrance of the Ocean Temple. Battling two evil trains (an [[Armored Train]] and a [[Dark Train]]) and a multitude of [[Octorok]]s, Link is eventually able to reach the Ocean Temple's entrance. |
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==Themes and Navigation== |
==Themes and Navigation== |
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− | ===Overview=== |
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− | [[File: |
+ | [[File:Sand Temple Puzzle.png|thumb|right|Link solving a puzzle in the Sand Temple with the Sand Wand.]] |
+ | In some ways, the dungeons is mildly reminiscent of [[Mutoh's Temple]] from ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'', not only because it's a pyramid as well, but also because of the inner decoration, though the environment is lighter in tone. |
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− | Contrary to its name and location, the temple is actually devoid of water, except in the entrance area and the boss arena, making it similar in this aspect to [[Hyrule Castle]] in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' and [[Misery Mire]] in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', as both places are dry despite being located underwater. After battling a [[Snapper (Spirit Tracks)|Snapper]], Link discovers the temple's main treasure, the [[Whip]], which ultimately proves to be invaluable as he continues his exploration of the temple in search of the cause of the temple's disturbance. |
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− | Working his way into the upper levels of the temple, Link eventually discovers the [[Boss Key]] and is able to get it to the Boss door, thus unlocking the passageway leading to the temple's top where the energy beacon can be found. The part of the temple above the surface shows a small portion of the cylindrical top of the temple rising above the surface and surrounded by a circular infrastructure of stone. Finally Link finds his way to the roof of the temple and discovers the Barbed Menace [[Phytops]]. Using the Whip, Link is able to destroy the immense plant and reclaim the temple's stolen [[Force Gem]], restoring it to the temple's energy beacon resting in Phytops's pool and thus restoring the energy flow between the temple and the Tower of Spirits. |
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− | Notably, the [[Stamp Station]] is more difficult to collect in this temple than in the others. Link must discover a hidden room north of the second floor using [[bomb]]s, then use the boomerang in the eastern side of this room to activate a switch, and then the whip to reach the stamp's spot in the western side. |
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+ | The dungeon forces Link to manipulate [[sand]] in order to solve the various traps and puzzles as well as find hidden objects buried within. To do so, the young hero must look for the temple's main item, which is the [[Sand Wand]] (guarded by three [[Stalfos#Size and Strength|Stalfos Warriors]]). The temple is also home to many undead [[Stalfos]] as well as sand enemies known as [[Gerune]] that are immune to all attacks until being hardened with the power of the Sand Wand. With the same item, Link can use sand to solve block puzzles that open special doors. |
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− | ===Force Gem=== |
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− | After Link beats the [[Fire Temple (Spirit Tracks)|Fire Temple]] and previously transports [[Ferrus]] from a part of the [[Snow Realm]] (next to the [[Snow Temple]]) to [[Aboda Village]], he is asked (through a letter) to transport him here from a part of the [[Fire Realm]] (next to the Fire Temple). Upon doing so, Link is rewarded with a [[Force Gem]] that activates some rails leading to the secret [[Dark Ore Mine]] in the aforementioned Fire Realm. |
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+ | The resident boss is [[Skeldritch]], a semi-metallic living column armored with cannons that shoot giant rocks. Rather than restore power to the [[Tower of Spirits]], like the other temples within [[Hyrule]], the Sand Temple's sole purpose is to protect a powerful weapon known as the [[Bow of Light]]. |
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− | Some time later, Ferrus sends a letter to Link saying that he managed to find a [[Treasure|Regal Ring]] during his expedition within the temple. Link can then visit him on a part of the [[Forest Realm]] (next to the [[Forest Temple (Spirit Tracks)|Forest Temple]]) to receive the ring. Ferrus then goes to his home at [[Wellspring Station]] and stays there during the rest of the game. |
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+ | {{clear}} |
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+ | ==Trivia== |
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− | ==Enemies and Traps== |
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+ | In the PAL version of the game, the dungeon is titled Desert Temple, which is consistent with the fact that the [[rabbit]]s from the [[Sand Realm]] are actually named Desert Rabbits. |
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− | *[[Boulder]] |
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− | *[[Chuchu|ChuChu]]s |
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− | **[[Chuchu#Blue Chuchu|Blue ChuChu]] |
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− | **[[Chuchu#Helmet, Rock, and Spiny Chuchu|Helmet ChuChu]] |
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− | **[[Chuchu#Yellow Chuchu|Yellow ChuChu]] |
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− | *[[Key Master]] |
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− | *[[Snapper (Spirit Tracks)|Snapper]] |
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==Gallery== |
==Gallery== |
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<gallery> |
<gallery> |
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+ | File:Sand Temple Boulder Dodge.png|Link dodging incoming boulders in the Sand Temple. |
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− | File:STOcean.png|The true height of the Ocean Temple in ''Spirit Tracks'', shown with empty space to represent the spacing of the two [[Nintendo DS]] screens. |
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− | File: |
+ | File:Sand Temple Eyeball Switch.png|Link attempting to hit an Eyeball Switch by firing an Arrow between the boulders as they pass by. |
− | File: |
+ | File:Sand Temple Stalfos.png|Link facing off against three Stalfos Warriors in the Sand Temple. |
− | File: |
+ | File:Sand Wand Chest.png|The Treasure Chest in which the Sand Wand is found. |
− | File: |
+ | File:Sand Wand.png|Link obtaining the Sand Wand. |
− | File: |
+ | File:Sand Temple Rolling Spike.png|Link keeping a rolling spike in place using the Sand Wand. |
− | File: |
+ | File:Sand Temple Rolling Spike 2.png|Link using the immobilized rolling spike as a bridge. |
− | File: |
+ | File:Ergtorok Stunned.png|Link stunning Ergtoroks using the Sand Wand. |
− | File: |
+ | File:Sand Temple Quicksand Path.png|Link making a path with the Sand Wand in order to cross over the quicksand |
− | File: |
+ | File:Sand Temple Basement 1.png|The map of the first level of the Sand Temple's basement. Treasure Chests are marked on the map |
− | File: |
+ | File:Sand Temple Basement 2.png|The map of the second level of the Sand Temple's basement. |
− | File: |
+ | File:Sand Temple Floor 1.png|The first floor of the Sand Temple. |
+ | File:Sand Temple Floor 2.png|The second floor of the Sand Temple. Treasure Chests are marked on the map |
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+ | File:Sand Temple Floor 3.png|The third floor of the Sand Temple. |
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+ | File:ST Light Arrow Room.png|The map of the room beneath the Sand Temple where the Bow of Light lies. |
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</gallery> |
</gallery> |
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{{Names |
{{Names |
||
− | |English= |
+ | |English= Desert Temple |
− | |Japanese= {{Japanese| |
+ | |Japanese= {{Japanese|砂の神殿|Suna no Shinden|Sand Temple|3}} |
+ | |Spanish= |
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− | |Spanish= {{exp|Temple of the Seas|Templo de los Mares}} |
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− | |Spanish(LA)= |
+ | |Spanish(LA)= {{exp|Temple of the Sands|Templo de las Arenas}} |
− | |Spanish(SP)= |
+ | |Spanish(SP)= |
− | |French |
+ | |French = {{exp|Temple of the Sands|Temple des Sables}} |
− | |French(FR)= {{exp|Marine Temple|Temple Marin}} |
||
|German= |
|German= |
||
− | |Italian= Tempio |
+ | |Italian= Tempio delle Dune |
}} |
}} |
||
<br> |
<br> |
Revision as of 00:34, 19 January 2013
Template:Stamp Template:Dungeons The Sand Temple is a temple in Spirit Tracks.
Entrance to the Temple
The dungeon is located within the desert in the Sand Realm, north of the Ocean Realm. After Link manages to restore the rails that lead to the temple, he must go through three trials in order to reach his destination: the big eye that looms in the shadows, the twisted tunnel, and the impenetrable fortress. The first trial is a replica of the fight against Rocktite, fought previously in a cave southwest of the Snow Realm; the second trial regards crossing a maze similar to the Lost Woods, and the third trial is beaten by destroying the turrets adhered to the external walls of the temple.
In some ways, the dungeons is mildly reminiscent of Mutoh's Temple from Phantom Hourglass, not only because it's a pyramid as well, but also because of the inner decoration, though the environment is lighter in tone.
The dungeon forces Link to manipulate sand in order to solve the various traps and puzzles as well as find hidden objects buried within. To do so, the young hero must look for the temple's main item, which is the Sand Wand (guarded by three Stalfos Warriors). The temple is also home to many undead Stalfos as well as sand enemies known as Gerune that are immune to all attacks until being hardened with the power of the Sand Wand. With the same item, Link can use sand to solve block puzzles that open special doors.
The resident boss is Skeldritch, a semi-metallic living column armored with cannons that shoot giant rocks. Rather than restore power to the Tower of Spirits, like the other temples within Hyrule, the Sand Temple's sole purpose is to protect a powerful weapon known as the Bow of Light.
Trivia
In the PAL version of the game, the dungeon is titled Desert Temple, which is consistent with the fact that the rabbits from the Sand Realm are actually named Desert Rabbits.
Gallery
- Sand Temple Rolling Spike.png
Link keeping a rolling spike in place using the Sand Wand.
Names in Other Regions | ||
---|---|---|
Language | Name |
Stations in Spirit Tracks | |
---|---|
Click on a station |
Dungeons in The Legend of Zelda Series
Parapa Palace · Midoro Palace · Island Palace · Maze Island Palace
Palace on the Sea · Three-Eye Rock Palace · Great Palace
Light World
Sewer Passageway · Eastern Palace · Desert Palace · Tower of Hera · Hyrule Castle Tower
Dark World
Palace of Darkness · Swamp Palace · Skull Woods · Thieves' Town · Ice Palace · Misery Mire · Turtle Rock · Ganon's Tower
Palace of the Four Sword
Main Dungeons
Tail Cave · Bottle Grotto · Key Cavern · Angler's Tunnel · Catfish's Maw · Face Shrine · Eagle's Tower · Turtle Rock · Wind Fish's Egg
Mini-Dungeons
Moblin Cave · Kanalet Castle · Ancient Ruins
Optional Dungeons
Color Dungeon (LADX | LANS) · Chamber Dungeon (LANS)
Child Dungeons
Inside the Deku Tree · Dodongo's Cavern · Inside Jabu-Jabu's Belly
Adult Dungeons'
Forest Temple · Fire Temple · Water Temple · Shadow Temple · Spirit Temple · Ganon's Castle
Mini-Dungeons
Main Dungeons
Woodfall Temple · Snowhead Temple · Great Bay Temple · Stone Tower Temple
Mini-Dungeons
Swamp Spider House · Pirates' Fortress · Oceanside Spider House · Beneath the Well · Ancient Castle of Ikana
Moon Dungeons
Main Dungeons
Spirit's Grave · Wing Dungeon · Moonlit Grotto · Skull Dungeon · Crown Dungeon · Mermaid's Cave · Jabu-Jabu's Belly · Ancient Tomb · Black Tower (Turret) · Room of Rites(OoS | OoA)
Mini-Dungeons
Maku Road · Great Moblin's Keep · Ambi's Palace · Black Tower (Rescue Zelda) · Hero's Cave
Main Dungeons
Gnarled Root Dungeon · Snake's Remains · Poison Moth's Lair · Dancing Dragon Dungeon · Unicorn's Cave · Ancient Ruins · Explorer's Crypt · Sword & Shield Maze · Onox's Castle · Room of Rites(OoS | OoA)
Mini-Dungeons
Chambers of Insight · Sea of Trees · Talus Cave · Death Mountain · Vaati's Palace
Anniversary Edition
Main Dungeons
Forsaken Fortress · Dragon Roost Cavern · Forbidden Woods · Tower of the Gods
Earth Temple · Wind Temple · Ganon's Tower
Mini-Dungeons
Whereabouts of the Wind — Lake Hylia · Cave of No Return · Hyrule Castle
Eastern Hyrule — The Coast · Village of the Blue Maiden · Eastern Temple
Death Mountain — Death Mountain Foothills · The Mountain Path · Tower of Flames
Near the Fields — The Field · The Swamp · Infiltration of Hyrule Castle
The Dark World — Lost Woods · Kakariko Village · Temple of Darkness
Desert of Doubt — Desert of Doubt · Desert Temple · Pyramid
Frozen Hyrule — Frozen Hyrule · Temple of Ice · Tower of Winds
Realm of the Heavens — Realm of the Heavens · The Dark Cloud · Palace of Winds
Main Dungeons
Deepwood Shrine · Cave of Flames · Fortress of Winds · Temple of Droplets · Palace of Winds · Dark Hyrule Castle
Mini-Dungeons
Main Dungeons
Forest Temple · Goron Mines · Lakebed Temple · Arbiter's Grounds · Snowpeak Ruins
Temple of Time · City in the Sky · Palace of Twilight · Hyrule Castle
Mini-Dungeons
Lantern Caverns · Cave of Ordeals · Cave of Shadows (TPHD)
Dungeons
Temple of Fire · Temple of Wind · Temple of Courage · Ghost Ship · Goron Temple · Temple of Ice · Mutoh's Temple
Master Dungeon
Dungeons
Forest Temple · Snow Temple · Ocean Temple · Fire Temple · Sand Temple
Master Dungeon
Mini-Dungeon
Lost at Sea Station · Tunnel to the Tower · Take 'Em All On!
Main Dungeons
Skyview Temple · Earth Temple · Lanayru Mining Facility · Ancient Cistern · Sandship · Fire Sanctuary · Sky Keep
Mini-Dungeons
Hyrule
Eastern Palace · Tower of Hera · House of Gales · Inside Hyrule Castle
Desert Palace
Lorule
Ice Ruins · Swamp Palace · Thieves' Hideout · Dark Palace
Skull Woods · Turtle Rock · Lorule Castle
Woodlands — Deku Forest · Buzz Blob Cave · Moblin Base · Forest Temple
Riverside — Secret Fortress · Abyss of Agony · Cove of Transition · Water Temple
Volcano — Blazing Trail · Hinox Mine · Den of Flames · Fire Temple
Ice Cavern — Frozen Plateau · Snowball Ravine · Silver Shrine · Ice Temple
Fortress — Sealed Gateway · Bomb Storage · Training Ground · The Lady's Lair
The Dunes — Infinity Dunes · Stone Corridors · Gibdo Mausoleum · Desert Temple
The Ruins — Illusory Mansion · Palace Noir · Lone Labyrinth · Grim Temple
Sky Realm — Floating Garden · Deception Castle · Dragon Citadel · Sky Temple
Forest Zone · Flooded Zone · Scorching Zone · Frozen Zone · Fortified Zone · Desert Zone · Shadow Zone · Baneful Zone
Main Dungeons
Divine Beast Vah Ruta · Divine Beast Vah Rudania · Divine Beast Vah Medoh · Divine Beast Vah Naboris · Hyrule Castle · Final Trial (TCB)
Mini-Dungeons
Trial of the Sword (TMT ) · Yiga Clan Hideout
Ancient Shrines
Akh Va'quot ·
Bosh Kala ·
Chaas Qeta ·
Daag Chokah ·
Dagah Keek ·
Dah Kaso ·
Dah Hesho ·
Daka Tuss ·
Dako Tah ·
Daqa Koh ·
Daqo Chisay ·
Dila Maag ·
Dow Na'eh ·
Dunba Taag ·
Gee Ha'rah ·
Gorae Torr ·
Ha Dahamar ·
Hawa Koth ·
Hia Miu ·
Hila Rao ·
Ishto Soh ·
Ja Baij ·
Jee Noh ·
Jitan Sa'mi ·
Joloo Nah ·
Ka'o Makagh ·
Kaam Ya'tak ·
Kah Mael Shrine ·
Kah Okeo Shrine ·
Kah Yah Shrine ·
Kam Urog Shrine ·
Katah Chuki ·
Katosa Aug ·
Kay Noh ·
Kaya Wan ·
Kayra Mah ·
Ke'nai Shakah ·
Keeha Yoog ·
Keh Namut ·
Kema Kosassa ·
Kema Zoos ·
Keo Ruug ·
Ketoh Wawai ·
Korgu Chideh ·
Korsh O'hu ·
Kuh Takkar ·
Kuhn Sidajj ·
Lakna Rokee ·
Lanno Kooh ·
Maag Halan ·
Maag No'rah ·
Maka Rah ·
Mezza Lo ·
Mijah Rokee ·
Mirro Shaz ·
Misae Suma ·
Mo'a Keet ·
Mogg Latan ·
Monya Toma ·
Mozo Shenno ·
Muwo Jeem ·
Myahm Agana ·
Namika Ozz ·
Ne'ez Yohma ·
Noya Neha ·
Oman Au ·
Owa Daim ·
Pumaag Nitae ·
Qua Raym ·
Qaza Tokki ·
Qukah Nata ·
Raqa Zunzo ·
Ree Dahee ·
Rin Oyaa ·
Ritaag Zumo ·
Rok Uwog ·
Rona Kachta ·
Rota Ooh ·
Rucco Maag ·
Saas Ko'sah ·
Sah Dahaj ·
Sasa Kai ·
Sha Gehma ·
Sha Warvo ·
Shada Naw ·
Shae Katha ·
Shae Loya ·
Shae Mo'sah ·
Shai Utoh ·
Shai Yota ·
Shee Vaneer ·
Shee Venath ·
Sheem Dagoze ·
Sheh Rata ·
Sho Dantu ·
Shoda Sah ·
Shoqa Tatone ·
Shora Hah ·
Soh Kofi ·
Suma Sahma ·
Ta'loh Naeg ·
Tah Muhl ·
Tahno O'ah ·
Tawa Jinn ·
Tena Ko'sah ·
Tho Kayu ·
To Quomo ·
Toh Yahsa ·
Toto Sah ·
Tu Ka'loh ·
Tutsuwa Nima ·
Voo Lota ·
Wahgo Katta ·
Ya Naga ·
Yah Rin ·
Zalta Wa ·
Ze Kahso ·
Zuna Kai
Ancient Shrines (TCB)
Etsu Korima · Kamia Omuna · Kee Dafunia · Keive Tala · Kiah Toza · Kihiro Moh · Mah Eliya · Noe Rajee · Rinu Honika · Rohta Chigah · Ruvo Korbah · Sato Koda · Sharo Lun · Shira Gomar · Takama Shiri · Yowaka Ita
Main Dungeons
Wind Temple · Fire Temple · Water Temple · Lightning Temple · Hyrule Castle · Spirit Temple · Gloom's Lair
Level 1 — Ordon Target Practice · Gerudo Stalfos: Defender · Arbiter's Grounds: Ranger
Level 2 — Goron Target Practice · Zora River: Defender · Skull Shooting
Level 3 — Kakariko Target Practice · Fruit Balloons · The Great Bridge: Defender
Level 4 — Zora River Target Practice · Hyrule Castle: Defender · Skulltula Forest: Ranger
Level 5 — Oocca Target Practice · Gerudo Moldorm: Defender · The Shootout
Level 6 — Ordon Target Practice 2 · Bridge of Eldin: Defender · Snowpeak Ruins: Ranger
Level 7 — Underground Target Practice · City in the Sky: Defender · Temple of Time: Ranger
Level 8 — Horseback Target Practice · Snowpeak Ruins: Defender · Darknut Battle
Finale — Ranch Target Practice · Sacred Grove: Defender · Fossil Stallord Battle