Seagull

Seagulls are recurring creatures in the Legend of Zelda series. In most of their appearances they serve no special purpose other than helping to create mood and ambiance.

The Legend of Zelda: Link's Awakening
Seagulls are an object of fascination for Marin. She relates to Link how she dreams of becoming a seagull and fly away from Koholint Island. If Link manages to complete the game without dying, Marin will be shown flying across the screen with wings in the "The End" screen. This may be an indication that she fulfilled that dream.

The Legend of Zelda: The Wind Waker
Seagulls, which can be found almost everywhere on the Great Sea, can be controlled if they take one of Link's Hyoi Pears. Link can use a seagull to collect far off or out-of-reach Rupees or to hit switches. If the controlled seagull touches the water, is hit by an enemy, or crashes into a wall, Link loses control of it. Seagulls are also known to gather in flocks on the Great Sea near Big Octos. A glitch can occur while controlling a seagull, in which the seagull passes through a hole into the ground below. This is especially prevalent on Outset Island.

The Legend of Zelda: Phantom Hourglass
Seagulls can be shot with Link's cannon. The only result of this is that the seagull will fall back a few feet from the S.S. Linebeck until it recovers.

The Legend of Zelda: Spirit Tracks
Seagulls serve virtually the same purpose as in Phantom Hourglass, the only difference being that they are found on land as well as water.