Deepwood Shrine

Deepwood Shrine is the first dungeon in The Legend of Zelda: The Minish Cap. It is located in the Minish Woods.

Whilst named a 'shrine' the dungeon is, based on its size, more like a temple. It is a short distance to the north of the Minish Village, and Link is only able to enter after being shrunk to Minish size by Ezlo and receiving permission from the local elders.

Link enters the shrine after learning that in order to reforge the true Picori Sword and revive Zelda, he must collect four elements, the first of which is to be found in said shrine.

The dungeon has a forest theme at times, and contains enemies resembling mushrooms and caterpillars. The dungeon item is the Gust Jar, ad Link uses it to move eaves and clouds of dust to traverse through the dungeon. When he finally enters the boss room, and passing Green ChuChu, which would have been no challenge with Link at normal size, happens upon the temple and falls in through a crack in the roof. It is the dungeon boss and beatin it with the Gust Jar earns Link the first element.