Zeldapedia:Temple of Courage



Welcome to the Temple of Courage, where various characters from the Legend of Zelda series battle out on a semi-weekly basis! You, the people, are the deciding factors in these matches. Functionally, all of these battles are popularity contests and not "battles" as such. For instance, in a boss vs. boss fight, we suggest that you vote for the one you like the most rather than whether or not one enemy would beat another in a legit fight. This is only a suggestion, though.

If you have an account and have at least 50 mainspace edits, you can suggest a fight or vote or comment on others on the suggestions sub-article.

Rules

 * You may vote for your favorite or who you think would win in a competition between the two combatants that week.
 * You may vote only once.
 * If you are a user, please include your vote in the user section. If you are not a user, please include your vote in the anonymous section. However, any votes in the anonymous sections will count as only a half vote.
 * When a new fight is created (the process should take no longer than a week, give or take a couple of days), the votes from the last fight will be totaled and the winner decided.
 * Please sign your vote (unless you want to be counted as an anonymous vote) with a link to your username after your voting text.
 * Don't try to rig the votes by entering multiple votes; these pages are regularly patrolled and you WILL face consequences if you are caught.
 * Don't use talk templates.
 * If your vote is placed below the warning line, it will be removed and you will be alerted of it.

Week 169: Darmani vs. Nostalgic Ghost
{| style ="width: 100%;"
 * colspan="2" style="width: 36%; background:#9C8C96"|
 * colspan="2" style="background: #DDDDDD; text-align:center;"|"'Undecided'"
 * colspan="2" style="width: 36%; background:#B1D9CF"|
 * style="width: 100%; background: #DDDDDD; padding: 5px; text-align:center;" colspan="6"|LLLLLLLLLLLLLLLLLLLLLLADIES AND GENTLEMEEEEEEEEEEEEEEEEEEEENNNNNNN!!! It's time for the one hundred and sixty-eighth ever-so-fabulous duel-to-the-death in the TEMPLE. OF. COOOOOOOOOOOOUUUUUUUUURRRRRRRRRRRRRRRRRAGE! This week's combatants are two pale specters requiring our hero's aid. Let's meet them in the ring.
 * style="width: 100%; background: #DDDDDD; padding: 5px; text-align:center;" colspan="6"|LLLLLLLLLLLLLLLLLLLLLLADIES AND GENTLEMEEEEEEEEEEEEEEEEEEEENNNNNNN!!! It's time for the one hundred and sixty-eighth ever-so-fabulous duel-to-the-death in the TEMPLE. OF. COOOOOOOOOOOOUUUUUUUUURRRRRRRRRRRRRRRRRAGE! This week's combatants are two pale specters requiring our hero's aid. Let's meet them in the ring.

In the lavender corner is the ghost of a legendary Goron hero who has frozen to death in the cold of Snowpeak. His spirit lingering on, restless after death, he was visited by an owl who told him that he would be saved by the one who could see his ghost. Our hero finds this Goron with the Lens of Truth and plays the Song of Healing, putting his soul to rest. THIS. IS. DAAAAAAAAAAAAAARMAAAAAAAAAANIIIIIIIIIIIIII!!!

In the light blue corner is another restless spirit who haunts our hero after his completion of the Angler's Tunnel. It asks our hero to return it to its home, and so he travels to the Toronbo Shores to do so. There, it finds its old home the same as it remembered it, and asks to be brought to its grave in the Koholint Prairie. Our hero does this, and it is laid to rest. THIS. IS. THE NOSTAAAAAAAAAAAAAAALGIC GHOOOOOOOOOOOOOOST!!!

Get out your lens of truth to view this battle and LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLET'S GET RRRRRRRRRRRRRRRREADY TO RRRRRRRRRRRRRUUUUUUUUUUUUUMMMMMMMMMMBLEEEEE!!!
 * colspan="3" style="width: 50%; background:#CEC2C9; padding: 5px" valign="top"|
 * colspan="3" style="width: 50%; background:#CEC2C9; padding: 5px" valign="top"|

Votes for Darmani

 * 1) Majora's mask was better than Link's awakening. AWWW YEA! (talk) 22:03, August 4, 2012 (UTC)
 * 2) I haven't gotten that far in Link's Awakening, so unfortunately I haven't quite gotten the chance to judge the nostaligic ghost, but, Darmani has a sad backstory to him, and it gave you another reason to play the song of healing, which again how you got to see his backstory again, and I kind of felt that sorrow he was talking about when I saw that cutscene. Then you got to use his body for the rest of the game, so that was nice. Dragon Emperor Ryuga (talk) 15:10, August 5, 2012 (UTC)

Anonymous votes

 * 1) I vote for strength. I vote for honor. I vote for Darmani, the goron hero.


 * colspan="3" style="width: 50%; background:#D4ECE6; padding: 5px" valign="top"|

Votes for Nostalgic Ghost

 * 1) Remember being freaked the geek out by this thing as a kid because I had no idea what to do with him (I wasn't the brightest pickle in the crayon box). Anyway, he's kind of a creepy yet pitiable guy, so...yeah.
 * 2) Because sometimes, words fail. -- Auron  Kaizer  !  22:45, August 4, 2012 (UTC)
 * 3) I actually haven't played Link's Awakening, and have played Majora's Mask, but the poor ghost seems to be much more satisfying to lay to rest rather than just playing a song. — Ceiling   Master  22:53, August 4, 2012 (UTC)
 * 4) Darmani was a cool character, but there was always something really satisfying about this little guy. I think part of what I liked so much was the tragic mystique around him: we don't know what exactly transpired during his life and why he's still so attached to this world. I kind of miss the days when there were these sorts of unsolved mysteries in video games, where you were left to your own devices to imagine what everybody's stories were. That's not to say Majora's Mask didn't have stuff like that, because it in fact had perhaps the most out of any game in the series, but Darmani was not one of those characters. His story was sad, but predictable.  Xykeb   Yvolix   Zraliv  05:16, August 5, 2012 (UTC)
 * 5) He creeped me out. When I finished Angler's Tunnel, I had no idea who he was, nor how to get rid of him. Plus, I thought the little sound effect that played whenever you entered a new area was also creepy. But I still liked him anyway.--Kingkillerbee (talk) 07:02, August 5, 2012 (UTC)

Anonymous votes

 * 1) As we all know by now, when I haven't played either game from which the combatants originate, I go with my instincts. (You should try it sometime.) Now, I can't think of much else to say, but I do want to get my vote in before pretty much everyone else so that I don't get a bad case of Peer Pressure. Also, nostalgia (in general).


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Peanut Gallery
I know this is about last week, but Anon 5 for Phantom was wrong. They didn't have to win the fight. In fact, almost twice as many people voted for Guardian as they did for Phantom. Anyway, as for this fight, I really don't know who will win. I mean, I haven't played either game...I'm guessing more people will vote for Darmani? Anonymous (talk)

The real question is when did Minish realize that he shouldn't be putting pickles in crayon boxes. --Birdman5589 (talk) 22:02, August 4, 2012 (UTC)
 * Wait, why don't pickles go in crayon boxes?! ~ Minish ( talk ) 01:52, August 6, 2012 (UTC)
 * I can't think of any particular reason they shouldn't, come to think of it. Let the Minish do as he pleases. Jedimasterlink (talk) 04:18, August 5, 2012 (UTC)

MINISH IT TOTALLY ISN'T BROWN YOU'RE RIGHT D= – Jazzi  ( talk ) 22:54, August 4, 2012 (UTC)
 * Also, thank you so so so much for doing the intro! – Jazzi  ( talk ) 22:55, August 4, 2012 (UTC)

To AWWW YEA!: you do realize that we're supposed to be voting based on the actual combatants, not the games they come from? I mean, don't take this the wrong way, you're free to vote however you like, but it's always kind of bothered me how you seem to judge everything based on the game it's from. For instance, I like Majora's Mask in general more than Link's Awakening, but I like the Nostalgic Ghost more than Darmani. I don't want to sound judging here, I'm just wondering if there's a particular reason you do this, because to be honest it's not really what the Temple of Courage was intended to be about.  Xykeb  Yvolix   Zraliv  05:16, August 5, 2012 (UTC)

By the way, nobody changed the template on the Main Page announcing the combatants. I'm pretty sure it's semi-protected, so I can't edit it, but I just thought I'd let you guys know so someone can edit it. Anonymous (talk) 02:12, August 6, 2012 (UTC)


 * }

Week 168: Guardian vs. Phantom
{| style ="width: 100%;" 16.5 > 8.5
 * colspan="2" style="width: 36%; background:#cdb697"|
 * colspan="2" style="background: #DDDDDD; text-align:center;"|"'Guardian'"
 * colspan="2" style="width: 36%; background:#adbbae"|
 * style="width: 100%; background: #DDDDDD; padding: 5px; text-align:center;" colspan="6"|LLLLLLLLLLLLLLLLLLLLLLADIES AND GENTLEMEEEEEEEEEEEEEEEEEEEENNNNNNN!!! It's time for the one hundred and sixty-eighth showdown of fabulousness in the TEMPLE. OF. COOOOOOOOOOOOUUUUUUUUURRRRRRRRRRRRRRRRRAGE! Better grab your running shoes so that we can avoid these combatants.
 * style="width: 100%; background: #DDDDDD; padding: 5px; text-align:center;" colspan="6"|LLLLLLLLLLLLLLLLLLLLLLADIES AND GENTLEMEEEEEEEEEEEEEEEEEEEENNNNNNN!!! It's time for the one hundred and sixty-eighth showdown of fabulousness in the TEMPLE. OF. COOOOOOOOOOOOUUUUUUUUURRRRRRRRRRRRRRRRRAGE! Better grab your running shoes so that we can avoid these combatants.

In the brown corner, we have a newbie to the arena. Hailing from the noiseless realm, this contestant becomes active once our hero steps out of his protective barrier. Once hit by one of these enemies our hero is done for! Collecting the item of the Goddesses will put this contestant back in their place. THIS. IS. GUAAAAAAAAAAAARDIAAAAAAAAAAAAN!

In the blue corner, we have a not-so-new contestant who has been in the arena before! Having a rogue eye that travels and is able to alert this contestant of our hero, this contestant is dangerous and impervious to damage... for a little while. Much like the first contestant, this fighter comes in a few different varieties. THIS. IS. PHAAAAAAAAAAAAAAAAAANTOOOOOOOOOOOOOOOM!

Before these fine fighters start, well, fighting, don't step out of your safe zone and LLLLLLLLLLLLLET'S GET RRRRRRRRRRRRRREADYYYYYYYY TO RUUUUUUUUUUUUUUUUUUUUUUUUUUUUMMMMMMMMMMMMMMMMMMMMMMMBLE!!!
 * colspan="3" style="width: 50%; background:#e6d3b9; padding: 5px" valign="top"|
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Votes for Guardian

 * 1) I have not yet gotten to this part of Skyward Sword since I'm lazy and put the game down for months in between, but that's besides the point. I can tell that the Guardians will be more difficult than the phantoms (which isn't saying much). But I do believe they deserve to win against.... &rarr;
 * 2) I found that the Silent Realms were much more fun than the Temple of the Ocean King as the latter was just too tedious to go back and forth through, in my opinion. Overall, I thought dodging the Guardians were much more difficult than that of the Phantoms. –  Wattz  2000  17:49, July 22, 2012 (UTC)
 * 3) Phantoms didn't mentally scar The Neph when they unexpectedly came to life. Also, it would take a hell of a lot for me to vote for anything Sphantrit Ourthracks. It doesn't help that you're bored stiff by those guys by the end of Phantom... and then you get to spend  THE ENTIRE NEXT GAME with those suckers again. So much for giving the people what they want, eh Nintendo? -- Auron  Kaizer  !  18:10, July 22, 2012 (UTC)
 * 4) I almost never saw these guys since it's way too easy to keep them subdued, but I'll admit I had some pretty cool and intense moments when I got caught with no tears around. The Phantoms were just kind of...there.  Xykeb   Yvolix   Zraliv  18:53, July 22, 2012 (UTC)
 * 5) Voting for the only one I've played. AWWW YEA! (talk) 20:10, July 22, 2012 (UTC)
 * 6) Frankly when it comes down to it Guardians just look way cooler.
 * 7) No contest. These things are actually pretty terrifying. Jedimasterlink (talk) 07:43, July 23, 2012 (UTC)
 * 8) The Guardians are scary as anything!! When you set them off it's the scariest part of the game by far!!! They look awesome, there are several different types, and the silent realms are one of the best parts of Skyward Sword. Easy choice. TimboJimbo User talk:TimboJimbo 14:54, July 23, 2012 (GMT)
 * 9) I played Skyward Sword much more, and I like to "Taunt" them as I pass next to them collecting the goddess tears. --PokeLinkEs (talk) 08:50, July 24, 2012 (UTC)
 * 10) These guys were a bit harder to avoid, and it actually got my heart pumpin when they got close.  Ike  00:59, July 25, 2012 (UTC)
 * 11) Phantom Hourglass? What is this? Guardian? This dude delivers legitimate fear within the souls of the Wii wielder. Phantom? Simply a cool name. Kapodaco! (talk) 03:50, July 25, 2012 (UTC)
 * 12) The Guardians were much more challenging, since there weren't really any safe zones in the Silent Realms. — Ceiling   Master  20:13, August 1, 2012 (UTC)

Anonymous votes

 * 1) Despite the fact that I recently replayed the DS games and had a blast just going around and defeating Phantoms, I just remember the music that played as these guys were chasing you and... What? It fit perfectly with the feeling. Also, Phantoms (and that ridiculous puzzle with the lava and the Arrow Orbs, too) made the Tower of Spirits what it is. Read: annoying to no end.
 * 2) Guardians are awesome and I love Skyward Sword.
 * 3) I honestly almost had a heart attack the first time i stepped in waking water. The music made me jump and all of a sudden everything was chasing me. I've never playe other game too. And I luved the fling ones with scimitars.
 * 4) I gotta say, my most epic moments in S.S. were when I got caught by a watcher in just th wrong order. There was also a time when I was doing the Nayru Trial getting the tear atop the Lanayru Mining Facility, a Gaurdian came so close to ending my proggress that I almost peed myself..yeesh....
 * 5) These guys really scared me. Its all quiet and eerie one moment and then suddenly you get this really fast paced music with loud and vibrating beats, which really gets your heart beating. Its especially terrifying when you run out of stamina right when they're behind you.
 * 6) Seriously, I love both, but the guardians were much more terrifying. Don't get me wrong, the phantoms also scared me alot too, but the guardians actually have a reason to try to try to kill you.
 * 7) I haven't reached this part in Skyward Sword, but the Silent Realms can't be as bad as the Temple of the Ocean King. So Annoying!!!
 * 8) Man, these gyus surely spooks me and my little brother.
 * 9) I think a flying guardian would win because they can go right through things, and the phantoms are completely solid and slow. (Although a phantom "might" make a mach for the other kind.)


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Votes for Phantom

 * 1) Phantoms can't fly and are easier so they get my vote.  Green   Rupee  17:55, July 22, 2012 (UTC)
 * 2) Although I hate Phantoms, I haven't gotten to that part in Skyward Sword. Plus, you can play as one.--Kingkillerbee (talk) 21:36, July 22, 2012 (UTC)
 * 3) Why do Phantoms win? Because they are able to quit their jobs. Sure they only do that if they are weaklings like Bob, but their possession of free will makes them reign supreme. --Birdman5589 (talk) 01:41, July 26, 2012 (UTC)
 * 4) You can control them. --EveryDayJoe45 (talk) 14:56, July 27, 2012 (UTC)
 * 5) Phantoms sure, they kill you at first, but eventually the hunter becomes the hunted....... and the poor become the rich!--— CandD (talk) 20:33, July 30, 2012 (UTC)

Anonymous votes

 * 1) I AM ZERO!!! Oh gosh don't make me choose! I would say that Gaurdians are stronger, and they definetly are more suspensful,But then again you never got to use weapons against them, so you wouldn't know if they really are stronger. Plus when they notice you, you can easily outrun them, and phantoms aren't sleeping on the job. Plus I like the minigames with the phantoms, and it was a bit more fun than the silent realms. Don't get me wrong, Silent Realms were fun and all, but yeah, I like trolling my friends.
 * 2) My usual pity vote for the losing side, sans a half-clever comment, cause I really hated PH.
 * 3) Uh.......
 * 4) I was about to place my vote on the Guardians, but since I really enjoyed Spirit Tracks and it was my first Zelda game I decided to vote for the Phantom. Plus, the guardians gave me a too much of a heart attack so I'm voting for the Phantoms!
 * 5) The Phantoms just HAVE to win this, no question!
 * 6) Two thing I already mentioned once at these Temple of Courage contests: 1. Running from Phantom's is so much fun with the right music coming out of your computer, and 2. I hate the Silent Realms. Not only did they make my heart bump so fast I had to stop playing for a few minutes after clearing a realm, they also could've been sooo much better. Why is it that all four Silent Realm challenges are the same, only with a different location? I mean, yeah it was a nice test of courage, daring to run to the next tear with guardians on your tail, but not really a test of power or wisdom, right? It should've been!! The test of power should've been a bad-ass fight against a guardian and the wisdom challenge should be some hard game-related trivia. Then it would really have been something interesting. The final one could've been a combination of all three for all I cared, I didn't even feel like doing it a fourth time.. I had to do all the trials at least two times, only because I could never find all the tears in time. BAH!!
 * 7) PHANTOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM


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Peanut Gallery
Was it not as bad this week?
 * It's definitely a step up. Jedimasterlink (talk) 07:43, July 23, 2012 (UTC)
 * Yay! – Jazzi  ( talk ) 11:54, July 23, 2012 (UTC)

I am happy it no longer comes up as a box you have to expand. Much easier to read in my opinion. User talk:TimboJimbo
 * Well, at least the Error vs. Secret Moblin fight wasn't too wide until the results were posted. And as for last week, I blame the past/present maps of Oracle of Ages. Anonymous (talk) 02:42, July 31, 2012 (UTC)

So all you do here is put comments RIGHT? BTW, can I not get cracked open, I prefer being being displayed in a glass dome... NO FLASH PHOTOGRAPHY!!!!!--— CandD (talk) 20:37, July 30, 2012 (UTC)
 * Uh...yeah, this is the comments section. And what? Anonymous (talk) 02:42, July 31, 2012 (UTC)

I'm going to be away tomorrow, so I'm just going to put the new one through now! – Jazzi  ( talk ) 21:04, August 4, 2012 (UTC)


 * }

Week 167: Bokoblin Base vs. Crescent Island
{| style ="width: 100%;" 7.5 < 8.5
 * colspan="2" style="width: 36%; background:#ffbe4d"|
 * colspan="2" style="background: #DDDDDD; text-align:center;"|"'Crescent Island'"
 * colspan="2" style="width: 36%; background:#9c8eb0"|
 * style="width: 100%; background: #DDDDDD; padding: 5px; text-align:center;" colspan="6"|LLLLLLLLLLLLLLLLLLLLLLADIES AND GENTLEMEEEEEEEEEEEEEEEEEEEENNNNNNN!!! It's time for the one hundred and sixty-seventh showdown of magic in the TEMPLE. OF. COOOOOOOOOOOOUUUUUUUUURRRRRRRRRRRRRRRRRAGE! I'd get ready before our combatants of this week gang up on you!
 * style="width: 100%; background: #DDDDDD; padding: 5px; text-align:center;" colspan="6"|LLLLLLLLLLLLLLLLLLLLLLADIES AND GENTLEMEEEEEEEEEEEEEEEEEEEENNNNNNN!!! It's time for the one hundred and sixty-seventh showdown of magic in the TEMPLE. OF. COOOOOOOOOOOOUUUUUUUUURRRRRRRRRRRRRRRRRAGE! I'd get ready before our combatants of this week gang up on you!

In the tan corner we have a large base filled with many enemies of the same breed. After being captured and having your items stolen, THIS. IS. THE. BOKOOOOOOOOBLIIIIIIIN BAAAAAAAAAAAAAASE!

In the purple corner we have a large island appearing in the present AND the past. With a small village to the east, the hero must retrieve his items which were stolen by Tokay. THIS. IS. CRRRRRRREEEEEEEESCEEEEEEENT IIIIIIIISLAAAAAAAAAAND!

Now before we get off CRUISE CONTROL, LLLLLLLLLLLLLET'S GET RRRRRRRRRRRRRREADYYYYYYYY TO RUUUUUUUUUUUUUUUUUUUUUUUUUUUUMMMMMMMMMMMMMMMMMMMMMMMBLE!!!
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Votes for Bokoblin Base

 * 1) Chucking bombs at Bokoblin watchtowers was pretty awesome. — Ceiling   Master  22:41, July 15, 2012 (UTC)
 * 2) Sneaking around the Bokoblin Base was a very unexpected part of Skyward Sword for me. It added another dimension to Eldin Volcano and I find it more fun that the stealth in Wind Waker and other games. Also Skyward Sword is my favourite Zelda game.  - TimboJimbo User talk:TimboJimbo
 * 3) *Sigh* Well, I hated Skyward Sword, but I've never played Wind Waker. So, I feel like I have to vote for the one I played. AWWW YEA! (talk) 19:07, July 17, 2012 (UTC)
 * 4) Having boulders flung at you was somewhat enjoyable.  Green   Rupee  17:11, July 19, 2012 (UTC)

Anonymous votes

 * 1) I personally enjoyed sneaking around the Bokoblin Base and re-aquiring your gear, and it really makes you appericiate your sword.
 * 2) Re-aquiring your gear was fun.
 * 3) It was a nice change of pace from the rest of the game....until you get Fi back, anyway.
 * 4) However much I dislike fire places, this part of Skyward Sword was a nice surprise. I haven't played The Wind Waker either.
 * 5) I would love to try Wind Waker but never got it. this was one of my favourite Skyward Sword moments You know stealthaly killin' bokoblins and all that jazz.Plus I didn't use my slingshot much before this.
 * 6) I've always loved the stealth sections in games, it really provides a good challenge, and I really feel like im in the game. It makes me feel really suspenseful and is just epic. Oh and to you guys who keep talking about Wind Waker, Cresecent Island is from Oracle of Ages, just thought I'd clear that up.
 * 7) As always, I'm goin' with my instincts. And these here instincts told me to vote over here. Also, if I hadn't read some of the other votes, I wouldn't even know what game Crescent Island is from (but I was pretty sure it was from one of the Oracle games). And I did really enjoy this section of the game.


 * colspan="3" style="width: 50%; background:#bab0c8; padding: 5px" valign="top"|

Votes for Crescent Island

 * 1) Crescent Island, to me, is one of the best realized settlements in Zelda. You really feel this place has a history, and you get to help it prepare for future changes to come. And the whole losing your items and getting them back bit was pretty satisfying... once it was through, that is. While I did welcome the unexpected gameplay change of losing your items in Skyward Sword, as a whole it felt like padding, and stealth elements have been implemented into Zelda to much better effect than this. The fact that I was so dead tired of the Eldin Volcano area at that point didn't help. -- Auron  Kaizer  !  21:47, July 15, 2012 (UTC)
 * 2) Bokoblin Base was cool and I liked the implementation of stealth elements (though like AK says, they've been done better before), but Crescent Island was just better crafted. Where Bokoblin Base's collect-a-thon was very linear and each item had only a couple uses, Crescent Island was extremely dynamic, what with the multiple pathways, acquisition of an entirely new item, and the great Shovel/Power Bracelet/Roc's Feather switcheroo that takes place. Bokoblin Base was more of a glorified stealth section, whereas Crescent Island was a long, satisfying puzzle.  Xykeb   Yvolix   Zraliv  22:38, July 15, 2012 (UTC)
 * 3) I don't really like stealth sections in games. --Kingkillerbee (talk) 05:53, July 16, 2012 (UTC)
 * 4) All around better. --EveryDayJoe45 (talk) 03:05, July 17, 2012 (UTC)
 * 5) I can't actually comment on Crescent Island, but I can say that the Bokoblin Base helped prove that rehashing an area to artificially lengthen the game is a bad idea. Jedimasterlink (talk) 08:00, July 17, 2012 (UTC)
 * 6) I found Skyward Sword ' s rendition of a stealth-themed location rather dull when compared with that of the Crescent Island. –  Wattz  2000  15:43, July 17, 2012 (UTC)
 * 7) While I've never played this game, and Skyward Sword is my favorite in the series so far, Bokoblin Base was probably the worst part of the Eldin region, which was the worst of the 3. I mean, the dragon really didn't do that much, at least the other 2 had personalities.  Ike  21:01, July 19, 2012 (UTC)

Anonymous votes

 * 1) Oh yeah!!!
 * 2) What to me was the worst part of the bokoblin base, was the anti-climactic ending. You found this item, you found that item, well here is a chest that gives you all of the remaining items because by now you have collected so many, we don't want to progam all different chests for it, that would only take longer and make more sense.. This should be at the beginning of the game, where you actually find a new item, you can use to blast the bokoblins (like a bow and arrow, which doesn't blast, but would help a lot). I didn't even like Skyward Sword that much.. Especially the trial's in the silent realms, but that's for another Temple of Courage.
 * 3) Although I've never played Skyward Sword, I always loved Crescent Island. Both areas had the same problem, with Link's items being stolen, but I thought that Crescent Island was a lot cooler because of the time concept, having to travel back and forth to grow the vines. Although it was REALLY tedious having to do that I thought it was really fun.


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Peanut Gallery
I never noticed till today how bad I am with the introductions. – Jazzi  ( talk ) 21:10, July 15, 2012 (UTC)
 * Poor Jazzi, this isn't even your worst attempt. -- Auron  Kaizer !  21:47, July 15, 2012 (UTC)
 * Which makes it worse. I don't even remember my worst attempt. I'm really hoping I get better at it. And soon. – Jazzi  ( talk ) 22:06, July 15, 2012 (UTC)

AWW YEA! I hope you know "Crescent Island" is not from The Wind Waker... – Jazzi  ( talk ) 19:26, July 17, 2012 (UTC)

The lack of intelligence in which game Crescent Island is in is really sad. – Jazzi  ( talk ) 12:36, July 19, 2012 (UTC)
 * Jazzi, that might be my fault as I was comparing Bokoblin Base to other stealth sections, including WW. Now it seems to have blown up quite a bit. I can edit my piece if you want. User talk:TimboJimbo
 * I think it's less you and more that people just see the word "island" and automatically assume "Wind Waker". Either way, people should be able to tell it's not that purely based on the image, though.  Xykeb  Yvolix   Zraliv  17:56, July 19, 2012 (UTC)
 * It's probably because people think of Crescent Moon Island when they hear Crescent Island.--Kingkillerbee (talk) 05:43, July 22, 2012 (UTC)


 * }