Tree

are recurring NaN Objects in. In most games, NaN Trees are used as blockades to limit Series: from proceeding beyond them. In games such as and, various items like NaN Hearts and NaN Rupees can be found in NaN Trees and knocked down by Series: into a Series:'s trunk. NaN Treess go unnamed in.

The entrance to TLoZ: is a gnarled TLoZ:.

introduced NaN Trees that react to being run into. ALttP: into NaN Trees with the ALttP: in the ALttP: causes NaN Apples to fall that ALttP: can eat to replenish health. Dashing into a ALttP: ALttP: may instead release several NaN Bees that will attack ALttP: for disturbing their home. The ALttP:'s NaN Talking Timbers are NaN Trees capable of speaking to ALttP: or, on occasion, spitting NaN Bombs at him.

ALttP: can see an apparition of the ALttP: playing the ALttP: on a stump for the woodland NaN Animals of the ALttP:. The NaN Lumberjacks, ALttP: and ALttP:, can be found cutting a large ALttP: saying that they can feel something odd about it. Later on, if ALttP: charges into it with the ALttP:, a stump with a hole will appear.

Some NaN Trees are infested with NaN Bees in.

In, there are many stumps in the OoT3D: where NaN Skull Kids play flutes. NaN Trees can also be found in OoT3D: and can be rolled into causing them to shake and drop NaN Arrows, NaN Deku Nuts, NaN Rupees, NaN Magic Jars, and occasionally NaN Gold Skulltulas.

The MM3D: first encountered MM3D: and MM3D: in the hollowed remains of a MM3D:'s trunk, where all three were attempting to escape the MM3D:. The MM3D: later killed the MM3D: by cursing his body to resemble sad-looking MM3D:.

Some NaN Trees are capable of changing with the NaN Seasons in. Some NaN Trees will decay and shrink in OoS:, allowing OoS: to move beyond them and access new areas. The OoS:, which forces the NaN Seasons to cycle depending on the available OoS:, can only be activated upon OoS: stumps. The OoS: is a character who guides OoS: through OoS: to retrieve the OoS: in order to restore his power. Other NaN Trees, known as NaN Mystical Trees, bear NaN Mystical Seeds and serve as destinations for OoS: with the NaN Gale Seeds. OoS: can also plant NaN Gasha Seeds to grow NaN Gasha Trees.

At the beginning of OoS:'s journey in OoS:, OoS: can be seen dancing atop a OoS: stump.

Some NaN Trees grow and die over the course of OoA:, consequently affect the landscape between the OoA: and OoA: in. The OoA: is a character who guides OoA: through OoA: to retrieve the OoA: in order to restore her power. Other NaN Trees, known as NaN Mystical Trees, bear NaN Mystical Seeds and serve as destinations for OoA: with the NaN Gale Seeds. OoA: can also plant NaN Gasha Seeds to grow NaN Gasha Trees.

At the beginning of OoA:'s journey in OoA:, OoA: can be seen singing atop a OoA: stump.

In, small TWWHD: saplings are found scattered across many NaN Islands on the TWWHD: and in several NaN Dungeons, where they may either be used for effect or act as barriers; these thin, young NaN Trees can easily be felled with a single swipe from a TWWHD:. Additionally, each year, the TWWHD: sends off some of the NaN Koroks to plant NaN Forest Trees all throughout the NaN Islands. This is done in the hope that, as the forests spread and the NaN Trees grew, they will consolidate the remaining land above the TWWHD:, and allow some of the land lost during the TWWHD: to be reclaimed from the depths. The eight locations the NaN Koroks chose to plant the TWWHD:'s seeds are TWWHD:, TWWHD:, TWWHD:, TWWHD:, TWWHD:, TWWHD:, TWWHD:, and TWWHD:.

Some NaN Trees in require the teamwork of all four NaN Linkss to move or even lift to unblock paths.

NaN Tree Stumps act as NaN Minish Portals, which allow TMC: to shrink to the size of a TMC: or return to the size of a Series: with the help of the TMC: mage, TMC:. Dashing into certain NaN Trees occasionally knocks loose NaN Rupees, NaN Fairies, or NaN Kinstone Pieces.

Some NaN Trees bear NaN Beehives in, which are a source of NaN Bee Larvas if they are destroyed. As the NaN Seasons change each time TPHD: enters TPHD:'s TPHD:, the NaN Trees inside change to reflect that given TPHD:.

NaN Trees in exhibit similar behavior to their  counterparts, but with an added chance of a ALBW: appearing in place of a standard red ALBW:. One of these NaN Trees, the ALBW: situated just west of ALBW:, has its NaN Apples visibly displayed and is affected by ALBW: functionality.

Various types of NaN Trees appear across BotW:. Depending on a BotW:'s thickness, it may be cut down into a log with a sharp BotW:, by being caught in the blast radius of a BotW: or BotW:, or by being struck by BotW:. Thin to medium-sized NaN Trees can be felled in these manners; thicker ones cannot. NaN Trees that can be cut down may drop NaN Acorns, NaN Korok Leafs, or NaN Tree Branchs in the process. Fruit-bearing BotW: and palm NaN Trees also tend to bear NaN Apples and NaN Palm Fruits, respectively; these can be picked by climbing on the BotW: or knocked down with NaN Arrows or by felling the BotW:. The logs from these NaN Trees can be rolled, used as a makeshift BotW: or bridge to cross gaps, suspended with BotW:, or destroyed for BotW:. Additionally, NaN Trees can be climbed and used for surveying the landscape with the BotW:'s BotW:. Monsters are also capable of felling NaN Trees, though they do not actively attempt to cut any. During BotW:'s rampage on BotW:, it may fly through wooded areas on the mountain, knocking down any NaN Trees in its path.

NaN Trees that are too thick to be cut down often bear NaN Acorns or NaN Chickaloo Tree Nuts as well as BotW: nests, which contain NaN Bird Eggs, in their canopies. Some of these NaN Trees also bear NaN Rocks which reveal NaN Koroks when lifted. Some large NaN Trees, particularly those near the BotW:, feature cavities which resemble faces. NaN Treasure Chests and other NaN Items and NaN Objects can occasionally be found inside these cavities.

NaN Trees typically block paths in, serving as a barrier that prevents adventurers from accessing adjacent areas.