Template talk:TPNavMap

A bit big?
This thing is pretty damn huge, would it be possible to make it smaller? It takes up almost as much space as some of the articles. 14:11, 1 September 2012 (EDT)


 * I shrank it down a bit, how does it look now?
 * It comes down to a trade-off between navigability and compactness; very few of the 3D games' maps are ideal for navigation templates, which is unfortunate. Still better than nothing, I suppose. 15:51, 1 September 2012 (EDT)


 * Yeah, I wasn't sure if it was possible but it seems to work and look better now, thanks! I'm not sure how these things work at all to be honest, haha. 08:30, 10 September 2012 (EDT)

Image map problem
The clickable areas are not positioned correctly. Zeldafan1982 (talk) 22:08, 16 March 2016 (UTC)
 * Yeah, I think it's because it was replaced by a larger image, and it maps to the pixels of the source file. I'm not sure where everything location is, and the current image isn't perfectly scaled from the former image, so I can't easily fix this myself.
 * -- 11:20, 2 November 2016 (UTC)

Still needs improvement
At the moment it is mostly functional, though the clickable sections are rudimentary at times, and ZW lacks the information for me to determine the boundaries for each area, so it might be incorrect or lack clickable areas right now. I think what would be useful (or necessary, for ZW to be comprehensive) is if the TP location articles on ZW indicate where they are on the map, what locations are adjacent or join to it, or at least have images of the minimaps that belong to that location (since the minimaps I think provide precise unambiguous boundaries for each area, while the full map does not mark these edges).

For example, I have no idea how to get to the Sacred Grove from looking at its article (I actually don't know either - I tried to get recently, though I can't remember what for..)

-- 01:43, 25 December 2016 (UTC)