Malice

is a recurring poisonous substance in.

BotW: is a thick, black-and-magenta tar-like substance that can be found in several locations throughout BotW:. BotW: can damage BotW: upon contact. Malice is typically found in large pools on the ground, but can also cling to the sides of rocks and buildings. Large concentrations of Malice sometimes include large, blunt, slightly curved spikes that impede attempts to pass above them. Some pools of BotW: have a glowing eyeball which, when destroyed, cause a large chunk of BotW: to dissipate. Inside the NaN Divine Beasts and BotW:, BotW: may also have a mouth that is able to release NaN Cursed Bokoblins, NaN Cursed Moblins, and NaN Cursed Lizalfoss. These NaN Enemies will continue to spawn and attack BotW: until its corresponding glowing eyeball is destroyed, should there be one.

At the top of BotW:, BotW: can find BotW: covered in BotW:. In order to free the BotW:, he must destroy all the glowing eyeballs around its body. During the final battle with BotW:, the remaining BotW: surrounds BotW: and converts him into his original form.

Malice is set to reappear in the Sequel to The Legend of Zelda: Breath of the Wild, about to consume a Rat, and is fighting with Link's glowing hand over the Ganondorf mummy.

Malice first appears as a substance in the Scenario, "Freeing Korok Forest," where it blocks the path to Korok Forest. In this Scenario, the Malice had to be destroyed by defeating the Hollows of each of the Champions, but in most cases, the glowing eyeball needs to be defeated with a weapon in order to destroy the Malice swamp. Unlike in Breath of the Wild, Malice is not poisonous - it only serves as a thing to block the character's path.