Wooden Statue


 * "Carving" redirects here. For the keys in SS undefined, see Carving (Disambiguation)

, also known as Carvings, and, are recurring items and objects in.

In, ALttP: can obtain three different NaN Carver's Statues as rewards during the ALttP:. The first statue resembles a ALttP:, obtained after solving the first riddle, where the answer is a ALttP:. The second statue resembles ALttP: himself, obtained after solving the fourth riddle. The third and last statue resembles ALttP:, obtained after completing the seventh riddle. The statues are placed inside ALttP: once obtained.

The NaN Carver's Statues can be carried and thrown around the house. If Link sprinkles ALttP: on them, they will give different reactions. If Link sprinkles more powder on the ALttP: statue, it will get the same colors as an ordinary ALttP: or its ALttP: counterpart. If Link does the same on his statue, it will get the same colors as Link or ALttP:. The ALttP: statue will receive the same colors as ALttP: or turn into an older version of herself if sprinkled again. These changes reset once ALttP: leaves his house.

When Link speaks to Borville about his debt in Telma's Bar, he mentions he was going to sell the Wooden Statue, but it was stolen after he placed it outside to dry after it got covered in medicine. Following the Medicine Scent, Link is eventually led to Telma's cat, Louise, who confesses that although she did steal the statue, it was stolen from her by Stalhounds. Link must then defeat the Stalhounds situated south of the Castle Town to retrieve the statue.

Once Link shows the statue to Ilia, she recovers part of her memory and urges Link to save the person who gave her the statue. Just then, Gor Coron remembers that the statue used to belong to the Sheikah tribe, which leads Link to the Hidden Village.