Bubble



Bubbles, also known as Anti-Fairies, are a staple enemy of the Legend of Zelda series.

The Legend of Zelda
Bubbles floated randomly around dungeons. They took the appearance of skulls inside bubbles, and were completely invulnerable. In the first quest, bubbles flashed, and if Link was hit by one he took no damage, but he would not be able to use his sword for several seconds. In the second quest, additional bubbles came in red and blue. If Link was hit by a red bubble, his sword would be unusable until he touched a blue bubble, visited a Fairy Pond, or found a Triforce fragment.

Zelda II: The Adventure of Link
In this game, they appeared as skulls inside a flickering bubble. They floated around the room in diagonal patterns. When they hit Link, they damaged both his health and his magic. They came in two varieties - slow, and fast - but there was no difference between the two kinds other than speed. They were not invulnerable, but did have a massive 250 hit points.

Great Bubble
A second kind of bubble, much larger and appearing as a cow's skull instead of a human skull appeared in the Great Palace. When slain, it split into two regular bubbles.

The Legend of Zelda: A Link to the Past
Anti-fairies are known mostly for their appearances in A Link to the Past, although they also appear in The Minish Cap, and in Link's Awakening DX. Anti-fairies posed as rotating creatures, which moved by spinning four balls around its skull (placed in the center), sticking to walls and moving alongside them. If Link were to be hit by the Anti-fairy, he would suffer a loss of health as well as a loss of magic (which was used in the game to execute magical attacks). If sprinkled with magic powder, they turn into fairies.

The Legend of Zelda: Ocarina of Time and [The Legend of Zelda: Majora's Mask]]
They are explicitly named "bubbles" in these two games, and resemble a floating skull with bat-wings on the temples, wreathed in fire. There are four different types: Red, Blue, Green and the elusive White. They each have their own attack methods:


 * Blues would crash into Link (in Majora's Mask this would prevent Link from using his sword).
 * Reds would leap out of molten magma as well as the earth (this would burn Link and destroy his Kokiri Shield if equipped).
 * Greens floated in a set pattern (the green around them acting like a barrier, which disappears and reappears at regular intervals).
 * Whites attacked by swooping. Their flames can be extinguished with the shield or the hookshot. Arrows kill them with one shot while the hookshot paralyzes them. In Majora's Mask only, Link can be cursed by Blue ones, a trait that carries over to later 3D games. There is also a large, hopping one Beneath the Well in Kakariko Village.

The Legend of Zelda: The Wind Waker
Bubbles were simple flaming skulls with glowing eyes that floated around. They attacked Link on sight. They came in two different forms: Red and Blue.


 * Reds set Link on fire if touched, but could be destroyed by many different means.
 * Blues cursed Link if touched, and Link would be unable to use any weapons in this state. The Blues were also resistant to all attacks unless their blue flames were extinguished (Ice arrows, the Deku Leaf and the Hookshot can extinguish a Bubble's flame).

The Legend of Zelda: Twilight Princess
Bubbles were skulls with bat-like wings, and often hid along the ground with regular skulls as camoflauge. When struck, they lost their wings and tried to hop away until they regained them once again.