Talk:Moldorm

I think the Moldorm also appears in the original LoZ, in the Moon Labyrinth. You have to fight two of them to get a key, and they look like this...


 * Indeed they do, the above writer! They're referred to as Moldorms in the instruction booklet to LoZ. Dinosaur bob (talk) 19:56, 4 October 2007 (UTC)

Mini Moldorm
I noticed that the most common moldorms in TP are small, I'm sure I'm not the only one that noticed, but I have seen some that are noticeably larger than the others. So would they be classified as large moldorms or as normal size (making the smaller ones Mini-Moldorms)? 00:24, 15 October 2008 (UTC)


 * I'd say that they are just Moldorms. The name "Mini-Moldorm" is only to distinguish it between the full-sized level bosses in those games. Any other game it is just "moldorm", regardless of size. 00:28, October 15, 2008 (UTC)

Moldorm
The moldorm from is nothing like a moldorm in any previous release. It is however, a lot like a lanmola. Lanmolas were nearly identicle to moldorms in the original zelda. So is the moldorm from tp an actual moldorm or is it actually a lanmola? Ganondox (talk) 22:10, 5 November 2009 (UTC)


 * Is the TP one sourced and called "Moldorm"? If so, it must be a Moldorm regardless of appearance. A great example of this is the Gyorgs - for the majority of games they appear in they are shark-like foes, however, look at The Minish Cap, and the Gyorg suddenly becomes a manta ray-type being. Strange, I know. =) 05:40, 23 January 2010 (UTC)

Merge and Split
Given that since The Minish Cap and Four Swords Adventures, Mini-Moldorms are called just Moldorms, and the boss Moldorm (Degu Tail) is known as Big Moldorm, would it not be sensible to split the Degu Tail appearances (ALttP, LA and FSA) to it's own page (which would solve the issue of having a boss page for an enemy that appears as a regular foe just as often) and merge this page with Mini-Moldorm? At the moment the page already covers three types of enemy (Moldorm, Tail and Degu Tail) so it's pretty confused as it is, since they're all just annoyingly called Moldorms outside Japan, so it would at least cut it down to two enemy types rather than three on a single page. 00:04, 14 July 2012 (UTC)


 * I could definitely see this article split into Moldorm (Enemy) and Moldorm (Boss), like we did with Gyorg. 02:02, 14 July 2012 (UTC)


 * Yeah I like the idea of an enemy and boss pages. --Shadow Reaper (talk) 02:09, 14 July 2012 (UTC)


 * This would also work. I just figured that since the boss and regular enemies have separate names (if we go by the latest appearances, anyway), we could take advantage of that. Then again I bet if ALttP was released again they wouldn't suddenly call it Big Moldorm. Either way works, really. Though, if we do that, should we do the same for the Lanmola and Armos Knight pages? I don't see why not. I'm happy to have bosses split onto their own pages simply because it solves the awkward infobox issue. At least for main bosses like those three and Gyorg. 09:58, 14 July 2012 (UTC)


 * I think the Armos Knight and Lanmola pages are fine as is and would look a little stubby split. The difference here is that it's not so much a split as a reorganization of the information on the Moldorm and Mini-Moldorm pages. 12:24, 14 July 2012 (UTC)