Walkthrough:The Legend of Zelda: Twilight Princess/VicGeorge2K9/Part 7

This part will take you through the entire Goron Mines.

The first elder
In the first room that you enter, go down the winding path to the first of the rocky platforms you need to jump across to get to the grated passageway up ahead. While jumping across you want to watch out and make sure you don't either fall into the lava or get hit by one of the erupting geysers that spring up between you and the next platform. Doing either of these will cost you a heart or two of health and you'll have to start the room all over again. When you're in the grated passageway, slash through two of the wooden barriers, then stand on the floor button near the first flame jet and put on the Iron Buttons to press it down. The flame jet will be deactivated for a short while, allowing you to run across to the next floor button you'll need to press down with the Iron Boots to shut down another flame jet up ahead. With the second flame jet shut down, you'll want to take a sharp U-turn to the right and get across the wooden plank very quickly before the flame jet turns on again. Get out your shield and get ready to reflect the rocks being spat at you by a Fire Toadpoli when you're on the other side of the grating; use the Shield Attack to reflect the rock back at him to destroy him. Now climb up the ladder, open the treasure chest on top of the grating to get some rupees, then hop across a rocky platform to get to some ledges to where there's a floor button to press down with the Iron Boots to shut down another flame jet for a brief while. Along this area there are small flaming Torch Slugs that will drop down from the ceiling to attack you. Slay them quickly with the sword, then press down the floor button with the Iron Boots and quickly get over to the right of the flame jet before it turns on again. There's an iron platform next to a gate to your left where you must jump on the platform and wear your Iron Boots to weigh it down, causing the gate to be open. Slay the Torch Slugs in this area, then open the door to go into the next room.

Here there's a series of metal platforms and ramps for getting to various places in the room, plus there are these cranes hanging overhead that will serve a purpose later on in this dungeon. Take the ramp to your left and go down to a platform to slay some Bokoblins and to open a treasure chest that contains a small key. Now go back up and take the ramp to your right and go up to where you must jump across some rotating platforms to get to a walkway to reach a locked door we can now open.

This door will take you into a room where you must go down a walkway to your right and slay a Dodongo that blocks your path. The strategy for dealing with them is to slash them in their tails when they're facing another direction, so target-lock onto them so you can rotate around them to do that. Then hop across some rocky platforms, watching out for the erupting geysers in your path, and slay another Dodongo before going across to an area on the other side of a covered walkway to deal with a third Dodongo. There's a chain on that side that's attached to a gate that blocks our way to a door in the covered walkway, so grab the chain and pull the gate out as far as you can go, then wait for the time to hop across platforms to get to the covered walkway and slip past the gate before it closes. This may take some tries to make it successfully past the gate, as the erupting geysers make it tricky for you to reach the gate before it closes.

In the next room there's a door on a high ledge we need to reach. First get into the water and weigh yourself down with the Iron Boots so you can slip past the iron grating before you. You only have a limited amount of time you can stay underwater in your present state, but you won't stay under for very long. Just walk right up to the floor button down at the bottom and press it. You'll be snatched up by a beam of energy and will hang on the underside of the ledge on what's called a magnetic path. Great...now your Iron Boots have turned into magnetic shoes! Just walk up onto the ledge and open the door to go into the room where you'll meet the first Goron elder in this dungeon who will give you a Key Shard. Interestingly, the Big Key of this dungeon has been split into three Key Shards that we need to collect from three Goron elders in order to enter the chamber of the dungeon boss. Open up the treasure chest behind the first elder to get the Dungeon Map. Then climb up the ladder and go across the ledge to your right to get to the other door out of this room. Before you leave, pick up the jar near the door that seems to be moving around, and you'll get Ooccoo who will help you like she did in the previous dungeon to teleport you out of there if you need to leave.

Goron Mines Boss: Fyrus
In the next room, Link sees a giant Goron wearing a helmet with a crystal over his head, held by giant chains and slumbering. Then the crystal glows, and the Goron awakens with a fierce growl, breaking himself free of the chains and igniting himself on fire. This is the dungeon boss Fyrus, referred to also as Twilit Igniter. His main form of attack is to whip his arm chains at you if you are close enough to him. He can also breathe out fire, and he will create an explosive ring of fire to hit you from a distance.

What you want to do is get enough distance between you and Fyrus so you can aim an arrow at the crystal on his forehead. This will make him stagger around in pain. While he's doing this, quickly get behind him, grab a hold of one of his leg chains, whip on your Iron Boots, and move backward so that he will be tripped up and fall down, putting out the flames from his body. Then let go of the chain, whip off the Iron Boots, and go over to his forehead to strike at his crystal. Fyrus will then get up and ignite himself again with the crystal glowing. Put some distance between yourself and him so you can repeat the same strategy two times. With enough hits, Fyrus will writhe in agony before its body hardens and the crystal drops from his helmet, which will turn into a Heart Container. Fyrus' body will then explode into Twilight bits which will form into another Fused Shadow that Midna will collect. With the Twilight bits gone, Darbus will be restored to normal and not even remember what has happened to him.

You have completed the Goron Mines. Collect your Heart Container, and enter the portal to leave the dungeon. You will be asked to save your game at this point.

NEXT: Your fourth visit into Twilight.