Octorok

Octoroks are amphibious squid creatures that launch rocks at people. For the most part, they've been land-dwelling animals, but when  Ocarina of Time came out, Octoroks had changed into water-dwelling squid creatures. However, in the beta version of Ocarina of Time, they were the same design as A Link to the Pasts. Octoroks are one of the most common type of enemies in The Legend of Zelda series, along with Moblins and Zolas. However they along with Keese are the only enemies that have appeared in every Legend of Zelda game.

The Legend of Zelda
The Octoroks were creatures that came in shades of red and blue, and shot rocks at Link. Blue Octoroks were more dangerous, on account of the fact that they take two hits to die as opposed to one. They are littered around the more desolate areas, while Moblins litter the Forest areas, Ghinis haunt the Graveyards, and Tektites infest the Mountains.

The Adventure of Link
Their appearance remained the same for the most part, but only some actually move around. Some jump in place, firing as it jumps. As in the first game, there are Blue and Red variants.

A Link to the Past
In this game, the visuals improved so their appearance was clearer than The Legend of Zelda's. There are only one shade for the Octoroks in this game. They are much faster than previous Octoroks, and some have the ability to shoot rocks in four directions quickly. Signs made to look similar are in a Shooting Gallery. This was remade on the GBA as The Legend of Zelda: A Link to the Past and The Four Swords. In the Palace of the Four Swords, there is a dark room with three Golden Octoroks inside.

Link's Awakening
In this game, they remained the same as A Link to the Past's. Like A Link to the Past, they lack a color difference, and only come in one form. There is also a new type of Octorok called the Flying Octorok. It has large buglike wings, and flies over Link when attacked, much the same way a Stalfos jumps out of harm's way. The best way to defeat one is to force it to jump, and then move and strike it when it lands. As with Stalfos, they won't detect a charged spin attack, giving the player another possibility for defeating them.

Ocarina of Time
In Ocarina of Time, they took a drastic change to sea-dwelling creatures. They now sit in place, and wait for a while before firing directly at Link. The only way to defeat them is with a long-ranged item or by deflecting their shots back at them. There is a mini-boss in this game called Big Octo, who traps Princess Ruto, and fights with Link by going around a large platform in circles, with a weak spot on his back.

Majora's Mask
In this game, they kept Octoroks as sea-dwellers. Like many elements of Majora's Mask, Octoroks and Big Octos were reused from Ocarina of Time. Octoroks are often required to get to various places by freezing them and using them as platforms. There are also two Big Octos guarding caves in a Swamp, and the only way to get rid of them are certain items (such as the Bow & Arrows) and having Koume's boat crash into it as it's going by. This game was included in The Legend of Zelda: Collector's Edition.

Oracle of Ages and Seasons
Octoroks come in shades of Blue and Red, akin to the original Zelda's style, and the fact that Blues are more powerful than Reds. Blue enemies appear in the Past and during certain seasons, while Red appear in Present time and appear during certain seasons. They look exactly the same as Link's Awakening's Octoroks, because Flagship built these games upon data given to them by Nintendo of LA. In Oracle of Seasons there is one Gold Octorok who appears in Spool Swamp during the Summer.

Octorok Ring
In both games, the player can acquire a magical Ring that transforms Link into an Octorok. He cannot use any attacks in this form, but he is ignored by other Octoroks, and also cannot be eaten by Like Likes.

The Wind Waker


Octoroks return as sea-dwelling creatures in The Wind Waker. Some Octoroks lurk around in shallow waters on islands and fire at people, hiding whenever someone comes near, while others dwell in the ocean, firing Bombs from their mouth at random travelers. A rare type of Octorok appears in certain areas, where Seagulls are circling. They await passing boats and create a whirlpool to suck up the boater and launch them far away. The number of eyes they have vary from four to twelve. They will die once all of their eyes are destroyed. This will also make whatever treasure they were guarding available. The Octorok's Trophy states them as winning the perfect attendance award. The explanation for this statement is that the Octoroks have appeared in every Zelda game.

The Octorok sprite from The Legend of Zelda appears on the Figurine Fanatic's pack.

The Minish Cap


They once again return to land-dwelling Octoroks in red and blue, with blue being stronger than red. They fire rocks at Link, and through Kinstone fusing, sometimes appear as Golden Octoroks, which leave behind great wealth. The Boss of the Temple of Droplets (the fourth major boss of the game) is Big Octo, who was frozen by the power of the Water Element, and is starved because of that. Once Link unfreezes the Water Element, you also unfreeze the Big Octo. He eats the element, and retreats into the room behind him. He has the ability to transform into an Ice Octo, and can put out the light and fire large rocks at Link. It is not actually a Big Octo, it's just that Link is very small.

Super Smash Bros. Melee
Octoroks appear as random enemies, usually found in Boxes and Barrels, in their sea-dwelling form. They fire Rocks at the player, but the Rocks cannot be deflected back at them. Also found in Adventure Mode, in the Legend of Zelda Adventure Stage. It has a Trophy as well. This Octorok is modeled after the Ocarina of Time Octorok, although its tentacles were replaced with four legs.