Owl

The wise talking owl arrives at certain points in the game to provides hints and backstory. He believes in a prophecy that says Link will wake the Wind Fish. Although he does not provide a name in this game, he would inspire an owl very similar to himself in the following Zelda game, Ocarina of Time, named Kaepora Gaebora. He explains the nature of the island and the nightmares and directs Link towards his ultimate goal, though Link never realizes the reason behind it.

In Majora's Mask, the owl statues, which allow rapid transportation between locations using the Ocarina of Time, are inspired by Kaepora Gaebora, who occasionally carried Link rapidly from one place to another. Smaller owl statues featured in dungeon puzzles in A Link to the Past. In "Oracle of Ages", Owl-statues hidden aroung the game world would pass information when Mystery Seeds were sprinkled on them.