Nintendo GameCube

The Nintendo GameCube (ニンテンドーゲームキューブ), often abbreviated as GCN, is Nintendo's fourth home video game console and is part of the sixth generation console era. The hardware system is the most compact, and second-cheapest after Sega's Dreamcast, of the sixth generation. It is the successor to the Nintendo 64 and predecessor to Nintendo's Wii. The console was released on September 14, 2001 in Japan; November 18, 2001 in North America; May 3, 2002 in Europe; and May 17, 2002 in Australia. The GameCube sold 21.74 million units worldwide.

The Nintendo GameCube Game Disc is the medium for the Nintendo GameCube, created by Matsushita. Chosen to prevent unauthorized copying and to avoid licensing fees to the DVD Consortium, it is Nintendo's first non-cartridge storage method for systems released in North America and Europe. Some games which contain large amounts of voice acting or pre-rendered video have been released on two discs; however, only twenty five titles have been released on two discs, and no games require three or more discs.

A Game Boy Player accessory was released in 2003, allowing Game Boy, Game Boy Color, and Game Boy Advance games to be played on the GameCube.

Zelda games released on the GCN

 * The Legend of Zelda: The Wind Waker (2003)
 * The Legend of Zelda: Ocarina of Time Master Quest (2003)
 * The Legend of Zelda: Collector's Edition (2003)
 * The Legend of Zelda: Four Swords Adventures (2004)
 * The Legend of Zelda: Twilight Princess (2006)

Non-cannon games released on the GCN

 * Super Smash Bros. Melee (2001)
 * Soulcalibur II (2003)