Guruguru Bar

are recurring Series: traps in. They are identical to the s of the  series. NaN Guruguru Bars go unnamed in.

Characteristics
NaN Guruguru Bars appear as bars of endlessly spinning flames attached to a block or statue. If they touch Series:, they will cause damage to him and set him on fire for a time. This can be especially hazardous in narrow spaces or in areas with nearby pits, as these can make the flames difficult to avoid and the flames may knock Series: down a hole. NaN Guruguru Bars first appear in, where they are always the same length, though subsequent games have much longer NaN Guruguru Bars, with some having multiple spokes spinning around a single block.

As traps, NaN Guruguru Bars cannot be destroyed, though they can often be avoided through the use of the Series: or Series:.

NaN Guruguru Bars appear in NaN Dungeons in. ALttP: can pass through their flames harmlessly by using the ALttP: or the ALttP:.

NaN Guruguru Bars appear in NaN Dungeons in. In some NaN Dungeons, it is possible to change the direction of their spinning bars of flame by using certain NaN Switchs.

NaN Guruguru Bars appear in NaN Dungeons and in caves across TMC: in, both while TMC: is regular-sized and while he is TMC:-sized. They can be leapt over using TMC:. If TMC: uses the reforged TMC: to split himself into copies, a copy touching the flames of a TMC: will have the same damaging effect as if TMC: himself came into contact with it, dispelling the copies and setting TMC: on fire for a time.

NaN Guruguru Bars appear in NaN Dungeons in, where their flames can be temporarily doused by the TFH:. There are also stationary versions of the trap that do not spin; these appear in TFH:, and must be doused with the TFH: to press down NaN Switchs for the NaN Links to advance.

Trivia

 * NaN Guruguru Bars were originally intended to appear in, but were transferred to  instead.
 * In ALttP:, it is possible to avoid taking damage from the NaN Guruguru Bars spinning from the NaN Medusas statues by extending the ALttP:, which causes ALttP: to become invincible as the platform moves past the flames.