Roll

The roll is an attack of sorts Link can use throughout most of the games in The Legend of Zelda series. While not able to actually harm enemies, It can be used in conjunction with whatever sword (such as the master sword) to preform a Roll Attack, such as the hidden skill in Twilight Princess, or the parry in Wind Waker. It also gives a small boost of speed, which is why many people roll while traversing the large Hyrule Field. This is also used in Wind Waker to knock some items such as a joy pendent out of trees, Which is a throwback to Ocarina of Time, in which Link could knock items such as hearts, rupees, or even the occasional deku nut by rolling into a tree. Rolling and then using the sword results in a trust attack in Minish Cap (a hidden skill), and Twilight Princess (known from the start). Rolling can also increase jumping distance in Twilight Princess, Ocarina of Time, and Majora's Mask, although not by enough to be useful for anything except small glitches. In Ocarina of Time, Majora's Mask, and Twilight Princess you preform a roll by moving and pressing "A". The "A" button says it is an "attack", but there is some controversy as to if this should be called an attack, as it cannot harm any enemies.