Walkthrough:The Legend of Zelda: Twilight Princess/VicGeorge2K9/Part 22

This part will take you through the entire Hyrule Castle.

Hyrule Castle
After Link reappears at the circular platform outside the front of the Palace of Twilight, enter the portal that will take you back into the light world to the Mirror Chamber. Have Midna warp you to Hyrule Castle Town, then enter the town and head north to the castle entrance from the fountain. Midna will then put together the Fused Shadow parts which will transform her into a multi-tentacled creature that will latch onto the Twilight barrier surrounding the castle and pierce it with a sharp pointed object, causing the barrier to disappear. Link now has access to the rest of the castle. Go through the first big set of doors and you'll see the glowing golden wolf that will take you back to the white misty place where the Hero's Shade will teach you the final hidden skill, once you've shown him that you mastered the Jump Strike. It is called the Great Spin Attack, which is activated the same way as a regular spin attack, but unleashes a more devastating blow to your enemies when your health meter is full. When Link learns the final hidden skill, the Hero's Shade will then depart for good, realizing that Link now has the skills to defend and protect Hyrule. "Now go and do not falter, my son," are the last words he will say.

After learning the final hidden skill, continue going north to the second set of big doors and use the A button to push one of them open. You'll now enter the outer court area of the castle grounds, where there are three doors: one going to the left, one going to the right, and a locked door going straight ahead. The ones to the left and right are both guarded by Bokoblins, and the outer court itself has Kargarocs flying overhead. Head to the door to the west, and you'll be surrounded by a Twilight barrier in which you'll have to knock down a horde of Bokoblins in order to disperse the barrier. Past the door, you'll have some Bulblin archers on towers shooting arrows at you, and a Bulblin that will attack you on foot. Take down the Bulblin attacker first, then shoot down the archers on the towers. Head all the way west until your way is blocked by a gate, then head north until you reach a passageway that goes east, then go that way until you see a boar you can ride on the break through the barriers. Take the boar to the western part of this area and ride north until you see two more towers with Bulbin archers on them. You can get off the boar and take down the archers or just simply knock them down by using the boar's dash attack. Past the towers are some pillars with propellers on top of them and a gate that must be opened by spinning the propellers. Using the Gale Boomerang, target the propeller on the pillar closest to the gate, then target the one on the pillar to the left, then the one on the pillar to the right, then the one on the pillar to the left near the south. When all four propellers are spun, the gate will open, leading you to a treasure chest that contains the Dungeon Map.

Go back to the outer court area and this time head for the door to the east. Again you'll have a Twilight barrier surrounding you, with a horde of Bokoblins to strike down before the barrier disperses.

NEXT: Possessed Zelda, Ganon, and Ganondorf.