Blade Trap

Traps are found in the original Legend of Zelda, where they are the only "enemy" which is not a minion of Ganon. They are found in some of the higher-level dungeons and appear to have been part of the dungeons' original construction.

Traps are situated in the corners of the rooms. They look like simple gray boxes with sharp spines protruding from all sides. When Link enters a room, he sets off the motion-detecting traps, which fly toward the doorway to impale him with their spines. This removes the possibility of him remaining in a doorway long enough to assess the situation in a given room.

Traps cannot be killed, as they are not alive, nor can they be destroyed by any means. They can only be avoided.