The Legend of Zelda: Twilight Princess characters

Main characters
Link Main article: Link

Midna Main article: Midna

Princess Zelda Main article: Princess Zelda

Zant Main article: Zant

Ganondorf Main article: Ganon

Secondary characters
Agitha

Agitha (アゲハ, Agitha? Ageha in original Japanese language versions) is a young girl who lives the life of a fairytale princess in her Hyrule Castle Town apartment, Agitha's Castle, to where she wants to invite all the Golden Bugs in the world. Unfortunately, according to Agitha, some of the invited "guests" seem to have lost their way and may not attend Agitha's ball. Link can help Agitha by collecting the 24 Golden Bugs that roam Hyrule. As Link brings in bugs, Agitha showers him with happiness, and every complete pair is rewarded with even more happiness. The first time Link speaks with her, he receives the Big Wallet, which holds up to 600 rupees. After bringing her all 24 bugs, Link receives the Giant Wallet (holds up to 1000 rupees).

Agitha can be seen outside of Hyrule Castle's South Gate, apparently searching for bugs, and is one of few humans that do not fear Link in Wolf Form (she thinks of him as a puppy). She appears to wear a re-colored Pendant of Memories, being pink rather than purple and gold, similar to the pendant worn by the character Kafei, in Majora's Mask. It is unknown where Agitha gets all of the riches used to reward Link for collecting the Golden Bugs for her. Her Japanese-version name, Ageha, is a reference to the Japanese word for swallowtail butterfly (揚羽蝶, agehachō?).

Barnes

Barnes (バーンズ, Bānzu?) is the only surviving resident of Kakariko Village other than Renado and Luda. He runs Barnes' Bomb shop, which is open all day, and sells the bombs he makes. He is first seen hiding out in the village's sanctuary when the province is covered in twilight. His behavior there hints that he panics easily and often speaks without thinking. He looks much like the bomb shop owner from The Wind Waker, as can be seen in his hair style. He strongly prohibits the use of lanterns in his shop; extinguishing Link's lantern with water whenever it is lit.

Borville

Borville is the only doctor in Castle Town. His practice is on the eastern road (western in the Wii version). He is first seen in Telma's Bar, when he refuses to treat the fatally-ill Zora Prince Ralis, because they "aren't [his] speciality". He attempted to treat Ilia, and received a wooden statue from her, but does not reveal its whereabouts until Link presents to him an invoice from Telma, detailing his tab from her bar (an enormous 76,480,000 rupees). People in the Castle Town claim he didn't give Prince Ralis a full diagnosis because he was a Zora, possibly alluding to racism (or simply the unique physiology of Ralis' species was unfamiliar to him). He bears similarity to the lakeside doctor in Ocarina of Time. He also slighly resembles Professor Elvin Gadd in the Mario series.

Chudley/Malver

Chudley is the founder and proprietor of "Chudley's Fine Goods and Fancy Trinkets Emporium," a high-class store in Castle Town that charges incredibly high prices for items, such as 2000 Rupees for a bundle of 10 arrows and 3000 Rupees for Red Potions. Chudley is very snobbish, and won't even let anyone into his store unless they've had their shoes shined by a small boy working out in front of it. Even so, he'll still look down on Link unless he is wealthy enough to buy any of his wares (which is impossible, as the maximum amount of Rupees he can carry in the game is 1000).

However, if enough money is donated to Malo at Malo Mart in Kakariko Village, he buys out Chudley and converts his shop into the Castle Town branch of Malo Mart, drastically reducing the prices of his wares. Chudley remains in charge of the shop after this, but he changes his name to Malver and his previously snooty personality changes completely; becoming cheery, friendly, festive, and dedicated to customer satisfaction, similar to the Bomb Shop owner in The Wind Waker, after he is silenced by the pirates.

Colin

Colin (コリン, Korin?) is a young boy from Ordon village. He is the son of Rusl and Uli as well as a friend of Link. He is first seen being bullied by two of the village's other young children (to whom Link must show sword-fighting basics in order to follow Colin into a nearby forest). Colin is captured by enemies riding atop large boars, but ends up safely in Kakariko Village. Colin is later taken hostage a second time when he, in an act of bravery and heroism, pushes Beth out of the way of King Bulbin riding on his Giant Bulbo, being captured in her stead. He idolizes Link, but is initially reluctant to emulate him due to his distaste for swords. However, by the end of the game, he is shown carrying one himself.

Coro, Iza, and Hena

Three enterprising siblings who run businesses found across Hyrule. Like the people from Ordon Village, they are Humans.

Coro sells lantern oil near the edge of Faron Woods and has a pet myna bird, named Trill, who runs an auxiliary shop near the Forest Temple (humorously, his pet bird sports a large afro to match his own). He is apparently a very calm and mellow individual, being one of the only six Hylians who is not afraid of Link's wolf form.

Iza runs a boat rental shop near Lake Hylia. Though she is pleasant to Link, her siblings and employees hint that she has a somewhat short temper (Coro admits to Wolf Link that he is more afraid of her than of him). Also, the Zora that works for her hints that she is stingy and simply bribes others with little things that are lying around. At first she is afraid of Wolf Link, but after he listens (talks) to her, she calms down. She's the oldest sibling. She will only open her shop once Link has dsetroyed the rocks that acted as obstacle, she has employed a Zora girl to help her. She will scold Link if he repeatedley breaks her vases.

Hena (ヘナ, Hena?) is a young woman who runs the fishing hole and is the youngest of the three siblings (evidenced by the fact that she refers to both her brother Coro and sister Iza as her "older" siblings). Hena admires the angler who ran the fishing pond on the shore of Lake Hylia in an age long past, and believes herself to be his descendant. This is in fact the same man from the fishing pond in Ocarina Of Time. Not only did she inherit his passion for fishing, but also his never-ending itch. Unlike her siblings, Hena does not wear her hair in an afro. Hena and her house can be seen as a channel through which Nintendo satirizes certain aspects of The Legend of Zelda series — for example, Link not taking off his hat upon entering a building, and his infamous penchant for breaking people's pottery (which is also highlighted in The Wind Waker). Link can get thrown out for rolling into the wall too many times, and must apologize upon reentering the building. Hena misses no opportunity to flirt with Link, suggesting that she may be attracted to him. She has a pet cockatiel named Purdy (who Link can talk to if the player stands him in front of her cage).

Darbus and the Goron Elders

Darbus (ダルボス, Darubosu?) is the chief of the Gorons in Twilight Princess. He is at least twice Link's height and is the most musclebound Goron to have appeared in the Legend of Zelda series. He is outwardly aloof towards humans, and believes he is more powerful than them. This is the main reason that the Goron elders do not tell him that a human saved him. Despite his opinions, he does wish to build up a strong relationship with Kakariko Village. Before his rescue, Link finds him transformed by the power of the second Fused Shadow into Twilit Igniter Fyrus. He is served by four Elders; Gor Amoto, who is very feeble and the second elder Link meets in the Goron Mines; Gor Coron, who Link fights in a sumo wrestling match to gain access to the Mines; Gor Ebizo, who resembles the Goron Elder from Majora's Mask; and Gor Liggs, who is covered in ritual tatoos and enjoys meditation (he is also the father of the Goron that sells Hot Spring Water in Hyrule Castle Town). In the original Japanese, the Goron elders use the prefix "Don" instead of "Gor." Darbus carries on the Goron patriarchal tradition of having a name beginning with the syllable "Dar," similar to Darunia and Darmani.

Fairy of Winds

The Fairy of Winds is the self-proclaimed source of the Gale Boomerang's power, residing within the item itself. Once Link defeats Ook and picks up the item, she announces her presence to him. Beyond this, she never speaks to him and is for all intents and purposes absent.

Fanadi

Fanadi is a fortune-teller in Hyrule Castle Town. Link can ask her to predict his future for 10 Rupees. Fanadi offers fortunes for either "career," a thinly veiled game hint to remind the player how to advance the story, or "love," which offers visual hints that may lead the player to an unclaimed Piece of Heart. While Fanadi's attempts at producing a "mysterious" facade tend to make her sound like a total phony, the information she gives is reliable. Regardless, the player may notice some amusing messages if they read her "incantations" backwards, which spell out "Wait... loading takes a while..." and "What am I talking about..." when read back to front. She appears to have the symbol of the Sheikah on her forehead, and the red eyes of a Sheikah.

Fyer and Falbi Falbi and FyerFyer and Falbi are flamboyantly dressed characters who run the Fyer and Falbi's Watertop Land of Fantastication in Lake Hylia. Fyer sells transportation via a house on top of the lake that in reality is a disguised cannon, which takes Link to Falbi's Flight House, who offers a rupee-earning mini-game, the "Flight-by-Fowl" challenge. Fyer will also help Link during his journey by shooting him to Gerudo Desert, and by fixing the Oocca cannon (for 300 rupees), needed to access the City in the Sky. Fyer appears to be somewhat less enthusiastic about his job than Falbi is. In a nod to another famous Nintendo franchise, Fyer bears an image of a Bullet Bill on a sleeve of his jacket.

Great Fairy Main article: Great Fairy

The Great Fairy is the queen of the Fairies, similar to other Fairy queens in previous The Legend of Zelda games. She appears in the Cave of Ordeals, and appears to Link at certain intervals within it, warning him of what tools are needed for further progress, but also congratulating him on the progress he has made so far. In this game, the Great Fairy wears almost no clothing, save a small cloth over her waist, and her hair covers her chest. Unlike the Great Fairies of previous 3-D Zelda games, she has wings.

Jovani

Jovani is a greedy man who sold his soul to the Poes for wealth, who then turned him and his cat Gengle into golden statues on a pile of treasure in a house in Castle Town. He first meets Link when Link passes the tightropes on top of Telma's Bar. Link is in wolf form when Jovani begs him, "Doggie, (I can call you Doggie, right?) Can you please kill 20 ghosts?" He then tells Link that he sold his soul to the "Ghosts" that are scattered across Hyrule. Succeeding in bringing 20 Poe Souls will grant Link a bottle with Great Fairy Tears. He is still made of gold after 20 Poes, but he can move and his cat has been restored to flesh and blood. He then begs Link to find 40 more Poes (totaling 60) so that he can go to see his girlfriend. After receiving the remaining Poe Souls, Jovani's flesh and blood is restored (and he's significantly skinnier), and he repays Link's efforts with a Silver Rupee (worth 200 Rupees). Afterwards, Jovani can be found at Telma's bar weeping openly upon learning that his girlfriend, after not seeing him for a very long time, started dating another man.

"The Group"

"The Group" (レジスタンス, Rejisutansu?, the Resistance in original Japanese language versions), or the Adventurers' Guild, are a cadre of vigilantes, centered in Telma's Bar of Castle Town, covertly working to restore peace in Hyrule. If Link enters Telma's bar before going to the Lakebed Temple, they are less than pleased by his presence, thinking of him as a costume-wearing kid. After being cursed by Zant, Link passes through Telma's bar and has a chance to eavesdrop on the gathering, who now know who Link is, and are thinking of apologizing to him for their earlier behavior. If Link does not meet "The Group" prior to Telma's return, they comment that Link's courage is only due to his simple upbringing. Rusl (see below) has also been a part of "The Group" for some time, and is found with them after recovering from the injuries he sustained during the monster attacks on Ordon Village.

Ashei

{アッシュ, Asshu?), a brave young woman, is a member of the group that Link joins in Telma's bar. Her father was a soldier for the royal family, but left the kingdom due to trouble with a superior. She learned combat skills from her father, and was raised in the mountains as a son rather than a daughter, resulting in a blunt and masculine personality. After hearing that the Hylian soldiers are weak and powerless, she decides to visit the kingdom. During the game, she is studying the Yeti that live on Snowpeak mountain, and, being a brave woman, she doesn't fear Link in Wolf Form when he finds her at the entrance of Snowpeak. She tends to end sentences with "yeah?", similar to Gonzo from The Wind Waker.

Auru

Auru is the first person whom Link will meet somewhere outside Hyrule Castle town during the operation of regaining peace. He will help Link continue his journey by writing a letter to Fyer, a friend he saved once a long time ago. This will gain Link the possibility to fly with a cannon into Gerudo Desert. During the final assault on Hyrule Castle, he assists Link at a certain point by wielding a bazooka-like weapon. His name could be a reference to the Sage of Light, Rauru, as they both are elderly and wise.

Shad

(シャッド, Shaddo?) continues his father's work of studying the mysterious sky beings, the Oocca. Link needs his help when searching for the City in the Sky. If Link enters the bar before Telma comes back from Kakariko Village, Shad mistakes Link as a cosplayer. Shad oddly expresses interest in Link's Hero's Clothes, asking if he bought them or made them himself, and if Link would consider parting with them.

Telma

(テルマ, Teruma?) is the bartender in Hyrule Castle Town who aids Link during the process of restoring Ilia's memories. She has the appearance of a middle-aged woman, and acts as a motherly figure to the youths in the game. She also helps bring Prince Ralis to Shaman Renado in Kakariko Village. The group members meet at her bar for their meetings. Telma has a flirtatious and bawdy personality and appears romantically interested in Renado, though he "can't abide her company." She bears a resemblance to the Gerudo women of the past, and the Oracle of Ages and Oracle of Seasons depictions of Impa. She also bears a slight resemblance to the mother of Anju the Inkeeper from Majora's Mask

Telma has a cat named Louise (ルイーズ, Ruīzu?), who, among the animals, is renowned for knowing everything that happens in Castle Town. Both Telma and Louise's names are references to the road movie Thelma & Louise.

Near the end of the game, Link is confronted by a mob of Bulblin archers and 4 Lizolfos on Hyrule Castle's battlements, and almost receives a fatal blow from one of the archers, but is saved by Rusl's hawk. The rest of "The Group" exterminates the remainder of Link's foes, leaving the path to the Boss Key clear for Link to traverse. This was probably added to relieve Link of his constant "save the world alone" burden, as this skirmish could easily have been won by anyone who could get this far.

Hero's Spirit (also known as the Hero's Shade)

The Hero's Spirit (also called the Hero's Shade due to his dark, ghost-like appearance) appears many times when Link, in wolf form, mimics the tunes of various howling stones located throughout Hyrule. Some of these tunes are from previous The Legend of Zelda games. When Link then locates the wolf after a primary meeting, he transports Link to a surreal white plane with some visual similarities to various Hylian landmarks. Although he first appears as a golden wolf (also called the White Wolf by the official game guide), he proceeds to transform into a ghastly undead soldier (with a howl preceding his change), a head taller than Link, with a one-eyed skull for a head, a transparent body, and aged, gilded armor. Once there, he teaches Link "Hidden Techniques". After all seven of these techniques are successfully learned (over the entire course of the game), the Hero's Spirit tells Link that he accepted the life of the Hero but was unable to pass on his learnings, and so by teaching Link, he is able to finally move on. When the swordsman says his farewells and proceeds to the afterlife, he says to Link "Go and do not falter, my child!".

Some of the hidden moves that the Hero's Shade teaches are similar to the variety of moves that Link uses in battle in The Wind Waker. Notably, he is one of the only left-handed characters besides Link himself (both are right-handed in the Wii version).

Ilia

Ilia (イリア, Iria?) is Link’s friend and possible love interest and is the person who is closest to him in age of all the younger people in Ordon Village. She is the daughter of Bo, Ordon Village's mayor. Bo comments that Ilia resembles her late mother, although the game does not go into any further details of her mother. Illa would rather spend her time in the wild and she appears to have a temper which is displayed near the beginning of the game when she becomes angry with Link for his reckless treatment of Epona and takes the horse to the spring just outside of the Ordon Village townhship. Link follows her and calms her down and immediately after she is hit with an arrow and kidnapped along with Colin by a group of enemies. Link eventually locates her in Castle Town, but when she sees him, it is apparent that she does not recognize him. It is revealed that Ilia has lost her memory and cannot even remember her own name. Link must travel to find a wooden statue that was taken by Telma's cat, and also find her necklace in the Hidden Village. These clues to her past restore her memory. She then gives Link the Horse Call tool so he can call Epona anytime. At the end of the game she returns to Ordon Village with the others who were kidnapped and is seen waiting for Link to return. She originally had Hylian ears in early official artwork before they were changed to normal ears in later development.

Impaz

Impaz is an old woman who is the sole remaining inhabitant of the hidden village near the Bridge of Eldin. She claims to be named for the great woman who founded the village, referencing Impa and suggesting that the Hidden Village is the original Kakariko from Ocarina of Time. When she sees Link's Dominion Rod, she gives Link the Ancient Sky Book, which restores magic to Link's Dominion Rod when read by Shad. Impaz has red eyes and lives in what appears to be the original Kakariko village, suggesting that she is one of the last remaining Sheikah.

Kili, Hanna and Misha

This trio of young girls noticeable by their hair color; a reference to the goddesses, despite not being central to the plot of Twilight Princess. One has red hair, another has blue (or perhaps a shade of purple) and the last has green. They hang out in or near the STAR mini-game tent where Link can acquire bigger quivers. During the mini-game they make up the audience, frantically screaming whenever Link gets a long line of stars (usually 3 or more) collected during the course. After playing the STAR minigame, they become Link's "fanclub" or "fangirls"; whenever Link talks to them they will scream "EEEK! It's HIM!", after which they drop one recovery heart each, and then run off. On other occasions, the trio will persistently follow Link until he leaves Castle Town or until he enters a new area of Castle Town.

Many speculate these three girls represent each of the three Goddesses.

King Bulblin

King Bulblin is an orcish creature with large horns (whether or not these horns are naturally grown, or as part of his helmet, it is never stated). While the other Bulblins ride brown common bullbos, King Bulblin rides a blueish, much larger armored one named "Lord Bullbo". He is responsible for kidnapping Ilia and the children of Ordon Village. The reason for the kidnappings was never revealed and was seemingly done on the behalf of his master. He is the Bulblin leader of the Bokoblins and Bulblins. Link jousts with him atop Epona on the Great Bridge of Eldin when King Bulblin kidnaps Colin; Link causes him to fly off the bridge. Surviving with a broken horn, Link jousts with him again atop the Great Bridge of Hylia, defeating him once more and losing him his second horn. He is also fought (this time wielding an axe) near the Arbiter's Grounds, in a fortified area, which he sets fire to after he is defeated. He never speaks in the game until the final dungeon in Hyrule Castle when Link confronts him for the last time. King Bulblin stated that he came to "play", before attacking once again with the axe. When Link defeats him, he ends up helping Link by giving him a castle key, upon realizing Link's strength. He states that he always serves the strongest side, and that's all he's ever known. Midna then expresses her surprise that King Bulblin can speak by saying: "Link, he... He spoke". During the ending credits, he is seen riding in Hyrule Fields along with a small group of Bulblins.

Light Spirits Ordona, the Light Spirit of OrdonThe Light Spirits (光の精霊, Hikari no Seirei?) are four deities; Ordona, Faron, Eldin, and Lanayru. Each Light Spirit resides in a watery shrine in the province named after them. Ordona appears as a goat creature and is the first light spirit Link meets. Faron resides in the Faron Woods near the Forest Temple and appears in the form of a squirrel,possum or lemur, with a long curved tail. Eldin resides in Kakariko Village and appears as a large bird with a human face. Lanayru resides in a small cavern in Lake Hylia and appears in the form of a serpent.

After Link completes the Lakebed Temple, Zant appears in Lanayru's shrine. Lanayru emerges and attempts to fend off Zant; however, Zant creates a shock wave which knocks Lanayru back and turns Link into a wolf again. Zant also uses Lanayru in an attempt to kill Midna by exposing her to the Spirit's light.

In the final battle with Ganondorf on Hyrule Field, Zelda calls upon the Light Spirits who grant her the Light Arrows. They are last seen, after Ganondorf's defeat, atop a hill in the Eldin Province, surrounding a small figure that is revealed to be Midna as her curse lifts, before they depart.

Each of the Light Spirits' names resemble a name or part of a name of one of the three goddesses (i.e. Lanayru, Eldin, Faron & Ordona ). It is also mentioned in Lanayru's story about the Twili that only three Light Spirits sealed the Twili's magic into the Fused Shadows, Ordona being the missing one. It is unknown why Ordona had not held the fourth piece that Midna wears as a headdress.

Malo, Talo and Beth Three children from Ordon Village, who later reside in Kakariko Village.

Malo (マロ, Maro?) is a stout, somewhat rude boy and Talo's brother. Later in the game, he takes over an abandoned shop in Kakariko Village, selling products that the player may need, such as the Hylian Shield. After a rather large monetary donation (either 200 or 2000 Rupees, depending on the player's actions) from Link, Malo opens up a Castle Town branch of Malo Mart, which sells items at half the price of other shops. He has the appearance of a baby, but acts very stern, and is much calmer and more collected than his friends, who are much older than him. His voice is also unnaturally deep, as demonstrated on the rare occasions where Malo's voice acting is heard.

Talo (タロ, Taro?) is Malo's older brother. He greatly admires Link for his skills in swordplay and marksmanship. After the children are rescued in Kakariko Village, he keeps watch from a high vantage point to look out for any trouble. If Link enters the town in wolf form, Talo will shout a warning and everyone will clear the streets and seek shelter. Talo and Malo's parents are called Jaggle and Pergie (Jagger and Currie in Japanese versions).

Beth (ベス, Besu?) is the daughter of Sera, Ordon Village's shopkeeper. She seems to have a crush on Link, and takes an interest in Prince Ralis as well. Colin is taken hostage a second time after he saves her from rampaging monsters. She later comes to admire Colin for this act of bravery. Beth was also the name of one of the ghosts of the Forest Temple in Ocarina of Time, although this is likely a coincidence: Beth the Poe was part of a reference to Little Women.

At the start of the game, Malo and Talo bully Colin. However, after his acts of bravery in Kakariko Village, they start to respect him more.

Malo and Talo's names may be references to the characters Malon and Talon from Ocarina of Time and Marin and Tarin from "Link's Awakening."

Ooccoo and Ooccoo Jr. The bush-like part of the terrain uses a color similar to color 00CC00Ooccoo is a member of the Oocca, the race that, according to legend, created the Hylians. She often gets lost in dungeons, and Link must find her in each, usually inside a pot. She has the ability to warp Link in and out of dungeons, making her functionally similar to the Farore's Wind spell from Ocarina of Time. She tries to find her way back to the City in the Sky for most of the game, a possible reference to the People of the Wind in The Minish Cap. After Link finds her in, and completes, a dungeon, she will send Link a letter via the Postman.

Her son, Ooccoo Jr. is a disembodied head who hovers in place with tiny, hummingbird-like wings and speaks in disjointed sentences. He is used to warp Link back into a dungeon after Ooccoo warps him out of it.

Ooccoo and Ooccoo Jr. are known as Obachan and Obachan's son or Bokuchan, respectively, in the Japanese version of Twilight Princess. Obachan is an affectionate term for an aunt or other middle-aged woman, and boku is a masculine first-person pronoun.

Ooccoo's name resembles the HTML color code (00CC00), which is very similar to the shade of green of Link's tunic in the original The Legend of Zelda. A humorous aside in Electronic Gaming Monthly noted that the Oocca in the game appeared to have a multitude of breasts. The Zelda staffer being interviewed insisted this is a coincidence and that the part in question is just "plumage".[citation needed]

The Postman

A hardworking letter carrier who dashes across Hyrule making his appointed rounds and routinely delivers mail to Link as he progresses in the game. He is highly motivated in his work, and is clearly modeled after the Postman from Majora's Mask and the running man from Ocarina of Time. Although very diligent in his work, he exhibits somewhat eccentric - even lunatic - behavior, similar to his predecessor in Majora's Mask.

The postman can be found in several places around Hyrule, attempting to determine who "Mr. Zora" is, deciding what to order from Telma's Bar, trying to dry off a letter by the boiler in Kakariko Inn, as well as other things. In one instance, if the player completes the Cave of Ordeals a second time, he can be found sitting in the final room, at the top of the ledge where Link enters. When spoken to he will say "I think you are lost. It's got to be around here somewhere...". This could possibly be a reference to the infamous Triforce rumors of Ocarina of Time, as the Postman may be assuming that the player is hopelessly searching for the Triforce.

When delivering a letter to Link, he can be heard humming either the tune played when a key is found or the classic "Zelda chime." He also seems to be able to recognise Link in wolf form, however, Link will transform before the postman reaches him, though usually within sight of him, which does not happen to any other humans in the game.

Prince Ralis

Ralis (ラルス, Rarusu?) is the prince of the Zora people. He tried to travel to Hyrule Castle to plead Princess Zelda for aid when Zora's Domain froze, but he collapsed and was rescued by Ilia. He became ill because he had spent too long away from water, and therefore requires emergency transport to Kakariko Village to be treated by Renado when Link meets him. He is reluctant to become the King of the Zoras, but resolves these feelings with Link's help. He is an excellent Reekfish angler, and will provide Link with the hook required to catch one, in order to proceed through the Snowpeak area.

Purlo

Purlo runs the STAR CIRCUS minigame. He has recently stopped over at Castle Town's western park (eastern in the Wii version), where he intends to "make a killing off the town." The minigame involves collecting glowing orbs (or STARs) inside a cage that serves as a center ring for the contestant. The first level must be completed via use of the Clawshot, and Link needs the Double Clawshot to complete the second, harder level. Completing each level results in a quiver upgrade, and Link receives 100 Rupees each time he beats his previous time record.

Purlo is not all that afraid of Wolf Link due to the fact he is more worried about his canine allergies than the otherwise frightening presence of a wolf. Purlo is a reference to the character Tingle, both due to his physical characteristics, such as a green outfit, pointed hat, a watch on his belt, and a mole on his left cheek, and his love for money.[1] Unlike Tingle, Purlo hates Link after beating his first level, eventually muttering, "I beg you...never return."

Renado and Luda

Renado (レナード, Renādo?) is the chief shaman of Kakariko Village. First encountered in the Twilight Realm as a spirit, he watches the children from Ordon Village after they escape capture from Zant's forces. He helps heal the Zora, Prince Ralis, when Link escorts Telma and Ilia to Kakariko Village, and is later an important part of restoring Ilia's memories. He runs the sanctuary next to Eldin Spring, where he lives with his daughter. His facial features bear a strong resemblance to the Ocarina of Time depiction of Impa, suggesting that he may also be a descendant of the Sheikah race.

Luda (ルダ, Ruda?) is the daughter of Renado. She enjoys the company of the Ordonian children and is saddened by the fact that they must eventually return home. Comically, Luda competes with Beth for an uncomfortable Colin's attention when taking care of him after his rescue, shoving stew at his face as Beth attempts to offer him water. She may or may not have a romantic interest in Colin. Being the daughter of a solemn shaman, she is the most mature of the five children.

Residents of Ordon village

Fado (ファド, Fado?) helps Link out in Ordon Ranch. He is very easygoing, and rather incapable of running the ranch without Link's help. He gives Link a piece of heart if he helps him herd the goats, later in the game. Strangely, the player cannot enter his house in the game. Fado is also the name of a Kokiri girl in Ocarina of time, and a deceased sage in The Wind Waker. A connection is often associated with him and the sage mentioned before, because the name in latin translates to "fate."

Hanch is Beth's father and Sera's husband. He is very timid and asks Link to help at removing a beehive from the top of his house. He may or may not attempt to knock it down himself and spend the next few days in the game with a large sting on his forehead, depending on how early Link knocks it down himself using a hawk. Hanch and his wife Sera are similar to the man and his plus-sized wife in Four Swords Adventures.

Jaggle is Talo and Malo's father, and Pergie's husband. He teaches Link how to climb vines. He owns the Ordon watermill. He is very lazy, and slightly henpecked.

Pergie is Jaggle's wife. She has to deal with Talo and Malo, because her lazy husband refuses to do so.

Sera (セーラ, Sēra?) owns the village store, "Sera's Sundries". She is often unpleasant to her husband, Hanch, and turns a blind eye to Beth's antics. She owns a cat that plays a small role towards the beginning of the game, and she often treats the small feline better than Hanch.

Rusl and Uli

The parents of Colin.

Rusl (モイ, Rusl? Moi in original Japanese language versions) is Ordon Village's blacksmith, who is also a competent swordsman and Link's mentor in the beginning of the game. He requests Link to go to Hyrule to deliver a gift — a Sword and Shield. Link agrees, which starts his adventure. Link reunites with Rusl in Hyrule Castle Town, where he is part of a group that is working to restore peace to Hyrule. He points Link in the direction of the sixth dungeon, the Temple of Time, located in the Sacred Grove of Faron Woods, allowing Link to use a golden cucco to cross the gorge to the Sacred Grove.

His wife, Uli (ウーリ, Ūri?), whom Colin closely resembles, is in late stages of a pregnancy for most of the game and gives birth to a baby girl by the time the game's end credits roll.

Rutela

Rutela (ルテラ, Rutera?) was queen of the Zoras, in Zora's Domain, until she was executed by the Twilight creatures as an example of their authority and strength. Her husband was the late King Zora.

She appears to Link as a ghost in Zora's Domain and again in Kakariko Village. At Zora's Domain she requests that Link finds her son, Ralis, and makes sure that he is safe. As a reward for defending her sick son on a journey through Hyrule Field so that he could get to Renado, she grants Link the Zora Armor, which is hidden in her husband's grave beneath the village's graveyard. Ralis mentions to Link that she appeared to him in a dream and explained who Link was and what he looked like. During the ending credits she can be seen watching over Prince Ralis. Her theme is a remix of the Serenade of Water from Ocarina of Time.

Her name may be a reference to Ruto.

Sages sages (賢者, kenja?) are seen in this game as identical white figures, wearing Ancient Greek theater-style masks (underneath these masks, they are actually faceless). They attempted to execute Ganondorf with a magical blade in the Mirror Chamber of Arbiter's Grounds, but Ganondorf used his Triforce of Power to break free, slaying the Water Sage with his bare hands. In their desperation, the Sages activated the Mirror of Twilight and sent him into the Twilight Realm, thus setting off the chain of events that led to the story. They bear the symbols of the six medallions from Ocarina of Time, though they are likely not the same sages featured in that game, because they would have known that Ganondorf had the Triforce of Power. The sage killed by Ganondorf is shown to be the Sage of Water, judging by the symbol on his robe and tower. Auru mentions that they tutored Princess Zelda.

Skull Kid

The Skull Kid first appeared in The Legend of Zelda: Ocarina of Time. In this game, however, he has blue skin and is much shorter, making him appear more impish. It can be noted that his face bears some resemblance to the Moon in Majora's Mask, though grinning. He is also the guardian of the Sacred Grove, which houses the ruined Temple of Time. In this game he resembles more of a mix of a skeleton (not unlike the Stalfos and Stalchildren) and a scarecrow. He also carries a lantern very similar to the Poes in the game. On two different occasions in the game, Link must play a sort of hide-and-seek game with Skull Kid in order to access the temple, out of which the Skull Kid gains much enjoyment. The light of the Skull Kid's lantern marks where he has been, and when he is nearby the sound of his horn stands out from the background music. Skull Kid is able to open doors in the Sacred Grove in order to advance (Link must attack him to get him to do this), and can summon mysterious monsters called Deku Golems (or simply "Puppets") when he blows his horn. Once defeated he helps Link to move on to find the Master Sword and Temple of Time.

Yeto and Yeta

Yeto (ドサンコフ, Dosankofu?, Dosantkov in original Japanese language versions) is a yeti who lives in the Snowpeak Ruins. He will escort Link to his home after Link has found him with the scent of reekfish. When Link tries to find the second Mirror Shard, he first collects the ingredients needed to make reekfish soup, which Yeto is found cooking within the mansion.

Yeta(マトーニャ, Matōnya?, Matonya in original Japanese language versions) is Yeto's wife. Yeta is ill but helps Link find the big key needed to enter her bedroom trying to remember where she put it. She mistakes where it is located two times before remembering correctly. After finally finding the key, she will escort Link to her bedroom. However, as she gazes into the Mirror Shard, it possesses her, turning her into the fifth boss of the game, Twilit Ice Mass, Blizzeta.

After completing the Snowpeak Ruins dungeon, the player can find Yeto and Yeta at the top of the mountain. They will each challenge Link to a snowboarding race and, if the player can beat both of them, he will be rewarded with a piece of heart.

Yeto has much interest in eating Wolf Link, but fortunately, when he is first encountered, he already has the Reekfish and will be much too full to eat Link. In all subsequent encounters, Yeta simply tells Yeto that she does not want meat for the next meal (which varies depending on what the in-game time is).

Animals

Animals play a large role in the game, and Link is able to converse with them while in wolf-form. Dungeons will also feature animals for Link to interact and solve puzzles with.

Monkeys In one dungeon, Link rescues monkeys from cages, and in return they help him cross a bridge to the mini-boss’s lair, where he battles the brainwashed baboon Ook, the king of the monkeys, who locked the monkeys up. Ook later helps Link to defeat Diababa.

Squirrel When Link has only just been transformed into a wolf and returns to Ordon Village, a squirrel tells him what happened while he was gone.

Hawk A hawk can land on Link's arm, after being summoned with "hawk grass". Link can send this bird to distant locations to pick up, or destroy, items. It can also show Wolf Link where hidden items are (if there are any). This bird is a temporary companion used to complete minor tasks or attack, unlike Epona who is a permanent partner. Fyer and Falbi have a pet named Plumm, a somewhat rude and obnoxious parrot, who allows Wolf Link to play a minigame after summoning a large Kargarok bird with the hawk weed.

Cuccos As in the past games, Link can grab hold of cuccos to hover for short distances. This enables him to access secret or hard-to-reach places he could not normally get to. Unlike games prior to The Minish Cap, in which they were always white (except for a few special blue cuccos, with the most famous being Cojiro), the cuccos now come in a variety of colors, making their similarities to chickens even more noticeable. Another departure from the series involving cuccos is how they respond to being repeatedly attacked by Link. Repeatedly attacking a cucco enables the player to take control of the cuccco for a brief period of time. This is something of a surprise easter egg, as most players would have expected a large flock of cuccos to relentlessly attack instead, as is the convention in previous games.

Goats Link can herd the strange village goats back to the barn, for a reward. He is also able to grab their horns and wrestle them to the ground when they are charging toward him in some circumstances. Also, he may attack them enough to send them into a dangerous fury (much like the pigs in The Wind Waker, or the cuccos in A Link to the Past, Ocarina of Time and Majora's Mask ). Wolf Link cannot talk with them, possibly because they are afraid of him (as is hinted by them running away when Wolf Link approaches). Some especially brave goats will also turn red and charge Link while he is in wolf form.

Bullbos Within Hyrule Field, and many other areas of Twilight Princess, large boars called Bullbos are ridden by Bulbins that attack Link, but if Link is able to knock the monsters off the beast, he can ride them. However, unlike Epona, they can only be ridden in the area they were found, and cannot be called with any type of grass. They also have a different "Dash" move, in which pressing the "Dash" button makes them rear up into the air, then go on running in full speed. They can smash through most temporary structures, but they are hard to control and tend to stun themselves by crashing into walls. Strangely, Wolf Link cannot converse with them.

Ducks When Link visits the fishing pond, he can talk with two ducks who will hint at where he can find a bottle.

Frogs When Link goes into Ordon Village as a wolf he can talk to some small frogs, one of which states that it has not expected Wolf Link to talk to it, so it has not prepared anything to say other than "ribbit". The other frogs tell Link that the woman who lives in the nearby house (Uli) keeps dropping items around her house that Wolf Link can dig up.

Cats Later on, when Link transforms into a wolf within the Hidden Village, he can talk to the stray cats there. They are lonely and desperate to "play a game" with Link. The "leader cucco" of the village asks Link to speak with each of them (twenty in total) in order to play. If Link succeeds in talking to all of the cats, the cucco leader will reward Link with a piece of heart. Cats also appear in Hyrule Castle Town. Louise, Telma's cat, helps Link on several occasions. Another cat named Gengle is the leader of group of cats. He has been cursed and turned into gold along with his master, Jovani. He is freed when Link brings back 20 Poe souls and rewards Link with an endless supply of Rupees if he also frees Gengle's owner.

Dogs A few dogs appear in the game: one in Ordon Village(inside Malo and Talo's house, apparently the family pet) and two in Hyrule Castle Town. Link can play a little game of Fetch with them using a dog bone. On an interesting note, if Link throws a bone into a nearby pile of tall bushes when playing fetch with a dog, the dog will carry back, instead of the bone, a recovery heart or a ruppee.

Epona Link on his horse.Acquired in the beginning of the game, Epona (エポナ, Epona?) is Link's horse throughout the game. While riding, any "loot" (rupees, hearts) dropped by defeated monsters is automatically collected, even if Link and Epona are far away.

Although the default (and official) name for Link's horse is Epona, players can choose their own name from the beginning of the game. To call Epona, Link can pick "horse grass", allowing him to whistle Epona’s Song, which calls her. A Horse Call charm that serves the same function without having to find a patch of grass is given to Link by Ilia quite late in the game. New mechanics for riding include Link using his weapons while on horseback, and falling from the saddle when hit by enemies. Epona appears larger than in Ocarina of Time, being closer in size to a carthorse rather than a Warhorse. After gaining the ability to transform between a wolf and a human at will, the player can speak with Epona as Wolf Link. She is one of the very few animals that knows of Wolf Link's true identity (Louise the cat is another), yet always asks him to change back to his true self.Throughout the game, Epona is Link's ride to travel across great distances. She was kidnapped by King Bulblin and his minions but later appeared in Karkariko Village, bucking a few monsters off her back. She was hostile for a time until Link managed to seize her reins.

Gengle

Gengle is Jovani's pet cat and the boss of all of the stray cats in Castle Town. Gengle was turned into a golden statue along with his master when he sold his soul to Poes to gain wealth, but he is restored to his usual self after Link collects 20 Poe Souls. After he collects all 60 Poe Souls and restores Jovani to flesh and blood, Link can exit and re-enter Castle Town as many times as he wishes to revisit Jovani's house to get Silver Rupees from Gengle, who is giving his master's treasure away because he doesn't have anyone left to impress with it.

Ook

Ook is a baboon and the leader of all the monkeys in Faron Woods. Though at first he is hostile, attacking Link with the Gale Boomerang, once he is defeated it is revealed he was under the influence of a parasitic insect that had attached itself to his cranium and that he is actually friendly. He later helps Link in his battle against Diababa by providing Link with Bomblings to use against it after the islands bearing Bomblings in the arena are sunk by the boss' emergence.

Bosses
Twilit Parasite Diababa Diababa (Babarant in the Japanese version) is found in the Forest Temple. This creature resembles an extremely large Deku Baba Plant with three heads, two of which resemble the average Deku Baba encountered within the game, while the third only appears once the player has effectively harmed the first two. With the help of the once-possessed baboon, Ook, Link manages to defeat this evil plant. Diababa holds the first of the three Fused Shadows. The eye then turns into a heart container.

Twilit Igniter Fyrus

The boss of Goron Mines. Fyrus (Magdoflamoth in the Japanese version) was originally the Goron Patriarch, Darbus (Dalboss in the Japanese version), but when he came into contact with the Fused Shadow he was turned into an enormous lava-monster. Fyrus appears to be a prisoner of the mines itself, as it is bound at its arms and legs by chains connected to the ceiling and floor. The reason for this is that the Gorons, after witnessing the transformation of Darbus, tried to seal him away so that he could cause no further damage to the mines. After Link defeats Fyrus and gains the Fused Shadow, Darbus is returned to normal, although bears no memory of his time as Fyrus.

Twilit Aquatic Morpheel The boss of Lakebed Temple, Morpheel is similar to the boss Morpha from The Legend of Zelda: Ocarina of Time except Morpheel is fought underwater, and its room entry is through a hole, just how a player is to enter King Dodongo and Bongo Bongo's arenas in Ocarina of Time. Interestingly, once the player opens its lair door, it remains permanently open. Its name is a portmanteau of 'Morpha' and 'eel'. At first a giant anemone-like creature with a single eye, it erupts out of the ground to reveal its second form to be that of an eel-like monster. This boss holds the third Fused Shadow.

Twilit Fossil Stallord Twilit Fossil Stallord is a large skeleton figure, similar in appearance to a Stalfos, which Zant brings to life with his magic by plunging a twilit sword into its forehead. The boss of Arbiter's Grounds, it is found half-protruding from a pit of sand. First appearing as a skeletal torso and arms, and a draconic skull, the lower section of its spinal column is vulnerable to Link's attacks. Link must use the spinner to spin-jump attack Stallord's vertebrae thrice to defeat it, all while avoiding the harmless skeleton obstacles summoned by Stallord which make Link's spinner ricochet. Once defeated, a column appears out of the sand in the center of the room, and Stallord is then revived in a second form, consisting of just its skull. To defeat this form of Stallord, Link must spin-jump attack the skull directly, while avoiding the fireball periodically shot from its mouth, then slash at the twilit sword in its forehead until it is defeated. Stallord's defeat yields the path to the Mirror of Twilight.

The boss music played during Stallord's first phase shares the same music as Diababa's first phase and the second phase is a remixed version of the music heard during King Dodongo's and Volvagia's boss fights in Ocarina of Time.

Twilit Ice Mass Blizzeta The boss of Snowpeak Ruins, Blizzeta, is Yeta, the female yeti that leads Link to a shard of the Mirror of Twilight. However, she becomes possessed by the shard, and does not allow Link to obtain it. The windows in the room shatter and cold air turns Yeta into a giant ice mass. Only the ball and chain is powerful enough to crack her ice armor. After the battle, Yeto, her yeti husband, romantically embraces Yeta, and in a humorous (albeit touching) moment sends out many small (collectable) hearts and a heart container. [2]

Twilit Arachnid Armogohma The boss of the Temple of Time, Armogohma is similar to its counterpart, Queen Gohma, in The Legend of Zelda: Ocarina of Time. Armogohma first appears as a giant armored spider with a large, beam-shooting eye on its back, which crawls along the ceiling, but after defeating the first form, the victory music stops short and a distorted version of the boss music plays. The rather humorous second form consists of its eye as an abdomen for a smaller spider and many offspring, which are easily killed with a single strike of the sword, three strikes by any weapon or a single blow from one of large statues in the room (which will comically flatten the creature) as it makes a futile attempt to escape Link. This form is probably a reference to Patra, an enemy found in the final dungeon of the first Legend of Zelda. Once both forms are defeated, Link will receive the third piece of the Twilight Mirror and another heart container. It should be noted that Armogohma very realistically resembles a huntsman spider.

Twilit Dragon Argorok

The boss of the City in the Sky, Argorok is a red dragon with two forms. He is first covered in black armor, which Link removes. His second form attacks Link by breathing fire at him. This part of the battle takes place in midair, and Link must frequently use the Double Clawshots to avoid Argorok's attacks. Upon the dragon's defeat, Link receives the fourth and final piece of the Twilight Mirror.

Apparently the dragon has plagued the City in the Sky for a while, driving the remaining Oocca into seeking shelter. Argorok causes typical mischief attributed to dragons. The dragon attempts to impede Link's progress through the City by shattering some bridges ahead of him, forcing him to seek alternate routes. Argorok also bears a slight resemblance to Ridley, one of the main antagonists of the Metroid series. The music heard while fighting Argorok is the same music heard while fighting Morpheel.

Usurper King Zant Main article: Zant Link has to face Zant in various previously passed stages such as the places where the bosses and mini-bosses are defeated, until the last confrontation which takes place in front of Hyrule Castle. Before the battle started, Zant shows Link and Midna how he confronted Ganondorf. Zant's behavior in combat is the polar opposite of his normally cold and menacing demeanor; here he leaps about shrieking maniacally and wildly gesticulating as though insane.

Hyrule Castle bosses
Main article: Ganon

Ganon's Puppet Zelda Ganondorf turns into Twilight matter and possesses Zelda's body, starting the battle with the first boss of Hyrule Castle, Ganon's Puppet, Zelda. Zelda attacks by charging at Link with her sword, summoning a glowing Triforce symbol on the ground to damage Link, or by throwing energy spheres at Link. In a similar manner to previous Zelda games, the player must either swipe at the energy sphere to throw it back to Zelda, or, comically, use an empty bottle to repel the energy sphere. Either way, Link and Zelda must engage in a volley of the energy sphere until one of them misses and is hit by the sphere. Zelda must be hit three times with an energy sphere to be defeated, which is also the way to defeat Phantom Ganon in previous Zelda games. The Zelda boss music is mainly a minor and chromatic version of Zelda's Lullaby intermixed with Ganondorf's boss theme from Ocarina of Time.

 Dark Beast Ganon After being exorcised from Zelda, Ganondorf's Twilight particles are reassembled into Dark Beast Ganon, a huge monster resembling a mix of a boar and a lion. Midna comments on how Ganon resembles a pig when asked for help. He also looks somewhat similar to the final boss battle with Ganon in Ocarina of Time (though he is now quadrupedal and carries no weapons). It is also interesting to note that Dark Beast Ganon has white markings along his sides that almost exactly mimic those Link possesses in wolf form. This battle with Ganon is unique to all other boss battles in the game, as Link is required to transform into a wolf for the second half of the battle.

After Ganon is damaged enough, he will start to emerge out of Twilight portals quickly, giving the player minimal time to target him. Oddly, if Link moves to the very edge of the room to one of the walls or corners, Ganon will charge him, but will dematerialize right before he hits the player. This is due to Ganon being programmed to disappear right before he hits a wall.

Dark Lord Ganondorf

With the Light Arrows granted to her by the Light Spirits, Princess Zelda must accompany Link on horseback to defeat Ganondorf in this phase of the final battle. Targeting Ganondorf will allow Zelda to charge up her Light Arrows, and the player must keep Ganondorf within range, as the arrows travel in a straight path. Successfully hitting Ganondorf with a Light Arrow stuns him and renders him vulnerable for a while, leaving the player free to swipe at him with his sword. Ganondorf occasionally summons spectral riders to charge Link and Zelda, which causes Link to be knocked off Epona if successful. These riders can be destroyed like any ordinary monsters, and may even yield hearts.

The final battle of the game takes place in a small circle enclosed by a twilight barrier, where Link and Dark Lord Ganondorf engage in a sword fight to the death. Link must use various sword techniques he has learned through his meetings with the Hero's Shade to properly breach Ganondorf's defenses and defeat him. On a side note, the sword Ganondorf wields is the same one the Sages tried to kill him with, only with a reddish/pinkish glow instead of a glowing white.

Humorously, Link can pull out his fishing rod and cast it to distract Ganondorf, leaving him open for attack. This is a continuation of a tradition in Zelda games; allowing a minor item to be an effective weapon against a major boss. In A Link To The Past, the butterfly net could be used to reflect Agahnim's magical projectiles back at him. The same could be done with the shovel, but it only works on the projectile of Agahnim's shadow. In Ocarina of Time and The Wind Waker, the same tactic was possible with an empty bottle while fighting Ganondorf (Ocarina of Time only) and Phantom Ganon.