File talk:BotW Lynel Model.png

SFM Model Images
Hey everyone, Good day. Listen, I have recently acquired the Model mods for the Lynel and the Moblin in SourceFilm Maker and have recently started my posing on the Red Lynel model to replace this image and will soon do the same for the other colored Lynels and Moblins. However, as I posed them up and export the image into a PNG render, I won't be able to make them transparent. Here is my image for the Lynel: https://68.media.tumblr.com/7ed992c2b22e647c200896083c1baca8/tumblr_p2k9ftq1qh1tbxjrqo1_1280.png

I want to ask now is that am I allowed to not only crop this image but to also Post this image on as a replacement and then put the image on "Image Alteration" for someone to remove the background for us? Or should I just try to find a member who can remove the background for me first and then post the image? -- Wolfgerlion64 (talk) 19:50, 14 January 2018 (UTC)


 * You can upload your posed models to Sketchfab and embed the model in the infobox, like on this page. Hylian pi (talk) 10:38, 15 January 2018 (UTC)


 * The file name is under ".DMX" and unfortunately, Sketchfab do not support that format. So we're stuck with the image i have provided. -- Wolfgerlion64 (talk) 12:48, 15 January 2018 (UTC)


 * You may be able to convert the format in software such as 3ds Max, I would try that before going through the trouble of cropping. Hylian pi (talk) 12:57, 15 January 2018 (UTC)


 * I dont have 3ds Max and wanting to make me download something that I have to pay subscriptions to, is asking me to go through 10 times more trouble than just simply cropping the image in Photoshop. And before you say anything, yes i use Photoshop but it's not a paid one. It's cracked of course. -- Wolfgerlion64 (talk) 13:05, 15 January 2018 (UTC)


 * I have it, it's free for students. I would be willing to give it a try if you managed to get me the file. Hylian pi (talk) 14:26, 15 January 2018 (UTC)


 * Very well. Here they are in Dropbox. Hope they work


 * https://www.dropbox.com/s/ceukbyynp7sv5ba/lynel%20posing.dmx?dl=0
 * https://www.dropbox.com/s/cswy6razando8r2/moblin%20posing.dmx?dl=0

Im also now working on the other colored varients of the Moblin and Lynel. Good luck. -- Wolfgerlion64 (talk) 14:38, 15 January 2018 (UTC)


 * Thank you for taking the initiative to pose these models, though you should know that since we've been planning a models division for a long while now, we've been doing quite a bit of preparation work behind the scenes to make sure we do everything right.
 * There are certain conditions that posed models should follow before we upload them to the Wiki, namely that they're not in T-pose and that they are ideally posed in as close of a manner as possible to official artwork. For example, all Moblin models should be posed like the one to the far left here, and all Lynel models should be posed like the center shot here. As far as I can tell, you've posed them based on in-game screenshots, but would it be possible for you to change their poses to account for this? You should be able to just apply the different Moblin/Lynel textures over the same pose. TriforceTony (talk) 14:59, 15 January 2018 (UTC)


 * I see... And what is the official Artwork pose for the Wizzrobes? cuz Soon I will be having Wizzrobe models imported to SFM as well and I would like to remember these terms before I start them -- Wolfgerlion64 (talk) 15:07, 15 January 2018 (UTC)


 * As far as I can tell, we don't yet have these. This might change with the release of BotW Master Works but in lieu of any artwork, in-game poses are fine. TriforceTony (talk) 15:36, 15 January 2018 (UTC)


 * I'll keep that in mind then. Also you're welcome for me taking some immediate initiative. When you plan something, you should start doing some test actions to see how they work out instead of taking forever to do it. But anyway, hope what im doing for you and this site helps speed things faster for you and your staff. With Love -- Wolfgerlion64 (talk) 17:20, 15 January 2018 (UTC)


 * There is nothing here on the part of the staff that is a consequence from a lack of planning or testing. TriforceTony (talk) 17:39, 15 January 2018 (UTC)

Hey, so DMX files are a proprietary file type only compatible with SFM, which means I wouldn't be able to open them in any 3D modeling software. However, I found software that would be able to decompile an MDL file, so I would be able to do that and load the files into 3ds max and save it as a file type that Sketchfab can use. Would it be possible for you to save this as an MDL file instead? Hylian pi (talk) 18:17, 15 January 2018 (UTC)


 * Unfortunately no. Such a format isnt recognized on any of my computers. So I guess you may have to make do with the images i took. sorry. Maybe if you can find someone else who can do that, go ahead. Right now I cropped the images i took. Ok? -- Wolfgerlion64 (talk) 18:33, 15 January 2018 (UTC)


 * Alright, I think I got mixed up and thought SFM could export MDL files. I guess there is probably nothing we can do. In the future, it would be a big help if you could use software like 3ds max or maya (both are made by Autodesk). You can just claim that you are a student and it shouldn't be hard to get access to this software. Hylian pi (talk) 18:49, 15 January 2018 (UTC)


 * Maybe when I get a stonger computer. The one I use now lags enough with SFM and other art programs I have. I'll think about it. The Images didnt come out bad tho. -- Wolfgerlion64 (talk) 19:00, 15 January 2018 (UTC)