User:Krytenkoro/Wizzro Draft

Wizzro is an antagonist in. In the version 1.3.0 update, he is also a playable Warrior. He is an evil wizard with powers of dark magic, which he controls with a ring he can turn into. His powers allow him to unleash blasts of energy, as well as to manifest into the shape of a hand and of serpents he attacks with. He can also shapeshift himself as other people, and uses this to trick their closest allies. Wizzro enjoys causing mayhem and destruction in the battles he participates, though he also has a tendency of following those with more power.

Biography
Wizzro was originally a magic ring that had increased in eldritch power by luring in victims and absorbing their power over the course of centuries. Cia's powers breathed new life into the ring, allowing it to be born as the twisted wizard, Wizzro, who quickly swore allegiance to Cia and her crusade against Hyrule.

Wizzro first encounters the Hyrulean forces as Cia's army lays siege to Hyrule Castle. Wizzro commands his forces from the Enemy Base before releasing King Dodongo and withdrawing, using the beast as a distraction so that he can assault Hyrule Castle and attempt to kidnap Princess Zelda, who is soon found to be missing by the Hyrulean Forces.

Impa and Link lead the Hyrulean Forces back to Eldin Caves while following up on rumors of a female warrior in Faron Woods, but Wizzro anticipates their plan. As they try to make their way through the caves, he springs his trap, releasing a flood of monsters to stimy them and the Bombchus they are using to excavate a path through the caves. However, he is repelled and once again flees.

Wizzro meets them again at the Faron Woods, where he attempts to drive them off by commanding his troops from a far Keep, as well as burning the Deku Tree. When the Hyruleans manage to push back his forces, save the Deku Tree, and reach his keep, Wizzro releases Gohma to slaughter them, and withdraws. However, the Hyruleans once again triumph, and the Dark Forces lose further ground.

After Cia opens the Gate of Souls to the different eras of the past, and recruits Zant and Ghirahim to guard their ends, Wizzro secretly leads the Dark Forces in Lake Hylia where one of the newly opened Gate of Souls stands. He transforms himself under the disguise of Princess Zelda, and causes a conflict between the Gorons and the Zoras by tricking Darunia into kidnapping Princess Ruto. Impa and Sheik however snap Darunia out of his senses and rescue Ruto, and together all travel to Lake Hylia to face the mysterious Princess Zelda and that the Allies press on. Under the disguise of the princess, Wizzro talks down on the Hyrulean Forces to lower their Morale, but Impa insists that the princess cannot be the real Princess Zelda. Ruto helps to open the floodgates to the Water Temple and to find the Mirror of Truth. Princess Zelda is later defeated inside the Water Temple, and Sheik shines the Mirror of Truth on her to reveal Wizzro in disguise. His plans now foiled, he retreats along with the Dark Forces, allowing Impa and the real Princess Zelda (who masqueraded as Sheik) to close the Gate of Souls there.

After the three Gate of Souls are closed, the Hyrulean Forces then travel to the Temple of the Sacred Sword to retrieve the Master Sword to defeat Cia with. Unbeknownest to them, Wizzro is there and the Allies are attacked by the Ghost Forces defending the temple. Zelda soon feels an evil presence nearby, which Proxi confirms her suspicions and feels there is an impostor among them. Link finds an impostor Lana who is controlling the Ghost Forces, and defeats her, thus freeing the Ghost Forces from their control. Wizzro, still under the disguise of Lana, swears he won't let Link win and momentarily disappears. He shortly reappears after Link acquires the Master Sword, and tries to attack Link from behind with a blast of dark magic. But Link deflects it with his new sword, and fights Wizzro. During their fight, Wizzro demands he be given the Master Sword, but is told by Zelda that it cannot be wielded by evil. He then teleports himself outside of the temple walls, as the location is blocking his full powers, and calls for more enemy reinforcements. Link however finds the wizard and defeats him. Wizzro is forced to surrender and reveals Cia's location at the Temple of Souls.

Master Quest
Note: The Master Quest scenarios expand upon Cia's rise to power and eventual downfall, including details not presented in the main storyline.

At some point, the evil ring which would become Wizzro was sealed in the Eldin Caves and protected by Gorons. However, when Cia invaded the caves to recruit Volga for her crusade, the panicked Gorons believed her to be looking for the malevolent artifact, accidentally giving away its existence to an intrigued Cia. Her powers breathed new life into the ring, allowing it to be born as the twisted wizard, Wizzro, who quickly swore allegiance to Cia. Wizzro assisted Cia in repelling the Gorons, but when he learned of her plan to subjugate Volga in order to grow her power, his greed led to him attempting to betray her and take Volga for himself. However, Cia easily subdued both Wizzro and Volga, deciding to enslave them with her dark magic in order to ensure their future loyalty, and Wizzro soon left the caves with his new master and fellow servant.

En route to Hyrule Castle, Wizzro advises Cia to eliminate the main obstacle to her ascendancy: the fairies. Cia works to capture the majority of the fairies, but a few escape thanks to Lana and the Gorons. Unwilling to be distracted from her main goal, Cia dispatches Wizzro and Volga to take out the stragglers. The pair chase their prey to Hyrule Field, where the Dark Forces attract the ire of the Hyrulean Forces. Although they manage to scare off Lana, the Hyrulean Forces quickly regroup and respond in earnest with Impa and the promising knight Link at their head.

After Cia opens the Gate of Souls to the different eras, Wizzro accompanies Cia and Volga to recruit Zant and Ghirahim, managing to subdue both and form an alliance.

At at the Valley of Seers, shortly before the rest of the Hyrulean Forces arrive to put a stop to Cia, Lana makes one last effort to reach out to her other half just as Ganondorf arrives to impress her into his service. Wizzro takes the opportunity to defect to Ganondorf's side, but is once again defeated by Cia, who punishes him this time by sealing him back into his ring.

Boss Battle
Wizzro appears in many stages. He possesses powerful black magic, which enables him to sink into the ground and reappear near his opponent. Other abilities include creating fireballs and summoning large Floormaster-like hands and aquatic creatures that resemble Baba Serpents. Like other boss characters, he is able to hurt his own army.

Wizzro is able to shapeshift into protagonist characters. His disguises are slightly discolored, so they can be distinguished from the real characters.

Trivia

 * Wizzro's design is primarily based on that of the original Wizzrobes, and indeed, his Adventure Mode sprite is that of a blue Wizzrobe, and his name is a clear reference to the monster species. Fundamentally, he is a robed wizard who attacks with blasts of magical energy. However, his design also draws from the Big Poes, which Wizzro often leads in battle, in that he has a decrepit, undead body with bony claws, a glowing red eye, and floats around with no legs. The giant hands he can summon are identical to Wallmasters, and he is able to summon one as his Focus Special attack.
 * Wizzro's signature weapon is his Ring, whose variants are based on the Red, Blue, and Green Rings of, , and.