User:Xykeb Zraliv/Top Ten

I've decided to finally do this, since a lot of other people have. This is where I list my top ten for various things. I'll probably start out with obvious things (main protagonists, boss fights, etc.), but I'll eventually go into more obscure things.

Yes, these will total ten eventually. I'm starting a lot of sections without finishing the previous ones, but this is mostly to give me a choice in which section I want to expand upon. Also note that the order of these is subject to change, especially as new games are released.

Games
Again, starting with obvious things. These are my top ten games.

The Legend of Zelda: Majora's Mask
I am repulsed by the people that say that Majora's Mask sucks and/or is a ripoff of Ocarina of Time. If anything, it's the most original Zelda game out there. Best game I've ever played, in my opinion (well, it really wouldn't be here if it weren't.....). The fact that they implanted a schedule for every single character was ingenius, and every character seemed to have their own tragic yet repairable story. I also liked the symmetry of it all; for almost everything in one direction, there's something like it the other three directions.

Banjo-Tooie
I've always preferred Banjo and Kazooie over Mario. I don't know what it is about the Mario games, but they've always felt kind of bland to me. The Banjo-Kazooie games just have way more to them: the two main characters, Banjo and Kazooie (although you can probably guess that from the title of the series), have much more personality than Mario, they seem to meet way more characters along the way, and they have a lot more abilities. And Banjo-Tooie had even more of that than the first game, Banjo-Kazooie. For a very long time, Banjo-Tooie and Majora's Mask had a never-ending war in my mind about which one is my favorite, and in the end, Majora's Mask won. Banjo-Tooie is very, very close, though.

The Legend of Zelda: The Wind Waker
Seriously, what's not to love about this game? You know, other than the sailing, easy boss fights, ugly characters, etc. Really, though, it's a fantastic game regardless of any problems it may have. Its overall whimsical feeling makes it less serious than most other games, which is kind of nice, and the plot didn't really take a penalty as a result; it was still dramatic enough to be good.

Central Antagonists
You saw this coming. Virtually everybody does this in some form or another.

GLaDOS (Portal)
The most vicious, sadistic villain of them all. I mean, how can you get more cruel than making empty promises of cake?

Majora (The Legend of Zelda: Majora's Mask)
He/she/it is mysterious and wants to crush the entire world of Termina with its native moon. He/she/it feeds off of negative energy and has engulfed the world in chaos. You can't get much better than that.

Cyrus (Pokemon Diamond/Pearl)
It takes guts to try to destroy your own Universe. Like many people (including me), Cyrus of Team Galactic has realized that we, humans, have utterly destroyed our world almost beyond repair. As a result, he's trying to get Dialga/Palkia to destroy it so that civilization can start over and hopefully take a better path. He seems to believe that he will be spared the punishment for fixing the world in the first place and will be able to rule the Universe from that point on. Unlike most other villains from the Pokemon series, he doesn't use Pokemon as tools, despite not using them as friends. He claims to have his own power, which seperates him from Giovanni and the other villains.

Secondary Antagonists
I'm talking about the most-trusted-minions, the second-in-commands, the tools-that-are-being-used-by-beings-far-more-powerful-than-themselves. Those kinds of villains.

Skull Kid (The Legend of Zelda: Majora's Mask)
If you know me well, you saw this coming. The Skull Kid is being tragically used by Majora and is disposed of as soon as he ceases to be of worth. In the meanwhile, he roams around Termina, causing havoc wherever he goes.

Klungo (Banjo-Kazooie and Banjo-Tooie)
Klungo isssss Gruntilda the Witch'ssssss trusssssted minion and sssssseemssssss to be a brilliant ssssscientissssst capable of making a beauty-sssssswitching-machine and variousssss potionsssss. Dessssspite his apparent brilliance, he isssss not very good at ssssspeaking, and he tendsssss to ssssstretch hisssss "s" sssssoundsssss. In Banjo-Kazooie: Nutsssss and Boltsssss, he issssss ssssshown sssssaying "teh" a lot, but thisssss ssssseemsssss to be Rareware exaggerating hisssss ssssspeech problemsssss. He isssss horribly abusssssed by Missssstresssss Grunty and finally leavesssss her at the end of Banjo-Tooie.

Baldwin (Ogre Battle 64)
Baldwin is one of the main antagonists of Ogre Battle 64, which you may or may not know about. He is constantly overshadowed by his brother, Richard, which drives him to try even harder. You fight him a many times (I may put an exact number if I replay the game and check) and he is probably the most recurring villain in the game. In the end, he even kills Richard and summons the Godess of the land of Palatinus, Danika, and commands her to reward him with power. He is, however, swatted away like a fly and is killed. When will these villains learn not to assume that Gods will award them power?

Boss fights
Note that this does not include final boss fights. Those will be covered in another section.

Weldar (Banjo-Tooie)
Weldar the Visually-Impaired Welding Torch is the boss of the sixth world in Banjo-Tooie, Grunty Industries. He lurks in the waste disposal plant in the basement and only comes out when Banjo and Kazooie enter his chamber. He tells Banjo that bears are not allowed inside, but he is promptly told that Banjo is not a bear. He is fooled, since he apparently needs glasses to see clearly, which he wasn't wearing at the time. However, he figures he may as well kill you anyway. Why not just kill whoever you want, right? The fight itself is excellent. Very difficult, but not difficult enough to be frustrating.

Dogadon (second fight) (Donkey Kong 64)
Dogadon the half-dragon-half-dragonfly is originally seen in the second world of Donkey Kong 64, Angry Aztec, as one of K. Rool's trusted minions. He is sent to kill the Kongs and is even further angered when Diddy Kong kills what is implied to be his baby. After he is defeated, he comes back for revenge in the fifth world, Fungi Forest, and it is this second fight that is my favorite boss fight in Donkey Kong 64. Here, you play as Chunky Kong instead of Diddy, and instead of the simple "throw the explosive barrel at the boss when he's vulnerable" strategy, there's a lot of depth to this boss fight, including a time limit in phase two.