Deadrock

are recurring NaN Enemies in. They are bipedal, rock-based creatures that typically make their home on mountain ranges, such as Death Mountain. When hit by a weapon such as a Sword, they will briefly morph into impenetrable rock statues and remain in that state for a few moments before transforming back into their normal, mobile form. Their statue form renders them invulnerable to nearly all attacks.

In, Deadrocks appear on the mountain ranges of Death Mountain in the Light World. They move in quick, erratic patterns and inflict heavy damage if they run into Link, making them particularly dangerous enemies. When they are hit with weapons such as Link's Sword, they transform into stone statues and remain that way for a few seconds before becoming mobile again. While the statue form is nearly invincible, they will not cause damage when stunned, allowing Link to pass them by unhindered. Although Deadrocks cannot be defeated by most weapons, if Magic Powder is sprinkled on a Deadrock or if Link uses the Quake Medallion, they will turn into Slimes and can easily be dispatched.

Deadrocks in are similar to their  counterparts, though they may be destroyed by fire and can be crushed with the Magic Hammer.

Deadrocks in have the same behavior as those in. However, when turned into stone, they are vulnerable to the Hammer and Bombs. They can be spawned from the falling boulders erupted from volcanoes.

NaN Deadrocks appear in NaN Levels of the TFH: in, in contrast to the warmer climates that they seem to prefer. As with their previous appearances, they run around erratically and are often found in groups. They are normally found in places with slick, icy floors suspended above bottomless pits, rendering the fight much more difficult. Striking them with any weapon briefly turns them into stone statues, which can then be destroyed by quickly smashing them with the TFH:. As these NaN Deadrocks return to their regular forms much faster than in previous appearances, it is advisable that the NaN Linkss try to team up against them, and to use the TFH: against an active TFH: rather than the TFH:, which cannot be swung quickly enough in succession. Wearing the TFH: to gain traction or TFH: to increase the TFH:'s speed and range will make the battle much easier. NaN Deadrocks appear in the TFH: and the TFH:, as well as the TFH: of the TFH:.

NaN Deadrocks appear as enemies in, where they can be found within CoH: and CoH:. They chase the player on every beat, and when attacked, they transform into rock. They must then be hit with an explosive (i.e. a Bomb, a Bombchu, or Din's Fire) to completely kill them. When in rock form, they can be picked up while wearing the CoH: and thrown at enemies. Tossing them into lava will not only kill the Deadrock, but also turn the lava into hot coal which could be walked on, making them useful for navigating areas with lots of lava.

Nomenclature
The name Deadrock likely refers to their appearance and defensive abilities, as enemies with small, angelic wings who turn to stone.