Jump Attack

The Jump Attack is a recurring sword technique in the Legend of Zelda series. This skill has Link lunging into the air with his sword raised, dealing a severe amount of damage upon impact.

The Legend of Zelda: Ocarina of Time and Majora's Mask
The Jump Attack is performed by Z-targeting, and pressing the A button when Link has his sword out. It deals twice the damage that a regular sword attack deals.

In Majora's Mask, while training at the Swordsman's School, Link must hit all the wooden targets that appear with Jump Attacks in order to attain a perfect score of 30, a Piece of Heart being the reward.

The Legend of Zelda: The Wind Waker
The Jump Attack is performed by L-targeting and pressing the A button. It is learned from Orca when Link requires the Hero's Sword in order to rescue Tetra.

The Legend of Zelda: Four Swords Adventures
The Jump Attack can be performed by pointing the control stick in the opposite direction that Link is facing. Like in previous games it is twice as strong as a normal sword attack.

The Legend of Zelda: Twilight Princess
The Jump Attack is performed by L-targeting (or Z-targeting in the Wii version) and pressing the A button. Link knows this skill from the very beginning. A similar skill, the Jump Strike, can be learned from the Hero's Shade.

The Legend of Zelda: Phantom Hourglass and Spirit Tracks
Link can perform the Jump Attack by tapping an enemy while standing some distance away.