User:MaloMart/My Zelda Game

Hi, this is MaloMart's special page, for my plan for my own Zelda game which everyone will love.

Plot
The game will begin on a small mountain village just west of Hyrule. In this village lives Link, a seventeen year-old boy who has a job as a horse wrangler. All is well until a giant flying snake attacks the village. It devours every single child in town, except for Link, who was off collecting a woman's lost monkey. When Link returns, he vows to go after the snake and return the children. He gets a sword from his fencing trainer, a crazy old man with the strength of a thousand crazy old men. Link leaves the mountain, taking his trusty horse Epona, and sets off for adventure.

At the base of the mountain lies the border of Hyrule, where Link meets a kindly old lady who tells him that the very same snake has been swallowing all of Hyrule's children. She says that if Link wants to defeat the snake, he should know where it lives, and only one man knows where. Unfortunately, this man long ago disappeared into the Lost Woods.

On his way to the Lost Woods, Link comes across Hyrule Castle Town, which is in a sorry state. Apparently, something has come over Queen Zelda, and this has caused her to raise taxes, tighten defense, outlaw free speech, and declare war on the neighboring nation. Link, being the hero that he is, goes to the castle to talk some sense into Zelda. He sneaks into the castle, which is the first mini-dungeon of the game. The mini-boss is the captain of the Hyrule Guards, the terrible Captain Kaulker. Link beats him up, and he is allowed to see Zelda.

When Link enters the throne room, the mysterious triangular tattoo on his hand lights up, catching the Queen's attention. She attempts to kill Link, but is soundly defeated. After a final sword strike, Zelda vomits up a little black slug, which runs away as quick as a slug can. Zelda explains that she has been under a curse. She thanks Link for saving her, and gives him the Hero's Clothes to acknowledge him as a true hero.



After a bit of traveling, Link reaches the Kokiri Forest, which is in trouble. All of the Kokiri have had their fairies stolen by a madman. The Great Deku Tree implores Link to infiltrate the madman's subterranean lair and get back te fairies. He says that if Link does this, he will tell him where to find the man who knows the location of the snake.

Link travels deep into the forest until he finds the first dungeon, the Potion Factory, where fairies are being slaughtered for their healing powers. The boss of the dungeon is the head of the factory, the man who stole the fairies, Tingle. Link shoots him down from his balloons with the bow he found in the dungeon, and Tingle falls into an inconveniently placed vat of acid. The fairies are free!



Link returns to the Great Deku Tree with the fairies. The tree notices the mark on his hand and says that he must be the Hero of Time reborn. To help him on his quest, the tree gives him a quiet but helpful fairy named Ivan, who rarely speaks. The last thing the Great Deku Tree tells Link is that the man who knows the location of the snake was turned into a Stalfos in the Lost Woods, and now resides in Stalfos Palace.

The Palace is on the top of a high cliff, the only entrance guarded by a wall of fire. Link must rind a way to fly to the top, but only the Roc's Feather has that power. The next portion of the game is going to the mini-dungeon Roc's Aerie and gathering a feather from a nest. After Link leaves the aerie with the feather, the Roc attacks and takes back the feather. The following battle involves Link chasing the bird back to the aerie, shooting it down while on horseback. If the bird reaches the aerie before Link makes it drop the feather, he has to get it again and fight the battle again.

Now that he has the feather, Link must climb Death Mountain and use the feather to fly to Stalfos Palace (the feather wokrs alot like the Deku Leaf, except wind isn't an issue). At the top of the mountain, Link meets a Goron who runs a closed Bomb Shop. The Goron, named Boomoron, tells Link that a troublesome band of thieves has stolen all of his bombs and every time he tries to make more, they steal them again. Link ,for the time, doesn't care, and flies off the mountain.

The next dungeon is Stalfos Palace, an undead-themed dungeon. The mini-boss is the Gibdo Lord, the item is the Bone Boomerang, which can split in two and hit multiple targets, and the boss is Staltulla, an undead spider that must be hit in the eyes with the boomerang. After this fight, Link finds the man-turned-Stalfos. They fight, but the man is just as strong as a regular Stalfos. Link collects his remains after being told by Ivan that the best way to get the information he needs is to find a great warlock who can revive the man.

The warlock lives in Kakariko Village, in a secret house in the graveyard. When Link reaches his house, he finds that the man is being tormented by a ReDead. Link slays the ReDead and saves the warlock. As a gift, the warlock plays a song on his ocarina and makes the ReDead's body disappear, except for the mask. He gives the mask to Link along with the ocarina, and tells him that when he wears the mask, he will have the power of a ReDead. Though enemies will still attack Link, he can freeze them with a paralyzing scream, which will unfortunately deplete one-third of his magic meter. The warlock also gives Link the ocarina, and teaches him the Song of Passing. Link asks him to reanimate the Stalfos, but the warlock says it is impossible without the three potion ingredients. The first, Dodongo scale, is hidden in Death Mountain. The second, Shinestone, is in a cave in the Gerudo Desert. The third, Sparkling Ooze, is in the Water Temple at the bottom of Lake Hylia. Link sets off to find the ingredients.

At Death Mountain, Link inquires to the Goron patriarch as to the location of a Dodongo Scale. The patriarch says that a scale can be found in the Volcanic Shaft, but, unfortunately, a rockslide has made this cavern unreachable. This is especially bad because the chief's son was in the shaft when it collapsed, and now he is trapped. In earlier days, bombs could blow up the obstruction, but the only maker of bombs has been robbed.

Link travels to the Thieves' Camp in Hyrule Field. The next mini-dungeon is stealth based. Link must avoid being seen by the thieves, or he will be imprisoned. At the end of the dungeon, Link fights the Bandit Chief and makes away with the bombs. The Bandit Chief admires Link's ability and makes him an honorary thief.

At this point, Link can return the bombs to Boomoron, and he will begin selling them again. However, it is advisable to blow up the rockslide first, to make use of the free bombs.

The next dungeon is the volcanic shaft. The mini-boss is a flaming ghost who can only be defeated with bombs. The item is a Hookshot, and the boss is a fiery lava worm. Link must use the Hookshot to pull the worm's tongue to him, and then plant a bomb on it. The worm will swallow the bomb, which will explode and harm it. After the worm is defeated, the young Goron will emerge from the cage he was trapped in and give Link the Dodongo Scale. He will then pledge to help Link on his quest, and leave to look for the Sparkling Ooze.

Link travels to the Gerudo Desert to look for the Shinestone. He meets up with a Gerudo Camp and learns that this is impossible, as the cave that holds the Shinestone can only be entered by a hole on top of an island in the middle of a vast river. Unfortunately, the river has dried up and the island is inaccessible. Link goes to Zora's Domain, the river's source, to get to the bottom of the issue.

In Zora's domain, King Zora tells Link that the river is dry because the Water Sage who long played a magical song to make the river run has disappeared on the eve of the River Festival, when the song is played to make the river run another year. Without the magical song, the river ran dry. The King says that the Sage was last seen on the nearby snowy mountain.

Link climbs this mountain, only to find a Zora living at the top. The Zora commands him to go away, saying she doesn't feel like playing the song this year. When link refuses to leave, she attacks him with the power of ice. Link defeats her, and she, like Zelda, vomits up a black slug. The slug quickly burrows under the snow and is gone. As a thanks, the Zora teaches Link the Song of Storms, which will refill the river. However, Zoras cannot survive in cold areas, and the only reaosn she has survived until now is the slug. Before she dies, she gives Link the Zora Armor.

On his return to Zora's Domain, Link plays the Song of Storms and the river runs again, allowing Link to reach the island, where the fourth dungeon is located. The Desert Cavern is a quickand-filled dungeon in the beginning. Later on, however, it becomes deep enough to be flooded by the river, forcing Link to use his new armor. The mini-boss is a water goblin, the item is the Iron Boots, and the boss is a Wind Elemental long ago sealed away by the Gerudo. Link must have his Iron Boots on during this battle, to avoid the wind's ill effects. After the dungeon, Link acquires the Shinestone.

With his Zora Armor and Iron Boots, Link descends into Lake Hylia. He is told by a Zora in the lake that the temple is a terrible maze-like structure, with locked rooms that can only be opened by keys on the opposite end of the dungeon, and enemies that take away two hearts with each hit and most of the temple is underwater. it is twice as difficult as OoT's Water Temple.

When Link reaches the entryway he finds the young Goron he rescued earlier standing in front of the temple. He tells Link that he went into the temple himself and got the Sparkling Ooze. Link thankfully takes the Ooze and leaves the lake.

I am putting this heading here so my editing screen will not be so slow
Link goes to the warlock in Kakariko Village with the potion ingredients. The warlock turns the Stalfos back into a human. Ivan asks the human where the snake lurks. Still in a daze, the man says that the snake lives in the Haunted Plains, ands gives Link a key to the giant gate that guards the plains.

Link goes through the gate, which is located at the south side of the Gerudo Desert. Beyond the gate is the Haunted Plains, which are filled with Poes and other ghosts. At the end of the plains is a cave in which the snake lives. when Link approaches it, it opens its mouth wide and swallows him whole.

The inside of the snake serves as the fifth dungeon. The mini-boss is a flying, fire-breathing Lizalfos with a Ball and Chain. After defeating the Lizalfos, Link gains the Hammer. With the hammer, Link journeys into the very stomach of the snake, where the children of Hyrule can be found. As soon as Link enters the room, a parasitic octopus leaps out of the stomach acid. Link defeats the boss by striking all of its tentacles with the hammer. After this, the children are free to sneak into the snake's intestines and get out.

Just before Link can follow them, something calls to him. He turns and sees the black slug that had possessed Zelda and the Zora Sage. The slug tells him that Link has the Triforce of Courage, Zelda has the Triforce of Wisdom, and the slug itself has the Triforce of Power. He says that he stole the Triforce of Wisdom from Zelda when possessing her, and he kidnapped the children to lure Link here. Then, the slug begins to take a great, terrible form. Just before it takes a recognizable shape, it is shot from behind by an arrow of light. The pieces of the slug shatter, revealing the man that had once been a Stalfos holding a bow. The man grabs Link's hand and leads him out through the snake's mouth.

Outisde it is found that the snake has been tied down with ropes seemingly made of light. Next to it is the warlock, playing a song that is keeping the ropes in existence. The man who led Link out tells him to warp everyone to safety, then teaches him the Song of Soaring on his ocarina. Link plays it, and he, the mysterious man, the warlock and all of the children are transported to Kakariko Graveyard.

The mysterious amn now tells Link his story. Long ago, he saved Hyrule from an evil man named Ganondorf, with the help of an imp named Midna. For this battle he had used the great Master Sword. After Ganondorf's defeat, he placed the Master Sword back in the Sacred Grove. However, many years later, he heard that Ganondorf had been sighted. He traveled into the Lost Woods to find the Master Sword, but he became lost and turned into a Stalfos. He tells Link the story of Ganondorf, the Triforce and the Master Sword. The old Link believes that the mysterious slug-creature found in the snake is Ganondorf, too weak to take a form stronger than a slug, but when he gets the full Triforce, nothing will stop him. TP Link tells the new Link that he must find the Master Sword in the Sacred Grove, as it alone can defeat Ganondorf.

Link journeys into the Lost Woods. They act the same as a larger, more difficult version of the OoT Lost Woods, except that there is a time limit. In the woods a Skull Kid can be found. It serves as a mini-boss. After it is defeated, it tells Link the location of a Great Fairy Fountain. In this fountain, Link is given the Fire Arrows. With these, he can open the doorway to the Forest Temple.

Need I say more about the Forest Temple? It's just like every other Forest Temple, except more difficult because it comes later on. The mini-boss is Mega Baba, a giant Deku Baba. Its stem is burned with Fire Arrows. After its defeat, Link gains the Ice Arrows. He can use these arrows to repel the fire surrounding the Door of Time, and enter the Temple of Time.

The boss in the Temple of Time is an enormous robotic warrior made by the gods to protect the Master Sword. It fights like a very strong Darknut. After it is defeated, it lets Link into the room where the Master Sword lies. Link enters and takes the sword, becoming the true hero.

Yeah, that was three dungeons in a row. Got a problem with that?

Upon his return to Kakariko Village, Link is informed that he needs one more thing to combat Ganondorf, the mythical Light Arrows. Unfortunately, they are being heavily guarded in the world's most protected fortress, Darknut Castle. The door to this castle is guarded by two Red Darknuts, which cannot ever be defeated. To enter the castle, Link needs the Darknut Armor. This begins a lengthy trading quest, a description of which can be found below.

Did you read it? I'm not telling the next part until you read it.

Seriously, I'm not telling.

Okay, here it is. The next dungeon is Darknut Castle. Link cannot wear his armor for the entire time, as it is so heavy he will die if he wears it for too long. The Armor is only used when Link needs to sneak past a Red Darknut. The mini-boss is the Darknut Sisters, four female Darknuts who are incredibly agile as well as strong. After they are defeated, Link gains the Light Arrows.

After the Light Arrows are obtained, an alarm goes off. The fourth sister, who was not dead, alerts every other Darknut to Link's presence. The next portion of the dungeon is all about speed. Link must get out of the dungeon before the Red Darknuts catch him. Light Arrows can slow these enemies down.

When Link exits the dungeon, he is surprised to find the entire tribe of bandits waiting for him. These bandits then attack the pursusing Darknuts and give Epona to Link. Link tries to escape, but something happens. The fourth sister rides out from the castle on an enormous armored hound, the Dognut. Link then participates in a horseback boss battle, in the area just beyond the thieves/Darknuts battle. The hound must be struck with Light Arrows to strip its armor. The battle is longer than that, but the full description can be found in the Bosses section. After the dog is defeated, the Darknut Army retreats, running off to the Haunted Plains.

More to come....

Enemy Masks
Along with the ReDead Mask, there are other enemy masks that Link can buy from the Sad Mask Saleswoman. These masks include the Like Like Mask, which allows Link to swallow an enemy whole, depleting half his magic power; the Wallmaster Mask, which allows Link to take all enemies in a room and place them in another room at the expense of all magic power; the ChuChu Mask, which causes Link to turn into a mass of gelatin, which allows him to enter small holes by turning into puddle form; and the Darknut Armor, which causes enemies to act friendly to him. This last mask will be required to complete the game.

If you have any ideas for more masks, please put them on the talk page.

Characters
Link

Ivan- a very quiest, soft-spoken fairy

Queen Zelda

Hero of Light

The Warlock

Corgoro- the young Goron who completes the Water Temple for Link.

Darboro- the Goron patriarch

King Zora- the king of the Zoras

The Little Old Lady

The Sad Mask Saleswoman- a deeply depressed woman who sells enemy masks.

The King- a man living on the streets of Castle Town who believes himself to be the king of Hyrule. He refers to Link as "my boy."

Boomoron- a Goron who sells bombs.

Humongoron- an enormous Goron frequently mistaken for a small mountain.

Zoron- a character who is half Zora, half Goron.

Runia- the Zora Sage killed by the slug.

The Great Forjono- a so-called master swordsmith in Kakariko Village.

Smoth- Hyrule's true master swordsman. His work is often stolen by the Great Forjono.

The Postman- a new version of the Postman.

The Ornithologist- a bird watcher exploring Kokiri Forest. He gives Link the location of Roc's Aerie. Will give wallet upgrades for each Golden Cucco caught.

The Icthyologist- the brother of the Ornithologist. Lives at Lake Hylia and collects fish. Will give bomb bag upgrades for each silver trout caught.

The Entomologist- the sister of the Ornithologist and the Icthyologist. Collects bugs in Kakariko Village. Will give quiver upgrades for each platinum beetle caught.

The Gardener- the aged father of the above siblings. Tends to a garden in Castle Town. Obsessed with plants, and frequently states his disappointment with his children for their choices of obsessions. Will sell Red, Green and Blue Potions if seeds of corresponding colors are brought to him.

Pond Owner- the owner of Hyrule's best fishing pond. Later in the game his pond is bought out by the Icthyologist and he becomes one of the thieves.

Traveling Salesman- a salesman who rivals the Postman in speed. Along with selling Link things, he also works in real estate.

Bandit Chief- chief of the bandits.

Mongrolo- an incredibly obese man living in a small house in Castle Town. He will pay big money for any item Link has, and then will promptly eat it. If it is a bottled item, Link will never get it back. If it is anything else, Link can get it back from the house the next day.

Bosses
Tingle- must be shot down from his balloons with the Bow.

Staltulla- has eight eyes that must all be hit at once with the Bone Boomerang.

Moldfrya- lava worm with a Hookshottable tongue.

Windsleeper- an anthropomorphic cyclone with a weak spot vulnerable to arrows, bombs and the Hookshot.

Parocto- a giant octopus. All tentacles must be hit with a hammer.

Gohknight- a mechanical knight. Ice Arrows can stun him, and then he can be attacked.

Dognut- a horseback battle. Link fires Bomb Arrows to knock off spots of armor, and then must hit the exposed area with a Light Arrow. When the armor is gone, the dog dodges all attacks. Link must Hookshot to its back and kill the Darknut on top.

Trading Quest
Link first goes to the Sad Mask Saleswoman to buy the Darknut Armor. When he gets there, he is informed that the centerpiece of the armor, the Darknut Sword and Shield, is missing, stolen in the night. Without the sword, the Red Darknuts will not let Link pass. Obviously, Link suspects the bandits.

The Bandit Chief, when shown the armor, denies having anything to do with it. He says that if he had it, he would certainly give it to Link, but his people have not stolen it. He does however, have the Darknut Shield, having stolen it from the Traveling Salesman.

Link shows the shield to the Salesman, who denies having stolen it himself. He says that a client sold it to him, but he will not say the client's name unless Link helps him with a few tasks.

The first task is to find a person who will buy an ornate and expensive crown that no one else will buy. Link sells it to "The King" in Castle Town, who exclaims "My boy! This crown is what all true monarchs strive for!"

After this, the Traveling Salesman wants Link to help him convince the Pond Owner to sell his pond to the Icthyologist. To do this, Link must catch the Hylian Loach, which can only be found in the Fishing Pond, and is the source of the Icthyologist's desire. When Link gives the Loach to the Ichthyologist, he finds a way to breed them and sell baby loaches. During the time it takes to breed them, the Ichthyologist gives Link the Invitation, which he must show to all members of the Icthyologist's family, therefore inviting them to the reopening of the soon-to-be-sold pond. After the baby loaches are on the market (which won't happen until the invitation is delivered), the Icthyologist gives Link a baby loach to show to the Pond Owner. After seeing it, the Pond Owner realizes he will go broke, sells the Pond, and runs off to join the thieves.

The final task of the Salesman is to deliver a Letter of Challenge to the Postman. This is no easy task, as the Postman is constantly running. Link must catch him while riding Epona. After the letter is delivered, the Postman accepts the Salesman's challenge of a footrace. The Postman wins easily, disgracing the Salesman. The miserable Salesman gives up his job, covers his face in a shawl, and follows the Pond Owner to join the thieves. Just before he goes, he tells Link who sold him the Shield. It was the Great Forjono.

Link goes to the swordsmith's shop with the Receipt given to him by the Salesman. Forjono admits he stole the sword, but refuses to return it. He first says that Link must find out what new project Smoth is working on, and then bring that information back to him.

Link goes to Smoth's shop, but is caught while spying. Smoth says that he knows Forjono's plans, and comes up with a strategy to give both Link and himself what they want. He gives Link the Phony Plan, a plan detailing an incredibly inconvenient sword design. Link brings it to the Great Forjono, who gets to work. Link inquires where the sword is, and Forjono laughs and says that he sold it to the Gerudo Chief.

Link brings yet another recipt to the Gerudo tribe. They tell him that they gave the sword to King Zora as a thank you for bringing back the river. Link goes to King Zora, who tells him that the sword was far too heavy for any normal Zora to use, so it was given to Zoron.

Zoron tells Link that he will absolutely not give Link the sword, under any circumstances. The quest ends and the game cannot be finished.

You still here? All right, I'll make more.

Zoron says that he will only help Link if Link helps his father, Humongoron, who is unhappy about constantly being mistaken for a mountain. Link goes to Humongoron, who says that he would be happy if he had something to make himself stand out.

Link visits the Hat Shop in Castle town, where the Giant Hat is on sale for 3000 rupees. Once Link gets enough money and buys the hat, he is confronted by Forjono. The smith shouts at Link about how his new sword made entirely out of stone failed and he had to give up his business. Link tells him about his bandit friends, and Forjono rushes off to join them.

Link gives the Giant Hat to Humongoron, who now stands out. Upon Link's return to Zora's Domain, he is finally given the sword by Zoron.

Phew, it's finally over.