Stage



, also sometimes known as Levels, are a type of location that appear in a few games. Unlike most games in the series, where Link freely travels through an open world to many different locations and dungeons, Stages differ in that they are self-contained worlds or locations that constitute a disconnected overworld. Stages are selected from a menu rather than traveled to and explored continuously like locations in other Zelda titles. Stages have been used most extensively in games that utilize multiplayer, such as. Upon completion of a Stage, a new Stage is unlocked, thus forwarding the game's story and progression.

Different terminology has been used to refer to Stages and Levels. in, "Levels" refers to chapters that contain three Stages each. In, Levels are instead used to refer to the self-contained worlds, whereas "Stages" refers to each segment or area within a Level. In, the game's Stages are split into chapters called Scenarios in Legend Mode. Some Stages are revisited, and thus have more than one Scenario.

Stages are also featured in combative modes as well, such as the Shadow Battle mode in, the Battle Mode in and , Shadow Link Battles in , and the Coliseum in. In these modes, players battle against each other or a Shadow of another player instead in enclosed Stage arenas.

Listings

 * Stages in
 * Stages and Levels in
 * Levels in

Battle Modes

 * Shadow Battle Stages in
 * Battle Mode Stages in
 * Shadow Link Battle Arenas in
 * Coliseum Levels in

Ambiguiously Canon Games

 * Stages in

Non-Canon Games

 * Stages in
 * Stages in
 * Stages in