Talk:Lock

Merge
I think these few pages should be merged into one page or something, like Locks or something. Because each of them are stubs, but they are essentially the same thing. Or we could put it into the Zelda Definitions page or something. Just a suggestion. 01:14, 22 April 2010 (UTC)
 * I would be cool with that, especially since all the information on each page would complement the information seen on all the other proposed articles if they were to merge. To the reader, it would be relevant and easily locatable to have all instances of dungeon-based locking mechanisms on one page. 01:19, 22 April 2010 (UTC)
 * I think that if we merge all of these together, we'll have decent-sized article on locks, I say move this one to Lock or something, then merge all of them together. Ganondorfdude11 03:49, 22 April 2010 (UTC)

There is absolutely no difference between the last two.. merge?--TehSquish 14:19, 24 April 2010 (UTC)

An Odd Detail Coincidence
Moving this to Discussion because pointing this out is apparently speculation.

I noticed something when I was watching this playthrough of Phantom Hourglass. The eye symbol on the Boss Key Block in both PH and Spirit Tracks looks strikingly similar to Agahnim's Eye Symbol from A Link to the Past. I've uploaded the image left showing the two side-by-side.

Personally I'm surprised it took me this long to notice, but at the same time, I'm even more surprised nobody else noticed it either. -Mugen Kagemaru (talk) 04:57, 13 February 2019 (UTC)


 * Hey there, Eye Symbols are a recurring thing in, it may not be linked to Agahnim particularly, as Chuck said, unless we get any source for this, it is purely aesthetics. Also. Agahnim doesn't appear in , so that's highly improbable. MannedTooth (talk) 05:39, 13 February 2019 (UTC)