Skeleton


 * For the recurring skeletal enemy, see Series:.

, also known as, are recurring NaN Objects in.

In, OoT: finds piles of bones and NaN Skeletons in various places. Most are found in graves in the OoT:, outside OoT:, in the OoT: and at the OoT:. They sometimes give valuable information, and also makes NaN Fairies appear if OoT: plays the OoT: next to them.

NaN Skeletons are the piles of bones located mainly in the PH: in. They give PH: hints or information about the floor he is on. The three NaN Skeletons in the entrance give PH: hints about the entire PH:, for a NaN Rupees. Many NaN Skeletons tell how they died, so that PH: can avoid a similar fate. On a few occasions, PH: will call PH: over to a PH:, which will give him vital information. These NaN Skeletons are identical to the collapsed bodies of PH:.

In, NaN Skeletons appear in the LCT: stage and the LCT: stage. LCT: can shoot the LCT: with the LCT: for one point per hit up to six shots. Upon the sixth shot, the LCT: will break and LCT: will be given 5 points instead of 1, with a total of 10 points. If LCT: shoots the LCT: with a LCT:, he will obtain 6 points and destroy the LCT: instantly.

In the LCT: stage, two NaN Skeletons lie at the back of the path taken by LCT: behind a roasting LCT: and a watchtower used by a LCT:. In the LCT: stage, one LCT: lies behind a LCT: in the back of the forest, while another rests along the left wall of the starting area. The LCT: along the left wall will also make an LCT: appear when destroyed.