Majora's Mask (boss)

Majora's Mask is the first incarnation of Majora, the final boss of The Legend of Zelda: Majora's Mask.

After agreeing to play with the child inside the moon wearing Majora's Mask, Link is transported to a room in which the final confrontation with the essence of Majora occurs. The first of Majora's three forms is simply a giant version of the mask itself. In a brief cutscene, the floating Majora's Mask grows tentacles and will attack Link.

Strategy
In order to actually damage the mask, Link must first use a projectile weapon to stun it from behind, thus knocking the mask to the ground and creating an opening for assault via melee weapons. Arrows may be used to stun Majora's Mask, although it seems able to dodge them quite easily. Alternately, the boomerang-like fins of Mikau, Link's Zora transformation counterpart, are able to go around the back of Majora's Mask and home in on its vulnerable posterior. This latter strategy proves to stun Majora's Mask with much more consistency.

After Majora's Mask is stunned and subsequently hit three separate times, the four guardian masks are called to aid and begin to assist the mask by firing orbs of energy at Link. During this second phase of the battle, Majora's Mask uses a fiery laser beam against Link, as well as the aforementioned spin attack. Link may use his Mirror Shield to deflect this beam back at Majora's Mask, which stuns the mask the same as a projectile attack from the rear. If hit in his normal form, this fire beam simply knocks Link to the ground. However, the beam proves immediately lethal if Link is hit in either his Zora or Deku Scrub form, due to the innate weakness to fire which both forms possess.

After continually damaging Majora's Mask (about 6 hits beyond the initial 3), it transforms into Majora's Incarnation.