Permadeath Mode

is a toggleable option when creating a new savefile in.

Overview
CoH: is a game mode that makes it so that when the player experiences a CoH:, they will have to restart the game from the beginning or start a completely new save file. Toggling it also increases the game's difficulty, with stronger enemies appearing throughout CoH: and dungeons now sporting two minibosses within their respective lobbies.

The four elemental bosses appear as their stronger red-and-blue counterparts regardless of the order of dungeons completed, and also gain the addition of NaN Sarcophaguss to their battlefields, which spawn undead enemies to attack the player during battle. The only bosses to not have NaN Sarcophaguss in their boss fights are CoH: and CoH:.

Toggling it also adds further randomization to a save file by randomizing the placement of key items, including those given out by sleeping characters, which can be found either by opening NaN Treasure Chests, by mini-bosses, or have them given out by a different character entirely. The only exceptions to this rule are the CoH:, CoH:, CoH:, NaN Bottles.

Additionally, the pricing of items are also doubled at all shops, including potions sold by the NaN Fates and CoH: upgrades sold by the NaN Great Fairies. Wearing the CoH: inside a shop temporarily returns the prices to their original state, but only as long as the ring is equipped.